| Index: third_party/libpng/contrib/tools/genpng.c
|
| diff --git a/third_party/libpng/contrib/tools/genpng.c b/third_party/libpng/contrib/tools/genpng.c
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ce43260cb4c9a8965cb3b7f3fd6dc84f78e07950
|
| --- /dev/null
|
| +++ b/third_party/libpng/contrib/tools/genpng.c
|
| @@ -0,0 +1,867 @@
|
| +/*- genpng
|
| + *
|
| + * COPYRIGHT: Written by John Cunningham Bowler, 2015.
|
| + * To the extent possible under law, the author has waived all copyright and
|
| + * related or neighboring rights to this work. This work is published from:
|
| + * United States.
|
| + *
|
| + * Generate a PNG with an alpha channel, correctly.
|
| + *
|
| + * This is a test case generator; the resultant PNG files are only of interest
|
| + * to those of us who care about whether the edges of circles are green, red,
|
| + * or yellow.
|
| + *
|
| + * The program generates an RGB+Alpha PNG of a given size containing the given
|
| + * shapes on a transparent background:
|
| + *
|
| + * genpng width height { shape }
|
| + * shape ::= color width shape x1 y1 x2 y2
|
| + *
|
| + * 'color' is:
|
| + *
|
| + * black white red green yellow blue brown purple pink orange gray cyan
|
| + *
|
| + * The point is to have colors that are linguistically meaningful plus that old
|
| + * bugbear of the department store dress murders, Cyan, the only color we argue
|
| + * about.
|
| + *
|
| + * 'shape' is:
|
| + *
|
| + * circle: an ellipse
|
| + * square: a rectangle
|
| + * line: a straight line
|
| + *
|
| + * Each shape is followed by four numbers, these are two points in the output
|
| + * coordinate space (as real numbers) which describe the circle, square, or
|
| + * line. The shape is filled if it is preceded by 'filled' (not valid for
|
| + * 'line') or is drawn with a line, in which case the width of the line must
|
| + * precede the shape.
|
| + *
|
| + * The whole set of information can be repeated as many times as desired:
|
| + *
|
| + * shape ::= color width shape x1 y1 x2 y2
|
| + *
|
| + * color ::= black|white|red|green|yellow|blue
|
| + * color ::= brown|purple|pink|orange|gray|cyan
|
| + * width ::= filled
|
| + * width ::= <number>
|
| + * shape ::= circle|square|line
|
| + * x1 ::= <number>
|
| + * x2 ::= <number>
|
| + * y1 ::= <number>
|
| + * y2 ::= <number>
|
| + *
|
| + * The output PNG is generated by down-sampling a 4x supersampled image using
|
| + * a bi-cubic filter. The bi-cubic has a 2 (output) pixel width, so an 8x8
|
| + * array of super-sampled points contribute to each output pixel. The value of
|
| + * a super-sampled point is found using an unfiltered, aliased, infinite
|
| + * precision image: Each shape from the last to the first is checked to see if
|
| + * the point is in the drawn area and, if it is, the color of the point is the
|
| + * color of the shape and the alpha is 1, if not the previous shape is checked.
|
| + *
|
| + * This is an aliased algorithm because no filtering is done; a point is either
|
| + * inside or outside each shape and 'close' points do not contribute to the
|
| + * sample. The down-sampling is relied on to correct the error of not using
|
| + * a filter.
|
| + *
|
| + * The line end-caps are 'flat'; they go through the points. The square line
|
| + * joins are mitres; the outside of the lines are continued to the point of
|
| + * intersection.
