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| 1 | |
| 2 /* | |
| 3 * Copyright 2016 Google Inc. | |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 */ | |
| 8 | |
| 9 #include <GLES/gl.h> | |
| 10 | |
| 11 #include "GLWindowContext_android.h" | |
| 12 | |
| 13 #include <android/native_window_jni.h> | |
| 14 | |
| 15 namespace sk_app { | |
| 16 | |
| 17 // Most of the following 3 functions (GLWindowContext::Create, constructor, desc tructor) | |
| 18 // are copied from Unix/Win platform with unix/win changed to android | |
| 19 | |
| 20 // platform-dependent create | |
| 21 GLWindowContext* GLWindowContext::Create(void* platformData, const DisplayParams & params) { | |
| 22 GLWindowContext_android* ctx = new GLWindowContext_android(platformData, par ams); | |
| 23 if (!ctx->isValid()) { | |
| 24 delete ctx; | |
| 25 return nullptr; | |
| 26 } | |
| 27 return ctx; | |
| 28 } | |
| 29 | |
| 30 GLWindowContext_android::GLWindowContext_android(void* platformData, const Displ ayParams& params) | |
| 31 : GLWindowContext(platformData, params) | |
| 32 , fDisplay(EGL_NO_DISPLAY) | |
| 33 , fEGLContext(EGL_NO_CONTEXT) | |
| 34 , fSurface(EGL_NO_SURFACE) { | |
| 35 | |
| 36 // any config code here (particularly for msaa)? | |
| 37 | |
| 38 this->initializeContext(platformData, params); | |
| 39 } | |
| 40 | |
| 41 GLWindowContext_android::~GLWindowContext_android() { | |
| 42 this->destroyContext(); | |
| 43 } | |
| 44 | |
| 45 void GLWindowContext_android::onInitializeContext(void* platformData, const Disp layParams& params) { | |
| 46 ContextPlatformData_android* androidPlatformData = | |
| 47 reinterpret_cast<ContextPlatformData_android*>(platformData); | |
| 48 | |
| 49 fWidth = ANativeWindow_getWidth(androidPlatformData->fNativeWindow); | |
| 50 fHeight = ANativeWindow_getHeight(androidPlatformData->fNativeWindow); | |
| 51 | |
| 52 // The following initialization is mainly copied from CreatePlatformGLTestCo ntext_egl.cpp | |
|
jvanverth1
2016/06/02 17:17:36
I don't think you need to note this. It's all a ve
liyuqian
2016/06/02 18:47:13
Done.
| |
| 53 fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); | |
| 54 | |
| 55 EGLint majorVersion; | |
| 56 EGLint minorVersion; | |
| 57 eglInitialize(fDisplay, &majorVersion, &minorVersion); | |
| 58 | |
| 59 SkAssertResult(eglBindAPI(EGL_OPENGL_ES_API)); | |
| 60 | |
| 61 EGLint numConfigs = 0; | |
| 62 const EGLint configAttribs[] = { | |
| 63 EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, | |
| 64 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, | |
| 65 EGL_RED_SIZE, 8, | |
| 66 EGL_GREEN_SIZE, 8, | |
| 67 EGL_BLUE_SIZE, 8, | |
| 68 EGL_ALPHA_SIZE, 8, | |
| 69 EGL_NONE | |
| 70 }; | |
| 71 | |
| 72 EGLConfig surfaceConfig; | |
| 73 SkAssertResult(eglChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, & numConfigs)); | |
| 74 SkASSERT(numConfigs > 0); | |
| 75 | |
| 76 static const EGLint kEGLContextAttribsForOpenGLES[] = { | |
| 77 EGL_CONTEXT_CLIENT_VERSION, 2, | |
| 78 EGL_NONE | |
| 79 }; | |
| 80 fEGLContext = eglCreateContext( | |
| 81 fDisplay, surfaceConfig, nullptr, kEGLContextAttribsForOpenGLES); | |
| 82 SkASSERT(EGL_NO_CONTEXT != fEGLContext); | |
| 83 | |
| 84 fSurface = eglCreateWindowSurface( | |
| 85 fDisplay, surfaceConfig, androidPlatformData->fNativeWindow, nullptr ); | |
| 86 SkASSERT(EGL_NO_SURFACE != fSurface); | |
| 87 | |
| 88 SkAssertResult(eglMakeCurrent(fDisplay, fSurface, fSurface, fEGLContext)); | |
| 89 // Initialization copied from CreatePlatformGLTestContext_egl.cpp ends. | |
|
jvanverth1
2016/06/02 17:17:36
Same here, I don't think this comment is needed.
liyuqian
2016/06/02 18:47:13
Done.
| |
| 90 // GLWindowContext::initializeContext will call GrGLCreateNativeInterface so we | |
| 91 // won't call it here. | |
| 92 | |
| 93 glClearStencil(0); | |
| 94 glClearColor(0, 0, 0, 0); | |
| 95 glStencilMask(0xffffffff); | |
| 96 glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT); | |
| 97 | |
| 98 int redBits, greenBits, blueBits; | |
| 99 eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_RED_SIZE, &redBits); | |
| 100 eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_GREEN_SIZE, &greenBits); | |
| 101 eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_BLUE_SIZE, &blueBits); | |
| 102 fColorBits = redBits + greenBits + blueBits; | |
| 103 eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_STENCIL_SIZE, &fStencilBits) ; | |
| 104 eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_SAMPLES, &fSampleCount); | |
| 105 } | |
| 106 | |
| 107 void GLWindowContext_android::onDestroyContext() { | |
| 108 if (!fDisplay || !fEGLContext || !fSurface) { | |
| 109 return; | |
| 110 } | |
| 111 eglMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | |
| 112 SkAssertResult(eglDestroySurface(fDisplay, fSurface)); | |
| 113 SkAssertResult(eglDestroyContext(fDisplay, fEGLContext)); | |
| 114 fEGLContext = EGL_NO_CONTEXT; | |
| 115 fSurface = EGL_NO_SURFACE; | |
| 116 } | |
| 117 | |
| 118 void GLWindowContext_android::onSwapBuffers() { | |
| 119 if (fDisplay && fEGLContext && fSurface) { | |
| 120 eglSwapBuffers(fDisplay, fSurface); | |
| 121 } | |
| 122 } | |
| 123 | |
| 124 } | |
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