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| 1 |
| 2 #if 0 /* in case someone actually tries to compile this */ |
| 3 |
| 4 /* example.c - an example of using libpng |
| 5 * Last changed in libpng 1.6.15 [November 20, 2014] |
| 6 * Maintained 1998-2014 Glenn Randers-Pehrson |
| 7 * Maintained 1996, 1997 Andreas Dilger) |
| 8 * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) |
| 9 * To the extent possible under law, the authors have waived |
| 10 * all copyright and related or neighboring rights to this file. |
| 11 * This work is published from: United States. |
| 12 */ |
| 13 |
| 14 /* This is an example of how to use libpng to read and write PNG files. |
| 15 * The file libpng-manual.txt is much more verbose then this. If you have not |
| 16 * read it, do so first. This was designed to be a starting point of an |
| 17 * implementation. This is not officially part of libpng, is hereby placed |
| 18 * in the public domain, and therefore does not require a copyright notice. |
| 19 * |
| 20 * This file does not currently compile, because it is missing certain |
| 21 * parts, like allocating memory to hold an image. You will have to |
| 22 * supply these parts to get it to compile. For an example of a minimal |
| 23 * working PNG reader/writer, see pngtest.c, included in this distribution; |
| 24 * see also the programs in the contrib directory. |
| 25 */ |
| 26 |
| 27 /* The simple, but restricted, approach to reading a PNG file or data stream |
| 28 * just requires two function calls, as in the following complete program. |
| 29 * Writing a file just needs one function call, so long as the data has an |
| 30 * appropriate layout. |
| 31 * |
| 32 * The following code reads PNG image data from a file and writes it, in a |
| 33 * potentially new format, to a new file. While this code will compile there is |
| 34 * minimal (insufficient) error checking; for a more realistic version look at |
| 35 * contrib/examples/pngtopng.c |
| 36 */ |
| 37 #include <stddef.h> |
| 38 #include <stdlib.h> |
| 39 #include <string.h> |
| 40 #include <stdio.h> |
| 41 #include <png.h> |
| 42 #include <zlib.h> |
| 43 |
| 44 int main(int argc, const char **argv) |
| 45 { |
| 46 if (argc == 3) |
| 47 { |
| 48 png_image image; /* The control structure used by libpng */ |
| 49 |
| 50 /* Initialize the 'png_image' structure. */ |
| 51 memset(&image, 0, (sizeof image)); |
| 52 image.version = PNG_IMAGE_VERSION; |
| 53 |
| 54 /* The first argument is the file to read: */ |
| 55 if (png_image_begin_read_from_file(&image, argv[1]) != 0) |
| 56 { |
| 57 png_bytep buffer; |
| 58 |
| 59 /* Set the format in which to read the PNG file; this code chooses a |
| 60 * simple sRGB format with a non-associated alpha channel, adequate to |
| 61 * store most images. |
| 62 */ |
| 63 image.format = PNG_FORMAT_RGBA; |
| 64 |
| 65 /* Now allocate enough memory to hold the image in this format; the |
| 66 * PNG_IMAGE_SIZE macro uses the information about the image (width, |
| 67 * height and format) stored in 'image'. |
| 68 */ |
| 69 buffer = malloc(PNG_IMAGE_SIZE(image)); |
| 70 |
| 71 /* If enough memory was available read the image in the desired format |
| 72 * then write the result out to the new file. 'background' is not |
| 73 * necessary when reading the image because the alpha channel is |
| 74 * preserved; if it were to be removed, for example if we requested |
| 75 * PNG_FORMAT_RGB, then either a solid background color would have to |
| 76 * be supplied or the output buffer would have to be initialized to the |
| 77 * actual background of the image. |
| 78 * |
| 79 * The fourth argument to png_image_finish_read is the 'row_stride' - |
| 80 * this is the number of components allocated for the image in each |
| 81 * row. It has to be at least as big as the value returned by |
| 82 * PNG_IMAGE_ROW_STRIDE, but if you just allocate space for the |
| 83 * default, minimum, size using PNG_IMAGE_SIZE as above you can pass |
| 84 * zero. |
| 85 * |
| 86 * The final argument is a pointer to a buffer for the colormap; |
| 87 * colormaps have exactly the same format as a row of image pixels (so |
| 88 * you choose what format to make the colormap by setting |
| 89 * image.format). A colormap is only returned if |
| 90 * PNG_FORMAT_FLAG_COLORMAP is also set in image.format, so in this |
| 91 * case NULL is passed as the final argument. If you do want to force |
| 92 * all images into an index/color-mapped format then you can use: |
| 93 * |
| 94 * PNG_IMAGE_COLORMAP_SIZE(image) |
| 95 * |
| 96 * to find the maximum size of the colormap in bytes. |
| 97 */ |
| 98 if (buffer != NULL && |
| 99 png_image_finish_read(&image, NULL/*background*/, buffer, |
| 100 0/*row_stride*/, NULL/*colormap*/) != 0) |
| 101 { |
| 102 /* Now write the image out to the second argument. In the write |
| 103 * call 'convert_to_8bit' allows 16-bit data to be squashed down to |
| 104 * 8 bits; this isn't necessary here because the original read was |
| 105 * to the 8-bit format. |
| 106 */ |
| 107 if (png_image_write_to_file(&image, argv[2], 0/*convert_to_8bit*/, |
| 108 buffer, 0/*row_stride*/, NULL/*colormap*/) != 0) |
| 109 { |
| 110 /* The image has been written successfully. */ |
| 111 exit(0); |
| 112 } |
| 113 } |
| 114 |
| 115 else |
| 116 { |
| 117 /* Calling png_free_image is optional unless the simplified API was |
| 118 * not run to completion. In this case if there wasn't enough |
| 119 * memory for 'buffer' we didn't complete the read, so we must free |
| 120 * the image: |
| 121 */ |
| 122 if (buffer == NULL) |
| 123 png_free_image(&image); |
| 124 |