|
| + */
|
| +#include <stddef.h>
|
| +#include <stdlib.h>
|
| +#include <string.h>
|
| +#include <stdio.h>
|
| +#include <math.h>
|
| +
|
| +/* Normally use <png.h> here to get the installed libpng, but this is done to
|
| + * ensure the code picks up the local libpng implementation:
|
| + */
|
| +#include "../../png.h"
|
| +
|
| +#if defined(PNG_SIMPLIFIED_WRITE_SUPPORTED) && defined(PNG_STDIO_SUPPORTED)
|
| +
|
| +static const struct color
|
| +{
|
| + const char *name;
|
| + double red;
|
| + double green;
|
| + double blue;
|
| +} colors[] =
|
| +/* color ::= black|white|red|green|yellow|blue
|
| + * color ::= brown|purple|pink|orange|gray|cyan
|
| + */
|
| +{
|
| + { "black", 0, 0, 0 },
|
| + { "white", 1, 1, 1 },
|
| + { "red", 1, 0, 0 },
|
| + { "green", 0, 1, 0 },
|
| + { "yellow", 1, 1, 0 },
|
| + { "blue", 0, 0, 1 },
|
| + { "brown", .5, .125, 0 },
|
| + { "purple", 1, 0, 1 },
|
| + { "pink", 1, .5, .5 },
|
| + { "orange", 1, .5, 0 },
|
| + { "gray", 0, .5, .5 },
|
| + { "cyan", 0, 1, 1 }
|
| +};
|
| +#define color_count ((sizeof colors)/(sizeof colors[0]))
|
| +
|
| +static const struct color *
|
| +color_of(const char *arg)
|
| +{
|
| + int icolor = color_count;
|
| +
|
| + while (--icolor >= 0)
|
| + {
|
| + if (strcmp(colors[icolor].name, arg) == 0)
|
| + return colors+icolor;
|
| + }
|
| +
|
| + fprintf(stderr, "genpng: invalid color %s\n", arg);
|
| + exit(1);
|
| +}
|
| +
|
| +static double
|
| +width_of(const char *arg)
|
| +{
|
| + if (strcmp(arg, "filled") == 0)
|
| + return 0;
|
| +
|
| + else
|
| + {
|
| + char *ep = NULL;
|
| + double w = strtod(arg, &ep);
|
| +
|
| + if (ep != NULL && *ep == 0 && w > 0)
|
| + return w;
|
| + }
|
| +
|
| + fprintf(stderr, "genpng: invalid line width %s\n", arg);
|
| + exit(1);
|
| +}
|
| +
|
| +static double
|
| +coordinate_of(const char *arg)
|
| +{
|
| + char *ep = NULL;
|
| + double w = strtod(arg, &ep);
|
| +
|
| + if (ep != NULL && *ep == 0)
|
| + return w;
|
| +
|
| + fprintf(stderr, "genpng: invalid coordinate value %s\n", arg);
|
| + exit(1);
|
| +}
|
| +
|
| +struct arg; /* forward declaration */
|
| +
|
| +typedef int (*shape_fn_ptr)(const struct arg *arg, double x, double y);
|
| + /* A function to determine if (x,y) is inside the shape.
|
| + *
|
| + * There are two implementations:
|
| + *
|
| + * inside_fn: returns true if the point is inside
|
| + * check_fn: returns;
|
| + * -1: the point is outside the shape by more than the filter width (2)
|
| + * 0: the point may be inside the shape
|
| + * +1: the point is inside the shape by more than the filter width
|
| + */
|
| +#define OUTSIDE (-1)
|
| +#define INSIDE (1)
|
| +
|
| +struct arg
|
| +{
|
| + const struct color *color;
|
| + shape_fn_ptr inside_fn;
|
| + shape_fn_ptr check_fn;
|
| + double width; /* line width, 0 for 'filled' */
|
| + double x1, y1, x2, y2;
|
| +};
|
| +
|
| +/* IMPLEMENTATION NOTE:
|
| + *
|
| + * We want the contribution of each shape to the sample corresponding to each
|
| + * pixel. This could be obtained by super sampling the image to infinite
|
| + * dimensions, finding each point within the shape and assigning that a value
|
| + * '1' while leaving every point outside the shape with value '0' then
|
| + * downsampling to the image size with sinc; computationally very expensive.
|
| + *
|
| + * Approximations are as follows:
|
| + *
|
| + * 1) If the pixel coordinate is within the shape assume the sample has the
|
| + * shape color and is opaque, else assume there is no contribution from
|
| + * the shape.
|
| + *
|
| + * This is the equivalent of aliased rendering or resampling an image with
|
| + * a block filter. The maximum error in the calculated alpha (which will
|
| + * always be 0 or 1) is 0.5.
|
| + *
|
| + * 2) If the shape is within a square of size 1x1 centered on the pixel assume
|
| + * that the shape obscures an amount of the pixel equal to its area within
|
| + * that square.
|
| + *
|
| + * This is the equivalent of 'pixel coverage' alpha calculation or resampling
|
| + * an image with a bi-linear filter. The maximum error is over 0.2, but the
|
| + * results are often acceptable.
|
| + *
|
| + * This can be approximated by applying (1) to a super-sampled image then
|
| + * downsampling with a bi-linear filter. The error in the super-sampled
|
| + * image is 0.5 per sample, but the resampling reduces this.
|
| + *
|
| + * 3) Use a better filter with a super-sampled image; in the limit this is the
|
| + * sinc() approach.
