| Index: ui/gfx/BUILD.gn
|
| diff --git a/ui/gfx/BUILD.gn b/ui/gfx/BUILD.gn
|
| index 5ee5e1a2e6e4e05377468cef3f4c8a3135e00c7e..68dc928406235a1ba85cd9952501e0b03ea053b1 100644
|
| --- a/ui/gfx/BUILD.gn
|
| +++ b/ui/gfx/BUILD.gn
|
| @@ -155,8 +155,6 @@ component("gfx") {
|
| "scoped_ui_graphics_push_context_ios.mm",
|
| "scrollbar_size.cc",
|
| "scrollbar_size.h",
|
| - "selection_bound.cc",
|
| - "selection_bound.h",
|
| "selection_model.cc",
|
| "selection_model.h",
|
| "sequential_id_generator.cc",
|
| @@ -239,6 +237,7 @@ component("gfx") {
|
| public_deps = [
|
| ":memory_buffer_sources",
|
| ":native_widget_types",
|
| + ":selection_bound_sources",
|
| "//base",
|
| "//skia",
|
| "//third_party/icu",
|
| @@ -584,6 +583,36 @@ source_set("native_widget_types") {
|
| ]
|
| }
|
|
|
| +group("selection_bound") {
|
| + if (is_component_build) {
|
| + public_deps = [
|
| + ":gfx",
|
| + ]
|
| + } else {
|
| + public_deps = [
|
| + ":selection_bound_sources",
|
| + ]
|
| + }
|
| +}
|
| +
|
| +# Depend on this to use selection_bound.h without pulling in all of gfx.
|
| +source_set("selection_bound_sources") {
|
| + visibility = [ ":*" ]
|
| +
|
| + sources = [
|
| + "gfx_export.h",
|
| + "selection_bound.cc",
|
| + "selection_bound.h",
|
| + ]
|
| +
|
| + defines = [ "GFX_IMPLEMENTATION" ]
|
| +
|
| + public_deps = [
|
| + "//base",
|
| + "//ui/gfx/geometry",
|
| + ]
|
| +}
|
| +
|
| # The GPU memory buffer stuff is separate from "gfx" to allow GPU-related
|
| # things to use these files without pulling in all of gfx, which includes large
|
| # things like Skia.
|
|
|