| 125 else |
| 126 free(buffer); |
| 127 } |
| 128 |
| 129 /* Something went wrong reading or writing the image. libpng stores a |
| 130 * textual message in the 'png_image' structure: |
| 131 */ |
| 132 fprintf(stderr, "pngtopng: error: %s\n", image.message); |
| 133 exit (1); |
| 134 } |
| 135 |
| 136 fprintf(stderr, "pngtopng: usage: pngtopng input-file output-file\n"); |
| 137 exit(1); |
| 138 } |
| 139 |
| 140 /* That's it ;-) Of course you probably want to do more with PNG files than |
| 141 * just converting them all to 32-bit RGBA PNG files; you can do that between |
| 142 * the call to png_image_finish_read and png_image_write_to_file. You can also |
| 143 * ask for the image data to be presented in a number of different formats. You |
| 144 * do this by simply changing the 'format' parameter set before allocating the |
| 145 * buffer. |
| 146 * |
| 147 * The format parameter consists of five flags that define various aspects of |
| 148 * the image, you can simply add these together to get the format or you can use |
| 149 * one of the predefined macros from png.h (as above): |
| 150 * |
| 151 * PNG_FORMAT_FLAG_COLOR: if set the image will have three color components per |
| 152 * pixel (red, green and blue), if not set the image will just have one |
| 153 * luminance (grayscale) component. |
| 154 * |
| 155 * PNG_FORMAT_FLAG_ALPHA: if set each pixel in the image will have an additional |
| 156 * alpha value; a linear value that describes the degree the image pixel |
| 157 * covers (overwrites) the contents of the existing pixel on the display. |
| 158 * |
| 159 * PNG_FORMAT_FLAG_LINEAR: if set the components of each pixel will be returned |
| 160 * as a series of 16-bit linear values, if not set the components will be |
| 161 * returned as a series of 8-bit values encoded according to the 'sRGB' |
| 162 * standard. The 8-bit format is the normal format for images intended for |
| 163 * direct display, because almost all display devices do the inverse of the |
| 164 * sRGB transformation to the data they receive. The 16-bit format is more |
| 165 * common for scientific data and image data that must be further processed; |
| 166 * because it is linear simple math can be done on the component values. |
| 167 * Regardless of the setting of this flag the alpha channel is always linear, |
| 168 * although it will be 8 bits or 16 bits wide as specified by the flag. |
| 169 * |
| 170 * PNG_FORMAT_FLAG_BGR: if set the components of a color pixel will be returned |
| 171 * in the order blue, then green, then red. If not set the pixel components |
| 172 * are in the order red, then green, then blue. |
| 173 * |
| 174 * PNG_FORMAT_FLAG_AFIRST: if set the alpha channel (if present) precedes the |
| 175 * color or grayscale components. If not set the alpha channel follows the |
| 176 * components. |
| 177 * |
| 178 * You do not have to read directly from a file. You can read from memory or, |
| 179 * on systems that support it, from a <stdio.h> FILE*. This is controlled by |
| 180 * the particular png_image_read_from_ function you call at the start. Likewise |
| 181 * on write you can write to a FILE* if your system supports it. Check the |
| 182 * macro PNG_STDIO_SUPPORTED to see if stdio support has been included in your |
| 183 * libpng build. |
| 184 * |
| 185 * If you read 16-bit (PNG_FORMAT_FLAG_LINEAR) data you may need to write it in |
| 186 * the 8-bit format for display. You do this by setting the convert_to_8bit |
| 187 * flag to 'true'. |
| 188 * |
| 189 * Don't repeatedly convert between the 8-bit and 16-bit forms. There is |
| 190 * significant data loss when 16-bit data is converted to the 8-bit encoding and |
| 191 * the current libpng implementation of conversion to 16-bit is also |
| 192 * significantly lossy. The latter will be fixed in the future, but the former |
| 193 * is unavoidable - the 8-bit format just doesn't have enough resolution. |
| 194 */ |
| 195 |
| 196 /* If your program needs more information from the PNG data it reads, or if you |
| 197 * need to do more complex transformations, or minimize transformations, on the |
| 198 * data you read, then you must use one of the several lower level libpng |
| 199 * interfaces. |
| 200 * |
| 201 * All these interfaces require that you do your own error handling - your |
| 202 * program must be able to arrange for control to return to your own code any |
| 203 * time libpng encounters a problem. There are several ways to do this, but the |
| 204 * standard way is to use the ANSI-C (C90) <setjmp.h> interface to establish a |
| 205 * return point within your own code. You must do this if you do not use the |
| 206 * simplified interface (above). |
| 207 * |
| 208 * The first step is to include the header files you need, including the libpng |
| 209 * header file. Include any standard headers and feature test macros your |
| 210 * program requires before including png.h: |
| 211 */ |
| 212 #include <png.h> |
| 213 |
| 214 /* The png_jmpbuf() macro, used in error handling, became available in |
| 215 * libpng version 1.0.6. If you want to be able to run your code with older |
| 216 * versions of libpng, you must define the macro yourself (but only if it |
| 217 * is not already defined by libpng!). |
| 218 */ |
| 219 |
| 220 #ifndef png_jmpbuf |
| 221 # define png_jmpbuf(png_ptr) ((png_ptr)->png_jmpbuf) |
| 222 #endif |
| 223 |
| 224 /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp() |
| 225 * returns zero if the image is a PNG and nonzero if it isn't a PNG. |
| 226 * |
| 227 * The function check_if_png() shown here, but not used, returns nonzero (true) |