|
| + *
|
| + * 4) Do the geometric calculation; a bivariate definite integral across the
|
| + * shape, unfortunately this means evaluating Si(x), the integral of sinc(x),
|
| + * which is still a lot of math.
|
| + *
|
| + * This code uses approach (3) with a bi-cubic filter and 8x super-sampling
|
| + * and method (1) for the super-samples. This means that the sample is either
|
| + * 0 or 1, depending on whether the sub-pixel is within or outside the shape.
|
| + * The bi-cubic weights are also fixed and the 16 required weights are
|
| + * pre-computed here (note that the 'scale' setting will need to be changed if
|
| + * 'super' is increased).
|
| + *
|
| + * The code also calculates a sum to the edge of the filter. This is not
|
| + * currently used by could be used to optimize the calculation.
|
| + */
|
| +#if 0 /* bc code */
|
| +scale=10
|
| +super=8
|
| +define bicubic(x) {
|
| + if (x <= 1) return (1.5*x - 2.5)*x*x + 1;
|
| + if (x < 2) return (((2.5 - 0.5*x)*x - 4)*x + 2);
|
| + return 0;
|
| +}
|
| +define sum(x) {
|
| + auto s;
|
| + s = 0;
|
| + while (x < 2*super) {
|
| + s = s + bicubic(x/super);
|
| + x = x + 1;
|
| + }
|
| + return s;
|
| +}
|
| +define results(x) {
|
| + auto b, s;
|
| + b = bicubic(x/super);
|
| + s = sum(x);
|
| +
|
| + print " /*", x, "*/ { ", b, ", ", s, " }";
|
| + return 1;
|
| +}
|
| +x=0
|
| +while (x<2*super) {
|
| + x = x + results(x)
|
| + if (x < 2*super) print ","
|
| + print "\n"
|
| +}
|
| +quit
|
| +#endif
|
| +
|
| +#define BICUBIC1(x) /* |x| <= 1 */ ((1.5*(x)* - 2.5)*(x)*(x) + 1)
|
| +#define BICUBIC2(x) /* 1 < |x| < 2 */ (((2.5 - 0.5*(x))*(x) - 4)*(x) + 2)
|
| +#define FILTER_WEIGHT 9 /* Twice the first sum below */
|
| +#define FILTER_WIDTH 2 /* Actually half the width; -2..+2 */
|
| +#define FILTER_STEPS 8 /* steps per filter unit */
|
| +static const double
|
| +bicubic[16][2] =
|
| +{
|
| + /* These numbers are exact; the weight for the filter is 1/9, but this
|
| + * would make the numbers inexact, so it is not included here.
|
| + */
|
| + /* bicubic sum */
|
| + /* 0*/ { 1.0000000000, 4.5000000000 },
|
| + /* 1*/ { .9638671875, 3.5000000000 },
|
| + /* 2*/ { .8671875000, 2.5361328125 },
|
| + /* 3*/ { .7275390625, 1.6689453125 },
|
| + /* 4*/ { .5625000000, .9414062500 },
|
| + /* 5*/ { .3896484375, .3789062500 },
|
| + /* 6*/ { .2265625000, -.0107421875 },
|
| + /* 7*/ { .0908203125, -.2373046875 },
|
| + /* 8*/ { 0, -.3281250000 },
|
| + /* 9*/ { -.0478515625, -.3281250000 },
|
| + /*10*/ { -.0703125000, -.2802734375 },
|
| + /*11*/ { -.0732421875, -.2099609375 },
|
| + /*12*/ { -.0625000000, -.1367187500 },
|
| + /*13*/ { -.0439453125, -.0742187500 },
|
| + /*14*/ { -.0234375000, -.0302734375 },
|
| + /*15*/ { -.0068359375, -.0068359375 }
|
| +};
|
| +
|
| +static double
|
| +alpha_calc(const struct arg *arg, double x, double y)
|
| +{
|
| + /* For [x-2..x+2],[y-2,y+2] calculate the weighted bicubic given a function
|
| + * which tells us whether a point is inside or outside the shape. First
|
| + * check if we need to do this at all:
|
| + */
|
| + switch (arg->check_fn(arg, x, y))
|
| + {
|
| + case OUTSIDE:
|
| + return 0; /* all samples outside the shape */
|
| +
