OLD | NEW |
(Empty) | |
| 1 /*- simpleover |
| 2 * |
| 3 * COPYRIGHT: Written by John Cunningham Bowler, 2015. |
| 4 * To the extent possible under law, the author has waived all copyright and |
| 5 * related or neighboring rights to this work. This work is published from: |
| 6 * United States. |
| 7 * |
| 8 * Read several PNG files, which should have an alpha channel or transparency |
| 9 * information, and composite them together to produce one or more 16-bit linear |
| 10 * RGBA intermediates. This involves doing the correct 'over' composition to |
| 11 * combine the alpha channels and corresponding data. |
| 12 * |
| 13 * Finally read an output (background) PNG using the 24-bit RGB format (the |
| 14 * PNG will be composited on green (#00ff00) by default if it has an alpha |
| 15 * channel), and apply the intermediate image generated above to specified |
| 16 * locations in the image. |
| 17 * |
| 18 * The command line has the general format: |
| 19 * |
| 20 * simpleover <background.png> [output.png] |
| 21 * {--sprite=width,height,name {[--at=x,y] {sprite.png}}} |
| 22 * {--add=name {x,y}} |
| 23 * |
| 24 * The --sprite and --add options may occur multiple times. They are executed |
| 25 * in order. --add may refer to any sprite already read. |
| 26 * |
| 27 * This code is intended to show how to composite multiple images together |
| 28 * correctly. Apart from the libpng Simplified API the only work done in here |
| 29 * is to combine multiple input PNG images into a single sprite; this involves |
| 30 * a Porter-Duff 'over' operation and the input PNG images may, as a result, |
| 31 * be regarded as being layered one on top of the other with the first (leftmost |
| 32 * on the command line) being at the bottom and the last on the top. |
| 33 */ |
| 34 #include <stddef.h> |
| 35 #include <stdlib.h> |
| 36 #include <string.h> |
| 37 #include <stdio.h> |
| 38 #include <errno.h> |
| 39 |
| 40 /* Normally use <png.h> here to get the installed libpng, but this is done to |
| 41 * ensure the code picks up the local libpng implementation, so long as this |
| 42 * file is linked against a sufficiently recent libpng (1.6+) it is ok to |
| 43 * change this to <png.h>: |
| 44 */ |
| 45 #include "../../png.h" |
| 46 |
| 47 #ifdef PNG_SIMPLIFIED_READ_SUPPORTED |
| 48 |
| 49 #define sprite_name_chars 15 |
| 50 struct sprite { |
| 51 FILE *file; |
| 52 png_uint_16p buffer; |
| 53 unsigned int width; |
| 54 unsigned int height; |
| 55 char name[sprite_name_chars+1]; |
| 56 }; |
| 57 |
| 58 #if 0 /* div by 65535 test program */ |
| 59 #include <math.h> |
| 60 #include <stdio.h> |
| 61 |
| 62 int main(void) { |
| 63 double err = 0; |
| 64 unsigned int xerr = 0; |
| 65 unsigned int r = 32769; |
| 66 { |
| 67 unsigned int x = 0; |
| 68 |
| 69 do { |
| 70 unsigned int t = x + (x >> 16) /*+ (x >> 31)*/ + r; |
| 71 double v = x, errtest; |
| 72 |
| 73 if (t < x) { |
| 74 fprintf(stderr, "overflow: %u+%u -> %u\n", x, r, t); |
| 75 return 1; |
| 76 } |
| 77 |
| 78 v /= 65535; |
| 79 errtest = v; |
| 80 t >>= 16; |
| 81 errtest -= t; |
| 82 |
| 83 if (errtest > err) { |
| 84 err = errtest; |
| 85 xerr = x; |
| 86 |
| 87 if (errtest >= .5) { |
| 88 fprintf(stderr, "error: %u/65535 = %f, not %u, error %f\n", |
| 89 x, v, t, errtest); |
| 90 return 0; |
| 91 } |
| 92 } |
| 93 } while (++x <= 65535U*65535U); |
| 94 } |
| 95 |
