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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_COMPOSITOR_FRAME_METADATA_H_ | 5 #ifndef CC_OUTPUT_COMPOSITOR_FRAME_METADATA_H_ |
6 #define CC_OUTPUT_COMPOSITOR_FRAME_METADATA_H_ | 6 #define CC_OUTPUT_COMPOSITOR_FRAME_METADATA_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "cc/base/cc_export.h" | 12 #include "cc/base/cc_export.h" |
13 #include "cc/output/viewport_selection_bound.h" | 13 #include "cc/input/selection.h" |
14 #include "cc/surfaces/surface_id.h" | 14 #include "cc/surfaces/surface_id.h" |
15 #include "third_party/skia/include/core/SkColor.h" | 15 #include "third_party/skia/include/core/SkColor.h" |
16 #include "ui/events/latency_info.h" | 16 #include "ui/events/latency_info.h" |
17 #include "ui/gfx/geometry/size_f.h" | 17 #include "ui/gfx/geometry/size_f.h" |
18 #include "ui/gfx/geometry/vector2d_f.h" | 18 #include "ui/gfx/geometry/vector2d_f.h" |
| 19 #include "ui/gfx/selection_bound.h" |
19 | 20 |
20 namespace cc { | 21 namespace cc { |
21 | 22 |
22 class CC_EXPORT CompositorFrameMetadata { | 23 class CC_EXPORT CompositorFrameMetadata { |
23 public: | 24 public: |
24 CompositorFrameMetadata(); | 25 CompositorFrameMetadata(); |
25 CompositorFrameMetadata(const CompositorFrameMetadata& other); | 26 CompositorFrameMetadata(const CompositorFrameMetadata& other); |
26 ~CompositorFrameMetadata(); | 27 ~CompositorFrameMetadata(); |
27 | 28 |
28 // The device scale factor used to generate this compositor frame. | 29 // The device scale factor used to generate this compositor frame. |
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47 gfx::Vector2dF location_bar_offset; | 48 gfx::Vector2dF location_bar_offset; |
48 gfx::Vector2dF location_bar_content_translation; | 49 gfx::Vector2dF location_bar_content_translation; |
49 | 50 |
50 // This color is usually obtained from the background color of the <body> | 51 // This color is usually obtained from the background color of the <body> |
51 // element. It can be used for filling in gutter areas around the frame when | 52 // element. It can be used for filling in gutter areas around the frame when |
52 // it's too small to fill the box the parent reserved for it. | 53 // it's too small to fill the box the parent reserved for it. |
53 SkColor root_background_color; | 54 SkColor root_background_color; |
54 | 55 |
55 // Provides selection region updates relative to the current viewport. If the | 56 // Provides selection region updates relative to the current viewport. If the |
56 // selection is empty or otherwise unused, the bound types will indicate such. | 57 // selection is empty or otherwise unused, the bound types will indicate such. |
57 ViewportSelection selection; | 58 Selection<gfx::SelectionBound> selection; |
58 | 59 |
59 std::vector<ui::LatencyInfo> latency_info; | 60 std::vector<ui::LatencyInfo> latency_info; |
60 | 61 |
61 // A set of SurfaceSequences that this frame satisfies (always in the same | 62 // A set of SurfaceSequences that this frame satisfies (always in the same |
62 // namespace as the current Surface). | 63 // namespace as the current Surface). |
63 std::vector<uint32_t> satisfies_sequences; | 64 std::vector<uint32_t> satisfies_sequences; |
64 | 65 |
65 // This is the set of Surfaces that are referenced by this frame. | 66 // This is the set of Surfaces that are referenced by this frame. |
66 std::vector<SurfaceId> referenced_surfaces; | 67 std::vector<SurfaceId> referenced_surfaces; |
67 }; | 68 }; |
68 | 69 |
69 } // namespace cc | 70 } // namespace cc |
70 | 71 |
71 #endif // CC_OUTPUT_COMPOSITOR_FRAME_METADATA_H_ | 72 #endif // CC_OUTPUT_COMPOSITOR_FRAME_METADATA_H_ |
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