| 228 * if the file can be opened and is a PNG, 0 (false) otherwise. |
| 229 * |
| 230 * If this call is successful, and you are going to keep the file open, |
| 231 * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once |
| 232 * you have created the png_ptr, so that libpng knows your application |
| 233 * has read that many bytes from the start of the file. Make sure you |
| 234 * don't call png_set_sig_bytes() with more than 8 bytes read or give it |
| 235 * an incorrect number of bytes read, or you will either have read too |
| 236 * many bytes (your fault), or you are telling libpng to read the wrong |
| 237 * number of magic bytes (also your fault). |
| 238 * |
| 239 * Many applications already read the first 2 or 4 bytes from the start |
| 240 * of the image to determine the file type, so it would be easiest just |
| 241 * to pass the bytes to png_sig_cmp() or even skip that if you know |
| 242 * you have a PNG file, and call png_set_sig_bytes(). |
| 243 */ |
| 244 #define PNG_BYTES_TO_CHECK 4 |
| 245 int check_if_png(char *file_name, FILE **fp) |
| 246 { |
| 247 char buf[PNG_BYTES_TO_CHECK]; |
| 248 |
| 249 /* Open the prospective PNG file. */ |
| 250 if ((*fp = fopen(file_name, "rb")) == NULL) |
| 251 return 0; |
| 252 |
| 253 /* Read in some of the signature bytes */ |
| 254 if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK) |
| 255 return 0; |
| 256 |
| 257 /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. |
| 258 Return nonzero (true) if they match */ |
| 259 |
| 260 return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK)); |
| 261 } |
| 262 |
| 263 /* Read a PNG file. You may want to return an error code if the read |
| 264 * fails (depending upon the failure). There are two "prototypes" given |
| 265 * here - one where we are given the filename, and we need to open the |
| 266 * file, and the other where we are given an open file (possibly with |
| 267 * some or all of the magic bytes read - see comments above). |
| 268 */ |
| 269 #ifdef open_file /* prototype 1 */ |
| 270 void read_png(char *file_name) /* We need to open the file */ |
| 271 { |
| 272 png_structp png_ptr; |
| 273 png_infop info_ptr; |
| 274 int sig_read = 0; |
| 275 png_uint_32 width, height; |
| 276 int bit_depth, color_type, interlace_type; |
| 277 FILE *fp; |
| 278 |
| 279 if ((fp = fopen(file_name, "rb")) == NULL) |
| 280 return (ERROR); |
| 281 |
| 282 #else no_open_file /* prototype 2 */ |
| 283 void read_png(FILE *fp, int sig_read) /* File is already open */ |
| 284 { |
| 285 png_structp png_ptr; |
| 286 png_infop info_ptr; |
| 287 png_uint_32 width, height; |
| 288 int bit_depth, color_type, interlace_type; |
| 289 #endif no_open_file /* Only use one prototype! */ |
| 290 |
| 291 /* Create and initialize the png_struct with the desired error handler |
| 292 * functions. If you want to use the default stderr and longjump method, |
| 293 * you can supply NULL for the last three parameters. We also supply the |
| 294 * the compiler header file version, so that we know if the application |
| 295 * was compiled with a compatible version of the library. REQUIRED |
| 296 */ |
| 297 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, |
| 298 png_voidp user_error_ptr, user_error_fn, user_warning_fn); |
| 299 |
| 300 if (png_ptr == NULL) |
| 301 { |
| 302 fclose(fp); |
| 303 return (ERROR); |
| 304 } |
| 305 |
| 306 /* Allocate/initialize the memory for image information. REQUIRED. */ |
| 307 info_ptr = png_create_info_struct(png_ptr); |
| 308 if (info_ptr == NULL) |
| 309 { |
| 310 fclose(fp); |
| 311 png_destroy_read_struct(&png_ptr, NULL, NULL); |
| 312 return (ERROR); |
| 313 } |
| 314 |
| 315 /* Set error handling if you are using the setjmp/longjmp method (this is |
| 316 * the normal method of doing things with libpng). REQUIRED unless you |
| 317 * set up your own error handlers in the png_create_read_struct() earlier. |
| 318 */ |
| 319 |
| 320 if (setjmp(png_jmpbuf(png_ptr))) |
| 321 { |
| 322 /* Free all of the memory associated with the png_ptr and info_ptr */ |
| 323 png_destroy_read_struct(&png_ptr, &info_ptr, NULL); |
| 324 fclose(fp); |
| 325 /* If we get here, we had a problem reading the file */ |
| 326 return (ERROR); |
| 327 } |
| 328 |
| 329 /* One of the following I/O initialization methods is REQUIRED */ |
| 330 #ifdef streams /* PNG file I/O method 1 */ |
| 331 /* Set up the input control if you are using standard C streams */ |
| 332 png_init_io(png_ptr, fp); |
| 333 |
| 334 #else no_streams /* PNG file I/O method 2 */ |
| 335 /* If you are using replacement read functions, instead of calling |
| 336 * png_init_io() here you would call: |
| 337 */ |
| 338 png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn); |
| 339 /* where user_io_ptr is a structure you want available to the callbacks */ |
| 340 #endif no_streams /* Use only one I/O method! */ |
| 341 |
| 342 /* If we have already read some of the signature */ |
| 343 png_set_sig_bytes(png_ptr, sig_read); |
| 344 |
| 345 #ifdef hilevel |
| 346 /* |
| 347 * If you have enough memory to read in the entire image at once, |
| 348 * and you need to specify only transforms that can be controlled |
| 349 * with one of the PNG_TRANSFORM_* bits (this presently excludes |
| 350 * quantizing, filling, setting background, and doing gamma |
| 351 * adjustment), then you can read the entire image (including |
| 352 * pixels) into the info structure with this call: |
| 353 */ |
| 354 png_read_png(png_ptr, info_ptr, png_transforms, NULL); |
| 355 |
| 356 #else |
| 357 /* OK, you're doing it the hard way, with the lower-level functions */ |