|
| + case INSIDE:
|
| + return 1; /* all samples inside the shape */
|
| +
|
| + default:
|
| + {
|
| + int dy;
|
| + double alpha = 0;
|
| +
|
| +# define FILTER_D (FILTER_WIDTH*FILTER_STEPS-1)
|
| + for (dy=-FILTER_D; dy<=FILTER_D; ++dy)
|
| + {
|
| + double wy = bicubic[abs(dy)][0];
|
| +
|
| + if (wy != 0)
|
| + {
|
| + double alphay = 0;
|
| + int dx;
|
| +
|
| + for (dx=-FILTER_D; dx<=FILTER_D; ++dx)
|
| + {
|
| + double wx = bicubic[abs(dx)][0];
|
| +
|
| + if (wx != 0 && arg->inside_fn(arg, x+dx/16, y+dy/16))
|
| + alphay += wx;
|
| + }
|
| +
|
| + alpha += wy * alphay;
|
| + }
|
| + }
|
| +
|
| + /* This needs to be weighted for each dimension: */
|
| + return alpha / (FILTER_WEIGHT*FILTER_WEIGHT);
|
| + }
|
| + }
|
| +}
|
| +
|
| +/* These are the shape functions. */
|
| +/* "square",
|
| + * { inside_square_filled, check_square_filled },
|
| + * { inside_square, check_square }
|
| + */
|
| +static int
|
| +square_check(double x, double y, double x1, double y1, double x2, double y2)
|
| + /* Is x,y inside the square (x1,y1)..(x2,y2)? */
|
| +{
|
| + /* Do a modified Cohen-Sutherland on one point, bit patterns that indicate
|
| + * 'outside' are:
|
| + *
|
| + * x<x1 | x<y1 | x<x2 | x<y2
|
| + * 0 x 0 x To the right
|
| + * 1 x 1 x To the left
|
| + * x 0 x 0 Below
|
| + * x 1 x 1 Above
|
| + *
|
| + * So 'inside' is (x<x1) != (x<x2) && (y<y1) != (y<y2);
|
| + */
|
| + return ((x<x1) ^ (x<x2)) & ((y<y1) ^ (y<y2));
|
| +}
|
| +
|
| +static int
|
| +inside_square_filled(const struct arg *arg, double x, double y)
|
| +{
|
| + return square_check(x, y, arg->x1, arg->y1, arg->x2, arg->y2);
|
| +}
|
| +
|
| +static int
|
| +square_check_line(const struct arg *arg, double x, double y, double w)
|
| + /* Check for a point being inside the boundaries implied by the given arg
|
| + * and assuming a width 2*w each side of the boundaries. This returns the
|
| + * 'check' INSIDE/OUTSIDE/0 result but note the semantics:
|
| + *
|
| + * +--------------+
|
| + * | | OUTSIDE
|
| + * | INSIDE |
|
| + * | |
|
| + * +--------------+
|
| + *
|
| + * And '0' means within the line boundaries.
|
| + */
|
| +{
|
| + double cx = (arg->x1+arg->x2)/2;
|
| + double wx = fabs(arg->x1-arg->x2)/2;
|
| + double cy = (arg->y1+arg->y2)/2;
|
| + double wy = fabs(arg->y1-arg->y2)/2;
|
| +
|
| + if (square_check(x, y, cx-wx-w, cy-wy-w, cx+wx+w, cy+wy+w))
|
| + {
|
| + /* Inside, but maybe too far; check for the redundant case where
|
| + * the lines overlap:
|
| + */
|
| + wx -= w;
|
| + wy -= w;
|
| + if (wx > 0 && wy > 0 && square_check(x, y, cx-wx, cy-wy, cx+wx, cy+wy))
|
| + return INSIDE; /* between (inside) the boundary lines. */
|
| +
|
| + return 0; /* inside the lines themselves. */
|
| + }
|
| +
|
| + return OUTSIDE; /* outside the boundary lines. */
|
| +}
|
| +
|
| +static int
|
| +check_square_filled(const struct arg *arg, double x, double y)
|
| +{
|
| + /* The filter extends +/-FILTER_WIDTH each side of each output point, so
|
| + * the check has to expand and contract the square by that amount; '0'
|
| + * means close enough to the edge of the square that the bicubic filter has
|
| + * to be run, OUTSIDE means alpha==0, INSIDE means alpha==1.
