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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stddef.h> | 5 #include <stddef.h> |
6 #include <stdint.h> | 6 #include <stdint.h> |
7 | 7 |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "cc/quads/debug_border_draw_quad.h" | 10 #include "cc/quads/debug_border_draw_quad.h" |
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28 using mus::mojom::CompositorFrameMetadata; | 28 using mus::mojom::CompositorFrameMetadata; |
29 using mus::mojom::CompositorFrameMetadataPtr; | 29 using mus::mojom::CompositorFrameMetadataPtr; |
30 using mus::mojom::DebugBorderQuadState; | 30 using mus::mojom::DebugBorderQuadState; |
31 using mus::mojom::DebugBorderQuadStatePtr; | 31 using mus::mojom::DebugBorderQuadStatePtr; |
32 using mus::mojom::Pass; | 32 using mus::mojom::Pass; |
33 using mus::mojom::PassPtr; | 33 using mus::mojom::PassPtr; |
34 using mus::mojom::Quad; | 34 using mus::mojom::Quad; |
35 using mus::mojom::QuadPtr; | 35 using mus::mojom::QuadPtr; |
36 using mus::mojom::RenderPassQuadState; | 36 using mus::mojom::RenderPassQuadState; |
37 using mus::mojom::RenderPassQuadStatePtr; | 37 using mus::mojom::RenderPassQuadStatePtr; |
38 using mus::mojom::SharedQuadState; | |
39 using mus::mojom::SharedQuadStatePtr; | |
40 using mus::mojom::SolidColorQuadState; | 38 using mus::mojom::SolidColorQuadState; |
41 using mus::mojom::SolidColorQuadStatePtr; | 39 using mus::mojom::SolidColorQuadStatePtr; |
42 using mus::mojom::SurfaceQuadState; | 40 using mus::mojom::SurfaceQuadState; |
43 using mus::mojom::SurfaceQuadStatePtr; | 41 using mus::mojom::SurfaceQuadStatePtr; |
44 using mus::mojom::TextureQuadState; | 42 using mus::mojom::TextureQuadState; |
45 using mus::mojom::TextureQuadStatePtr; | 43 using mus::mojom::TextureQuadStatePtr; |
46 using mus::mojom::TileQuadState; | 44 using mus::mojom::TileQuadState; |
47 using mus::mojom::TileQuadStatePtr; | 45 using mus::mojom::TileQuadStatePtr; |
48 using mus::mojom::YUVColorSpace; | 46 using mus::mojom::YUVColorSpace; |
49 using mus::mojom::YUVVideoQuadState; | 47 using mus::mojom::YUVVideoQuadState; |
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159 TEST_F(SurfaceLibQuadTest, TextureQuadEmptyVertexOpacity) { | 157 TEST_F(SurfaceLibQuadTest, TextureQuadEmptyVertexOpacity) { |
160 QuadPtr mus_texture_quad = Quad::New(); | 158 QuadPtr mus_texture_quad = Quad::New(); |
161 mus_texture_quad->material = mus::mojom::Material::TEXTURE_CONTENT; | 159 mus_texture_quad->material = mus::mojom::Material::TEXTURE_CONTENT; |
162 TextureQuadStatePtr mus_texture_state = TextureQuadState::New(); | 160 TextureQuadStatePtr mus_texture_state = TextureQuadState::New(); |
163 mus_texture_state->background_color = Color::New(); | 161 mus_texture_state->background_color = Color::New(); |
164 mus_texture_quad->texture_quad_state = std::move(mus_texture_state); | 162 mus_texture_quad->texture_quad_state = std::move(mus_texture_state); |
165 PassPtr mus_pass = Pass::New(); | 163 PassPtr mus_pass = Pass::New(); |
166 mus_pass->id.layer_id = 1; | 164 mus_pass->id.layer_id = 1; |
167 mus_pass->id.index = 1u; | 165 mus_pass->id.index = 1u; |
168 mus_pass->quads.push_back(std::move(mus_texture_quad)); | 166 mus_pass->quads.push_back(std::move(mus_texture_quad)); |
169 SharedQuadStatePtr mus_sqs = SharedQuadState::New(); | 167 mus_pass->shared_quad_states.push_back(cc::SharedQuadState()); |
170 mus_pass->shared_quad_states.push_back(std::move(mus_sqs)); | |
171 | 168 |
172 std::unique_ptr<cc::RenderPass> pass = | 169 std::unique_ptr<cc::RenderPass> pass = |
173 mus_pass.To<std::unique_ptr<cc::RenderPass>>(); | 170 mus_pass.To<std::unique_ptr<cc::RenderPass>>(); |
174 | 171 |
175 EXPECT_FALSE(pass); | 172 EXPECT_FALSE(pass); |
176 } | 173 } |
177 | 174 |
178 TEST_F(SurfaceLibQuadTest, TextureQuadEmptyBackgroundColor) { | 175 TEST_F(SurfaceLibQuadTest, TextureQuadEmptyBackgroundColor) { |
179 QuadPtr mus_texture_quad = Quad::New(); | 176 QuadPtr mus_texture_quad = Quad::New(); |
180 mus_texture_quad->material = mus::mojom::Material::TEXTURE_CONTENT; | 177 mus_texture_quad->material = mus::mojom::Material::TEXTURE_CONTENT; |