| 358 |
| 359 /* The call to png_read_info() gives us all of the information from the |
| 360 * PNG file before the first IDAT (image data chunk). REQUIRED |
| 361 */ |
| 362 png_read_info(png_ptr, info_ptr); |
| 363 |
| 364 png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, |
| 365 &interlace_type, NULL, NULL); |
| 366 |
| 367 /* Set up the data transformations you want. Note that these are all |
| 368 * optional. Only call them if you want/need them. Many of the |
| 369 * transformations only work on specific types of images, and many |
| 370 * are mutually exclusive. |
| 371 */ |
| 372 |
| 373 /* Tell libpng to strip 16 bits/color files down to 8 bits/color. |
| 374 * Use accurate scaling if it's available, otherwise just chop off the |
| 375 * low byte. |
| 376 */ |
| 377 #ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED |
| 378 png_set_scale_16(png_ptr); |
| 379 #else |
| 380 png_set_strip_16(png_ptr); |
| 381 #endif |
| 382 |
| 383 /* Strip alpha bytes from the input data without combining with the |
| 384 * background (not recommended). |
| 385 */ |
| 386 png_set_strip_alpha(png_ptr); |
| 387 |
| 388 /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single |
| 389 * byte into separate bytes (useful for paletted and grayscale images). |
| 390 */ |
| 391 png_set_packing(png_ptr); |
| 392 |
| 393 /* Change the order of packed pixels to least significant bit first |
| 394 * (not useful if you are using png_set_packing). */ |
| 395 png_set_packswap(png_ptr); |
| 396 |
| 397 /* Expand paletted colors into true RGB triplets */ |
| 398 if (color_type == PNG_COLOR_TYPE_PALETTE) |
| 399 png_set_palette_to_rgb(png_ptr); |
| 400 |
| 401 /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */ |
| 402 if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) |
| 403 png_set_expand_gray_1_2_4_to_8(png_ptr); |
| 404 |
| 405 /* Expand paletted or RGB images with transparency to full alpha channels |
| 406 * so the data will be available as RGBA quartets. |
| 407 */ |
| 408 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS) != 0) |
| 409 png_set_tRNS_to_alpha(png_ptr); |
| 410 |
| 411 /* Set the background color to draw transparent and alpha images over. |
| 412 * It is possible to set the red, green, and blue components directly |
| 413 * for paletted images instead of supplying a palette index. Note that |
| 414 * even if the PNG file supplies a background, you are not required to |
| 415 * use it - you should use the (solid) application background if it has one. |
| 416 */ |
| 417 |
| 418 png_color_16 my_background, *image_background; |
| 419 |
| 420 if (png_get_bKGD(png_ptr, info_ptr, &image_background) != 0) |
| 421 png_set_background(png_ptr, image_background, |
| 422 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); |
| 423 else |
| 424 png_set_background(png_ptr, &my_background, |
| 425 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0); |
| 426 |
| 427 /* Some suggestions as to how to get a screen gamma value |
| 428 * |
| 429 * Note that screen gamma is the display_exponent, which includes |
| 430 * the CRT_exponent and any correction for viewing conditions |
| 431 */ |
| 432 if (/* We have a user-defined screen gamma value */) |
| 433 { |
| 434 screen_gamma = user-defined screen_gamma; |
| 435 } |
| 436 /* This is one way that applications share the same screen gamma value */ |
| 437 else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL) |
| 438 { |
| 439 screen_gamma = atof(gamma_str); |
| 440 } |
| 441 /* If we don't have another value */ |
| 442 else |
| 443 { |
| 444 screen_gamma = PNG_DEFAULT_sRGB; /* A good guess for a PC monitor |
| 445 in a dimly lit room */ |
| 446 screen_gamma = PNG_GAMMA_MAC_18 or 1.0; /* Good guesses for Mac systems */ |
| 447 } |
| 448 |
| 449 /* Tell libpng to handle the gamma conversion for you. The final call |
| 450 * is a good guess for PC generated images, but it should be configurable |
| 451 * by the user at run time by the user. It is strongly suggested that |
| 452 * your application support gamma correction. |
| 453 */ |
| 454 |
| 455 int intent; |
| 456 |
| 457 if (png_get_sRGB(png_ptr, info_ptr, &intent) != 0) |
| 458 png_set_gamma(png_ptr, screen_gamma, PNG_DEFAULT_sRGB); |
| 459 else |
| 460 { |
| 461 double image_gamma; |
| 462 if (png_get_gAMA(png_ptr, info_ptr, &image_gamma) != 0) |
| 463 png_set_gamma(png_ptr, screen_gamma, image_gamma); |
| 464 else |
| 465 png_set_gamma(png_ptr, screen_gamma, 0.45455); |
| 466 } |
| 467 |
| 468 #ifdef PNG_READ_QUANTIZE_SUPPORTED |
| 469 /* Quantize RGB files down to 8-bit palette or reduce palettes |
| 470 * to the number of colors available on your screen. |
| 471 */ |
| 472 if ((color_type & PNG_COLOR_MASK_COLOR) != 0) |
| 473 { |
| 474 int num_palette; |
| 475 png_colorp palette; |
| 476 |
| 477 /* This reduces the image to the application supplied palette */ |
| 478 if (/* We have our own palette */) |
| 479 { |
| 480 /* An array of colors to which the image should be quantized */ |
| 481 png_color std_color_cube[MAX_SCREEN_COLORS]; |
| 482 |
| 483 png_set_quantize(png_ptr, std_color_cube, MAX_SCREEN_COLORS, |
| 484 MAX_SCREEN_COLORS, NULL, 0); |
| 485 } |
| 486 /* This reduces the image to the palette supplied in the file */ |
| 487 else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette) != 0) |
| 488 { |
| 489 png_uint_16p histogram = NULL; |
| 490 |
| 491 png_get_hIST(png_ptr, info_ptr, &histogram); |
| 492 |
| 493 png_set_quantize(png_ptr, palette, num_palette, |
| 494 max_screen_colors, histogram, 0); |
| 495 } |
| 496 } |
