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Side by Side Diff: ash/wm/common/panels/panel_layout_manager.cc

Issue 2030593002: Renames ash/wm/common into ash/common/wm (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/common/panels/panel_layout_manager.h"
6
7 #include <algorithm>
8 #include <map>
9 #include <utility>
10
11 #include "ash/wm/common/shelf/wm_shelf.h"
12 #include "ash/wm/common/shelf/wm_shelf_util.h"
13 #include "ash/wm/common/window_animation_types.h"
14 #include "ash/wm/common/window_parenting_utils.h"
15 #include "ash/wm/common/window_state.h"
16 #include "ash/wm/common/wm_globals.h"
17 #include "ash/wm/common/wm_lookup.h"
18 #include "ash/wm/common/wm_root_window_controller.h"
19 #include "ash/wm/common/wm_shell_window_ids.h"
20 #include "ash/wm/common/wm_window.h"
21 #include "ash/wm/common/wm_window_property.h"
22 #include "base/auto_reset.h"
23 #include "third_party/skia/include/core/SkColor.h"
24 #include "third_party/skia/include/core/SkPaint.h"
25 #include "third_party/skia/include/core/SkPath.h"
26 #include "ui/compositor/scoped_layer_animation_settings.h"
27 #include "ui/gfx/canvas.h"
28 #include "ui/gfx/geometry/rect.h"
29 #include "ui/gfx/geometry/vector2d.h"
30 #include "ui/views/background.h"
31 #include "ui/views/widget/widget.h"
32
33 namespace ash {
34 namespace {
35
36 const int kPanelIdealSpacing = 4;
37
38 const float kMaxHeightFactor = .80f;
39 const float kMaxWidthFactor = .50f;
40
41 // Duration for panel animations.
42 const int kPanelSlideDurationMilliseconds = 50;
43 const int kCalloutFadeDurationMilliseconds = 50;
44
45 // Offset used when sliding panel in/out of the shelf. Used for minimizing,
46 // restoring and the initial showing of a panel.
47 const int kPanelSlideInOffset = 20;
48
49 // Callout arrow dimensions.
50 const int kArrowWidth = 18;
51 const int kArrowHeight = 9;
52
53 class CalloutWidgetBackground : public views::Background {
54 public:
55 CalloutWidgetBackground() : alignment_(wm::SHELF_ALIGNMENT_BOTTOM) {}
56
57 void Paint(gfx::Canvas* canvas, views::View* view) const override {
58 SkPath path;
59 switch (alignment_) {
60 case wm::SHELF_ALIGNMENT_BOTTOM:
61 case wm::SHELF_ALIGNMENT_BOTTOM_LOCKED:
62 path.moveTo(SkIntToScalar(0), SkIntToScalar(0));
63 path.lineTo(SkIntToScalar(kArrowWidth / 2),
64 SkIntToScalar(kArrowHeight));
65 path.lineTo(SkIntToScalar(kArrowWidth), SkIntToScalar(0));
66 break;
67 case wm::SHELF_ALIGNMENT_LEFT:
68 path.moveTo(SkIntToScalar(kArrowHeight), SkIntToScalar(kArrowWidth));
69 path.lineTo(SkIntToScalar(0), SkIntToScalar(kArrowWidth / 2));
70 path.lineTo(SkIntToScalar(kArrowHeight), SkIntToScalar(0));
71 break;
72 case wm::SHELF_ALIGNMENT_RIGHT:
73 path.moveTo(SkIntToScalar(0), SkIntToScalar(0));
74 path.lineTo(SkIntToScalar(kArrowHeight),
75 SkIntToScalar(kArrowWidth / 2));
76 path.lineTo(SkIntToScalar(0), SkIntToScalar(kArrowWidth));
77 break;
78 }
79 // Hard code the arrow color for now.
80 SkPaint paint;
81 paint.setStyle(SkPaint::kFill_Style);
82 paint.setColor(SkColorSetARGB(0xff, 0xe5, 0xe5, 0xe5));
83 canvas->DrawPath(path, paint);
84 }
85
86 wm::ShelfAlignment alignment() { return alignment_; }
87
88 void set_alignment(wm::ShelfAlignment alignment) { alignment_ = alignment; }
89
90 private:
91 wm::ShelfAlignment alignment_;
92
93 DISALLOW_COPY_AND_ASSIGN(CalloutWidgetBackground);
94 };
95
96 struct VisiblePanelPositionInfo {
97 VisiblePanelPositionInfo()
98 : min_major(0),
99 max_major(0),
100 major_pos(0),
101 major_length(0),
102 window(NULL),
103 slide_in(false) {}
104
105 int min_major;
106 int max_major;
107 int major_pos;
108 int major_length;
109 wm::WmWindow* window;
110 bool slide_in;
111 };
112
113 bool CompareWindowMajor(const VisiblePanelPositionInfo& win1,
114 const VisiblePanelPositionInfo& win2) {
115 return win1.major_pos < win2.major_pos;
116 }
117
118 void FanOutPanels(std::vector<VisiblePanelPositionInfo>::iterator first,
119 std::vector<VisiblePanelPositionInfo>::iterator last) {
120 int num_panels = last - first;
121 if (num_panels == 1) {
122 (*first).major_pos = std::max(
123 (*first).min_major, std::min((*first).max_major, (*first).major_pos));
124 }
125 if (num_panels <= 1)
126 return;
127
128 if (num_panels == 2) {
129 // If there are two adjacent overlapping windows, separate them by the
130 // minimum major_length necessary.