| 96 printf("error %f @ %u\n", err, xerr); |
| 97 |
| 98 return 0; |
| 99 } |
| 100 #endif /* div by 65535 test program */ |
| 101 |
| 102 static void |
| 103 sprite_op(const struct sprite *sprite, int x_offset, int y_offset, |
| 104 png_imagep image, const png_uint_16 *buffer) |
| 105 { |
| 106 /* This is where the Porter-Duff 'Over' operator is evaluated; change this |
| 107 * code to change the operator (this could be parameterized). Any other |
| 108 * image processing operation could be used here. |
| 109 */ |
| 110 |
| 111 |
| 112 /* Check for an x or y offset that pushes any part of the image beyond the |
| 113 * right or bottom of the sprite: |
| 114 */ |
| 115 if ((y_offset < 0 || (unsigned)/*SAFE*/y_offset < sprite->height) && |
| 116 (x_offset < 0 || (unsigned)/*SAFE*/x_offset < sprite->width)) |
| 117 { |
| 118 unsigned int y = 0; |
| 119 |
| 120 if (y_offset < 0) |
| 121 y = -y_offset; /* Skip to first visible row */ |
| 122 |
| 123 do |
| 124 { |
| 125 unsigned int x = 0; |
| 126 |
| 127 if (x_offset < 0) |
| 128 x = -x_offset; |
| 129 |
| 130 do |
| 131 { |
| 132 /* In and out are RGBA values, so: */ |
| 133 const png_uint_16 *in_pixel = buffer + (y * image->width + x)*4; |
| 134 png_uint_32 in_alpha = in_pixel[3]; |
| 135 |
| 136 /* This is the optimized Porter-Duff 'Over' operation, when the |
| 137 * input alpha is 0 the output is not changed. |
| 138 */ |
| 139 if (in_alpha > 0) |
| 140 { |
| 141 png_uint_16 *out_pixel = sprite->buffer + |
| 142 ((y+y_offset) * sprite->width + (x+x_offset))*4; |
| 143 |
| 144 /* This is the weight to apply to the output: */ |
| 145 in_alpha = 65535-in_alpha; |
| 146 |
| 147 if (in_alpha > 0) |
| 148 { |
| 149 /* The input must be composed onto the output. This means |
| 150 * multiplying the current output pixel value by the inverse |
| 151 * of the input alpha (1-alpha). A division is required but |
| 152 * it is by the constant 65535. Approximate this as: |
| 153 * |
| 154 * (x + (x >> 16) + 32769) >> 16; |
| 155 * |
| 156 * This is exact (and does not overflow) for all values of |
| 157 * x in the range 0..65535*65535. (Note that the calculation |
| 158 * produces the closest integer; the maximum error is <0.5). |
| 159 */ |
| 160 png_uint_32 tmp; |
| 161 |
| 162 # define compose(c)\ |
| 163 tmp = out_pixel[c] * in_alpha;\ |
| 164 tmp = (tmp + (tmp >> 16) + 32769) >> 16;\ |
| 165 out_pixel[c] = tmp + in_pixel[c] |
| 166 |
| 167 /* The following is very vectorizable... */ |
| 168 compose(0); |
| 169 compose(1); |
| 170 compose(2); |
| 171 compose(3); |
| 172 } |
| 173 |
| 174 else |
| 175 out_pixel[0] = in_pixel[0], |
| 176 out_pixel[1] = in_pixel[1], |
| 177 out_pixel[2] = in_pixel[2], |
| 178 out_pixel[3] = in_pixel[3]; |
| 179 } |
| 180 } |
| 181 while (++x < image->width); |
| 182 } |
| 183 while (++y < image->height); |
| 184 } |
| 185 } |
| 186 |
| 187 static int |
| 188 create_sprite(struct sprite *sprite, int *argc, const char ***argv) |
| 189 { |
| 190 /* Read the arguments and create this sprite. The sprite buffer has already |
| 191 * been allocated. This reads the input PNGs one by one in linear format, |
| 192 * composes them onto the sprite buffer (the code in the function above) |
| 193 * then saves the result, converting it on the fly to PNG RGBA 8-bit format. |
| 194 */ |
| 195 while (*argc > 0) |
| 196 { |
| 197 char tombstone; |
| 198 int x = 0, y = 0; |
| 199 |
