| Index: mash/wm/workspace/workspace_layout_manager_unittest.cc
|
| diff --git a/mash/wm/workspace/workspace_layout_manager_unittest.cc b/mash/wm/workspace/workspace_layout_manager_unittest.cc
|
| deleted file mode 100644
|
| index fd00ebeb085a83ffa701940a0598876f47214ead..0000000000000000000000000000000000000000
|
| --- a/mash/wm/workspace/workspace_layout_manager_unittest.cc
|
| +++ /dev/null
|
| @@ -1,1107 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ash/common/wm/workspace/workspace_layout_manager.h"
|
| -
|
| -#include <string>
|
| -#include <utility>
|
| -
|
| -#include "ash/common/wm/fullscreen_window_finder.h"
|
| -#include "ash/common/wm/window_state.h"
|
| -#include "ash/common/wm/wm_event.h"
|
| -#include "ash/common/wm/wm_root_window_controller_observer.h"
|
| -#include "ash/common/wm/wm_screen_util.h"
|
| -#include "components/mus/public/cpp/tests/test_window.h"
|
| -#include "mash/wm/bridge/wm_root_window_controller_mus.h"
|
| -#include "mash/wm/bridge/wm_window_mus.h"
|
| -#include "mash/wm/test/wm_test_base.h"
|
| -#include "ui/display/display.h"
|
| -
|
| -namespace mash {
|
| -namespace wm {
|
| -namespace {
|
| -
|
| -// TODO(sky): no tests for multiple displays yet: http://crbug.com/612627.
|
| -/*
|
| -class MaximizeDelegateView : public views::WidgetDelegateView {
|
| - public:
|
| - explicit MaximizeDelegateView(const gfx::Rect& initial_bounds)
|
| - : initial_bounds_(initial_bounds) {
|
| - }
|
| - ~MaximizeDelegateView() override {}
|
| -
|
| - bool GetSavedWindowPlacement(const views::Widget* widget,
|
| - gfx::Rect* bounds,
|
| - ui::WindowShowState* show_state) const override {
|
| - *bounds = initial_bounds_;
|
| - *show_state = ui::SHOW_STATE_MAXIMIZED;
|
| - return true;
|
| - }
|
| -
|
| - private:
|
| - const gfx::Rect initial_bounds_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(MaximizeDelegateView);
|
| -};
|
| -*/
|
| -
|
| -class FullscreenObserver : public ash::wm::WmRootWindowControllerObserver {
|
| - public:
|
| - explicit FullscreenObserver(
|
| - ash::wm::WmRootWindowController* root_window_controller)
|
| - : root_window_controller_(root_window_controller),
|
| - call_count_(0),
|
| - is_fullscreen_(false) {
|
| - root_window_controller_->AddObserver(this);
|
| - }
|
| -
|
| - ~FullscreenObserver() override {
|
| - root_window_controller_->RemoveObserver(this);
|
| - }
|
| -
|
| - void OnFullscreenStateChanged(bool is_fullscreen) override {
|
| - call_count_++;
|
| - is_fullscreen_ = is_fullscreen;
|
| - }
|
| -
|
| - int call_count() const { return call_count_; }
|
| -
|
| - bool is_fullscreen() const { return is_fullscreen_; }
|
| -
|
| - private:
|
| - ash::wm::WmRootWindowController* root_window_controller_;
|
| - int call_count_;
|
| - bool is_fullscreen_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(FullscreenObserver);
|
| -};
|
| -
|
| -} // namespace
|
| -
|
| -using WorkspaceLayoutManagerTest = WmTestBase;
|
| -
|
| -// Verifies that a window containing a restore coordinate will be restored to
|
| -// to the size prior to minimize, keeping the restore rectangle in tact (if
|
| -// there is one).
|
| -TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) {
|
| - mus::Window* mus_window = CreateTestWindow(gfx::Rect(1, 2, 3, 4));
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| - gfx::Rect bounds(10, 15, 25, 35);
|
| - window->SetBounds(bounds);
|
| -
|
| - ash::wm::WindowState* window_state = window->GetWindowState();
|
| -
|
| - // This will not be used for un-minimizing window.
|
| - window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
|
| - window_state->Minimize();
|
| - window_state->Restore();
|
| - EXPECT_EQ("0,0 100x100", window_state->GetRestoreBoundsInScreen().ToString());
|
| - EXPECT_EQ("10,15 25x35", mus_window->bounds().ToString());
|
| -
|
| - if (!SupportsMultipleDisplays())
|
| - return;
|
| -
|
| - UpdateDisplay("400x300,500x400");
|
| - window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100), GetSecondaryDisplay());
|
| - EXPECT_EQ(GetSecondaryRootWindow(), mus_window->GetRoot());
|
| - window_state->Minimize();
|
| - // This will not be used for un-minimizing window.
|
| - window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
|
| - window_state->Restore();
|
| - EXPECT_EQ("600,0 100x100", window->GetBoundsInScreen().ToString());
|
| -
|
| - // Make sure the unminimized window moves inside the display when
|
| - // 2nd display is disconnected.
|
| - window_state->Minimize();
|
| - UpdateDisplay("400x300");
|
| - window_state->Restore();
|
| - EXPECT_EQ(GetPrimaryRootWindow(), mus_window->GetRoot());
|
| - EXPECT_TRUE(
|
| - GetPrimaryRootWindow()->bounds().Intersects(mus_window->bounds()));
|
| -}
|
| -
|
| -/*
|
| -TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) {
|
| - if (!SupportsMultipleDisplays())
|
| - return;
|
| -
|
| - UpdateDisplay("300x400,400x500");
|
| - aura::Window::Windows root_windows = Shell::GetAllRootWindows();
|
| -
|
| - Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
|
| - test::CreateDisplayLayout(display::DisplayPlacement::TOP, 0));
|
| - EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString());
|
| -
|
| - std::unique_ptr<aura::Window> window1(
|
| - CreateTestWindowInShellWithBounds(gfx::Rect(10, -400, 200, 200)));
|
| - EXPECT_EQ("10,-400 200x200", window1->GetBoundsInScreen().ToString());
|
| -
|
| - // Make sure the caption is visible.
|
| - std::unique_ptr<aura::Window> window2(
|
| - CreateTestWindowInShellWithBounds(gfx::Rect(10, -600, 200, 200)));
|
| - EXPECT_EQ("10,-500 200x200", window2->GetBoundsInScreen().ToString());
|
| -}
|
| -*/
|
| -
|
| -TEST_F(WorkspaceLayoutManagerTest, NoMinimumVisibilityForPopupWindows) {
|
| - UpdateDisplay("300x400");
|
| -
|
| - // Create a popup window out of display boundaries and make sure it is not
|
| - // moved to have minimum visibility.