131 std::vector<VisiblePanelPositionInfo>::iterator second = first + 1;
132 int separation = (*first).major_length / 2 + (*second).major_length / 2 +
133 kPanelIdealSpacing;
134 int overlap = (*first).major_pos + separation - (*second).major_pos;
135 (*first).major_pos =
136 std::max((*first).min_major, (*first).major_pos - overlap / 2);
137 (*second).major_pos =
138 std::min((*second).max_major, (*first).major_pos + separation);
139 // Recalculate the first panel position in case the second one was
140 // constrained on the right.
141 (*first).major_pos =
142 std::max((*first).min_major, (*second).major_pos - separation);
143 return;
144 }
145
146 // If there are more than two overlapping windows, fan them out from minimum
147 // position to maximum position equally spaced.
148 int delta = ((*(last - 1)).max_major - (*first).min_major) / (num_panels - 1);
149 int major_pos = (*first).min_major;
150 for (std::vector<VisiblePanelPositionInfo>::iterator iter = first;
151 iter != last; ++iter) {
152 (*iter).major_pos =
153 std::max((*iter).min_major, std::min((*iter).max_major, major_pos));
154 major_pos += delta;
155 }
156 }
157
158 bool BoundsAdjacent(const gfx::Rect& bounds1, const gfx::Rect& bounds2) {
159 return bounds1.x() == bounds2.right() || bounds1.y() == bounds2.bottom() ||
160 bounds1.right() == bounds2.x() || bounds1.bottom() == bounds2.y();
161 }
162
163 gfx::Vector2d GetSlideInAnimationOffset(wm::ShelfAlignment alignment) {
164 gfx::Vector2d offset;
165 if (alignment == wm::SHELF_ALIGNMENT_LEFT)
166 offset.set_x(-kPanelSlideInOffset);
167 else if (alignment == wm::SHELF_ALIGNMENT_RIGHT)
168 offset.set_x(kPanelSlideInOffset);
169 else
170 offset.set_y(kPanelSlideInOffset);
171 return offset;
172 }
173
174 } // namespace
175
176 class PanelCalloutWidget : public views::Widget {
177 public:
178 explicit PanelCalloutWidget(wm::WmWindow* container) : background_(nullptr) {
179 InitWidget(container);
180 }
181
182 void SetAlignment(wm::ShelfAlignment alignment) {
183 gfx::Rect callout_bounds = GetWindowBoundsInScreen();
184 if (wm::IsHorizontalAlignment(alignment)) {
185 callout_bounds.set_width(kArrowWidth);
186 callout_bounds.set_height(kArrowHeight);
187 } else {
188 callout_bounds.set_width(kArrowHeight);
189 callout_bounds.set_height(kArrowWidth);
190 }
191 SetBounds(callout_bounds);
192 if (background_->alignment() != alignment) {
193 background_->set_alignment(alignment);
194 SchedulePaintInRect(gfx::Rect(callout_bounds.size()));
195 }
196 }
197
198 private:
199 void InitWidget(wm::WmWindow* parent) {
200 views::Widget::InitParams params;
201 params.type = views::Widget::InitParams::TYPE_POPUP;
202 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
203 params.keep_on_top = true;
204 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
205 params.bounds = parent->ConvertRectToScreen(gfx::Rect());
206 params.bounds.set_width(kArrowWidth);
207 params.bounds.set_height(kArrowHeight);
208 params.accept_events = false;
209 parent->GetRootWindowController()->ConfigureWidgetInitParamsForContainer(
210 this, parent->GetShellWindowId(), &params);
211 set_focus_on_creation(false);
212 Init(params);
213 wm::WmWindow* widget_window = wm::WmLookup::Get()->GetWindowForWidget(this);
214 DCHECK_EQ(widget_window->GetRootWindow(), parent->GetRootWindow());
215 views::View* content_view = new views::View;
216 background_ = new CalloutWidgetBackground;
217 content_view->set_background(background_);
218 SetContentsView(content_view);
219 widget_window->GetLayer()->SetOpacity(0);
220 }
221
222 // Weak pointer owned by this widget's content view.