| 200 if ((*argv)[0][0] == '-' && (*argv)[0][1] == '-') |
| 201 { |
| 202 /* The only supported option is --at. */ |
| 203 if (sscanf((*argv)[0], "--at=%d,%d%c", &x, &y, &tombstone) != 2) |
| 204 break; /* success; caller will parse this option */ |
| 205 |
| 206 ++*argv, --*argc; |
| 207 } |
| 208 |
| 209 else |
| 210 { |
| 211 /* The argument has to be a file name */ |
| 212 png_image image; |
| 213 |
| 214 image.version = PNG_IMAGE_VERSION; |
| 215 image.opaque = NULL; |
| 216 |
| 217 if (png_image_begin_read_from_file(&image, (*argv)[0])) |
| 218 { |
| 219 png_uint_16p buffer; |
| 220 |
| 221 image.format = PNG_FORMAT_LINEAR_RGB_ALPHA; |
| 222 |
| 223 buffer = malloc(PNG_IMAGE_SIZE(image)); |
| 224 |
| 225 if (buffer != NULL) |
| 226 { |
| 227 if (png_image_finish_read(&image, NULL/*background*/, buffer, |
| 228 0/*row_stride*/, |
| 229 NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP*/)) |
| 230 { |
| 231 /* This is the place where the Porter-Duff 'Over' operator |
| 232 * needs to be done by this code. In fact, any image |
| 233 * processing required can be done here; the data is in |
| 234 * the correct format (linear, 16-bit) and source and |
| 235 * destination are in memory. |
| 236 */ |
| 237 sprite_op(sprite, x, y, &image, buffer); |
| 238 free(buffer); |
| 239 ++*argv, --*argc; |
| 240 /* And continue to the next argument */ |
| 241 continue; |
| 242 } |
| 243 |
| 244 else |
| 245 { |
| 246 free(buffer); |
| 247 fprintf(stderr, "simpleover: read %s: %s\n", (*argv)[0], |
| 248 image.message); |
| 249 } |
| 250 } |
| 251 |
| 252 else |
| 253 { |
| 254 fprintf(stderr, "simpleover: out of memory: %lu bytes\n", |
| 255 (unsigned long)PNG_IMAGE_SIZE(image)); |
| 256 |
| 257 /* png_image_free must be called if we abort the Simplified API |
| 258 * read because of a problem detected in this code. If problems |
| 259 * are detected in the Simplified API it cleans up itself. |
| 260 */ |
| 261 png_image_free(&image); |
| 262 } |
| 263 } |
| 264 |
| 265 else |
| 266 { |
| 267 /* Failed to read the first argument: */ |
| 268 fprintf(stderr, "simpleover: %s: %s\n", (*argv)[0], image.message); |
| 269 } |
| 270 |
| 271 return 0; /* failure */ |
| 272 } |
| 273 } |
| 274 |
| 275 /* All the sprite operations have completed successfully. Save the RGBA |
| 276 * buffer as a PNG using the simplified write API. |
| 277 */ |
| 278 sprite->file = tmpfile(); |
| 279 |
| 280 if (sprite->file != NULL) |
| 281 { |
| 282 png_image save; |
| 283 |
| 284 memset(&save, 0, sizeof save); |
| 285 save.version = PNG_IMAGE_VERSION; |
| 286 save.opaque = NULL; |
| 287 save.width = sprite->width; |
| 288 save.height = sprite->height; |
| 289 save.format = PNG_FORMAT_LINEAR_RGB_ALPHA; |
| 290 save.flags = PNG_IMAGE_FLAG_FAST; |
| 291 save.colormap_entries = 0; |
| 292 |
| 293 if (png_image_write_to_stdio(&save, sprite->file, 1/*convert_to_8_bit*/, |
| 294 sprite->buffer, 0/*row_stride*/, NULL/*colormap*/)) |
| 295 { |
| 296 /* Success; the buffer is no longer needed: */ |
| 297 free(sprite->buffer); |
| 298 sprite->buffer = NULL; |
| 299 return 1; /* ok */ |
| 300 } |
| 301 |
| 302 else |
| 303 fprintf(stderr, "simpleover: write sprite %s: %s\n", sprite->name, |
| 304 save.message); |
| 305 } |
| 306 |
| 307 else |
| 308 fprintf(stderr, "simpleover: sprite %s: could not allocate tmpfile: %s\n", |
| 309 sprite->name, strerror(errno)); |
| 310 |