|
| - mus::Window* mus_window =
|
| - CreateTestWindow(gfx::Rect(400, 100, 50, 50), ui::wm::WINDOW_TYPE_POPUP);
|
| - WmWindowMus* window = WmWindowMus::Get(mus_window);
|
| - EXPECT_EQ("400,100 50x50", window->GetBoundsInScreen().ToString());
|
| -}
|
| -
|
| -/*
|
| -TEST_F(WorkspaceLayoutManagerTest, KeepRestoredWindowInDisplay) {
|
| - if (!SupportsHostWindowResize())
|
| - return;
|
| - std::unique_ptr<aura::Window> window(
|
| - CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
|
| - wm::WindowState* window_state = wm::GetWindowState(window.get());
|
| -
|
| - // Maximized -> Normal transition.
|
| - window_state->Maximize();
|
| - window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
|
| - window_state->Restore();
|
| - EXPECT_TRUE(
|
| - Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
|
| - // Y bounds should not be negative.
|
| - EXPECT_EQ("-5,0 30x40", window->bounds().ToString());
|
| -
|
| - // Minimized -> Normal transition.
|
| - window->SetBounds(gfx::Rect(-100, -100, 30, 40));
|
| - window_state->Minimize();
|
| - EXPECT_FALSE(
|
| - Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
|
| - EXPECT_EQ("-100,-100 30x40", window->bounds().ToString());
|
| - window->Show();
|
| - EXPECT_TRUE(
|
| - Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
|
| - // Y bounds should not be negative.
|
| - EXPECT_EQ("-5,0 30x40", window->bounds().ToString());
|
| -
|
| - // Fullscreen -> Normal transition.
|
| - window->SetBounds(gfx::Rect(0, 0, 30, 40)); // reset bounds.
|
| - ASSERT_EQ("0,0 30x40", window->bounds().ToString());
|
| - window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
|
| - EXPECT_EQ(window->bounds(), window->GetRootWindow()->bounds());
|
| - window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
|
| - window_state->Restore();
|
| - EXPECT_TRUE(
|
| - Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
|
| - // Y bounds should not be negative.
|
| - EXPECT_EQ("-5,0 30x40", window->bounds().ToString());
|
| -}
|
| -
|
| -TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) {
|
| - if (!SupportsMultipleDisplays())
|
| - return;
|
| - UpdateDisplay("300x400,400x500");
|
| -
|
| - aura::Window::Windows root_windows = Shell::GetAllRootWindows();
|
| -
|
| - std::unique_ptr<aura::Window> window(
|
| - CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
|
| - EXPECT_EQ(root_windows[0], window->GetRootWindow());
|
| -
|
| - wm::WindowState* window_state = wm::GetWindowState(window.get());
|
| - window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
|
| - // Maximize the window in 2nd display as the restore bounds
|
| - // is inside 2nd display.
|
| - window_state->Maximize();
|
| - EXPECT_EQ(root_windows[1], window->GetRootWindow());
|
| - EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString());
|
| -
|
| - window_state->Restore();
|
| - EXPECT_EQ(root_windows[1], window->GetRootWindow());
|
| - EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
|
| -
|
| - // If the restore bounds intersects with the current display,
|
| - // don't move.
|
| - window_state->SetRestoreBoundsInScreen(gfx::Rect(295, 0, 30, 40));
|
| - window_state->Maximize();
|
| - EXPECT_EQ(root_windows[1], window->GetRootWindow());
|
| - EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString());
|
| -
|
| - window_state->Restore();
|
| - EXPECT_EQ(root_windows[1], window->GetRootWindow());
|
| - EXPECT_EQ("295,0 30x40", window->GetBoundsInScreen().ToString());
|
| -
|
| - // Restoring widget state.
|
| - std::unique_ptr<views::Widget> w1(new views::Widget);
|
| - views::Widget::InitParams params;
|
| - params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
|
| - params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40));
|
| - params.context = root_windows[0];
|
| - w1->Init(params);
|
| - w1->Show();
|
| - EXPECT_TRUE(w1->IsMaximized());
|
| - EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
|
| - EXPECT_EQ("300,0 400x453", w1->GetWindowBoundsInScreen().ToString());
|
| - w1->Restore();
|
| - EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
|
| - EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString());
|
| -}
|
| -
|
| -TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) {
|
| - if (!SupportsMultipleDisplays())
|
| - return;
|
| - UpdateDisplay("300x400,400x500");
|
| -
|
| - aura::Window::Windows root_windows = Shell::GetAllRootWindows();
|
| -
|
| - std::unique_ptr<aura::Window> window(
|
| - CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
|
| - EXPECT_EQ(root_windows[0], window->GetRootWindow());
|
| -
|
| - wm::WindowState* window_state = wm::GetWindowState(window.get());
|
| - window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
|
| - // Maximize the window in 2nd display as the restore bounds
|
| - // is inside 2nd display.
|
| - window->SetProperty(aura::client::kShowStateKey,
|
| - ui::SHOW_STATE_FULLSCREEN);
|
| - EXPECT_EQ(root_windows[1], window->GetRootWindow());
|
| - EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
|
| -
|
| - window_state->Restore();
|
| - EXPECT_EQ(root_windows[1], window->GetRootWindow());
|
| - EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
|
| -
|
| - // If the restore bounds intersects with the current display,
|
| - // don't move.
|
| - window_state->SetRestoreBoundsInScreen(gfx::Rect(295, 0, 30, 40));
|
| - window->SetProperty(aura::client::kShowStateKey,
|
| - ui::SHOW_STATE_FULLSCREEN);
|
| - EXPECT_EQ(root_windows[1], window->GetRootWindow());
|
| - EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
|
| -
|
| - window_state->Restore();
|
| - EXPECT_EQ(root_windows[1], window->GetRootWindow());
|
| - EXPECT_EQ("295,0 30x40", window->GetBoundsInScreen().ToString());
|
| -}
|
| -
|
| -// WindowObserver implementation used by DontClobberRestoreBoundsWindowObserver.
|
| -// This code mirrors what BrowserFrameAsh does. In particular when this code
|
| -// sees the window was maximized it changes the bounds of a secondary
|
| -// window. The secondary window mirrors the status window.
