Index: mash/wm/workspace/workspace_layout_manager_unittest.cc |
diff --git a/mash/wm/workspace/workspace_layout_manager_unittest.cc b/mash/wm/workspace/workspace_layout_manager_unittest.cc |
deleted file mode 100644 |
index fd00ebeb085a83ffa701940a0598876f47214ead..0000000000000000000000000000000000000000 |
--- a/mash/wm/workspace/workspace_layout_manager_unittest.cc |
+++ /dev/null |
@@ -1,1107 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ash/common/wm/workspace/workspace_layout_manager.h" |
- |
-#include <string> |
-#include <utility> |
- |
-#include "ash/common/wm/fullscreen_window_finder.h" |
-#include "ash/common/wm/window_state.h" |
-#include "ash/common/wm/wm_event.h" |
-#include "ash/common/wm/wm_root_window_controller_observer.h" |
-#include "ash/common/wm/wm_screen_util.h" |
-#include "components/mus/public/cpp/tests/test_window.h" |
-#include "mash/wm/bridge/wm_root_window_controller_mus.h" |
-#include "mash/wm/bridge/wm_window_mus.h" |
-#include "mash/wm/test/wm_test_base.h" |
-#include "ui/display/display.h" |
- |
-namespace mash { |
-namespace wm { |
-namespace { |
- |
-// TODO(sky): no tests for multiple displays yet: http://crbug.com/612627. |
-/* |
-class MaximizeDelegateView : public views::WidgetDelegateView { |
- public: |
- explicit MaximizeDelegateView(const gfx::Rect& initial_bounds) |
- : initial_bounds_(initial_bounds) { |
- } |
- ~MaximizeDelegateView() override {} |
- |
- bool GetSavedWindowPlacement(const views::Widget* widget, |
- gfx::Rect* bounds, |
- ui::WindowShowState* show_state) const override { |
- *bounds = initial_bounds_; |
- *show_state = ui::SHOW_STATE_MAXIMIZED; |
- return true; |
- } |
- |
- private: |
- const gfx::Rect initial_bounds_; |
- |
- DISALLOW_COPY_AND_ASSIGN(MaximizeDelegateView); |
-}; |
-*/ |
- |
-class FullscreenObserver : public ash::wm::WmRootWindowControllerObserver { |
- public: |
- explicit FullscreenObserver( |
- ash::wm::WmRootWindowController* root_window_controller) |
- : root_window_controller_(root_window_controller), |
- call_count_(0), |
- is_fullscreen_(false) { |
- root_window_controller_->AddObserver(this); |
- } |
- |
- ~FullscreenObserver() override { |
- root_window_controller_->RemoveObserver(this); |
- } |
- |
- void OnFullscreenStateChanged(bool is_fullscreen) override { |
- call_count_++; |
- is_fullscreen_ = is_fullscreen; |
- } |
- |
- int call_count() const { return call_count_; } |
- |
- bool is_fullscreen() const { return is_fullscreen_; } |
- |
- private: |
- ash::wm::WmRootWindowController* root_window_controller_; |
- int call_count_; |
- bool is_fullscreen_; |
- |
- DISALLOW_COPY_AND_ASSIGN(FullscreenObserver); |
-}; |
- |
-} // namespace |
- |
-using WorkspaceLayoutManagerTest = WmTestBase; |
- |
-// Verifies that a window containing a restore coordinate will be restored to |
-// to the size prior to minimize, keeping the restore rectangle in tact (if |
-// there is one). |
-TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) { |
- mus::Window* mus_window = CreateTestWindow(gfx::Rect(1, 2, 3, 4)); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- gfx::Rect bounds(10, 15, 25, 35); |
- window->SetBounds(bounds); |
- |
- ash::wm::WindowState* window_state = window->GetWindowState(); |
- |
- // This will not be used for un-minimizing window. |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100)); |
- window_state->Minimize(); |
- window_state->Restore(); |
- EXPECT_EQ("0,0 100x100", window_state->GetRestoreBoundsInScreen().ToString()); |
- EXPECT_EQ("10,15 25x35", mus_window->bounds().ToString()); |
- |
- if (!SupportsMultipleDisplays()) |
- return; |
- |
- UpdateDisplay("400x300,500x400"); |