| 497 #endif /* READ_QUANTIZE */ |
| 498 |
| 499 /* Invert monochrome files to have 0 as white and 1 as black */ |
| 500 png_set_invert_mono(png_ptr); |
| 501 |
| 502 /* If you want to shift the pixel values from the range [0,255] or |
| 503 * [0,65535] to the original [0,7] or [0,31], or whatever range the |
| 504 * colors were originally in: |
| 505 */ |
| 506 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT) != 0) |
| 507 { |
| 508 png_color_8p sig_bit_p; |
| 509 |
| 510 png_get_sBIT(png_ptr, info_ptr, &sig_bit_p); |
| 511 png_set_shift(png_ptr, sig_bit_p); |
| 512 } |
| 513 |
| 514 /* Flip the RGB pixels to BGR (or RGBA to BGRA) */ |
| 515 if ((color_type & PNG_COLOR_MASK_COLOR) != 0) |
| 516 png_set_bgr(png_ptr); |
| 517 |
| 518 /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */ |
| 519 png_set_swap_alpha(png_ptr); |
| 520 |
| 521 /* Swap bytes of 16-bit files to least significant byte first */ |
| 522 png_set_swap(png_ptr); |
| 523 |
| 524 /* Add filler (or alpha) byte (before/after each RGB triplet) */ |
| 525 png_set_filler(png_ptr, 0xffff, PNG_FILLER_AFTER); |
| 526 |
| 527 #ifdef PNG_READ_INTERLACING_SUPPORTED |
| 528 /* Turn on interlace handling. REQUIRED if you are not using |
| 529 * png_read_image(). To see how to handle interlacing passes, |
| 530 * see the png_read_row() method below: |
| 531 */ |
| 532 number_passes = png_set_interlace_handling(png_ptr); |
| 533 #else |
| 534 number_passes = 1; |
| 535 #endif /* READ_INTERLACING */ |
| 536 |
| 537 |
| 538 /* Optional call to gamma correct and add the background to the palette |
| 539 * and update info structure. REQUIRED if you are expecting libpng to |
| 540 * update the palette for you (ie you selected such a transform above). |
| 541 */ |
| 542 png_read_update_info(png_ptr, info_ptr); |
| 543 |
| 544 /* Allocate the memory to hold the image using the fields of info_ptr. */ |
| 545 |
| 546 /* The easiest way to read the image: */ |
| 547 png_bytep row_pointers[height]; |
| 548 |
| 549 /* Clear the pointer array */ |
| 550 for (row = 0; row < height; row++) |
| 551 row_pointers[row] = NULL; |
| 552 |
| 553 for (row = 0; row < height; row++) |
| 554 row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr, |
| 555 info_ptr)); |
| 556 |
| 557 /* Now it's time to read the image. One of these methods is REQUIRED */ |
| 558 #ifdef entire /* Read the entire image in one go */ |
| 559 png_read_image(png_ptr, row_pointers); |
| 560 |
| 561 #else no_entire /* Read the image one or more scanlines at a time */ |
| 562 /* The other way to read images - deal with interlacing: */ |
| 563 |
| 564 for (pass = 0; pass < number_passes; pass++) |
| 565 { |
| 566 #ifdef single /* Read the image a single row at a time */ |
| 567 for (y = 0; y < height; y++) |
| 568 { |
| 569 png_read_rows(png_ptr, &row_pointers[y], NULL, 1); |
| 570 } |
| 571 |
| 572 #else no_single /* Read the image several rows at a time */ |
| 573 for (y = 0; y < height; y += number_of_rows) |
| 574 { |
| 575 #ifdef sparkle /* Read the image using the "sparkle" effect. */ |
| 576 png_read_rows(png_ptr, &row_pointers[y], NULL, |
| 577 number_of_rows); |
| 578 #else no_sparkle /* Read the image using the "rectangle" effect */ |
| 579 png_read_rows(png_ptr, NULL, &row_pointers[y], |
| 580 number_of_rows); |
| 581 #endif no_sparkle /* Use only one of these two methods */ |
| 582 } |
| 583 |
| 584 /* If you want to display the image after every pass, do so here */ |
| 585 #endif no_single /* Use only one of these two methods */ |
| 586 } |
| 587 #endif no_entire /* Use only one of these two methods */ |
| 588 |
| 589 /* Read rest of file, and get additional chunks in info_ptr - REQUIRED */ |
| 590 png_read_end(png_ptr, info_ptr); |
| 591 #endif hilevel |
| 592 |
| 593 /* At this point you have read the entire image */ |
| 594 |
| 595 /* Clean up after the read, and free any memory allocated - REQUIRED */ |
| 596 png_destroy_read_struct(&png_ptr, &info_ptr, NULL); |
| 597 |
| 598 /* Close the file */ |
| 599 fclose(fp); |
| 600 |
| 601 /* That's it */ |
| 602 return (OK); |
| 603 } |
| 604 |
| 605 /* Progressively read a file */ |
| 606 |
| 607 int |
| 608 initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr) |
| 609 { |
| 610 /* Create and initialize the png_struct with the desired error handler |
| 611 * functions. If you want to use the default stderr and longjump method, |
| 612 * you can supply NULL for the last three parameters. We also check that |
| 613 * the library version is compatible in case we are using dynamically |
| 614 * linked libraries. |
| 615 */ |
| 616 *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, |
| 617 png_voidp user_error_ptr, user_error_fn, user_warning_fn); |
| 618 |
| 619 if (*png_ptr == NULL) |
| 620 { |
| 621 *info_ptr = NULL; |
| 622 return (ERROR); |
| 623 } |
| 624 |
| 625 *info_ptr = png_create_info_struct(png_ptr); |
| 626 |
| 627 if (*info_ptr == NULL) |
| 628 { |
| 629 png_destroy_read_struct(png_ptr, info_ptr, NULL); |
| 630 return (ERROR); |
| 631 } |
| 632 |
| 633 if (setjmp(png_jmpbuf((*png_ptr)))) |
| 634 { |
| 635 png_destroy_read_struct(png_ptr, info_ptr, NULL); |
| 636 return (ERROR); |
| 637 } |
| 638 |
| 639 /* This one's new. You will need to provide all three |
| 640 * function callbacks, even if you aren't using them all. |
| 641 * If you aren't using all functions, you can specify NULL |
| 642 * parameters. Even when all three functions are NULL, |
| 643 * you need to call png_set_progressive_read_fn(). |
| 644 * These functions shouldn't be dependent on global or |
| 645 * static variables if you are decoding several images |