|
| -class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver {
|
| - public:
|
| - DontClobberRestoreBoundsWindowObserver() : window_(nullptr) {}
|
| -
|
| - void set_window(aura::Window* window) { window_ = window; }
|
| -
|
| - void OnWindowPropertyChanged(aura::Window* window,
|
| - const void* key,
|
| - intptr_t old) override {
|
| - if (!window_)
|
| - return;
|
| -
|
| - if (wm::GetWindowState(window)->IsMaximized()) {
|
| - aura::Window* w = window_;
|
| - window_ = nullptr;
|
| -
|
| - gfx::Rect shelf_bounds(
|
| - Shelf::ForPrimaryDisplay()->shelf_layout_manager()->GetIdealBounds());
|
| - const gfx::Rect& window_bounds(w->bounds());
|
| - w->SetBounds(gfx::Rect(window_bounds.x(), shelf_bounds.y() - 1,
|
| - window_bounds.width(), window_bounds.height()));
|
| - }
|
| - }
|
| -
|
| - private:
|
| - aura::Window* window_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(DontClobberRestoreBoundsWindowObserver);
|
| -};
|
| -
|
| -// Creates a window, maximized the window and from within the maximized
|
| -// notification sets the bounds of a window to overlap the shelf. Verifies this
|
| -// doesn't effect the restore bounds.
|
| -TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) {
|
| - DontClobberRestoreBoundsWindowObserver window_observer;
|
| - std::unique_ptr<aura::Window> window(new aura::Window(nullptr));
|
| - window->SetType(ui::wm::WINDOW_TYPE_NORMAL);
|
| - window->Init(ui::LAYER_TEXTURED);
|
| - window->SetBounds(gfx::Rect(10, 20, 30, 40));
|
| - // NOTE: for this test to exercise the failure the observer needs to be added
|
| - // before the parent set. This mimics what BrowserFrameAsh does.
|
| - window->AddObserver(&window_observer);
|
| - ParentWindowInPrimaryRootWindow(window.get());
|
| - window->Show();
|
| -
|
| - wm::WindowState* window_state = wm::GetWindowState(window.get());
|
| - window_state->Activate();
|
| -
|
| - std::unique_ptr<aura::Window> window2(
|
| - CreateTestWindowInShellWithBounds(gfx::Rect(12, 20, 30, 40)));
|
| - ::wm::AddTransientChild(window.get(), window2.get());
|
| - window2->Show();
|
| -
|
| - window_observer.set_window(window2.get());
|
| - window_state->Maximize();
|
| - EXPECT_EQ("10,20 30x40",
|
| - window_state->GetRestoreBoundsInScreen().ToString());
|
| - window->RemoveObserver(&window_observer);
|
| -}
|
| -*/
|
| -
|
| -// Verifies when a window is maximized all descendant windows have a size.
|
| -TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) {
|
| - mus::Window* mus_window = CreateTestWindow(gfx::Rect(10, 20, 30, 40));
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| -
|
| - ash::wm::WindowState* window_state = window->GetWindowState();
|
| - window_state->Activate();
|
| - mus::Window* child_window =
|
| - CreateChildTestWindow(mus_window, gfx::Rect(5, 6, 7, 8));
|
| - window_state->Maximize();
|
| - EXPECT_EQ("5,6 7x8", child_window->bounds().ToString());
|
| -}
|
| -
|
| -// Verifies a window created with maximized state has the maximized
|
| -// bounds.
|
| -TEST_F(WorkspaceLayoutManagerTest, MaximizeWithEmptySize) {
|
| - mus::Window* mus_window = CreateTestWindow(gfx::Rect());
|
| - WmWindowMus* window = WmWindowMus::Get(mus_window);
|
| - window->GetWindowState()->Maximize();
|
| - gfx::Rect work_area(GetPrimaryDisplay().work_area());
|
| - EXPECT_EQ(work_area.ToString(), window->GetBoundsInScreen().ToString());
|
| -}
|
| -
|
| -TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) {
|
| - // Normal window bounds shouldn't be changed.
|
| - gfx::Rect window_bounds(100, 100, 200, 200);
|
| - mus::Window* mus_window = CreateTestWindow(window_bounds);
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| - EXPECT_EQ(window_bounds, mus_window->bounds());
|
| -
|
| - // If the window is out of the workspace, it would be moved on screen.
|
| - gfx::Rect root_window_bounds = GetPrimaryRootWindow()->bounds();
|
| - window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height());
|
| - ASSERT_FALSE(window_bounds.Intersects(root_window_bounds));
|
| - mus::Window* out_mus_window = CreateTestWindow(window_bounds);
|
| - ash::wm::WmWindow* out_window = WmWindowMus::Get(out_mus_window);
|
| - EXPECT_EQ(window_bounds.size(), out_mus_window->bounds().size());
|
| - gfx::Rect bounds = out_mus_window->bounds();
|
| - bounds.Intersect(root_window_bounds);
|
| -
|
| - // 30% of the window edge must be visible.
|
| - EXPECT_GT(bounds.width(), out_mus_window->bounds().width() * 0.29);
|
| - EXPECT_GT(bounds.height(), out_mus_window->bounds().height() * 0.29);
|
| -
|
| - mus::Window* mus_parent = out_mus_window->parent();
|
| - mus_parent->RemoveChild(out_mus_window);
|
| - out_window->SetBounds(gfx::Rect(-200, -200, 200, 200));
|
| - // UserHasChangedWindowPositionOrSize flag shouldn't turn off this behavior.
|
| - window->GetWindowState()->set_bounds_changed_by_user(true);
|
| - mus_parent->AddChild(out_mus_window);
|
| - EXPECT_GT(bounds.width(), out_mus_window->bounds().width() * 0.29);
|
| - EXPECT_GT(bounds.height(), out_mus_window->bounds().height() * 0.29);
|
| -
|
| - // Make sure we always make more than 1/3 of the window edge visible even
|
| - // if the initial bounds intersects with display.
|
| - window_bounds.SetRect(-150, -150, 200, 200);
|
| - bounds = window_bounds;
|
| - bounds.Intersect(root_window_bounds);
|
| -
|
| - // Make sure that the initial bounds' visible area is less than 26%
|
| - // so that the auto adjustment logic kicks in.
|
| - ASSERT_LT(bounds.width(), out_mus_window->bounds().width() * 0.26);
|
| - ASSERT_LT(bounds.height(), out_mus_window->bounds().height() * 0.26);
|
| - ASSERT_TRUE(window_bounds.Intersects(root_window_bounds));
|
| -
|
| - mus::Window* partially_out_mus_window = CreateTestWindow(window_bounds);
|
| - EXPECT_EQ(window_bounds.size(), partially_out_mus_window->bounds().size());
|
| - bounds = partially_out_mus_window->bounds();
|
| - bounds.Intersect(root_window_bounds);
|
| - EXPECT_GT(bounds.width(), out_mus_window->bounds().width() * 0.29);
|
| - EXPECT_GT(bounds.height(), out_mus_window->bounds().height() * 0.29);
|
| -
|
| - // Make sure the window whose 30% width/height is bigger than display
|
| - // will be placed correctly.