- window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100), GetSecondaryDisplay()); |
- EXPECT_EQ(GetSecondaryRootWindow(), mus_window->GetRoot()); |
- window_state->Minimize(); |
- // This will not be used for un-minimizing window. |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100)); |
- window_state->Restore(); |
- EXPECT_EQ("600,0 100x100", window->GetBoundsInScreen().ToString()); |
- |
- // Make sure the unminimized window moves inside the display when |
- // 2nd display is disconnected. |
- window_state->Minimize(); |
- UpdateDisplay("400x300"); |
- window_state->Restore(); |
- EXPECT_EQ(GetPrimaryRootWindow(), mus_window->GetRoot()); |
- EXPECT_TRUE( |
- GetPrimaryRootWindow()->bounds().Intersects(mus_window->bounds())); |
-} |
- |
-/* |
-TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) { |
- if (!SupportsMultipleDisplays()) |
- return; |
- |
- UpdateDisplay("300x400,400x500"); |
- aura::Window::Windows root_windows = Shell::GetAllRootWindows(); |
- |
- Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays( |
- test::CreateDisplayLayout(display::DisplayPlacement::TOP, 0)); |
- EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString()); |
- |
- std::unique_ptr<aura::Window> window1( |
- CreateTestWindowInShellWithBounds(gfx::Rect(10, -400, 200, 200))); |
- EXPECT_EQ("10,-400 200x200", window1->GetBoundsInScreen().ToString()); |
- |
- // Make sure the caption is visible. |
- std::unique_ptr<aura::Window> window2( |
- CreateTestWindowInShellWithBounds(gfx::Rect(10, -600, 200, 200))); |
- EXPECT_EQ("10,-500 200x200", window2->GetBoundsInScreen().ToString()); |
-} |
-*/ |
- |
-TEST_F(WorkspaceLayoutManagerTest, NoMinimumVisibilityForPopupWindows) { |
- UpdateDisplay("300x400"); |
- |
- // Create a popup window out of display boundaries and make sure it is not |
- // moved to have minimum visibility. |
- mus::Window* mus_window = |
- CreateTestWindow(gfx::Rect(400, 100, 50, 50), ui::wm::WINDOW_TYPE_POPUP); |
- WmWindowMus* window = WmWindowMus::Get(mus_window); |
- EXPECT_EQ("400,100 50x50", window->GetBoundsInScreen().ToString()); |
-} |
- |
-/* |
-TEST_F(WorkspaceLayoutManagerTest, KeepRestoredWindowInDisplay) { |
- if (!SupportsHostWindowResize()) |
- return; |
- std::unique_ptr<aura::Window> window( |
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40))); |
- wm::WindowState* window_state = wm::GetWindowState(window.get()); |
- |
- // Maximized -> Normal transition. |
- window_state->Maximize(); |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40)); |
- window_state->Restore(); |
- EXPECT_TRUE( |
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds())); |
- // Y bounds should not be negative. |
- EXPECT_EQ("-5,0 30x40", window->bounds().ToString()); |
- |
- // Minimized -> Normal transition. |
- window->SetBounds(gfx::Rect(-100, -100, 30, 40)); |
- window_state->Minimize(); |
- EXPECT_FALSE( |
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds())); |
- EXPECT_EQ("-100,-100 30x40", window->bounds().ToString()); |
- window->Show(); |
- EXPECT_TRUE( |
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds())); |
- // Y bounds should not be negative. |
- EXPECT_EQ("-5,0 30x40", window->bounds().ToString()); |
- |
- // Fullscreen -> Normal transition. |
- window->SetBounds(gfx::Rect(0, 0, 30, 40)); // reset bounds. |
- ASSERT_EQ("0,0 30x40", window->bounds().ToString()); |
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_EQ(window->bounds(), window->GetRootWindow()->bounds()); |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40)); |
- window_state->Restore(); |
- EXPECT_TRUE( |
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds())); |
- // Y bounds should not be negative. |