223 CalloutWidgetBackground* background_;
224
225 DISALLOW_COPY_AND_ASSIGN(PanelCalloutWidget);
226 };
227
228 views::Widget* PanelLayoutManager::PanelInfo::CalloutWidget() {
229 return callout_widget;
230 }
231
232 ////////////////////////////////////////////////////////////////////////////////
233 // PanelLayoutManager public implementation:
234 PanelLayoutManager::PanelLayoutManager(wm::WmWindow* panel_container)
235 : panel_container_(panel_container),
236 root_window_controller_(panel_container->GetRootWindowController()),
237 in_add_window_(false),
238 in_layout_(false),
239 show_callout_widgets_(true),
240 dragged_panel_(NULL),
241 shelf_(nullptr),
242 last_active_panel_(NULL),
243 weak_factory_(this) {
244 DCHECK(panel_container);
245 wm::WmGlobals* globals = panel_container->GetGlobals();
246 globals->AddActivationObserver(this);
247 globals->AddDisplayObserver(this);
248 globals->AddOverviewModeObserver(this);
249 root_window_controller_->AddObserver(this);
250 }
251
252 PanelLayoutManager::~PanelLayoutManager() {
253 Shutdown();
254 }
255
256 // static
257 PanelLayoutManager* PanelLayoutManager::Get(wm::WmWindow* window) {
258 if (!window)
259 return nullptr;
260
261 return static_cast<PanelLayoutManager*>(
262 window->GetRootWindow()
263 ->GetChildByShellWindowId(kShellWindowId_PanelContainer)
264 ->GetLayoutManager());
265 }
266
267 void PanelLayoutManager::Shutdown() {
268 if (shelf_) {
269 shelf_->RemoveObserver(this);
270 shelf_ = nullptr;
271 }
272 for (PanelList::iterator iter = panel_windows_.begin();
273 iter != panel_windows_.end(); ++iter) {
274 delete iter->callout_widget;
275 }
276 panel_windows_.clear();
277 wm::WmGlobals* globals = panel_container_->GetGlobals();
278 globals->RemoveActivationObserver(this);
279 globals->RemoveDisplayObserver(this);
280 globals->RemoveOverviewModeObserver(this);
281 root_window_controller_->RemoveObserver(this);
282 }
283
284 void PanelLayoutManager::StartDragging(wm::WmWindow* panel) {
285 DCHECK(!dragged_panel_);
286 dragged_panel_ = panel;
287 Relayout();
288 }
289
290 void PanelLayoutManager::FinishDragging() {
291 dragged_panel_ = NULL;
292 Relayout();
293 }
294
295 void PanelLayoutManager::SetShelf(wm::WmShelf* shelf) {
296 DCHECK(!shelf_);
297 shelf_ = shelf;
298 shelf_->AddObserver(this);
299 WillChangeVisibilityState(shelf_->GetVisibilityState());
300 }
301
302 void PanelLayoutManager::ToggleMinimize(wm::WmWindow* panel) {
303 DCHECK(panel->GetParent() == panel_container_);
304 wm::WindowState* window_state = panel->GetWindowState();
305 if (window_state->IsMinimized())
306 window_state->Restore();
307 else
308 window_state->Minimize();
309 }
310
311 void PanelLayoutManager::SetShowCalloutWidgets(bool show) {
312 if (show_callout_widgets_ == show)
313 return;
314 show_callout_widgets_ = show;
315 UpdateCallouts();
316 }
317
318 views::Widget* PanelLayoutManager::GetCalloutWidgetForPanel(
319 wm::WmWindow* panel) {
320 DCHECK(panel->GetParent() == panel_container_);
321 PanelList::iterator found =
322 std::find(panel_windows_.begin(), panel_windows_.end(), panel);
323 DCHECK(found != panel_windows_.end());
324 return found->callout_widget;
325 }
326
327 ////////////////////////////////////////////////////////////////////////////////
328 // PanelLayoutManager, wm::WmLayoutManager implementation:
329 void PanelLayoutManager::OnWindowResized() {
330 Relayout();
331 }
332
333 void PanelLayoutManager::OnWindowAddedToLayout(wm::WmWindow* child) {
334 if (child->GetType() == ui::wm::WINDOW_TYPE_POPUP)
335 return;
336 if (in_add_window_)
337 return;
338 base::AutoReset<bool> auto_reset_in_add_window(&in_add_window_, true);
339 if (!child->GetWindowState()->panel_attached()) {
340 // This should only happen when a window is added to panel container as a
341 // result of bounds change from within the application during a drag.
342 // If so we have already stopped the drag and should reparent the panel
343 // back to appropriate container and ignore it.
344 // TODO(varkha): Updating bounds during a drag can cause problems and a more
345 // general solution is needed. See http://crbug.com/251813 .