| 311 return 0; /* fail */ |
| 312 } |
| 313 |
| 314 static int |
| 315 add_sprite(png_imagep output, png_bytep out_buf, struct sprite *sprite, |
| 316 int *argc, const char ***argv) |
| 317 { |
| 318 /* Given a --add argument naming this sprite, perform the operations listed |
| 319 * in the following arguments. The arguments are expected to have the form |
| 320 * (x,y), which is just an offset at which to add the sprite to the |
| 321 * output. |
| 322 */ |
| 323 while (*argc > 0) |
| 324 { |
| 325 char tombstone; |
| 326 int x, y; |
| 327 |
| 328 if ((*argv)[0][0] == '-' && (*argv)[0][1] == '-') |
| 329 return 1; /* success */ |
| 330 |
| 331 if (sscanf((*argv)[0], "%d,%d%c", &x, &y, &tombstone) == 2) |
| 332 { |
| 333 /* Now add the new image into the sprite data, but only if it |
| 334 * will fit. |
| 335 */ |
| 336 if (x < 0 || y < 0 || |
| 337 (unsigned)/*SAFE*/x >= output->width || |
| 338 (unsigned)/*SAFE*/y >= output->height || |
| 339 sprite->width > output->width-x || |
| 340 sprite->height > output->height-y) |
| 341 { |
| 342 fprintf(stderr, "simpleover: sprite %s @ (%d,%d) outside image\n", |
| 343 sprite->name, x, y); |
| 344 /* Could just skip this, but for the moment it is an error */ |
| 345 return 0; /* error */ |
| 346 } |
| 347 |
| 348 else |
| 349 { |
| 350 /* Since we know the sprite fits we can just read it into the |
| 351 * output using the simplified API. |
| 352 */ |
| 353 png_image in; |
| 354 |
| 355 in.version = PNG_IMAGE_VERSION; |
| 356 rewind(sprite->file); |
| 357 |
| 358 if (png_image_begin_read_from_stdio(&in, sprite->file)) |
| 359 { |
| 360 in.format = PNG_FORMAT_RGB; /* force compose */ |
| 361 |
| 362 if (png_image_finish_read(&in, NULL/*background*/, |
| 363 out_buf + (y*output->width + x)*3/*RGB*/, |
| 364 output->width*3/*row_stride*/, |
| 365 NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP*/)) |
| 366 { |
| 367 ++*argv, --*argc; |
| 368 continue; |
| 369 } |
| 370 } |
| 371 |
| 372 /* The read failed: */ |
| 373 fprintf(stderr, "simpleover: add sprite %s: %s\n", sprite->name, |
| 374 in.message); |
| 375 return 0; /* error */ |
| 376 } |
| 377 } |
| 378 |
| 379 else |
| 380 { |
| 381 fprintf(stderr, "simpleover: --add='%s': invalid position %s\n", |
| 382 sprite->name, (*argv)[0]); |
| 383 return 0; /* error */ |
| 384 } |
| 385 } |
| 386 |
| 387 return 1; /* ok */ |
| 388 } |
| 389 |
| 390 static int |
| 391 simpleover_process(png_imagep output, png_bytep out_buf, int argc, |
| 392 const char **argv) |
| 393 { |
| 394 int result = 1; /* success */ |
| 395 # define csprites 10/*limit*/ |
| 396 # define str(a) #a |
| 397 int nsprites = 0; |
| 398 struct sprite sprites[csprites]; |
| 399 |
| 400 while (argc > 0) |
| 401 { |
| 402 result = 0; /* fail */ |
| 403 |
| 404 if (strncmp(argv[0], "--sprite=", 9) == 0) |
| 405 { |
| 406 char tombstone; |
| 407 |
| 408 if (nsprites < csprites) |
| 409 { |
| 410 int n; |
| 411 |
| 412 sprites[nsprites].width = sprites[nsprites].height = 0; |
| 413 sprites[nsprites].name[0] = 0; |
| 414 |
| 415 n = sscanf(argv[0], "--sprite=%u,%u,%" str(sprite_name_chars) "s%c", |
| 416 &sprites[nsprites].width, &sprites[nsprites].height, |
| 417 sprites[nsprites].name, &tombstone); |
| 418 |
| 419 if ((n == 2 || n == 3) && |
| 420 sprites[nsprites].width > 0 && sprites[nsprites].height > 0) |
| 421 { |
| 422 size_t buf_size, tmp; |
| 423 |