| 646 * simultaneously. You should store stream specific data |
| 647 * in a separate struct, given as the second parameter, |
| 648 * and retrieve the pointer from inside the callbacks using |
| 649 * the function png_get_progressive_ptr(png_ptr). |
| 650 */ |
| 651 png_set_progressive_read_fn(*png_ptr, (void *)stream_data, |
| 652 info_callback, row_callback, end_callback); |
| 653 |
| 654 return (OK); |
| 655 } |
| 656 |
| 657 int |
| 658 process_data(png_structp *png_ptr, png_infop *info_ptr, |
| 659 png_bytep buffer, png_uint_32 length) |
| 660 { |
| 661 if (setjmp(png_jmpbuf((*png_ptr)))) |
| 662 { |
| 663 /* Free the png_ptr and info_ptr memory on error */ |
| 664 png_destroy_read_struct(png_ptr, info_ptr, NULL); |
| 665 return (ERROR); |
| 666 } |
| 667 |
| 668 /* This one's new also. Simply give it chunks of data as |
| 669 * they arrive from the data stream (in order, of course). |
| 670 * On segmented machines, don't give it any more than 64K. |
| 671 * The library seems to run fine with sizes of 4K, although |
| 672 * you can give it much less if necessary (I assume you can |
| 673 * give it chunks of 1 byte, but I haven't tried with less |
| 674 * than 256 bytes yet). When this function returns, you may |
| 675 * want to display any rows that were generated in the row |
| 676 * callback, if you aren't already displaying them there. |
| 677 */ |
| 678 png_process_data(*png_ptr, *info_ptr, buffer, length); |
| 679 return (OK); |
| 680 } |
| 681 |
| 682 info_callback(png_structp png_ptr, png_infop info) |
| 683 { |
| 684 /* Do any setup here, including setting any of the transformations |
| 685 * mentioned in the Reading PNG files section. For now, you _must_ |
| 686 * call either png_start_read_image() or png_read_update_info() |
| 687 * after all the transformations are set (even if you don't set |
| 688 * any). You may start getting rows before png_process_data() |
| 689 * returns, so this is your last chance to prepare for that. |
| 690 */ |
| 691 } |
| 692 |
| 693 row_callback(png_structp png_ptr, png_bytep new_row, |
| 694 png_uint_32 row_num, int pass) |
| 695 { |
| 696 /* |
| 697 * This function is called for every row in the image. If the |
| 698 * image is interlaced, and you turned on the interlace handler, |
| 699 * this function will be called for every row in every pass. |
| 700 * |
| 701 * In this function you will receive a pointer to new row data from |
| 702 * libpng called new_row that is to replace a corresponding row (of |
| 703 * the same data format) in a buffer allocated by your application. |
| 704 * |
| 705 * The new row data pointer "new_row" may be NULL, indicating there is |
| 706 * no new data to be replaced (in cases of interlace loading). |
| 707 * |
| 708 * If new_row is not NULL then you need to call |
| 709 * png_progressive_combine_row() to replace the corresponding row as |
| 710 * shown below: |
| 711 */ |
| 712 |
| 713 /* Get pointer to corresponding row in our |
| 714 * PNG read buffer. |
| 715 */ |
| 716 png_bytep old_row = ((png_bytep *)our_data)[row_num]; |
| 717 |
| 718 #ifdef PNG_READ_INTERLACING_SUPPORTED |
| 719 /* If both rows are allocated then copy the new row |
| 720 * data to the corresponding row data. |
| 721 */ |
| 722 if ((old_row != NULL) && (new_row != NULL)) |
| 723 png_progressive_combine_row(png_ptr, old_row, new_row); |
| 724 |
| 725 /* |
| 726 * The rows and passes are called in order, so you don't really |
| 727 * need the row_num and pass, but I'm supplying them because it |
| 728 * may make your life easier. |
| 729 * |
| 730 * For the non-NULL rows of interlaced images, you must call |
| 731 * png_progressive_combine_row() passing in the new row and the |
| 732 * old row, as demonstrated above. You can call this function for |
| 733 * NULL rows (it will just return) and for non-interlaced images |
| 734 * (it just does the memcpy for you) if it will make the code |
| 735 * easier. Thus, you can just do this for all cases: |
| 736 */ |
| 737 |
| 738 png_progressive_combine_row(png_ptr, old_row, new_row); |
| 739 |
| 740 /* where old_row is what was displayed for previous rows. Note |
| 741 * that the first pass (pass == 0 really) will completely cover |
| 742 * the old row, so the rows do not have to be initialized. After |
| 743 * the first pass (and only for interlaced images), you will have |
| 744 * to pass the current row as new_row, and the function will combine |
| 745 * the old row and the new row. |
| 746 */ |
| 747 #endif /* READ_INTERLACING */ |
| 748 } |
| 749 |
| 750 end_callback(png_structp png_ptr, png_infop info) |
| 751 { |
| 752 /* This function is called when the whole image has been read, |
| 753 * including any chunks after the image (up to and including |
| 754 * the IEND). You will usually have the same info chunk as you |
| 755 * had in the header, although some data may have been added |
| 756 * to the comments and time fields. |
| 757 * |
| 758 * Most people won't do much here, perhaps setting a flag that |
| 759 * marks the image as finished. |
| 760 */ |
| 761 } |
| 762 |
| 763 /* Write a png file */ |
| 764 void write_png(char *file_name /* , ... other image information ... */) |
| 765 { |
| 766 FILE *fp; |
| 767 png_structp png_ptr; |
| 768 png_infop info_ptr; |
| 769 png_colorp palette; |
| 770 |
| 771 /* Open the file */ |
| 772 fp = fopen(file_name, "wb"); |
| 773 if (fp == NULL) |
| 774 return (ERROR); |
| 775 |
| 776 /* Create and initialize the png_struct with the desired error handler |
| 777 * functions. If you want to use the default stderr and longjump method, |
