Chromium Code Reviews| Index: ash/mus/shadow.cc |
| diff --git a/mash/wm/shadow.cc b/ash/mus/shadow.cc |
| similarity index 92% |
| rename from mash/wm/shadow.cc |
| rename to ash/mus/shadow.cc |
| index b18873487f750467a20594ec41e88d9b7be6607e..46861bff86f0f97dd8533a280ec2e820ba363f9a 100644 |
| --- a/mash/wm/shadow.cc |
| +++ b/ash/mus/shadow.cc |
| @@ -2,17 +2,17 @@ |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| -#include "mash/wm/shadow.h" |
| +#include "ash/mus/shadow.h" |
| -#include "mash/wm/property_util.h" |
| +#include "ash/mus/property_util.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "ui/base/resource/resource_bundle.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/compositor/scoped_layer_animation_settings.h" |
| #include "ui/resources/grit/ui_resources.h" |
| -namespace mash { |
| -namespace wm { |
| +namespace ash { |
| +namespace mus { |
| namespace { |
| @@ -35,13 +35,13 @@ const int kSmallInteriorInset = 4; |
| // Duration for opacity animation in milliseconds. |
| const int kShadowAnimationDurationMs = 100; |
| -int GetShadowApertureForStyle(wm::Shadow::Style style) { |
| +int GetShadowApertureForStyle(mus::Shadow::Style style) { |
|
msw
2016/06/02 20:28:34
idle q: I wonder why this doesn't require the glob
sky
2016/06/02 21:31:51
Shadow is defined in ash/mus/shadow.h, in ash::mus
|
| switch (style) { |
| - case wm::Shadow::STYLE_ACTIVE: |
| + case mus::Shadow::STYLE_ACTIVE: |
| return kActiveInteriorAperture; |
| - case wm::Shadow::STYLE_INACTIVE: |
| + case mus::Shadow::STYLE_INACTIVE: |
| return kInactiveInteriorAperture; |
| - case wm::Shadow::STYLE_SMALL: |
| + case mus::Shadow::STYLE_SMALL: |
| return kSmallInteriorAperture; |
| } |
| return 0; |
| @@ -49,8 +49,7 @@ int GetShadowApertureForStyle(wm::Shadow::Style style) { |
| } // namespace |
| -Shadow::Shadow() : style_(STYLE_ACTIVE), interior_inset_(0), window_(nullptr) { |
| -} |
| +Shadow::Shadow() : style_(STYLE_ACTIVE), interior_inset_(0), window_(nullptr) {} |
| Shadow::~Shadow() { |
| if (window_) { |
| @@ -141,7 +140,7 @@ void Shadow::SetStyle(Style style) { |
| } |
| } |
| -void Shadow::Install(mus::Window* window) { |
| +void Shadow::Install(::mus::Window* window) { |
| SetShadow(window, this); |
| window_ = window; |
| window_->AddObserver(this); |
| @@ -196,17 +195,16 @@ void Shadow::UpdateLayerBounds() { |
| int aperture_x = std::min(aperture, layer_bounds.width() / 2); |
| int aperture_y = std::min(aperture, layer_bounds.height() / 2); |
| shadow_layer_->UpdateNinePatchLayerAperture( |
| - gfx::Rect(aperture_x, aperture_y, |
| - image_size_.width() - aperture_x * 2, |
| + gfx::Rect(aperture_x, aperture_y, image_size_.width() - aperture_x * 2, |
| image_size_.height() - aperture_y * 2)); |
| shadow_layer_->UpdateNinePatchLayerBorder( |
| gfx::Rect(aperture_x, aperture_y, aperture_x * 2, aperture_y * 2)); |
| } |
| -void Shadow::OnWindowDestroyed(mus::Window* window) { |
| +void Shadow::OnWindowDestroyed(::mus::Window* window) { |
| DCHECK_EQ(window_, window); |
| window_ = nullptr; |
| } |
| -} // namespace wm |
| -} // namespace mash |
| +} // namespace mus |
| +} // namespace ash |