| 424 /* Default a name if not given. */ |
| 425 if (sprites[nsprites].name[0] == 0) |
| 426 sprintf(sprites[nsprites].name, "sprite-%d", nsprites+1); |
| 427 |
| 428 /* Allocate a buffer for the sprite and calculate the buffer |
| 429 * size: |
| 430 */ |
| 431 buf_size = sizeof (png_uint_16 [4]); |
| 432 buf_size *= sprites[nsprites].width; |
| 433 buf_size *= sprites[nsprites].height; |
| 434 |
| 435 /* This can overflow a (size_t); check for this: */ |
| 436 tmp = buf_size; |
| 437 tmp /= sprites[nsprites].width; |
| 438 tmp /= sprites[nsprites].height; |
| 439 |
| 440 if (tmp == sizeof (png_uint_16 [4])) |
| 441 { |
| 442 sprites[nsprites].buffer = malloc(buf_size); |
| 443 /* This buffer must be initialized to transparent: */ |
| 444 memset(sprites[nsprites].buffer, 0, buf_size); |
| 445 |
| 446 if (sprites[nsprites].buffer != NULL) |
| 447 { |
| 448 sprites[nsprites].file = NULL; |
| 449 ++argv, --argc; |
| 450 |
| 451 if (create_sprite(sprites+nsprites++, &argc, &argv)) |
| 452 { |
| 453 result = 1; /* still ok */ |
| 454 continue; |
| 455 } |
| 456 |
| 457 break; /* error */ |
| 458 } |
| 459 } |
| 460 |
| 461 /* Overflow, or OOM */ |
| 462 fprintf(stderr, "simpleover: %s: sprite too large\n", argv[0]); |
| 463 break; |
| 464 } |
| 465 |
| 466 else |
| 467 { |
| 468 fprintf(stderr, "simpleover: %s: invalid sprite (%u,%u)\n", |
| 469 argv[0], sprites[nsprites].width, sprites[nsprites].height); |
| 470 break; |
| 471 } |
| 472 } |
| 473 |
| 474 else |
| 475 { |
| 476 fprintf(stderr, "simpleover: %s: too many sprites\n", argv[0]); |
| 477 break; |
| 478 } |
| 479 } |
| 480 |
| 481 else if (strncmp(argv[0], "--add=", 6) == 0) |
| 482 { |
| 483 const char *name = argv[0]+6; |
| 484 int isprite = nsprites; |
| 485 |
| 486 ++argv, --argc; |
| 487 |
| 488 while (--isprite >= 0) |
| 489 { |
| 490 if (strcmp(sprites[isprite].name, name) == 0) |
| 491 { |
| 492 if (!add_sprite(output, out_buf, sprites+isprite, &argc, &argv)) |
| 493 goto out; /* error in add_sprite */ |
| 494 |
| 495 break; |
| 496 } |
| 497 } |
| 498 |
| 499 if (isprite < 0) /* sprite not found */ |
| 500 { |
| 501 fprintf(stderr, "simpleover: --add='%s': sprite not found\n", name); |
| 502 break; |
| 503 } |
| 504 } |
| 505 |
| 506 else |
| 507 { |
| 508 fprintf(stderr, "simpleover: %s: unrecognized operation\n", argv[0]); |
| 509 break; |
| 510 } |
| 511 |
| 512 result = 1; /* ok */ |
| 513 } |
| 514 |
| 515 /* Clean up the cache of sprites: */ |
| 516 out: |
| 517 while (--nsprites >= 0) |
| 518 { |
| 519 if (sprites[nsprites].buffer != NULL) |
| 520 free(sprites[nsprites].buffer); |
| 521 |
| 522 if (sprites[nsprites].file != NULL) |
| 523 (void)fclose(sprites[nsprites].file); |
| 524 } |
| 525 |
| 526 return result; |
| 527 } |
| 528 |
| 529 int main(int argc, const char **argv) |
| 530 { |
| 531 int result = 1; /* default to fail */ |
| 532 |
| 533 if (argc >= 2) |
| 534 { |
| 535 int argi = 2; |
| 536 const char *output = NULL; |
| 537 png_image image; |
| 538 |
| 539 if (argc > 2 && argv[2][0] != '-'/*an operation*/) |
| 540 { |
| 541 output = argv[2]; |
| 542 argi = 3; |
| 543 } |
| 544 |
| 545 image.version = PNG_IMAGE_VERSION; |
| 546 image.opaque = NULL; |
| 547 |
| 548 if (png_image_begin_read_from_file(&image, argv[1])) |
| 549 { |
| 550 png_bytep buffer; |
| 551 |
| 552 image.format = PNG_FORMAT_RGB; /* 24-bit RGB */ |
| 553 |
| 554 buffer = malloc(PNG_IMAGE_SIZE(image)); |