346 wm::WmWindow* old_parent = child->GetParent();
347 child->SetParentUsingContext(child,
348 child->GetRootWindow()->GetBoundsInScreen());
349 wm::ReparentTransientChildrenOfChild(child, old_parent, child->GetParent());
350 DCHECK(child->GetParent()->GetShellWindowId() !=
351 kShellWindowId_PanelContainer);
352 return;
353 }
354 PanelInfo panel_info;
355 panel_info.window = child;
356 panel_info.callout_widget = new PanelCalloutWidget(panel_container_);
357 panel_info.slide_in = child != dragged_panel_;
358 panel_windows_.push_back(panel_info);
359 child->AddObserver(this);
360 child->GetWindowState()->AddObserver(this);
361 Relayout();
362 }
363
364 void PanelLayoutManager::OnWillRemoveWindowFromLayout(wm::WmWindow* child) {}
365
366 void PanelLayoutManager::OnWindowRemovedFromLayout(wm::WmWindow* child) {
367 if (child->GetType() == ui::wm::WINDOW_TYPE_POPUP)
368 return;
369 PanelList::iterator found =
370 std::find(panel_windows_.begin(), panel_windows_.end(), child);
371 if (found != panel_windows_.end()) {
372 delete found->callout_widget;
373 panel_windows_.erase(found);
374 }
375 if (restore_windows_on_shelf_visible_)
376 restore_windows_on_shelf_visible_->Remove(child);
377 child->RemoveObserver(this);
378 child->GetWindowState()->RemoveObserver(this);
379
380 if (dragged_panel_ == child)
381 dragged_panel_ = NULL;
382
383 if (last_active_panel_ == child)
384 last_active_panel_ = NULL;
385
386 Relayout();
387 }
388
389 void PanelLayoutManager::OnChildWindowVisibilityChanged(wm::WmWindow* child,
390 bool visible) {
391 if (visible)
392 child->GetWindowState()->Restore();
393 Relayout();
394 }
395
396 void PanelLayoutManager::SetChildBounds(wm::WmWindow* child,
397 const gfx::Rect& requested_bounds) {
398 gfx::Rect bounds(requested_bounds);
399 const gfx::Rect& max_bounds = panel_container_->GetRootWindow()->GetBounds();
400 const int max_width = max_bounds.width() * kMaxWidthFactor;
401 const int max_height = max_bounds.height() * kMaxHeightFactor;
402 if (bounds.width() > max_width)
403 bounds.set_width(max_width);
404 if (bounds.height() > max_height)
405 bounds.set_height(max_height);
406
407 // Reposition dragged panel in the panel order.
408 if (dragged_panel_ == child) {
409 PanelList::iterator dragged_panel_iter =
410 std::find(panel_windows_.begin(), panel_windows_.end(), dragged_panel_);
411 DCHECK(dragged_panel_iter != panel_windows_.end());
412 PanelList::iterator new_position;
413 for (new_position = panel_windows_.begin();
414 new_position != panel_windows_.end(); ++new_position) {
415 const gfx::Rect& bounds = (*new_position).window->GetBounds();
416 if (bounds.x() + bounds.width() / 2 <= requested_bounds.x())
417 break;
418 }
419 if (new_position != dragged_panel_iter) {
420 PanelInfo dragged_panel_info = *dragged_panel_iter;
421 panel_windows_.erase(dragged_panel_iter);
422 panel_windows_.insert(new_position, dragged_panel_info);
423 }
424 }
425 // Respect the minimum size of the window.
426 if (child->HasNonClientArea()) {
427 const gfx::Size min_size = child->GetMinimumSize();
428 bounds.set_width(std::max(min_size.width(), bounds.width()));
429 bounds.set_height(std::max(min_size.height(), bounds.height()));
430 }
431
432 child->SetBoundsDirect(bounds);
433 Relayout();
434 }
435
436 ////////////////////////////////////////////////////////////////////////////////
437 // PanelLayoutManager, wm::WmShellObserver implementation:
438
439 void PanelLayoutManager::OnOverviewModeEnded() {
440 Relayout();
441 }
442
443 void PanelLayoutManager::OnShelfAlignmentChanged() {
444 Relayout();
445 }
446
447 /////////////////////////////////////////////////////////////////////////////
448 // PanelLayoutManager, WindowObserver implementation:
449
450 void PanelLayoutManager::OnWindowPropertyChanged(
451 wm::WmWindow* window,
452 wm::WmWindowProperty property) {
453 // Trigger a relayout to position the panels whenever the panel icon is set
454 // or changes.
455 if (property == wm::WmWindowProperty::SHELF_ID)
456 Relayout();
457 }
458
459 /////////////////////////////////////////////////////////////////////////////
460 // PanelLayoutManager, WindowStateObserver implementation:
461
462 void PanelLayoutManager::OnPostWindowStateTypeChange(
463 wm::WindowState* window_state,
464 wm::WindowStateType old_type) {
465 // If the shelf is currently hidden then windows will not actually be shown
466 // but the set to restore when the shelf becomes visible is updated.