|
| - window_bounds.SetRect(-1900, -1900, 3000, 3000);
|
| - mus::Window* mus_window_bigger_than_display = CreateTestWindow(window_bounds);
|
| - EXPECT_GE(root_window_bounds.width(),
|
| - mus_window_bigger_than_display->bounds().width());
|
| - EXPECT_GE(root_window_bounds.height(),
|
| - mus_window_bigger_than_display->bounds().height());
|
| -
|
| - bounds = mus_window_bigger_than_display->bounds();
|
| - bounds.Intersect(root_window_bounds);
|
| - EXPECT_GT(bounds.width(), out_mus_window->bounds().width() * 0.29);
|
| - EXPECT_GT(bounds.height(), out_mus_window->bounds().height() * 0.29);
|
| -}
|
| -
|
| -// Verifies the size of a window is enforced to be smaller than the work area.
|
| -TEST_F(WorkspaceLayoutManagerTest, SizeToWorkArea) {
|
| - // Normal window bounds shouldn't be changed.
|
| - gfx::Size work_area(GetPrimaryDisplay().work_area().size());
|
| - const gfx::Rect window_bounds(100, 101, work_area.width() + 1,
|
| - work_area.height() + 2);
|
| - mus::Window* window = CreateTestWindow(window_bounds);
|
| - EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
|
| - window->bounds().ToString());
|
| -
|
| - // Directly setting the bounds triggers a slightly different code path. Verify
|
| - // that too.
|
| - WmWindowMus::Get(window)->SetBounds(window_bounds);
|
| - EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
|
| - window->bounds().ToString());
|
| -}
|
| -
|
| -TEST_F(WorkspaceLayoutManagerTest, NotifyFullscreenChanges) {
|
| - FullscreenObserver observer(
|
| - WmWindowMus::Get(GetPrimaryRootWindow())->GetRootWindowController());
|
| - mus::Window* window1 = CreateTestWindow(gfx::Rect(1, 2, 30, 40));
|
| - mus::Window* window2 = CreateTestWindow(gfx::Rect(1, 2, 30, 40));
|
| - ash::wm::WindowState* window_state1 =
|
| - WmWindowMus::Get(window1)->GetWindowState();
|
| - ash::wm::WindowState* window_state2 =
|
| - WmWindowMus::Get(window2)->GetWindowState();
|
| - window_state2->Activate();
|
| -
|
| - const ash::wm::WMEvent toggle_fullscreen_event(
|
| - ash::wm::WM_EVENT_TOGGLE_FULLSCREEN);
|
| - window_state2->OnWMEvent(&toggle_fullscreen_event);
|
| - EXPECT_EQ(1, observer.call_count());
|
| - EXPECT_TRUE(observer.is_fullscreen());
|
| -
|
| - // When window1 moves to the front the fullscreen state should change.
|
| - window_state1->Activate();
|
| - EXPECT_EQ(2, observer.call_count());
|
| - EXPECT_FALSE(observer.is_fullscreen());
|
| -
|
| - // It should change back if window2 becomes active again.
|
| - window_state2->Activate();
|
| - EXPECT_EQ(3, observer.call_count());
|
| - EXPECT_TRUE(observer.is_fullscreen());
|
| -
|
| - window_state2->OnWMEvent(&toggle_fullscreen_event);
|
| - EXPECT_EQ(4, observer.call_count());
|
| - EXPECT_FALSE(observer.is_fullscreen());
|
| -
|
| - window_state2->OnWMEvent(&toggle_fullscreen_event);
|
| - EXPECT_EQ(5, observer.call_count());
|
| - EXPECT_TRUE(observer.is_fullscreen());
|
| -
|
| - // Closing the window should change the fullscreen state.
|
| - window2->Destroy();
|
| - EXPECT_EQ(6, observer.call_count());
|
| - EXPECT_FALSE(observer.is_fullscreen());
|
| -}
|
| -// Following "Solo" tests were originally written for BaseLayoutManager.
|
| -using WorkspaceLayoutManagerSoloTest = WmTestBase;
|
| -
|
| -// Tests normal->maximize->normal.
|
| -TEST_F(WorkspaceLayoutManagerSoloTest, Maximize) {
|
| - gfx::Rect bounds(100, 100, 200, 200);
|
| - mus::Window* mus_window = CreateTestWindow(bounds);
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| - window->SetShowState(ui::SHOW_STATE_MAXIMIZED);
|
| - // Maximized window fills the work area, not the whole display.
|
| - EXPECT_EQ(ash::wm::GetMaximizedWindowBoundsInParent(window).ToString(),
|
| - mus_window->bounds().ToString());
|
| - window->SetShowState(ui::SHOW_STATE_NORMAL);
|
| - EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString());
|
| -}
|
| -
|
| -// Tests normal->minimize->normal.
|
| -TEST_F(WorkspaceLayoutManagerSoloTest, Minimize) {
|
| - gfx::Rect bounds(100, 100, 200, 200);
|
| - mus::Window* mus_window = CreateTestWindow(bounds);
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| - window->SetShowState(ui::SHOW_STATE_MINIMIZED);
|
| - // Note: Currently minimize doesn't do anything except set the state.
|
| - // See crbug.com/104571.
|
| - EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString());
|
| - window->SetShowState(ui::SHOW_STATE_NORMAL);
|
| - EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString());
|
| -}
|
| -
|
| -// A WindowObserver which sets the focus when the window becomes visible.
|
| -class FocusObserver : public mus::WindowObserver {
|
| - public:
|
| - explicit FocusObserver(mus::Window* window)
|
| - : window_(window), show_state_(ui::SHOW_STATE_END) {
|
| - window_->AddObserver(this);
|
| - }
|
| - ~FocusObserver() override { window_->RemoveObserver(this); }
|
| -
|
| - // aura::test::TestWindowDelegate overrides:
|
| - void OnWindowVisibilityChanged(mus::Window* window) override {
|
| - if (window_->visible())
|
| - window_->SetFocus();
|
| - show_state_ = WmWindowMus::Get(window_)->GetShowState();
|
| - }
|
| -
|
| - ui::WindowShowState GetShowStateAndReset() {
|
| - ui::WindowShowState ret = show_state_;
|
| - show_state_ = ui::SHOW_STATE_END;
|
| - return ret;
|
| - }
|
| -
|
| - private:
|
| - mus::Window* window_;
|
| - ui::WindowShowState show_state_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(FocusObserver);
|
| -};
|
| -
|
| -// Make sure that the window's show state is correct in
|
| -// |mus::WindowObserver::OnWindowVisibilityChanged|, and setting
|
| -// focus in this callback doesn't cause DCHECK error. See
|
| -// crbug.com/168383.
|
| -// NOTE: this was adapted from the ash test of the same name, I suspect this
|
| -// test isn't particularly useful for mash.
