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1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 | 4 |
5 import("//build/config/sanitizers/sanitizers.gni") | 5 import("//build/config/sanitizers/sanitizers.gni") |
6 import("//build/config/win/visual_studio_version.gni") | 6 import("//build/config/win/visual_studio_version.gni") |
7 import("//build/toolchain/goma.gni") | 7 import("//build/toolchain/goma.gni") |
8 import("//build/toolchain/toolchain.gni") | 8 import("//build/toolchain/toolchain.gni") |
9 | 9 |
10 # Should only be running on Windows. | 10 # Should only be running on Windows. |
11 assert(is_win) | 11 assert(is_win) |
12 | 12 |
13 # Setup the Visual Studio state. | 13 # Setup the Visual Studio state. |
14 # | 14 # |
15 # Its arguments are the VS path and the compiler wrapper tool. It will write | 15 # Its arguments are the VS path and the compiler wrapper tool. It will write |
16 # "environment.x86" and "environment.x64" to the build directory and return a | 16 # "environment.x86" and "environment.x64" to the build directory and return a |
17 # list to us. | 17 # list to us. |
18 gyp_win_tool_path = | 18 gyp_win_tool_path = |
19 rebase_path("//tools/gyp/pylib/gyp/win_tool.py", root_build_dir) | 19 rebase_path("//tools/gyp/pylib/gyp/win_tool.py", root_build_dir) |
20 | 20 |
21 if (use_goma) { | 21 if (use_goma) { |
22 goma_prefix = "$goma_dir/gomacc.exe " | 22 goma_prefix = "$goma_dir/gomacc.exe " |
23 } else { | 23 } else { |
24 goma_prefix = "" | 24 goma_prefix = "" |
25 } | 25 } |
26 | 26 |
27 # This value will be inherited in the toolchain below. | |
28 concurrent_links = exec_script("../get_concurrent_links.py", [], "value") | |
29 | |
30 # Copy the VS runtime DLL for the default toolchain to the root build directory | 27 # Copy the VS runtime DLL for the default toolchain to the root build directory |
31 # so things will run. | 28 # so things will run. |
32 if (current_toolchain == default_toolchain) { | 29 if (current_toolchain == default_toolchain) { |
33 if (is_debug) { | 30 if (is_debug) { |
34 configuration_name = "Debug" | 31 configuration_name = "Debug" |
35 } else { | 32 } else { |
36 configuration_name = "Release" | 33 configuration_name = "Release" |
37 } | 34 } |
38 exec_script("../../vs_toolchain.py", | 35 exec_script("../../vs_toolchain.py", |
39 [ | 36 [ |
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416 | 413 |
417 msvc_toolchain("winrt_x64") { | 414 msvc_toolchain("winrt_x64") { |
418 environment = "environment.winrt_x64" | 415 environment = "environment.winrt_x64" |
419 cl = "${goma_prefix}\"${vc_bin_dir}/cl.exe\"" | 416 cl = "${goma_prefix}\"${vc_bin_dir}/cl.exe\"" |
420 is_clang = false | 417 is_clang = false |
421 | 418 |
422 toolchain_cpu = "x64" | 419 toolchain_cpu = "x64" |
423 toolchain_os = current_os | 420 toolchain_os = current_os |
424 } | 421 } |
425 } | 422 } |
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