467 if (restore_windows_on_shelf_visible_) {
468 if (window_state->IsMinimized()) {
469 MinimizePanel(window_state->window());
470 restore_windows_on_shelf_visible_->Remove(window_state->window());
471 } else {
472 restore_windows_on_shelf_visible_->Add(window_state->window());
473 }
474 return;
475 }
476
477 if (window_state->IsMinimized())
478 MinimizePanel(window_state->window());
479 else
480 RestorePanel(window_state->window());
481 }
482
483 ////////////////////////////////////////////////////////////////////////////////
484 // PanelLayoutManager, wm::WmActivationObserver implementation:
485
486 void PanelLayoutManager::OnWindowActivated(wm::WmWindow* gained_active,
487 wm::WmWindow* lost_active) {
488 // Ignore if the panel that is not managed by this was activated.
489 if (gained_active && gained_active->GetType() == ui::wm::WINDOW_TYPE_PANEL &&
490 gained_active->GetParent() == panel_container_) {
491 UpdateStacking(gained_active);
492 UpdateCallouts();
493 }
494 }
495
496 ////////////////////////////////////////////////////////////////////////////////
497 // PanelLayoutManager, wm::WmDisplayObserver::Observer implementation:
498
499 void PanelLayoutManager::OnDisplayConfigurationChanged() {
500 Relayout();
501 }
502
503 ////////////////////////////////////////////////////////////////////////////////
504 // PanelLayoutManager, ShelfLayoutManagerObserver implementation:
505
506 void PanelLayoutManager::WillChangeVisibilityState(
507 ShelfVisibilityState new_state) {
508 // On entering / leaving full screen mode the shelf visibility state is
509 // changed to / from SHELF_HIDDEN. In this state, panel windows should hide
510 // to allow the full-screen application to use the full screen.
511 bool shelf_hidden = new_state == ash::SHELF_HIDDEN;
512 if (!shelf_hidden) {
513 if (restore_windows_on_shelf_visible_) {
514 std::unique_ptr<wm::WmWindowTracker> restore_windows(
515 std::move(restore_windows_on_shelf_visible_));
516 for (wm::WmWindow* window : restore_windows->windows())
517 RestorePanel(window);
518 }
519 return;
520 }
521
522 if (restore_windows_on_shelf_visible_)
523 return;
524 std::unique_ptr<wm::WmWindowTracker> minimized_windows(
525 new wm::WmWindowTracker);
526 for (PanelList::iterator iter = panel_windows_.begin();
527 iter != panel_windows_.end();) {
528 wm::WmWindow* window = iter->window;
529 // Minimizing a panel window may remove it from the panel_windows_ list.
530 // Advance the iterator before minimizing it: http://crbug.com/393047.
531 ++iter;
532 if (window != dragged_panel_ && window->IsVisible()) {
533 minimized_windows->Add(window);
534 window->GetWindowState()->Minimize();
535 }
536 }
537 restore_windows_on_shelf_visible_ = std::move(minimized_windows);
538 }
539
540 void PanelLayoutManager::OnShelfIconPositionsChanged() {
541 // TODO: As this is called for every animation step now. Relayout needs to be
542 // updated to use current icon position instead of use the ideal bounds so
543 // that the panels slide with their icons instead of jumping.
544 Relayout();
545 }
546
547 ////////////////////////////////////////////////////////////////////////////////
548 // PanelLayoutManager private implementation:
549
550 void PanelLayoutManager::MinimizePanel(wm::WmWindow* panel) {
551 panel->SetVisibilityAnimationType(
552 wm::WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE);
553 ui::Layer* layer = panel->GetLayer();
554 ui::ScopedLayerAnimationSettings panel_slide_settings(layer->GetAnimator());
555 panel_slide_settings.SetPreemptionStrategy(
556 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
557 panel_slide_settings.SetTransitionDuration(
558 base::TimeDelta::FromMilliseconds(kPanelSlideDurationMilliseconds));
559 gfx::Rect bounds(panel->GetBounds());
560 bounds.Offset(GetSlideInAnimationOffset(shelf_->GetAlignment()));
561 panel->SetBoundsDirect(bounds);
562 panel->Hide();
563 layer->SetOpacity(0);
564 if (panel->IsActive())
565 panel->Deactivate();
566 Relayout();
567 }
568
569 void PanelLayoutManager::RestorePanel(wm::WmWindow* panel) {
570 PanelList::iterator found =
571 std::find(panel_windows_.begin(), panel_windows_.end(), panel);
572 DCHECK(found != panel_windows_.end());
573 found->slide_in = true;
574 Relayout();
575 }
576
577 void PanelLayoutManager::Relayout() {
578 if (!shelf_)
579 return;
580
581 // Suppress layouts during overview mode because changing window bounds
582 // interfered with overview mode animations. However, layouts need to be done
583 // when the WindowSelectorController is restoring minimized windows so that
584 // they actually become visible.