181 TextureQuadStatePtr mus_texture_state = TextureQuadState::New(); | 178 TextureQuadStatePtr mus_texture_state = TextureQuadState::New(); |
182 mus_texture_state->vertex_opacity = mojo::Array<float>::New(4); | 179 mus_texture_state->vertex_opacity = mojo::Array<float>::New(4); |
183 mus_texture_quad->texture_quad_state = std::move(mus_texture_state); | 180 mus_texture_quad->texture_quad_state = std::move(mus_texture_state); |
184 PassPtr mus_pass = Pass::New(); | 181 PassPtr mus_pass = Pass::New(); |
185 mus_pass->id.layer_id = 1; | 182 mus_pass->id.layer_id = 1; |
186 mus_pass->id.index = 1u; | 183 mus_pass->id.index = 1u; |
187 mus_pass->quads.push_back(std::move(mus_texture_quad)); | 184 mus_pass->quads.push_back(std::move(mus_texture_quad)); |
188 SharedQuadStatePtr mus_sqs = SharedQuadState::New(); | 185 mus_pass->shared_quad_states.push_back(cc::SharedQuadState()); |
189 mus_pass->shared_quad_states.push_back(std::move(mus_sqs)); | |
190 | 186 |
191 std::unique_ptr<cc::RenderPass> pass = | 187 std::unique_ptr<cc::RenderPass> pass = |
192 mus_pass.To<std::unique_ptr<cc::RenderPass>>(); | 188 mus_pass.To<std::unique_ptr<cc::RenderPass>>(); |
193 EXPECT_FALSE(pass); | 189 EXPECT_FALSE(pass); |
194 } | 190 } |
195 | 191 |
196 TEST(SurfaceLibTest, SharedQuadState) { | |
197 gfx::Transform quad_to_target_transform; | |
198 quad_to_target_transform.Scale3d(0.3f, 0.7f, 0.9f); | |
199 gfx::Size quad_layer_bounds(57, 39); | |
200 gfx::Rect visible_quad_layer_rect(3, 7, 28, 42); | |
201 gfx::Rect clip_rect(9, 12, 21, 31); | |
202 bool is_clipped = true; | |
203 float opacity = 0.65f; | |
204 int sorting_context_id = 13; | |
205 ::SkXfermode::Mode blend_mode = ::SkXfermode::kSrcOver_Mode; | |
206 std::unique_ptr<cc::RenderPass> pass = cc::RenderPass::Create(); | |
207 cc::SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); | |
208 sqs->SetAll(quad_to_target_transform, quad_layer_bounds, | |
209 visible_quad_layer_rect, clip_rect, is_clipped, opacity, | |
210 blend_mode, sorting_context_id); | |
211 | |
212 SharedQuadStatePtr mus_sqs = SharedQuadState::From(*sqs); | |
213 ASSERT_FALSE(mus_sqs.is_null()); | |
214 EXPECT_EQ(quad_to_target_transform, mus_sqs->quad_to_target_transform); | |
215 EXPECT_EQ(quad_layer_bounds, mus_sqs->quad_layer_bounds); | |
216 EXPECT_EQ(visible_quad_layer_rect, mus_sqs->visible_quad_layer_rect); | |
217 EXPECT_EQ(clip_rect, mus_sqs->clip_rect); | |
218 EXPECT_EQ(is_clipped, mus_sqs->is_clipped); | |
219 EXPECT_EQ(opacity, mus_sqs->opacity); | |
220 EXPECT_EQ(sorting_context_id, mus_sqs->sorting_context_id); | |
221 } | |
222 | |
223 TEST(SurfaceLibTest, RenderPass) { | 192 TEST(SurfaceLibTest, RenderPass) { |
224 std::unique_ptr<cc::RenderPass> pass = cc::RenderPass::Create(); | 193 std::unique_ptr<cc::RenderPass> pass = cc::RenderPass::Create(); |
225 cc::RenderPassId pass_id(1, 6); | 194 cc::RenderPassId pass_id(1, 6); |
226 gfx::Rect output_rect(4, 9, 13, 71); | 195 gfx::Rect output_rect(4, 9, 13, 71); |
227 gfx::Rect damage_rect(9, 17, 41, 45); | 196 gfx::Rect damage_rect(9, 17, 41, 45); |
228 gfx::Transform transform_to_root_target; | 197 gfx::Transform transform_to_root_target; |
229 transform_to_root_target.Skew(0.0, 43.0); | 198 transform_to_root_target.Skew(0.0, 43.0); |
230 bool has_transparent_background = false; | 199 bool has_transparent_background = false; |
231 pass->SetAll(pass_id, | 200 pass->SetAll(pass_id, |
232 output_rect, | 201 output_rect, |
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384 ASSERT_TRUE(mus_quad->debug_border_quad_state); | 353 ASSERT_TRUE(mus_quad->debug_border_quad_state); |
385 DebugBorderQuadStatePtr& mus_debug_border_state = | 354 DebugBorderQuadStatePtr& mus_debug_border_state = |
386 mus_quad->debug_border_quad_state; | 355 mus_quad->debug_border_quad_state; |
387 EXPECT_TRUE( | 356 EXPECT_TRUE( |
388 Color::From(arbitrary_color).Equals(mus_debug_border_state->color)); | 357 Color::From(arbitrary_color).Equals(mus_debug_border_state->color)); |
389 EXPECT_EQ(width, mus_debug_border_state->width); | 358 EXPECT_EQ(width, mus_debug_border_state->width); |
390 } | 359 } |
391 | 360 |
392 } // namespace | 361 } // namespace |
393 } // namespace mojo | 362 } // namespace mojo |
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