|
| -TEST_F(WorkspaceLayoutManagerSoloTest, FocusDuringUnminimize) {
|
| - mus::Window* mus_window = CreateTestWindow(gfx::Rect(100, 100, 100, 100));
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| - FocusObserver observer(mus_window);
|
| - window->SetShowState(ui::SHOW_STATE_MINIMIZED);
|
| - EXPECT_FALSE(window->IsVisible());
|
| - EXPECT_EQ(ui::SHOW_STATE_MINIMIZED, observer.GetShowStateAndReset());
|
| - window->Show();
|
| - EXPECT_TRUE(window->IsVisible());
|
| - EXPECT_EQ(ui::SHOW_STATE_NORMAL, observer.GetShowStateAndReset());
|
| -}
|
| -
|
| -// Tests maximized window size during root window resize.
|
| -TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeRootWindowResize) {
|
| - gfx::Rect bounds(100, 100, 200, 200);
|
| - mus::Window* mus_window = CreateTestWindow(bounds);
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| - window->SetShowState(ui::SHOW_STATE_MAXIMIZED);
|
| - gfx::Rect initial_work_area_bounds =
|
| - ash::wm::GetMaximizedWindowBoundsInParent(window);
|
| - EXPECT_EQ(initial_work_area_bounds.ToString(),
|
| - mus_window->bounds().ToString());
|
| - // Enlarge the root window. We should still match the work area size.
|
| - UpdateDisplay("900x700");
|
| - EXPECT_EQ(ash::wm::GetMaximizedWindowBoundsInParent(window).ToString(),
|
| - mus_window->bounds().ToString());
|
| - EXPECT_NE(initial_work_area_bounds.ToString(),
|
| - ash::wm::GetMaximizedWindowBoundsInParent(window).ToString());
|
| -}
|
| -
|
| -// Tests normal->fullscreen->normal.
|
| -TEST_F(WorkspaceLayoutManagerSoloTest, Fullscreen) {
|
| - gfx::Rect bounds(100, 100, 200, 200);
|
| - mus::Window* mus_window = CreateTestWindow(bounds);
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| - window->SetShowState(ui::SHOW_STATE_FULLSCREEN);
|
| - // Fullscreen window fills the whole display.
|
| - EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(),
|
| - mus_window->bounds().ToString());
|
| - window->SetShowState(ui::SHOW_STATE_NORMAL);
|
| - EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString());
|
| -}
|
| -
|
| -// Tests that fullscreen window causes always_on_top windows to stack below.
|
| -TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenSuspendsAlwaysOnTop) {
|
| - gfx::Rect bounds(100, 100, 200, 200);
|
| - mus::Window* mus_fullscreen_window = CreateTestWindow(bounds);
|
| - WmWindowMus* fullscreen_window = WmWindowMus::Get(mus_fullscreen_window);
|
| - mus::Window* mus_always_on_top_window1 = CreateTestWindow(bounds);
|
| - WmWindowMus* always_on_top_window1 =
|
| - WmWindowMus::Get(mus_always_on_top_window1);
|
| - mus::Window* mus_always_on_top_window2 = CreateTestWindow(bounds);
|
| - WmWindowMus* always_on_top_window2 =
|
| - WmWindowMus::Get(mus_always_on_top_window2);
|
| - always_on_top_window1->SetAlwaysOnTop(true);
|
| - always_on_top_window2->SetAlwaysOnTop(true);
|
| - // Making a window fullscreen temporarily suspends always on top state.
|
| - fullscreen_window->SetShowState(ui::SHOW_STATE_FULLSCREEN);
|
| - EXPECT_FALSE(always_on_top_window1->IsAlwaysOnTop());
|
| - EXPECT_FALSE(always_on_top_window2->IsAlwaysOnTop());
|
| - EXPECT_TRUE(GetWindowForFullscreenMode(fullscreen_window));
|
| - // Making fullscreen window normal restores always on top windows.
|
| - fullscreen_window->SetShowState(ui::SHOW_STATE_NORMAL);
|
| - EXPECT_TRUE(always_on_top_window1->IsAlwaysOnTop());
|
| - EXPECT_TRUE(always_on_top_window2->IsAlwaysOnTop());
|
| - EXPECT_FALSE(GetWindowForFullscreenMode(fullscreen_window));
|
| -}
|
| -
|
| -// Tests fullscreen window size during root window resize.
|
| -TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenRootWindowResize) {
|
| - gfx::Rect bounds(100, 100, 200, 200);
|
| - mus::Window* mus_window = CreateTestWindow(bounds);
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| - // Fullscreen window fills the whole display.
|
| - window->SetShowState(ui::SHOW_STATE_FULLSCREEN);
|
| - EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(),
|
| - mus_window->bounds().ToString());
|
| - // Enlarge the root window. We should still match the display size.
|
| - UpdateDisplay("1001x1201");
|
| - EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(),
|
| - mus_window->bounds().ToString());
|
| -}
|
| -
|
| -// Tests that when the screen gets smaller the windows aren't bigger than
|
| -// the screen.
|
| -TEST_F(WorkspaceLayoutManagerSoloTest, RootWindowResizeShrinksWindows) {
|
| - mus::Window* mus_window = CreateTestWindow(gfx::Rect(10, 20, 500, 400));
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| - gfx::Rect work_area = window->GetDisplayNearestWindow().work_area();
|
| - // Invariant: Window is smaller than work area.
|
| - EXPECT_LE(mus_window->bounds().width(), work_area.width());
|
| - EXPECT_LE(mus_window->bounds().height(), work_area.height());
|
| -
|
| - // Make the root window narrower than our window.
|
| - UpdateDisplay("300x400");
|
| - work_area = window->GetDisplayNearestWindow().work_area();
|
| - EXPECT_LE(mus_window->bounds().width(), work_area.width());
|
| - EXPECT_LE(mus_window->bounds().height(), work_area.height());
|
| -
|
| - // Make the root window shorter than our window.
|
| - UpdateDisplay("300x200");
|
| - work_area = window->GetDisplayNearestWindow().work_area();
|
| - EXPECT_LE(mus_window->bounds().width(), work_area.width());
|
| - EXPECT_LE(mus_window->bounds().height(), work_area.height());
|
| -
|
| - // Enlarging the root window does not change the window bounds.
|
| - gfx::Rect old_bounds = mus_window->bounds();
|
| - UpdateDisplay("800x600");
|
| - EXPECT_EQ(old_bounds.width(), mus_window->bounds().width());
|
| - EXPECT_EQ(old_bounds.height(), mus_window->bounds().height());
|
| -}
|
| -
|
| -// Verifies maximizing sets the restore bounds, and restoring
|
| -// restores the bounds.