585 wm::WmGlobals* globals = panel_container_->GetGlobals();
586 if (in_layout_ || (globals->IsOverviewModeSelecting() &&
587 !globals->IsOverviewModeRestoringMinimizedWindows())) {
588 return;
589 }
590
591 base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true);
592
593 const wm::ShelfAlignment alignment = shelf_->GetAlignment();
594 const bool horizontal = wm::IsHorizontalAlignment(shelf_->GetAlignment());
595 gfx::Rect shelf_bounds = panel_container_->ConvertRectFromScreen(
596 shelf_->GetWindow()->GetBoundsInScreen());
597 int panel_start_bounds = kPanelIdealSpacing;
598 int panel_end_bounds =
599 horizontal ? panel_container_->GetBounds().width() - kPanelIdealSpacing
600 : panel_container_->GetBounds().height() - kPanelIdealSpacing;
601 wm::WmWindow* active_panel = nullptr;
602 std::vector<VisiblePanelPositionInfo> visible_panels;
603 for (PanelList::iterator iter = panel_windows_.begin();
604 iter != panel_windows_.end(); ++iter) {
605 wm::WmWindow* panel = iter->window;
606 iter->callout_widget->SetAlignment(alignment);
607
608 // Consider the dragged panel as part of the layout as long as it is
609 // touching the shelf.
610 if ((!panel->IsVisible() && !iter->slide_in) ||
611 (panel == dragged_panel_ &&
612 !BoundsAdjacent(panel->GetBounds(), shelf_bounds))) {
613 continue;
614 }
615
616 // If the shelf is currently hidden (full-screen mode), minimize panel until
617 // full-screen mode is exited. When a panel is dragged from another display
618 // the shelf state does not update before the panel is added so we exclude
619 // the dragged panel.
620 if (panel != dragged_panel_ && restore_windows_on_shelf_visible_) {
621 panel->GetWindowState()->Minimize();
622 restore_windows_on_shelf_visible_->Add(panel);
623 continue;
624 }
625
626 gfx::Rect icon_bounds = shelf_->GetScreenBoundsOfItemIconForWindow(panel);
627
628 // If both the icon width and height are 0 then there is no icon in the
629 // shelf. If the shelf is hidden, one of the height or width will be
630 // 0 but the position in the shelf and major dimension is still reported
631 // correctly and the panel can be aligned above where the hidden icon is.
632 if (icon_bounds.width() == 0 && icon_bounds.height() == 0)
633 continue;
634
635 if (panel->IsFocused() ||
636 panel->Contains(panel->GetGlobals()->GetFocusedWindow())) {
637 DCHECK(!active_panel);
638 active_panel = panel;
639 }
640 icon_bounds = panel_container_->ConvertRectFromScreen(icon_bounds);
641 gfx::Point icon_origin = icon_bounds.origin();
642 VisiblePanelPositionInfo position_info;
643 int icon_start = horizontal ? icon_origin.x() : icon_origin.y();
644 int icon_end =
645 icon_start + (horizontal ? icon_bounds.width() : icon_bounds.height());
646 position_info.major_length =
647 horizontal ? panel->GetBounds().width() : panel->GetBounds().height();
648 position_info.min_major =
649 std::max(panel_start_bounds + position_info.major_length / 2,
650 icon_end - position_info.major_length / 2);
651 position_info.max_major =
652 std::min(icon_start + position_info.major_length / 2,
653 panel_end_bounds - position_info.major_length / 2);
654 position_info.major_pos = (icon_start + icon_end) / 2;
655 position_info.window = panel;
656 position_info.slide_in = iter->slide_in;
657 iter->slide_in = false;
658 visible_panels.push_back(position_info);
659 }
660
661 // Sort panels by their X positions and fan out groups of overlapping panels.
662 // The fan out method may result in new overlapping panels however given that
663 // the panels start at least a full panel width apart this overlap will
664 // never completely obscure a panel.
665 // TODO(flackr): Rearrange panels if new overlaps are introduced.
666 std::sort(visible_panels.begin(), visible_panels.end(), CompareWindowMajor);
667 size_t first_overlapping_panel = 0;
668 for (size_t i = 1; i < visible_panels.size(); ++i) {
669 if (visible_panels[i - 1].major_pos +
670 visible_panels[i - 1].major_length / 2 <
671 visible_panels[i].major_pos - visible_panels[i].major_length / 2) {
672 FanOutPanels(visible_panels.begin() + first_overlapping_panel,
673 visible_panels.begin() + i);
674 first_overlapping_panel = i;
675 }
676 }
677 FanOutPanels(visible_panels.begin() + first_overlapping_panel,
678 visible_panels.end());
679
680 for (size_t i = 0; i < visible_panels.size(); ++i) {
681 if (visible_panels[i].window == dragged_panel_)
682 continue;
683 bool slide_in = visible_panels[i].slide_in;
684 gfx::Rect bounds = visible_panels[i].window->GetTargetBounds();
685 if (alignment == wm::SHELF_ALIGNMENT_LEFT)
686 bounds.set_x(shelf_bounds.right());
687 else if (alignment == wm::SHELF_ALIGNMENT_RIGHT)
688 bounds.set_x(shelf_bounds.x() - bounds.width());
689 else
690 bounds.set_y(shelf_bounds.y() - bounds.height());
691 bool on_shelf = visible_panels[i].window->GetTargetBounds() == bounds;
692
693 if (horizontal) {
694 bounds.set_x(visible_panels[i].major_pos -
695 visible_panels[i].major_length / 2);
696 } else {
697 bounds.set_y(visible_panels[i].major_pos -
698 visible_panels[i].major_length / 2);
699 }
700
701 ui::Layer* layer = visible_panels[i].window->GetLayer();
702 if (slide_in) {
703 // New windows shift up from the shelf into position and fade in.