- EXPECT_EQ("-5,0 30x40", window->bounds().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) { |
- if (!SupportsMultipleDisplays()) |
- return; |
- UpdateDisplay("300x400,400x500"); |
- |
- aura::Window::Windows root_windows = Shell::GetAllRootWindows(); |
- |
- std::unique_ptr<aura::Window> window( |
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40))); |
- EXPECT_EQ(root_windows[0], window->GetRootWindow()); |
- |
- wm::WindowState* window_state = wm::GetWindowState(window.get()); |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40)); |
- // Maximize the window in 2nd display as the restore bounds |
- // is inside 2nd display. |
- window_state->Maximize(); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString()); |
- |
- window_state->Restore(); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString()); |
- |
- // If the restore bounds intersects with the current display, |
- // don't move. |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(295, 0, 30, 40)); |
- window_state->Maximize(); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString()); |
- |
- window_state->Restore(); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("295,0 30x40", window->GetBoundsInScreen().ToString()); |
- |
- // Restoring widget state. |
- std::unique_ptr<views::Widget> w1(new views::Widget); |
- views::Widget::InitParams params; |
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
- params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40)); |
- params.context = root_windows[0]; |
- w1->Init(params); |
- w1->Show(); |
- EXPECT_TRUE(w1->IsMaximized()); |
- EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow()); |
- EXPECT_EQ("300,0 400x453", w1->GetWindowBoundsInScreen().ToString()); |
- w1->Restore(); |
- EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow()); |
- EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) { |
- if (!SupportsMultipleDisplays()) |
- return; |
- UpdateDisplay("300x400,400x500"); |
- |
- aura::Window::Windows root_windows = Shell::GetAllRootWindows(); |
- |
- std::unique_ptr<aura::Window> window( |
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40))); |
- EXPECT_EQ(root_windows[0], window->GetRootWindow()); |
- |
- wm::WindowState* window_state = wm::GetWindowState(window.get()); |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40)); |
- // Maximize the window in 2nd display as the restore bounds |
- // is inside 2nd display. |
- window->SetProperty(aura::client::kShowStateKey, |
- ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString()); |
- |
- window_state->Restore(); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString()); |
- |
- // If the restore bounds intersects with the current display, |
- // don't move. |
- window_state->SetRestoreBoundsInScreen(gfx::Rect(295, 0, 30, 40)); |
- window->SetProperty(aura::client::kShowStateKey, |
- ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString()); |
- |
- window_state->Restore(); |
- EXPECT_EQ(root_windows[1], window->GetRootWindow()); |
- EXPECT_EQ("295,0 30x40", window->GetBoundsInScreen().ToString()); |
-} |
- |
-// WindowObserver implementation used by DontClobberRestoreBoundsWindowObserver. |
-// This code mirrors what BrowserFrameAsh does. In particular when this code |
-// sees the window was maximized it changes the bounds of a secondary |
-// window. The secondary window mirrors the status window. |
-class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver { |
- public: |
- DontClobberRestoreBoundsWindowObserver() : window_(nullptr) {} |
- |
- void set_window(aura::Window* window) { window_ = window; } |
- |
- void OnWindowPropertyChanged(aura::Window* window, |
- const void* key, |