| 555 |
| 556 if (buffer != NULL) |
| 557 { |
| 558 png_color background = {0, 0xff, 0}; /* fully saturated green */ |
| 559 |
| 560 if (png_image_finish_read(&image, &background, buffer, |
| 561 0/*row_stride*/, NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP */)) |
| 562 { |
| 563 /* At this point png_image_finish_read has cleaned up the |
| 564 * allocated data in png_image, and only the buffer needs to be |
| 565 * freed. |
| 566 * |
| 567 * Perform the remaining operations: |
| 568 */ |
| 569 if (simpleover_process(&image, buffer, argc-argi, argv+argi)) |
| 570 { |
| 571 /* Write the output: */ |
| 572 if ((output != NULL && |
| 573 png_image_write_to_file(&image, output, |
| 574 0/*convert_to_8bit*/, buffer, 0/*row_stride*/, |
| 575 NULL/*colormap*/)) || |
| 576 (output == NULL && |
| 577 png_image_write_to_stdio(&image, stdout, |
| 578 0/*convert_to_8bit*/, buffer, 0/*row_stride*/, |
| 579 NULL/*colormap*/))) |
| 580 result = 0; |
| 581 |
| 582 else |
| 583 fprintf(stderr, "simpleover: write %s: %s\n", |
| 584 output == NULL ? "stdout" : output, image.message); |
| 585 } |
| 586 |
| 587 /* else simpleover_process writes an error message */ |
| 588 } |
| 589 |
| 590 else |
| 591 fprintf(stderr, "simpleover: read %s: %s\n", argv[1], |
| 592 image.message); |
| 593 |
| 594 free(buffer); |
| 595 } |
| 596 |
| 597 else |
| 598 { |
| 599 fprintf(stderr, "simpleover: out of memory: %lu bytes\n", |
| 600 (unsigned long)PNG_IMAGE_SIZE(image)); |
| 601 |
| 602 /* This is the only place where a 'free' is required; libpng does |
| 603 * the cleanup on error and success, but in this case we couldn't |
| 604 * complete the read because of running out of memory. |
| 605 */ |
| 606 png_image_free(&image); |
| 607 } |
| 608 } |
| 609 |
| 610 else |
| 611 { |
| 612 /* Failed to read the first argument: */ |
| 613 fprintf(stderr, "simpleover: %s: %s\n", argv[1], image.message); |
| 614 } |
| 615 } |
| 616 |
| 617 else |
| 618 { |
| 619 /* Usage message */ |
| 620 fprintf(stderr, |
| 621 "simpleover: usage: simpleover background.png [output.png]\n" |
| 622 " Output 'background.png' as a 24-bit RGB PNG file in 'output.png'\n" |
| 623 " or, if not given, stdout. 'background.png' will be composited\n" |
| 624 " on fully saturated green.\n" |
| 625 "\n" |
| 626 " Optionally, before output, process additional PNG files:\n" |
| 627 "\n" |
| 628 " --sprite=width,height,name {[--at=x,y] {sprite.png}}\n" |
| 629 " Produce a transparent sprite of size (width,height) and with\n" |
| 630 " name 'name'.\n" |
| 631 " For each sprite.png composite it using a Porter-Duff 'Over'\n" |
| 632 " operation at offset (x,y) in the sprite (defaulting to (0,0)).\n" |
| 633 " Input PNGs will be truncated to the area of the sprite.\n" |
| 634 "\n" |
| 635 " --add='name' {x,y}\n" |
| 636 " Optionally, before output, composite a sprite, 'name', which\n" |
| 637 " must have been previously produced using --sprite, at each\n" |
| 638 " offset (x,y) in the output image. Each sprite must fit\n" |
| 639 " completely within the output image.\n" |
| 640 "\n" |
| 641 " PNG files are processed in the order they occur on the command\n" |
| 642 " line and thus the first PNG processed appears as the bottommost\n" |
| 643 " in the output image.\n"); |
| 644 } |
| 645 |
| 646 return result; |
| 647 } |
| 648 #endif /* SIMPLIFIED_READ */ |
OLD | NEW |