704 layer->SetOpacity(0);
705 gfx::Rect initial_bounds(bounds);
706 initial_bounds.Offset(GetSlideInAnimationOffset(alignment));
707 visible_panels[i].window->SetBoundsDirect(initial_bounds);
708 // Set on shelf so that the panel animates into its target position.
709 on_shelf = true;
710 }
711
712 if (on_shelf) {
713 ui::ScopedLayerAnimationSettings panel_slide_settings(
714 layer->GetAnimator());
715 panel_slide_settings.SetPreemptionStrategy(
716 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
717 panel_slide_settings.SetTransitionDuration(
718 base::TimeDelta::FromMilliseconds(kPanelSlideDurationMilliseconds));
719 visible_panels[i].window->SetBoundsDirect(bounds);
720 if (slide_in) {
721 layer->SetOpacity(1);
722 visible_panels[i].window->Show();
723 }
724 } else {
725 // If the shelf moved don't animate, move immediately to the new
726 // target location.
727 visible_panels[i].window->SetBoundsDirect(bounds);
728 }
729 }
730
731 UpdateStacking(active_panel);
732 UpdateCallouts();
733 }
734
735 void PanelLayoutManager::UpdateStacking(wm::WmWindow* active_panel) {
736 if (!active_panel) {
737 if (!last_active_panel_)
738 return;
739 active_panel = last_active_panel_;
740 }
741
742 // We want to to stack the panels like a deck of cards:
743 // ,--,--,--,-------.--.--.
744 // | | | | | | |
745 // | | | | | | |
746 //
747 // We use the middle of each panel to figure out how to stack the panels. This
748 // allows us to update the stacking when a panel is being dragged around by
749 // the titlebar--even though it doesn't update the shelf icon positions, we
750 // still want the visual effect.
751 std::map<int, wm::WmWindow*> window_ordering;
752 const bool horizontal = wm::IsHorizontalAlignment(shelf_->GetAlignment());
753 for (PanelList::const_iterator it = panel_windows_.begin();
754 it != panel_windows_.end(); ++it) {
755 gfx::Rect bounds = it->window->GetBounds();
756 window_ordering.insert(
757 std::make_pair(horizontal ? bounds.x() + bounds.width() / 2
758 : bounds.y() + bounds.height() / 2,
759 it->window));
760 }
761
762 wm::WmWindow* previous_panel = nullptr;
763 for (std::map<int, wm::WmWindow*>::const_iterator it =
764 window_ordering.begin();
765 it != window_ordering.end() && it->second != active_panel; ++it) {
766 if (previous_panel)
767 panel_container_->StackChildAbove(it->second, previous_panel);
768 previous_panel = it->second;
769 }
770
771 previous_panel = NULL;
772 for (std::map<int, wm::WmWindow*>::const_reverse_iterator it =
773 window_ordering.rbegin();
774 it != window_ordering.rend() && it->second != active_panel; ++it) {
775 if (previous_panel)
776 panel_container_->StackChildAbove(it->second, previous_panel);
777 previous_panel = it->second;
778 }
779
780 panel_container_->StackChildAtTop(active_panel);
781 if (dragged_panel_ && dragged_panel_->GetParent() == panel_container_)
782 panel_container_->StackChildAtTop(dragged_panel_);
783 last_active_panel_ = active_panel;
784 }
785
786 void PanelLayoutManager::UpdateCallouts() {
787 const bool horizontal = wm::IsHorizontalAlignment(shelf_->GetAlignment());
788 for (PanelList::iterator iter = panel_windows_.begin();
789 iter != panel_windows_.end(); ++iter) {
790 wm::WmWindow* panel = iter->window;
791 views::Widget* callout_widget = iter->callout_widget;
792 wm::WmWindow* callout_widget_window =
793 wm::WmLookup::Get()->GetWindowForWidget(callout_widget);
794
795 gfx::Rect current_bounds = panel->GetBoundsInScreen();
796 gfx::Rect bounds =
797 panel->GetParent()->ConvertRectToScreen(panel->GetTargetBounds());
798 gfx::Rect icon_bounds = shelf_->GetScreenBoundsOfItemIconForWindow(panel);
799 if (icon_bounds.IsEmpty() || !panel->GetLayer()->GetTargetVisibility() ||
800 panel == dragged_panel_ || !show_callout_widgets_) {
801 callout_widget->Hide();
802 callout_widget_window->GetLayer()->SetOpacity(0);
803 continue;
804 }
805
806 gfx::Rect callout_bounds = callout_widget->GetWindowBoundsInScreen();
807 gfx::Vector2d slide_vector = bounds.origin() - current_bounds.origin();
808 int slide_distance = horizontal ? slide_vector.x() : slide_vector.y();
