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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_SHELL_WINDOW_IDS_H_ | 5 #ifndef ASH_SHELL_WINDOW_IDS_H_ |
| 6 #define ASH_SHELL_WINDOW_IDS_H_ | 6 #define ASH_SHELL_WINDOW_IDS_H_ |
| 7 | 7 |
| 8 #include "ash/wm/common/wm_shell_window_ids.h" | 8 #include "ash/common/wm/wm_shell_window_ids.h" |
| 9 | 9 |
| 10 // Declarations of ids of special shell windows. | 10 // Declarations of ids of special shell windows. |
| 11 | 11 |
| 12 namespace ash { | 12 namespace ash { |
| 13 | 13 |
| 14 // A higher-level container that holds all of the containers stacked below | 14 // A higher-level container that holds all of the containers stacked below |
| 15 // kShellWindowId_LockScreenContainer. Only used by PowerButtonController for | 15 // kShellWindowId_LockScreenContainer. Only used by PowerButtonController for |
| 16 // animating lower-level containers. | 16 // animating lower-level containers. |
| 17 const int kShellWindowId_NonLockScreenContainersContainer = 0; | 17 const int kShellWindowId_NonLockScreenContainersContainer = 0; |
| 18 | 18 |
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| 188 | 188 |
| 189 static_assert((kShellWindowId_PhantomWindow - 1 == | 189 static_assert((kShellWindowId_PhantomWindow - 1 == |
| 190 kShellWindowId_OverlayContainer) && | 190 kShellWindowId_OverlayContainer) && |
| 191 (kShellWindowId_PhantomWindow + 1 == | 191 (kShellWindowId_PhantomWindow + 1 == |
| 192 kShellWindowId_MouseCursorContainer), | 192 kShellWindowId_MouseCursorContainer), |
| 193 "phantom between overlay and mouse-cursor"); | 193 "phantom between overlay and mouse-cursor"); |
| 194 | 194 |
| 195 } // namespace ash | 195 } // namespace ash |
| 196 | 196 |
| 197 #endif // ASH_SHELL_WINDOW_IDS_H_ | 197 #endif // ASH_SHELL_WINDOW_IDS_H_ |
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