|
| + */
|
| + return square_check_line(arg, x, y, FILTER_WIDTH);
|
| +}
|
| +
|
| +static int
|
| +inside_square(const struct arg *arg, double x, double y)
|
| +{
|
| + /* Return true if within the drawn lines, else false, no need to distinguish
|
| + * INSIDE vs OUTSIDE here:
|
| + */
|
| + return square_check_line(arg, x, y, arg->width/2) == 0;
|
| +}
|
| +
|
| +static int
|
| +check_square(const struct arg *arg, double x, double y)
|
| +{
|
| + /* So for this function a result of 'INSIDE' means inside the actual lines.
|
| + */
|
| + double w = arg->width/2;
|
| +
|
| + if (square_check_line(arg, x, y, w+FILTER_WIDTH) == 0)
|
| + {
|
| + /* Somewhere close to the boundary lines. If far enough inside one of
|
| + * them then we can return INSIDE:
|
| + */
|
| + w -= FILTER_WIDTH;
|
| +
|
| + if (w > 0 && square_check_line(arg, x, y, w) == 0)
|
| + return INSIDE;
|
| +
|
| + /* Point is somewhere in the filter region: */
|
| + return 0;
|
| + }
|
| +
|
| + else /* Inside or outside the square by more than w+FILTER_WIDTH. */
|
| + return OUTSIDE;
|
| +}
|
| +
|
| +/* "circle",
|
| + * { inside_circle_filled, check_circle_filled },
|
| + * { inside_circle, check_circle }
|
| + *
|
| + * The functions here are analoguous to the square ones; however, they check
|
| + * the corresponding ellipse as opposed to the rectangle.
|
| + */
|
| +static int
|
| +circle_check(double x, double y, double x1, double y1, double x2, double y2)
|
| +{
|
| + if (square_check(x, y, x1, y1, x2, y2))
|
| + {
|
| + /* Inside the square, so maybe inside the circle too: */
|
| + const double cx = (x1 + x2)/2;
|
| + const double cy = (y1 + y2)/2;
|
| + const double dx = x1 - x2;
|
| + const double dy = y1 - y2;
|
| +
|
| + x = (x - cx)/dx;
|
| + y = (y - cy)/dy;
|
| +
|
| + /* It is outside if the distance from the center is more than half the
|
| + * diameter:
|
| + */
|
| + return x*x+y*y < .25;
|
| + }
|
| +
|
| + return 0; /* outside */
|
| +}
|
| +
|
| +static int
|
| +inside_circle_filled(const struct arg *arg, double x, double y)
|
| +{
|
| + return circle_check(x, y, arg->x1, arg->y1, arg->x2, arg->y2);
|
| +}
|
| +
|
| +static int
|
| +circle_check_line(const struct arg *arg, double x, double y, double w)
|
| + /* Check for a point being inside the boundaries implied by the given arg
|
| + * and assuming a width 2*w each side of the boundaries. This function has
|
| + * the same semantic as square_check_line but tests the circle.
|
| + */
|
| +{
|
| + double cx = (arg->x1+arg->x2)/2;
|
| + double wx = fabs(arg->x1-arg->x2)/2;
|
| + double cy = (arg->y1+arg->y2)/2;
|
| + double wy = fabs(arg->y1-arg->y2)/2;
|
| +
|
| + if (circle_check(x, y, cx-wx-w, cy-wy-w, cx+wx+w, cy+wy+w))
|
| + {
|
| + /* Inside, but maybe too far; check for the redundant case where
|
| + * the lines overlap:
|
| + */
|
| + wx -= w;
|
| + wy -= w;
|
| + if (wx > 0 && wy > 0 && circle_check(x, y, cx-wx, cy-wy, cx+wx, cy+wy))
|
| + return INSIDE; /* between (inside) the boundary lines. */
|
| +
|
| + return 0; /* inside the lines themselves. */
|
| + }
|
| +
|
| + return OUTSIDE; /* outside the boundary lines. */
|
| +}
|
| +
|
| +static int
|
| +check_circle_filled(const struct arg *arg, double x, double y)
|
| +{
|
| + return circle_check_line(arg, x, y, FILTER_WIDTH);
|
| +}
|
| +
|
| +static int
|
| +inside_circle(const struct arg *arg, double x, double y)
|
| +{
|
| + return circle_check_line(arg, x, y, arg->width/2) == 0;
|
| +}
|
| +
|
| +static int
|
| +check_circle(const struct arg *arg, double x, double y)
|
| +{
|
| + /* Exactly as the 'square' code. */
|
| + double w = arg->width/2;
|
| +
|
| + if (circle_check_line(arg, x, y, w+FILTER_WIDTH) == 0)
|
| + {
|
| + w -= FILTER_WIDTH;
|
| +
|
| + if (w > 0 && circle_check_line(arg, x, y, w) == 0)
|
| + return INSIDE;
|
| +
|
| + /* Point is somewhere in the filter region: */
|
| + return 0;
|
| + }
|
| +
|
| + else /* Inside or outside the square by more than w+FILTER_WIDTH. */
|
| + return OUTSIDE;
|
| +}
|
| +
|
| +/* "line",
|
| + * { NULL, NULL }, There is no 'filled' line.