|
| -TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeSetsRestoreBounds) {
|
| - mus::Window* mus_window = CreateTestWindow(gfx::Rect(10, 20, 30, 40));
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| - ash::wm::WindowState* window_state = window->GetWindowState();
|
| -
|
| - // Maximize it, which will keep the previous restore bounds.
|
| - window->SetShowState(ui::SHOW_STATE_MAXIMIZED);
|
| - EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInParent().ToString());
|
| -
|
| - // Restore it, which should restore bounds and reset restore bounds.
|
| - window->SetShowState(ui::SHOW_STATE_NORMAL);
|
| - EXPECT_EQ("10,20 30x40", mus_window->bounds().ToString());
|
| - EXPECT_FALSE(window_state->HasRestoreBounds());
|
| -}
|
| -
|
| -// Verifies maximizing keeps the restore bounds if set.
|
| -TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeResetsRestoreBounds) {
|
| - mus::Window* mus_window = CreateTestWindow(gfx::Rect(1, 2, 3, 4));
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| -
|
| - ash::wm::WindowState* window_state = window->GetWindowState();
|
| - window_state->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13));
|
| -
|
| - // Maximize it, which will keep the previous restore bounds.
|
| - window->SetShowState(ui::SHOW_STATE_MAXIMIZED);
|
| - EXPECT_EQ("10,11 12x13", window_state->GetRestoreBoundsInParent().ToString());
|
| -}
|
| -
|
| -// Verifies that the restore bounds do not get reset when restoring to a
|
| -// maximzied state from a minimized state.
|
| -TEST_F(WorkspaceLayoutManagerSoloTest,
|
| - BoundsAfterRestoringToMaximizeFromMinimize) {
|
| - mus::Window* mus_window = CreateTestWindow(gfx::Rect(1, 2, 3, 4));
|
| - ash::wm::WmWindow* window = WmWindowMus::Get(mus_window);
|
| - gfx::Rect bounds(10, 15, 25, 35);
|
| - window->SetBounds(bounds);
|
| -
|
| - ash::wm::WindowState* window_state = window->GetWindowState();
|
| - // Maximize it, which should reset restore bounds.
|
| - window_state->Maximize();
|
| - EXPECT_EQ(bounds.ToString(),
|
| - window_state->GetRestoreBoundsInParent().ToString());
|
| - // Minimize the window. The restore bounds should not change.
|
| - window_state->Minimize();
|
| - EXPECT_EQ(bounds.ToString(),
|
| - window_state->GetRestoreBoundsInParent().ToString());
|
| -
|
| - // Show the window again. The window should be maximized, and the restore
|
| - // bounds should not change.
|
| - window->Show();
|
| - EXPECT_EQ(bounds.ToString(),
|
| - window_state->GetRestoreBoundsInParent().ToString());
|
| - EXPECT_TRUE(window_state->IsMaximized());
|
| -
|
| - window_state->Restore();
|
| - EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString());
|
| -}
|
| -
|
| -/*
|
| -// Verify if the window is not resized during screen lock. See: crbug.com/173127
|
| -TEST_F(WorkspaceLayoutManagerSoloTest, NotResizeWhenScreenIsLocked) {
|
| - SetCanLockScreen(true);
|
| - std::unique_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
|
| - // window with AlwaysOnTop will be managed by BaseLayoutManager.
|
| - window->SetProperty(aura::client::kAlwaysOnTopKey, true);
|
| - window->Show();
|
| -
|
| - ShelfLayoutManager* shelf_layout_manager =
|
| - Shelf::ForWindow(window.get())->shelf_layout_manager();
|
| - shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
|
| -
|
| - window->SetBounds(ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()));
|
| - gfx::Rect window_bounds = window->bounds();
|
| - EXPECT_EQ(
|
| - ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
|
| - window_bounds.ToString());
|
| -
|
| - // The window size should not get touched while we are in lock screen.
|
| - Shell::GetInstance()->session_state_delegate()->LockScreen();
|
| - shelf_layout_manager->UpdateVisibilityState();
|
| - EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString());
|
| -
|
| - // Coming out of the lock screen the window size should still remain.
|
| - Shell::GetInstance()->session_state_delegate()->UnlockScreen();
|
| - shelf_layout_manager->UpdateVisibilityState();
|
| - EXPECT_EQ(
|
| - ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
|
| - window_bounds.ToString());
|
| - EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString());
|
| -}
|
| -
|
| -// TODO(sky): these are commented out until maximize mode ported.
|
| -// http://crbug.com/612629.
|
| -
|
| -// Following tests are written to test the backdrop functionality.
|
| -
|
| -namespace {
|
| -
|
| -WorkspaceLayoutManager* GetWorkspaceLayoutManager(aura::Window* container) {
|
| - return static_cast<WorkspaceLayoutManager*>(
|
| - wm::WmWindowAura::Get(container)->GetLayoutManager());
|
| -}
|
| -
|
| -class WorkspaceLayoutManagerBackdropTest : public test::AshTestBase {
|
| - public:
|
| - WorkspaceLayoutManagerBackdropTest() : default_container_(nullptr) {}
|
| - ~WorkspaceLayoutManagerBackdropTest() override {}
|
| -
|
| - void SetUp() override {
|
| - test::AshTestBase::SetUp();
|
| - UpdateDisplay("800x600");
|
| - default_container_ = Shell::GetContainer(Shell::GetPrimaryRootWindow(),
|
| - kShellWindowId_DefaultContainer);
|
| - }
|
| -
|
| - aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
|
| - aura::Window* window = CreateTestWindowInShellWithBounds(bounds);
|
| - return window;
|
| - }
|
| -
|
| - // Turn the top window back drop on / off.
|
| - void ShowTopWindowBackdrop(bool show) {
|
| - std::unique_ptr<ash::WorkspaceLayoutManagerBackdropDelegate> backdrop;
|
| - if (show) {
|
| - backdrop.reset(new ash::WorkspaceBackdropDelegate(default_container_));
|
| - }
|
| - GetWorkspaceLayoutManager(default_container_)
|
| - ->SetMaximizeBackdropDelegate(std::move(backdrop));
|
| - // Closing and / or opening can be a delayed operation.
|
| - base::MessageLoop::current()->RunUntilIdle();
|
| - }
|
| -
|
| - // Return the default container.
|
| - aura::Window* default_container() { return default_container_; }
|
| -
|
| - // Return the order of windows (top most first) as they are in the default
|
| - // container. If the window is visible it will be a big letter, otherwise a
|
| - // small one. The backdrop will be an X and unknown windows will be shown as
|
| - // '!'.