| 778 * you can supply NULL for the last three parameters. We also check that |
| 779 * the library version is compatible with the one used at compile time, |
| 780 * in case we are using dynamically linked libraries. REQUIRED. |
| 781 */ |
| 782 png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, |
| 783 png_voidp user_error_ptr, user_error_fn, user_warning_fn); |
| 784 |
| 785 if (png_ptr == NULL) |
| 786 { |
| 787 fclose(fp); |
| 788 return (ERROR); |
| 789 } |
| 790 |
| 791 /* Allocate/initialize the image information data. REQUIRED */ |
| 792 info_ptr = png_create_info_struct(png_ptr); |
| 793 if (info_ptr == NULL) |
| 794 { |
| 795 fclose(fp); |
| 796 png_destroy_write_struct(&png_ptr, NULL); |
| 797 return (ERROR); |
| 798 } |
| 799 |
| 800 /* Set error handling. REQUIRED if you aren't supplying your own |
| 801 * error handling functions in the png_create_write_struct() call. |
| 802 */ |
| 803 if (setjmp(png_jmpbuf(png_ptr))) |
| 804 { |
| 805 /* If we get here, we had a problem writing the file */ |
| 806 fclose(fp); |
| 807 png_destroy_write_struct(&png_ptr, &info_ptr); |
| 808 return (ERROR); |
| 809 } |
| 810 |
| 811 /* One of the following I/O initialization functions is REQUIRED */ |
| 812 |
| 813 #ifdef streams /* I/O initialization method 1 */ |
| 814 /* Set up the output control if you are using standard C streams */ |
| 815 png_init_io(png_ptr, fp); |
| 816 |
| 817 #else no_streams /* I/O initialization method 2 */ |
| 818 /* If you are using replacement write functions, instead of calling |
| 819 * png_init_io() here you would call |
| 820 */ |
| 821 png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn, |
| 822 user_IO_flush_function); |
| 823 /* where user_io_ptr is a structure you want available to the callbacks */ |
| 824 #endif no_streams /* Only use one initialization method */ |
| 825 |
| 826 #ifdef hilevel |
| 827 /* This is the easy way. Use it if you already have all the |
| 828 * image info living in the structure. You could "|" many |
| 829 * PNG_TRANSFORM flags into the png_transforms integer here. |
| 830 */ |
| 831 png_write_png(png_ptr, info_ptr, png_transforms, NULL); |
| 832 |
| 833 #else |
| 834 /* This is the hard way */ |
| 835 |
| 836 /* Set the image information here. Width and height are up to 2^31, |
| 837 * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on |
| 838 * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, |
| 839 * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, |
| 840 * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or |
| 841 * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST |
| 842 * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED |
| 843 */ |
| 844 png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???, |
| 845 PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); |
| 846 |
| 847 /* Set the palette if there is one. REQUIRED for indexed-color images */ |
| 848 palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH |
| 849 * (sizeof (png_color))); |
| 850 /* ... Set palette colors ... */ |
| 851 png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH); |
| 852 /* You must not free palette here, because png_set_PLTE only makes a link to |
| 853 * the palette that you malloced. Wait until you are about to destroy |
| 854 * the png structure. |
| 855 */ |
| 856 |
| 857 /* Optional significant bit (sBIT) chunk */ |
| 858 png_color_8 sig_bit; |
| 859 |
| 860 /* If we are dealing with a grayscale image then */ |
| 861 sig_bit.gray = true_bit_depth; |
| 862 |
| 863 /* Otherwise, if we are dealing with a color image then */ |
| 864 sig_bit.red = true_red_bit_depth; |
| 865 sig_bit.green = true_green_bit_depth; |
| 866 sig_bit.blue = true_blue_bit_depth; |
| 867 |
| 868 /* If the image has an alpha channel then */ |
| 869 sig_bit.alpha = true_alpha_bit_depth; |
| 870 |
| 871 png_set_sBIT(png_ptr, info_ptr, &sig_bit); |
| 872 |
| 873 |
| 874 /* Optional gamma chunk is strongly suggested if you have any guess |
| 875 * as to the correct gamma of the image. |
| 876 */ |
| 877 png_set_gAMA(png_ptr, info_ptr, gamma); |
| 878 |
| 879 /* Optionally write comments into the image */ |
| 880 { |
| 881 png_text text_ptr[3]; |
| 882 |
| 883 char key0[]="Title"; |
| 884 char text0[]="Mona Lisa"; |
| 885 text_ptr[0].key = key0; |
| 886 text_ptr[0].text = text0; |
| 887 text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE; |
| 888 text_ptr[0].itxt_length = 0; |
| 889 text_ptr[0].lang = NULL; |
| 890 text_ptr[0].lang_key = NULL; |
| 891 |
| 892 char key1[]="Author"; |
| 893 char text1[]="Leonardo DaVinci"; |
| 894 text_ptr[1].key = key1; |
| 895 text_ptr[1].text = text1; |
| 896 text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE; |
| 897 text_ptr[1].itxt_length = 0; |
| 898 text_ptr[1].lang = NULL; |
| 899 text_ptr[1].lang_key = NULL; |
| 900 |
| 901 char key2[]="Description"; |
| 902 char text2[]="<long text>"; |
| 903 text_ptr[2].key = key2; |
| 904 text_ptr[2].text = text2; |
| 905 text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt; |
| 906 text_ptr[2].itxt_length = 0; |
| 907 text_ptr[2].lang = NULL; |
| 908 text_ptr[2].lang_key = NULL; |
| 909 |
| 910 png_set_text(write_ptr, write_info_ptr, text_ptr, 3); |
| 911 } |
| 912 |
| 913 /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */ |
| 914 |
| 915 /* Note that if sRGB is present the gAMA and cHRM chunks must be ignored |
| 916 * on read and, if your application chooses to write them, they must |
| 917 * be written in accordance with the sRGB profile |
| 918 */ |
| 919 |
| 920 /* Write the file header information. REQUIRED */ |
| 921 png_write_info(png_ptr, info_ptr); |