|
| + * { inside_line, check_line }
|
| + */
|
| +static int
|
| +line_check(double x, double y, double x1, double y1, double x2, double y2,
|
| + double w, double expand)
|
| +{
|
| + /* Shift all the points to (arg->x1, arg->y1) */
|
| + double lx = x2 - x1;
|
| + double ly = y2 - y1;
|
| + double len2 = lx*lx + ly*ly;
|
| + double cross, dot;
|
| +
|
| + x -= x1;
|
| + y -= y1;
|
| +
|
| + /* The dot product is the distance down the line, the cross product is
|
| + * the distance away from the line:
|
| + *
|
| + * distance = |cross| / sqrt(len2)
|
| + */
|
| + cross = x * ly - y * lx;
|
| +
|
| + /* If 'distance' is more than w the point is definitely outside the line:
|
| + *
|
| + * distance >= w
|
| + * |cross| >= w * sqrt(len2)
|
| + * cross^2 >= w^2 * len2:
|
| + */
|
| + if (cross*cross >= (w+expand)*(w+expand)*len2)
|
| + return 0; /* outside */
|
| +
|
| + /* Now find the distance *along* the line; this comes from the dot product
|
| + * lx.x+ly.y. The actual distance (in pixels) is:
|
| + *
|
| + * distance = dot / sqrt(len2)
|
| + */
|
| + dot = lx * x + ly * y;
|
| +
|
| + /* The test for 'outside' is:
|
| + *
|
| + * distance < 0 || distance > sqrt(len2)
|
| + * -> dot / sqrt(len2) > sqrt(len2)
|
| + * -> dot > len2
|
| + *
|
| + * But 'expand' is used for the filter width and needs to be handled too:
|
| + */
|
| + return dot > -expand && dot < len2+expand;
|
| +}
|
| +
|
| +static int
|
| +inside_line(const struct arg *arg, double x, double y)
|
| +{
|
| + return line_check(x, y, arg->x1, arg->y1, arg->x2, arg->y2, arg->width/2, 0);
|
| +}
|
| +
|
| +static int
|
| +check_line(const struct arg *arg, double x, double y)
|
| +{
|
| + /* The end caps of the line must be checked too; it's not enough just to
|
| + * widen the line by FILTER_WIDTH; 'expand' exists for this purpose:
|
| + */
|
| + if (line_check(x, y, arg->x1, arg->y1, arg->x2, arg->y2, arg->width/2,
|
| + FILTER_WIDTH))
|
| + {
|
| + /* Inside the line+filter; far enough inside that the filter isn't
|
| + * required?
|
| + */
|
| + if (arg->width > 2*FILTER_WIDTH &&
|
| + line_check(x, y, arg->x1, arg->y1, arg->x2, arg->y2, arg->width/2,
|
| + -FILTER_WIDTH))
|
| + return INSIDE;
|
| +
|
| + return 0;
|
| + }
|
| +
|
| + return OUTSIDE;
|
| +}
|
| +
|
| +static const struct
|
| +{
|
| + const char *name;
|
| + shape_fn_ptr function[2/*fill,line*/][2];
|
| +# define FN_INSIDE 0
|
| +# define FN_CHECK 1
|
| +} shape_defs[] =
|
| +{
|
| + { "square",
|
| + { { inside_square_filled, check_square_filled },
|
| + { inside_square, check_square } }
|
| + },
|
| + { "circle",
|
| + { { inside_circle_filled, check_circle_filled },
|
| + { inside_circle, check_circle } }
|
| + },
|
| + { "line",
|
| + { { NULL, NULL },
|
| + { inside_line, check_line } }
|
| + }
|
| +};
|
| +
|
| +#define shape_count ((sizeof shape_defs)/(sizeof shape_defs[0]))
|
| +
|
| +static shape_fn_ptr
|
| +shape_of(const char *arg, double width, int f)
|
| +{
|
| + unsigned int i;
|
| +
|
| + for (i=0; i<shape_count; ++i) if (strcmp(shape_defs[i].name, arg) == 0)
