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Side by Side Diff: ash/wm/common/workspace/phantom_window_controller.cc

Issue 2030593002: Renames ash/wm/common into ash/common/wm (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/common/workspace/phantom_window_controller.h"
6
7 #include <math.h>
8
9 #include "ash/wm/common/root_window_finder.h"
10 #include "ash/wm/common/wm_lookup.h"
11 #include "ash/wm/common/wm_root_window_controller.h"
12 #include "ash/wm/common/wm_shell_window_ids.h"
13 #include "ash/wm/common/wm_window.h"
14 #include "grit/ash_resources.h"
15 #include "ui/compositor/layer.h"
16 #include "ui/compositor/scoped_layer_animation_settings.h"
17 #include "ui/views/background.h"
18 #include "ui/views/painter.h"
19 #include "ui/views/view.h"
20 #include "ui/views/widget/widget.h"
21
22 namespace ash {
23 namespace {
24
25 // The duration of the show animation.
26 const int kAnimationDurationMs = 200;
27
28 // The size of the phantom window at the beginning of the show animation in
29 // relation to the size of the phantom window at the end of the animation.
30 const float kStartBoundsRatio = 0.85f;
31
32 // The amount of pixels that the phantom window's shadow should extend past
33 // the bounds passed into Show().
34 const int kShadowThickness = 15;
35
36 // The minimum size of a phantom window including the shadow. The minimum size
37 // is derived from the size of the IDR_AURA_PHANTOM_WINDOW image assets.
38 const int kMinSizeWithShadow = 100;
39
40 // Adjusts the phantom window's bounds so that the bounds:
41 // - Include the size of the shadow.
42 // - Have a size equal to or larger than the minimum phantom window size.
43 gfx::Rect GetAdjustedBounds(const gfx::Rect& bounds) {
44 int x_inset = std::max(
45 static_cast<int>(ceil((kMinSizeWithShadow - bounds.width()) / 2.0f)),
46 kShadowThickness);
47 int y_inset = std::max(
48 static_cast<int>(ceil((kMinSizeWithShadow - bounds.height()) / 2.0f)),
49 kShadowThickness);
50
51 gfx::Rect adjusted_bounds(bounds);
52 adjusted_bounds.Inset(-x_inset, -y_inset);
53 return adjusted_bounds;
54 }
55
56 // Starts an animation of |widget| to |new_bounds_in_screen|. No-op if |widget|
57 // is NULL.
58 void AnimateToBounds(views::Widget* widget,
59 const gfx::Rect& new_bounds_in_screen) {
60 if (!widget)
61 return;
62
63 ui::ScopedLayerAnimationSettings scoped_setter(
64 wm::WmLookup::Get()
65 ->GetWindowForWidget(widget)
66 ->GetLayer()
67 ->GetAnimator());
68 scoped_setter.SetTweenType(gfx::Tween::EASE_IN);
69 scoped_setter.SetPreemptionStrategy(
70 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
71 scoped_setter.SetTransitionDuration(
72 base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
73 widget->SetBounds(new_bounds_in_screen);
74 }
75
76 } // namespace
77
78 // PhantomWindowController ----------------------------------------------------
79
80 PhantomWindowController::PhantomWindowController(wm::WmWindow* window)
81 : window_(window) {}
82
83 PhantomWindowController::~PhantomWindowController() {}
84
85 void PhantomWindowController::Show(const gfx::Rect& bounds_in_screen) {
86 gfx::Rect adjusted_bounds_in_screen = GetAdjustedBounds(bounds_in_screen);
87 if (adjusted_bounds_in_screen == target_bounds_in_screen_)
88 return;
89 target_bounds_in_screen_ = adjusted_bounds_in_screen;
90
91 gfx::Rect start_bounds_in_screen = target_bounds_in_screen_;
92 int start_width = std::max(
93 kMinSizeWithShadow,
94 static_cast<int>(start_bounds_in_screen.width() * kStartBoundsRatio));
95 int start_height = std::max(
96 kMinSizeWithShadow,
97 static_cast<int>(start_bounds_in_screen.height() * kStartBoundsRatio));
98 start_bounds_in_screen.Inset(
99 floor((start_bounds_in_screen.width() - start_width) / 2.0f),
100 floor((start_bounds_in_screen.height() - start_height) / 2.0f));
101 phantom_widget_ =
102 CreatePhantomWidget(wm::GetRootWindowMatching(target_bounds_in_screen_),
103 start_bounds_in_screen);
104
105 AnimateToBounds(phantom_widget_.get(), target_bounds_in_screen_);
106 }
107
108 std::unique_ptr<views::Widget> PhantomWindowController::CreatePhantomWidget(
109 wm::WmWindow* root_window,
110 const gfx::Rect& bounds_in_screen) {
111 std::unique_ptr<views::Widget> phantom_widget(new views::Widget);
112 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
113 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
114 // PhantomWindowController is used by FrameMaximizeButton to highlight the
115 // launcher button. Put the phantom in the same window as the launcher so that
116 // the phantom is visible.
117 params.keep_on_top = true;
118 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
119 params.name = "PhantomWindow";
120 root_window->GetRootWindowController()->ConfigureWidgetInitParamsForContainer(
121 phantom_widget.get(), kShellWindowId_ShelfContainer, &params);
122 phantom_widget->set_focus_on_creation(false);
123 phantom_widget->Init(params);
124 phantom_widget->SetVisibilityChangedAnimationsEnabled(false);
125 wm::WmWindow* phantom_widget_window =
126 wm::WmLookup::Get()->GetWindowForWidget(phantom_widget.get());
127 phantom_widget_window->SetShellWindowId(kShellWindowId_PhantomWindow);
128 phantom_widget->SetBounds(bounds_in_screen);
129 // TODO(sky): I suspect this is never true, verify that.
130 if (phantom_widget_window->GetParent() == window_->GetParent()) {
131 phantom_widget_window->GetParent()->StackChildAbove(phantom_widget_window,
132 window_);
133 }
134
135 const int kImages[] = IMAGE_GRID(IDR_AURA_PHANTOM_WINDOW);
136 views::Painter* background_painter =
137 views::Painter::CreateImageGridPainter(kImages);
138 views::View* content_view = new views::View;
139 content_view->set_background(
140 views::Background::CreateBackgroundPainter(true, background_painter));
141 phantom_widget->SetContentsView(content_view);
142
143 // Show the widget after all the setups.
144 phantom_widget->Show();
145
146 // Fade the window in.
147 ui::Layer* widget_layer = phantom_widget_window->GetLayer();
148 widget_layer->SetOpacity(0);
149 ui::ScopedLayerAnimationSettings scoped_setter(widget_layer->GetAnimator());
150 scoped_setter.SetTransitionDuration(
151 base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
152 widget_layer->SetOpacity(1);
153
154 return phantom_widget;
155 }
156
157 } // namespace ash
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