|
| - std::string GetWindowOrderAsString(aura::Window* backdrop,
|
| - aura::Window* wa,
|
| - aura::Window* wb,
|
| - aura::Window* wc) {
|
| - std::string result;
|
| - for (int i = static_cast<int>(default_container()->children().size()) - 1;
|
| - i >= 0;
|
| - --i) {
|
| - if (!result.empty())
|
| - result += ",";
|
| - if (default_container()->children()[i] == wa)
|
| - result += default_container()->children()[i]->IsVisible() ? "A" : "a";
|
| - else if (default_container()->children()[i] == wb)
|
| - result += default_container()->children()[i]->IsVisible() ? "B" : "b";
|
| - else if (default_container()->children()[i] == wc)
|
| - result += default_container()->children()[i]->IsVisible() ? "C" : "c";
|
| - else if (default_container()->children()[i] == backdrop)
|
| - result += default_container()->children()[i]->IsVisible() ? "X" : "x";
|
| - else
|
| - result += "!";
|
| - }
|
| - return result;
|
| - }
|
| -
|
| - private:
|
| - // The default container.
|
| - aura::Window* default_container_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerBackdropTest);
|
| -};
|
| -
|
| -} // namespace
|
| -
|
| -// Check that creating the BackDrop without destroying it does not lead into
|
| -// a crash.
|
| -TEST_F(WorkspaceLayoutManagerBackdropTest, BackdropCrashTest) {
|
| - ShowTopWindowBackdrop(true);
|
| -}
|
| -
|
| -// Verify basic assumptions about the backdrop.
|
| -TEST_F(WorkspaceLayoutManagerBackdropTest, BasicBackdropTests) {
|
| - // Create a backdrop and see that there is one window (the backdrop) and
|
| - // that the size is the same as the default container as well as that it is
|
| - // not visible.
|
| - ShowTopWindowBackdrop(true);
|
| - ASSERT_EQ(1U, default_container()->children().size());
|
| - EXPECT_FALSE(default_container()->children()[0]->IsVisible());
|
| -
|
| - {
|
| - // Add a window and make sure that the backdrop is the second child.
|
| - std::unique_ptr<aura::Window> window(
|
| - CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
|
| - window->Show();
|
| - ASSERT_EQ(2U, default_container()->children().size());
|
| - EXPECT_TRUE(default_container()->children()[0]->IsVisible());
|
| - EXPECT_TRUE(default_container()->children()[1]->IsVisible());
|
| - EXPECT_EQ(window.get(), default_container()->children()[1]);
|
| - EXPECT_EQ(default_container()->bounds().ToString(),
|
| - default_container()->children()[0]->bounds().ToString());
|
| - }
|
| -
|
| - // With the window gone the backdrop should be invisible again.
|
| - ASSERT_EQ(1U, default_container()->children().size());
|
| - EXPECT_FALSE(default_container()->children()[0]->IsVisible());
|
| -
|
| - // Destroying the Backdrop should empty the container.
|
| - ShowTopWindowBackdrop(false);
|
| - ASSERT_EQ(0U, default_container()->children().size());
|
| -}
|
| -
|
| -// Verify that the backdrop gets properly created and placed.
|
| -TEST_F(WorkspaceLayoutManagerBackdropTest, VerifyBackdropAndItsStacking) {
|
| - std::unique_ptr<aura::Window> window1(
|
| - CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
|
| - window1->Show();
|
| -
|
| - // Get the default container and check that only a single window is in there.
|
| - ASSERT_EQ(1U, default_container()->children().size());
|
| - EXPECT_EQ(window1.get(), default_container()->children()[0]);
|
| - EXPECT_EQ("A",
|
| - GetWindowOrderAsString(nullptr, window1.get(), nullptr, nullptr));
|
| -
|
| - // Create 2 more windows and check that they are also in the container.
|
| - std::unique_ptr<aura::Window> window2(
|
| - CreateTestWindow(gfx::Rect(10, 2, 3, 4)));
|
| - std::unique_ptr<aura::Window> window3(
|
| - CreateTestWindow(gfx::Rect(20, 2, 3, 4)));
|
| - window2->Show();
|
| - window3->Show();
|
| -
|
| - aura::Window* backdrop = nullptr;
|
| - EXPECT_EQ("C,B,A",
|
| - GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
|
| - window3.get()));
|
| -
|
| - // Turn on the backdrop mode and check that the window shows up where it
|
| - // should be (second highest number).
|
| - ShowTopWindowBackdrop(true);
|
| - backdrop = default_container()->children()[2];
|
| - EXPECT_EQ("C,X,B,A",
|
| - GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
|
| - window3.get()));
|
| -
|
| - // Switch the order of windows and check that it still remains in that
|
| - // location.
|
| - default_container()->StackChildAtTop(window2.get());
|
| - EXPECT_EQ("B,X,C,A",
|
| - GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
|
| - window3.get()));
|
| -
|
| - // Make the top window invisible and check.
|
| - window2.get()->Hide();
|
| - EXPECT_EQ("b,C,X,A",
|
| - GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
|
| - window3.get()));
|
| - // Then delete window after window and see that everything is in order.
|
| - window1.reset();
|
| - EXPECT_EQ("b,C,X",
|
| - GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
|
| - window3.get()));
|
| - window3.reset();
|
| - EXPECT_EQ("b,x",
|
| - GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
|
| - window3.get()));
|
| - ShowTopWindowBackdrop(false);
|
| - EXPECT_EQ("b", GetWindowOrderAsString(nullptr, window1.get(), window2.get(),
|
| - window3.get()));
|
| -}
|
| -
|
| -// Tests that when hidding the shelf, that the backdrop resizes to fill the
|
| -// entire workspace area.
|
| -TEST_F(WorkspaceLayoutManagerBackdropTest, ShelfVisibilityChangesBounds) {
|
| - ShelfLayoutManager* shelf_layout_manager =
|
| - Shelf::ForPrimaryDisplay()->shelf_layout_manager();
|
| - ShowTopWindowBackdrop(true);
|
| - RunAllPendingInMessageLoop();
|
| -
|
| - ASSERT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());
|
| - gfx::Rect initial_bounds = default_container()->children()[0]->bounds();
|
| - shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
|
| - shelf_layout_manager->UpdateVisibilityState();
|
| -
|
| - // When the shelf is re-shown WorkspaceLayoutManager shrinks all children
|
| - // including the backdrop.