|
| + {
|
| + shape_fn_ptr fn = shape_defs[i].function[width != 0][f];
|
| +
|
| + if (fn != NULL)
|
| + return fn;
|
| +
|
| + fprintf(stderr, "genpng: %s %s not supported\n",
|
| + width == 0 ? "filled" : "unfilled", arg);
|
| + exit(1);
|
| + }
|
| +
|
| + fprintf(stderr, "genpng: %s: not a valid shape name\n", arg);
|
| + exit(1);
|
| +}
|
| +
|
| +static void
|
| +parse_arg(struct arg *arg, const char **argv/*7 arguments*/)
|
| +{
|
| + /* shape ::= color width shape x1 y1 x2 y2 */
|
| + arg->color = color_of(argv[0]);
|
| + arg->width = width_of(argv[1]);
|
| + arg->inside_fn = shape_of(argv[2], arg->width, FN_INSIDE);
|
| + arg->check_fn = shape_of(argv[2], arg->width, FN_CHECK);
|
| + arg->x1 = coordinate_of(argv[3]);
|
| + arg->y1 = coordinate_of(argv[4]);
|
| + arg->x2 = coordinate_of(argv[5]);
|
| + arg->y2 = coordinate_of(argv[6]);
|
| +}
|
| +
|
| +static png_uint_32
|
| +read_wh(const char *name, const char *str)
|
| + /* read a PNG width or height */
|
| +{
|
| + char *ep = NULL;
|
| + unsigned long ul = strtoul(str, &ep, 10);
|
| +
|
| + if (ep != NULL && *ep == 0 && ul > 0 && ul <= 0x7fffffff)
|
| + return (png_uint_32)/*SAFE*/ul;
|
| +
|
| + fprintf(stderr, "genpng: %s: invalid number %s\n", name, str);
|
| + exit(1);
|
| +}
|
| +
|
| +static void
|
| +pixel(png_uint_16p p, struct arg *args, int nargs, double x, double y)
|
| +{
|
| + /* Fill in the pixel by checking each shape (args[nargs]) for effects on
|
| + * the corresponding sample:
|
| + */
|
| + double r=0, g=0, b=0, a=0;
|
| +
|
| + while (--nargs >= 0 && a != 1)
|
| + {
|
| + /* NOTE: alpha_calc can return a value outside the range 0..1 with the
|
| + * bicubic filter.
|
| + */
|
| + const double alpha = alpha_calc(args+nargs, x, y) * (1-a);
|
| +
|
| + r += alpha * args[nargs].color->red;
|
| + g += alpha * args[nargs].color->green;
|
| + b += alpha * args[nargs].color->blue;
|
| + a += alpha;
|
| + }
|
| +
|
| + /* 'a' may be negative or greater than 1; if it is, negative clamp the
|
| + * pixel to 0 if >1 clamp r/g/b:
|
| + */
|
| + if (a > 0)
|
| + {
|
| + if (a > 1)
|
| + {
|
| + if (r > 1) r = 1;
|
| + if (g > 1) g = 1;
|
| + if (b > 1) b = 1;
|
| + a = 1;
|
| + }
|
| +
|
| + /* And fill in the pixel: */
|
| + p[0] = (png_uint_16)/*SAFE*/round(r * 65535);
|
| + p[1] = (png_uint_16)/*SAFE*/round(g * 65535);
|
| + p[2] = (png_uint_16)/*SAFE*/round(b * 65535);
|
| + p[3] = (png_uint_16)/*SAFE*/round(a * 65535);
|
| + }
|
| +
|
| + else
|
| + p[3] = p[2] = p[1] = p[0] = 0;
|
| +}
|
| +
|
| +int
|
| +main(int argc, const char **argv)
|
| +{
|
| + int convert_to_8bit = 0;
|
| +
|
| + /* There is one option: --8bit: */
|
| + if (argc > 1 && strcmp(argv[1], "--8bit") == 0)
|
| + --argc, ++argv, convert_to_8bit = 1;
|
| +
|
| + if (argc >= 3)
|
| + {
|
| + png_uint_16p buffer;
|
| + int nshapes;
|
| + png_image image;
|
| +# define max_shapes 256
|
| + struct arg arg_list[max_shapes];
|
| +
|
| + /* The libpng Simplified API write code requires a fully initialized
|
| + * structure.