| 922 |
| 923 /* If you want, you can write the info in two steps, in case you need to |
| 924 * write your private chunk ahead of PLTE: |
| 925 * |
| 926 * png_write_info_before_PLTE(write_ptr, write_info_ptr); |
| 927 * write_my_chunk(); |
| 928 * png_write_info(png_ptr, info_ptr); |
| 929 * |
| 930 * However, given the level of known- and unknown-chunk support in 1.2.0 |
| 931 * and up, this should no longer be necessary. |
| 932 */ |
| 933 |
| 934 /* Once we write out the header, the compression type on the text |
| 935 * chunk gets changed to PNG_TEXT_COMPRESSION_NONE_WR or |
| 936 * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again |
| 937 * at the end. |
| 938 */ |
| 939 |
| 940 /* Set up the transformations you want. Note that these are |
| 941 * all optional. Only call them if you want them. |
| 942 */ |
| 943 |
| 944 /* Invert monochrome pixels */ |
| 945 png_set_invert_mono(png_ptr); |
| 946 |
| 947 /* Shift the pixels up to a legal bit depth and fill in |
| 948 * as appropriate to correctly scale the image. |
| 949 */ |
| 950 png_set_shift(png_ptr, &sig_bit); |
| 951 |
| 952 /* Pack pixels into bytes */ |
| 953 png_set_packing(png_ptr); |
| 954 |
| 955 /* Swap location of alpha bytes from ARGB to RGBA */ |
| 956 png_set_swap_alpha(png_ptr); |
| 957 |
| 958 /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into |
| 959 * RGB (4 channels -> 3 channels). The second parameter is not used. |
| 960 */ |
| 961 png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); |
| 962 |
| 963 /* Flip BGR pixels to RGB */ |
| 964 png_set_bgr(png_ptr); |
| 965 |
| 966 /* Swap bytes of 16-bit files to most significant byte first */ |
| 967 png_set_swap(png_ptr); |
| 968 |
| 969 /* Swap bits of 1-bit, 2-bit, 4-bit packed pixel formats */ |
| 970 png_set_packswap(png_ptr); |
| 971 |
| 972 /* Turn on interlace handling if you are not using png_write_image() */ |
| 973 if (interlacing != 0) |
| 974 number_passes = png_set_interlace_handling(png_ptr); |
| 975 |
| 976 else |
| 977 number_passes = 1; |
| 978 |
| 979 /* The easiest way to write the image (you may have a different memory |
| 980 * layout, however, so choose what fits your needs best). You need to |
| 981 * use the first method if you aren't handling interlacing yourself. |
| 982 */ |
| 983 png_uint_32 k, height, width; |
| 984 |
| 985 /* In this example, "image" is a one-dimensional array of bytes */ |
| 986 png_byte image[height*width*bytes_per_pixel]; |
| 987 |
| 988 png_bytep row_pointers[height]; |
| 989 |
| 990 if (height > PNG_UINT_32_MAX/(sizeof (png_bytep))) |
| 991 png_error (png_ptr, "Image is too tall to process in memory"); |
| 992 |
| 993 /* Set up pointers into your "image" byte array */ |
| 994 for (k = 0; k < height; k++) |
| 995 row_pointers[k] = image + k*width*bytes_per_pixel; |
| 996 |
| 997 /* One of the following output methods is REQUIRED */ |
| 998 |
| 999 #ifdef entire /* Write out the entire image data in one call */ |
| 1000 png_write_image(png_ptr, row_pointers); |
| 1001 |
| 1002 /* The other way to write the image - deal with interlacing */ |
| 1003 |
| 1004 #else no_entire /* Write out the image data by one or more scanlines */ |
| 1005 |
| 1006 /* The number of passes is either 1 for non-interlaced images, |
| 1007 * or 7 for interlaced images. |
| 1008 */ |
| 1009 for (pass = 0; pass < number_passes; pass++) |
| 1010 { |
| 1011 /* Write a few rows at a time. */ |
| 1012 png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows); |
| 1013 |
| 1014 /* If you are only writing one row at a time, this works */ |
| 1015 for (y = 0; y < height; y++) |
| 1016 png_write_rows(png_ptr, &row_pointers[y], 1); |
| 1017 } |
| 1018 #endif no_entire /* Use only one output method */ |
| 1019 |
| 1020 /* You can write optional chunks like tEXt, zTXt, and tIME at the end |
| 1021 * as well. Shouldn't be necessary in 1.2.0 and up as all the public |
| 1022 * chunks are supported and you can use png_set_unknown_chunks() to |
| 1023 * register unknown chunks into the info structure to be written out. |
| 1024 */ |
| 1025 |
| 1026 /* It is REQUIRED to call this to finish writing the rest of the file */ |
| 1027 png_write_end(png_ptr, info_ptr); |
| 1028 #endif hilevel |
| 1029 |
| 1030 /* If you png_malloced a palette, free it here (don't free info_ptr->palette, |
| 1031 * as recommended in versions 1.0.5m and earlier of this example; if |
| 1032 * libpng mallocs info_ptr->palette, libpng will free it). If you |
| 1033 * allocated it with malloc() instead of png_malloc(), use free() instead |
| 1034 * of png_free(). |
| 1035 */ |
| 1036 png_free(png_ptr, palette); |
| 1037 palette = NULL; |
| 1038 |
| 1039 /* Similarly, if you png_malloced any data that you passed in with |
| 1040 * png_set_something(), such as a hist or trans array, free it here, |
| 1041 * when you can be sure that libpng is through with it. |
| 1042 */ |
| 1043 png_free(png_ptr, trans); |
| 1044 trans = NULL; |
| 1045 /* Whenever you use png_free() it is a good idea to set the pointer to |
| 1046 * NULL in case your application inadvertently tries to png_free() it |
| 1047 * again. When png_free() sees a NULL it returns without action, thus |
| 1048 * avoiding the double-free security problem. |
| 1049 */ |
| 1050 |
| 1051 /* Clean up after the write, and free any memory allocated */ |
| 1052 png_destroy_write_struct(&png_ptr, &info_ptr); |
| 1053 |
| 1054 /* Close the file */ |
| 1055 fclose(fp); |
| 1056 |
| 1057 /* That's it */ |
| 1058 return (OK); |
| 1059 } |
| 1060 |
| 1061 #endif /* if 0 */ |
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