|
| - shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
|
| - shelf_layout_manager->UpdateVisibilityState();
|
| - gfx::Rect reduced_bounds = default_container()->children()[0]->bounds();
|
| - EXPECT_LT(reduced_bounds.height(), initial_bounds.height());
|
| -
|
| - shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
|
| - shelf_layout_manager->UpdateVisibilityState();
|
| -
|
| - EXPECT_GT(default_container()->children()[0]->bounds().height(),
|
| - reduced_bounds.height());
|
| -}
|
| -
|
| -class WorkspaceLayoutManagerKeyboardTest : public test::AshTestBase {
|
| - public:
|
| - WorkspaceLayoutManagerKeyboardTest() : layout_manager_(nullptr) {}
|
| - ~WorkspaceLayoutManagerKeyboardTest() override {}
|
| -
|
| - void SetUp() override {
|
| - test::AshTestBase::SetUp();
|
| - UpdateDisplay("800x600");
|
| - aura::Window* default_container = Shell::GetContainer(
|
| - Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer);
|
| - layout_manager_ = GetWorkspaceLayoutManager(default_container);
|
| - }
|
| -
|
| - aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
|
| - return CreateTestWindowInShellWithBounds(bounds);
|
| - }
|
| -
|
| - void ShowKeyboard() {
|
| - layout_manager_->OnKeyboardBoundsChanging(keyboard_bounds_);
|
| - restore_work_area_insets_ =
|
| - display::Screen::GetScreen()->GetPrimaryDisplay().GetWorkAreaInsets();
|
| - Shell::GetInstance()->SetDisplayWorkAreaInsets(
|
| - Shell::GetPrimaryRootWindow(),
|
| - gfx::Insets(0, 0, keyboard_bounds_.height(), 0));
|
| - }
|
| -
|
| - void HideKeyboard() {
|
| - Shell::GetInstance()->SetDisplayWorkAreaInsets(
|
| - Shell::GetPrimaryRootWindow(),
|
| - restore_work_area_insets_);
|
| - layout_manager_->OnKeyboardBoundsChanging(gfx::Rect());
|
| - }
|
| -
|
| - void SetKeyboardBounds(const gfx::Rect& bounds) {
|
| - keyboard_bounds_ = bounds;
|
| - }
|
| -
|
| - private:
|
| - gfx::Insets restore_work_area_insets_;
|
| - gfx::Rect keyboard_bounds_;
|
| - WorkspaceLayoutManager* layout_manager_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerKeyboardTest);
|
| -};
|
| -
|
| -// Tests that when a child window gains focus the top level window containing it
|
| -// is resized to fit the remaining workspace area.
|
| -TEST_F(WorkspaceLayoutManagerKeyboardTest, ChildWindowFocused) {
|
| - gfx::Rect work_area(
|
| - display::Screen::GetScreen()->GetPrimaryDisplay().work_area());
|
| - gfx::Rect keyboard_bounds(work_area.x(),
|
| - work_area.y() + work_area.height() / 2,
|
| - work_area.width(),
|
| - work_area.height() / 2);
|
| -
|
| - SetKeyboardBounds(keyboard_bounds);
|
| -
|
| - aura::test::TestWindowDelegate delegate1;
|
| - std::unique_ptr<aura::Window> parent_window(
|
| - CreateTestWindowInShellWithDelegate(&delegate1, -1, work_area));
|
| - aura::test::TestWindowDelegate delegate2;
|
| - std::unique_ptr<aura::Window> window(
|
| - CreateTestWindowInShellWithDelegate(&delegate2, -1, work_area));
|
| - parent_window->AddChild(window.get());
|
| -
|
| - wm::ActivateWindow(window.get());
|
| -
|
| - int available_height =
|
| - display::Screen::GetScreen()->GetPrimaryDisplay().bounds().height() -
|
| - keyboard_bounds.height();
|
| -
|
| - gfx::Rect initial_window_bounds(50, 50, 100, 500);
|
| - parent_window->SetBounds(initial_window_bounds);
|
| - EXPECT_EQ(initial_window_bounds.ToString(),
|
| - parent_window->bounds().ToString());
|
| - ShowKeyboard();
|
| - EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(),
|
| - parent_window->bounds().ToString());
|
| - HideKeyboard();
|
| - EXPECT_EQ(initial_window_bounds.ToString(),
|
| - parent_window->bounds().ToString());
|
| -}
|
| -
|
| -TEST_F(WorkspaceLayoutManagerKeyboardTest, AdjustWindowForA11yKeyboard) {
|
| - gfx::Rect work_area(
|
| - display::Screen::GetScreen()->GetPrimaryDisplay().work_area());
|
| - gfx::Rect keyboard_bounds(work_area.x(),
|
| - work_area.y() + work_area.height() / 2,
|
| - work_area.width(),
|
| - work_area.height() / 2);
|
| -
|
| - SetKeyboardBounds(keyboard_bounds);
|
| -
|
| - aura::test::TestWindowDelegate delegate;
|
| - std::unique_ptr<aura::Window> window(
|
| - CreateTestWindowInShellWithDelegate(&delegate, -1, work_area));
|
| -
|
| - int available_height =
|
| - display::Screen::GetScreen()->GetPrimaryDisplay().bounds().height() -
|
| - keyboard_bounds.height();
|
| -
|
| - wm::ActivateWindow(window.get());
|
| -
|
| - EXPECT_EQ(gfx::Rect(work_area).ToString(), window->bounds().ToString());
|
| - ShowKeyboard();
|
| - EXPECT_EQ(gfx::Rect(work_area.origin(),
|
| - gfx::Size(work_area.width(), available_height)).ToString(),
|
| - window->bounds().ToString());
|
| - HideKeyboard();
|
| - EXPECT_EQ(gfx::Rect(work_area).ToString(), window->bounds().ToString());
|
| -
|
| - gfx::Rect small_window_bound(50, 50, 100, 500);
|
| - window->SetBounds(small_window_bound);
|
| - EXPECT_EQ(small_window_bound.ToString(), window->bounds().ToString());
|
| - ShowKeyboard();
|
| - EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(),
|
| - window->bounds().ToString());
|
| - HideKeyboard();
|
| - EXPECT_EQ(small_window_bound.ToString(), window->bounds().ToString());
|
| -
|
| - gfx::Rect occluded_window_bounds(50,
|
| - keyboard_bounds.y() + keyboard_bounds.height()/2, 50,
|
| - keyboard_bounds.height()/2);
|
| - window->SetBounds(occluded_window_bounds);
|
| - EXPECT_EQ(occluded_window_bounds.ToString(),
|
| - occluded_window_bounds.ToString());
|
| - ShowKeyboard();
|
| - EXPECT_EQ(gfx::Rect(50,
|
| - keyboard_bounds.y() - keyboard_bounds.height()/2,
|
| - occluded_window_bounds.width(),
|
| - occluded_window_bounds.height()).ToString(),
|
| - window->bounds().ToString());
|
| - HideKeyboard();
|
| - EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString());
|
| -}
|
| -*/
|
| -
|
| -} // namespace wm
|
| -} // namespace mash
|
|
|