- intptr_t old) override { |
- if (!window_) |
- return; |
- |
- if (wm::GetWindowState(window)->IsMaximized()) { |
- aura::Window* w = window_; |
- window_ = nullptr; |
- |
- gfx::Rect shelf_bounds( |
- Shelf::ForPrimaryDisplay()->shelf_layout_manager()->GetIdealBounds()); |
- const gfx::Rect& window_bounds(w->bounds()); |
- w->SetBounds(gfx::Rect(window_bounds.x(), shelf_bounds.y() - 1, |
- window_bounds.width(), window_bounds.height())); |
- } |
- } |
- |
- private: |
- aura::Window* window_; |
- |
- DISALLOW_COPY_AND_ASSIGN(DontClobberRestoreBoundsWindowObserver); |
-}; |
- |
-// Creates a window, maximized the window and from within the maximized |
-// notification sets the bounds of a window to overlap the shelf. Verifies this |
-// doesn't effect the restore bounds. |
-TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) { |
- DontClobberRestoreBoundsWindowObserver window_observer; |
- std::unique_ptr<aura::Window> window(new aura::Window(nullptr)); |
- window->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
- window->Init(ui::LAYER_TEXTURED); |
- window->SetBounds(gfx::Rect(10, 20, 30, 40)); |
- // NOTE: for this test to exercise the failure the observer needs to be added |
- // before the parent set. This mimics what BrowserFrameAsh does. |
- window->AddObserver(&window_observer); |
- ParentWindowInPrimaryRootWindow(window.get()); |
- window->Show(); |
- |
- wm::WindowState* window_state = wm::GetWindowState(window.get()); |
- window_state->Activate(); |
- |
- std::unique_ptr<aura::Window> window2( |
- CreateTestWindowInShellWithBounds(gfx::Rect(12, 20, 30, 40))); |
- ::wm::AddTransientChild(window.get(), window2.get()); |
- window2->Show(); |
- |
- window_observer.set_window(window2.get()); |
- window_state->Maximize(); |
- EXPECT_EQ("10,20 30x40", |
- window_state->GetRestoreBoundsInScreen().ToString()); |
- window->RemoveObserver(&window_observer); |
-} |
-*/ |
- |
-// Verifies when a window is maximized all descendant windows have a size. |
-TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) { |
- mus::Window* mus_window = CreateTestWindow(gfx::Rect(10, 20, 30, 40)); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- |
- ash::wm::WindowState* window_state = window->GetWindowState(); |
- window_state->Activate(); |
- mus::Window* child_window = |
- CreateChildTestWindow(mus_window, gfx::Rect(5, 6, 7, 8)); |
- window_state->Maximize(); |
- EXPECT_EQ("5,6 7x8", child_window->bounds().ToString()); |
-} |
- |
-// Verifies a window created with maximized state has the maximized |
-// bounds. |
-TEST_F(WorkspaceLayoutManagerTest, MaximizeWithEmptySize) { |
- mus::Window* mus_window = CreateTestWindow(gfx::Rect()); |
- WmWindowMus* window = WmWindowMus::Get(mus_window); |
- window->GetWindowState()->Maximize(); |
- gfx::Rect work_area(GetPrimaryDisplay().work_area()); |
- EXPECT_EQ(work_area.ToString(), window->GetBoundsInScreen().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) { |
- // Normal window bounds shouldn't be changed. |
- gfx::Rect window_bounds(100, 100, 200, 200); |
- mus::Window* mus_window = CreateTestWindow(window_bounds); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- EXPECT_EQ(window_bounds, mus_window->bounds()); |
- |
- // If the window is out of the workspace, it would be moved on screen. |
- gfx::Rect root_window_bounds = GetPrimaryRootWindow()->bounds(); |
- window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height()); |
- ASSERT_FALSE(window_bounds.Intersects(root_window_bounds)); |
- mus::Window* out_mus_window = CreateTestWindow(window_bounds); |
- ash::wm::WmWindow* out_window = WmWindowMus::Get(out_mus_window); |
- EXPECT_EQ(window_bounds.size(), out_mus_window->bounds().size()); |