809 int distance_until_over_panel = 0;
810 if (horizontal) {
811 callout_bounds.set_x(icon_bounds.x() +
812 (icon_bounds.width() - callout_bounds.width()) / 2);
813 distance_until_over_panel =
814 std::max(current_bounds.x() - callout_bounds.x(),
815 callout_bounds.right() - current_bounds.right());
816 } else {
817 callout_bounds.set_y(icon_bounds.y() +
818 (icon_bounds.height() - callout_bounds.height()) /
819 2);
820 distance_until_over_panel =
821 std::max(current_bounds.y() - callout_bounds.y(),
822 callout_bounds.bottom() - current_bounds.bottom());
823 }
824 if (shelf_->GetAlignment() == wm::SHELF_ALIGNMENT_LEFT)
825 callout_bounds.set_x(bounds.x() - callout_bounds.width());
826 else if (shelf_->GetAlignment() == wm::SHELF_ALIGNMENT_RIGHT)
827 callout_bounds.set_x(bounds.right());
828 else
829 callout_bounds.set_y(bounds.bottom());
830 callout_bounds = callout_widget_window->GetParent()->ConvertRectFromScreen(
831 callout_bounds);
832
833 callout_widget_window->SetBoundsDirect(callout_bounds);
834 panel_container_->StackChildAbove(callout_widget_window, panel);
835
836 ui::Layer* layer = callout_widget_window->GetLayer();
837 // If the panel is not over the callout position or has just become visible
838 // then fade in the callout.
839 if ((distance_until_over_panel > 0 || layer->GetTargetOpacity() < 1)) {
840 if (distance_until_over_panel > 0 &&
841 slide_distance >= distance_until_over_panel) {
842 // If the panel is not yet over the callout, then delay fading in
843 // the callout until after the panel should be over it.
844 int delay = kPanelSlideDurationMilliseconds *
845 distance_until_over_panel / slide_distance;
846 layer->SetOpacity(0);
847 layer->GetAnimator()->StopAnimating();
848 layer->GetAnimator()->SchedulePauseForProperties(
849 base::TimeDelta::FromMilliseconds(delay),
850 ui::LayerAnimationElement::OPACITY);
851 }
852 ui::ScopedLayerAnimationSettings callout_settings(layer->GetAnimator());
853 callout_settings.SetPreemptionStrategy(
854 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS);
855 callout_settings.SetTransitionDuration(
856 base::TimeDelta::FromMilliseconds(kCalloutFadeDurationMilliseconds));
857 layer->SetOpacity(1);
858 }
859
860 // Show after changing the opacity animation. This way we don't have a
861 // state where the widget is visible but the opacity is 0.
862 callout_widget->Show();
863 }
864 }
865
866 ////////////////////////////////////////////////////////////////////////////////
867 // keyboard::KeyboardControllerObserver implementation:
868
869 void PanelLayoutManager::OnKeyboardBoundsChanging(
870 const gfx::Rect& keyboard_bounds) {
871 gfx::Rect parent_bounds = panel_container_->GetBounds();
872 int available_space = parent_bounds.height() - keyboard_bounds.height();
873 for (PanelList::iterator iter = panel_windows_.begin();
874 iter != panel_windows_.end(); ++iter) {
875 wm::WmWindow* panel = iter->window;
876 wm::WindowState* panel_state = panel->GetWindowState();
877 if (keyboard_bounds.height() > 0) {
878 // Save existing bounds, so that we can restore them when the keyboard
879 // hides.
880 panel_state->SaveCurrentBoundsForRestore();
881
882 gfx::Rect panel_bounds =
883 panel->GetParent()->ConvertRectToScreen(panel->GetTargetBounds());
884 int delta = panel_bounds.height() - available_space;
885 // Ensure panels are not pushed above the parent boundaries, shrink any
886 // panels that violate this constraint.
887 if (delta > 0) {
888 panel->SetBoundsDirect(
889 gfx::Rect(panel_bounds.x(), panel_bounds.y() + delta,
890 panel_bounds.width(), panel_bounds.height() - delta));
891 }
892 } else if (panel_state->HasRestoreBounds()) {
893 // Keyboard hidden, restore original bounds if they exist.
894 panel->SetBoundsDirect(panel_state->GetRestoreBoundsInScreen());
895 }
896 }
897 // This bounds change will have caused a change to the Shelf which does not
898 // propogate automatically to this class, so manually recalculate bounds.
899 OnWindowResized();
900 }
901
902 } // namespace ash
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