|
| + */
|
| + memset(&image, 0, sizeof image);
|
| + image.version = PNG_IMAGE_VERSION;
|
| + image.opaque = NULL;
|
| + image.width = read_wh("width", argv[1]);
|
| + image.height = read_wh("height", argv[2]);
|
| + image.format = PNG_FORMAT_LINEAR_RGB_ALPHA;
|
| + image.flags = 0;
|
| + image.colormap_entries = 0;
|
| +
|
| + /* Check the remainder of the arguments */
|
| + for (nshapes=0; 3+7*(nshapes+1) <= argc && nshapes < max_shapes;
|
| + ++nshapes)
|
| + parse_arg(arg_list+nshapes, argv+3+7*nshapes);
|
| +
|
| + if (3+7*nshapes != argc)
|
| + {
|
| + fprintf(stderr, "genpng: %s: too many arguments\n", argv[3+7*nshapes]);
|
| + return 1;
|
| + }
|
| +
|
| + /* Create the buffer: */
|
| + buffer = malloc(PNG_IMAGE_SIZE(image));
|
| +
|
| + if (buffer != NULL)
|
| + {
|
| + png_uint_32 y;
|
| +
|
| + /* Write each row... */
|
| + for (y=0; y<image.height; ++y)
|
| + {
|
| + png_uint_32 x;
|
| +
|
| + /* Each pixel in each row: */
|
| + for (x=0; x<image.width; ++x)
|
| + pixel(buffer + 4*(x + y*image.width), arg_list, nshapes, x, y);
|
| + }
|
| +
|
| + /* Write the result (to stdout) */
|
| + if (png_image_write_to_stdio(&image, stdout, convert_to_8bit,
|
| + buffer, 0/*row_stride*/, NULL/*colormap*/))
|
| + {
|
| + free(buffer);
|
| + return 0; /* success */
|
| + }
|
| +
|
| + else
|
| + fprintf(stderr, "genpng: write stdout: %s\n", image.message);
|
| +
|
| + free(buffer);
|
| + }
|
| +
|
| + else
|
| + fprintf(stderr, "genpng: out of memory: %lu bytes\n",
|
| + (unsigned long)PNG_IMAGE_SIZE(image));
|
| + }
|
| +
|
| + else
|
| + {
|
| + /* Wrong number of arguments */
|
| + fprintf(stderr, "genpng: usage: genpng [--8bit] width height {shape}\n"
|
| + " Generate a transparent PNG in RGBA (truecolor+alpha) format\n"
|
| + " containing the given shape or shapes. Shapes are defined:\n"
|
| + "\n"
|
| + " shape ::= color width shape x1 y1 x2 y2\n"
|
| + " color ::= black|white|red|green|yellow|blue\n"
|
| + " color ::= brown|purple|pink|orange|gray|cyan\n"
|
| + " width ::= filled|<number>\n"
|
| + " shape ::= circle|square|line\n"
|
| + " x1,x2 ::= <number>\n"
|
| + " y1,y2 ::= <number>\n"
|
| + "\n"
|
| + " Numbers are floating point numbers describing points relative to\n"
|
| + " the top left of the output PNG as pixel coordinates. The 'width'\n"
|
| + " parameter is either the width of the line (in output pixels) used\n"
|
| + " to draw the shape or 'filled' to indicate that the shape should\n"
|
| + " be filled with the color.\n"
|
| + "\n"
|
| + " Colors are interpreted loosely to give access to the eight full\n"
|
| + " intensity RGB values:\n"
|
| + "\n"
|
| + " black, red, green, blue, yellow, cyan, purple, white,\n"
|
| + "\n"
|
| + " Cyan is full intensity blue+green; RGB(0,1,1), plus the following\n"
|
| + " lower intensity values:\n"
|
| + "\n"
|
| + " brown: red+orange: RGB(0.5, 0.125, 0) (dark red+orange)\n"
|
| + " pink: red+white: RGB(1.0, 0.5, 0.5)\n"
|
| + " orange: red+yellow: RGB(1.0, 0.5, 0)\n"
|
| + " gray: black+white: RGB(0.5, 0.5, 0.5)\n"
|
| + "\n"
|
| + " The RGB values are selected to make detection of aliasing errors\n"
|
| + " easy. The names are selected to make the description of errors\n"
|
| + " easy.\n"
|
| + "\n"
|
| + " The PNG is written to stdout, if --8bit is given a 32bpp RGBA sRGB\n"
|
| + " file is produced, otherwise a 64bpp RGBA linear encoded file is\n"
|
| + " written.\n");
|
| + }
|
| +
|
| + return 1;
|
| +}
|
| +#endif /* SIMPLIFIED_WRITE && STDIO */
|
|
|