- gfx::Rect bounds = out_mus_window->bounds(); |
- bounds.Intersect(root_window_bounds); |
- |
- // 30% of the window edge must be visible. |
- EXPECT_GT(bounds.width(), out_mus_window->bounds().width() * 0.29); |
- EXPECT_GT(bounds.height(), out_mus_window->bounds().height() * 0.29); |
- |
- mus::Window* mus_parent = out_mus_window->parent(); |
- mus_parent->RemoveChild(out_mus_window); |
- out_window->SetBounds(gfx::Rect(-200, -200, 200, 200)); |
- // UserHasChangedWindowPositionOrSize flag shouldn't turn off this behavior. |
- window->GetWindowState()->set_bounds_changed_by_user(true); |
- mus_parent->AddChild(out_mus_window); |
- EXPECT_GT(bounds.width(), out_mus_window->bounds().width() * 0.29); |
- EXPECT_GT(bounds.height(), out_mus_window->bounds().height() * 0.29); |
- |
- // Make sure we always make more than 1/3 of the window edge visible even |
- // if the initial bounds intersects with display. |
- window_bounds.SetRect(-150, -150, 200, 200); |
- bounds = window_bounds; |
- bounds.Intersect(root_window_bounds); |
- |
- // Make sure that the initial bounds' visible area is less than 26% |
- // so that the auto adjustment logic kicks in. |
- ASSERT_LT(bounds.width(), out_mus_window->bounds().width() * 0.26); |
- ASSERT_LT(bounds.height(), out_mus_window->bounds().height() * 0.26); |
- ASSERT_TRUE(window_bounds.Intersects(root_window_bounds)); |
- |
- mus::Window* partially_out_mus_window = CreateTestWindow(window_bounds); |
- EXPECT_EQ(window_bounds.size(), partially_out_mus_window->bounds().size()); |
- bounds = partially_out_mus_window->bounds(); |
- bounds.Intersect(root_window_bounds); |
- EXPECT_GT(bounds.width(), out_mus_window->bounds().width() * 0.29); |
- EXPECT_GT(bounds.height(), out_mus_window->bounds().height() * 0.29); |
- |
- // Make sure the window whose 30% width/height is bigger than display |
- // will be placed correctly. |
- window_bounds.SetRect(-1900, -1900, 3000, 3000); |
- mus::Window* mus_window_bigger_than_display = CreateTestWindow(window_bounds); |
- EXPECT_GE(root_window_bounds.width(), |
- mus_window_bigger_than_display->bounds().width()); |
- EXPECT_GE(root_window_bounds.height(), |
- mus_window_bigger_than_display->bounds().height()); |
- |
- bounds = mus_window_bigger_than_display->bounds(); |
- bounds.Intersect(root_window_bounds); |
- EXPECT_GT(bounds.width(), out_mus_window->bounds().width() * 0.29); |
- EXPECT_GT(bounds.height(), out_mus_window->bounds().height() * 0.29); |
-} |
- |
-// Verifies the size of a window is enforced to be smaller than the work area. |
-TEST_F(WorkspaceLayoutManagerTest, SizeToWorkArea) { |
- // Normal window bounds shouldn't be changed. |
- gfx::Size work_area(GetPrimaryDisplay().work_area().size()); |
- const gfx::Rect window_bounds(100, 101, work_area.width() + 1, |
- work_area.height() + 2); |
- mus::Window* window = CreateTestWindow(window_bounds); |
- EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(), |
- window->bounds().ToString()); |
- |
- // Directly setting the bounds triggers a slightly different code path. Verify |
- // that too. |
- WmWindowMus::Get(window)->SetBounds(window_bounds); |
- EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(), |
- window->bounds().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerTest, NotifyFullscreenChanges) { |
- FullscreenObserver observer( |
- WmWindowMus::Get(GetPrimaryRootWindow())->GetRootWindowController()); |
- mus::Window* window1 = CreateTestWindow(gfx::Rect(1, 2, 30, 40)); |
- mus::Window* window2 = CreateTestWindow(gfx::Rect(1, 2, 30, 40)); |
- ash::wm::WindowState* window_state1 = |
- WmWindowMus::Get(window1)->GetWindowState(); |
- ash::wm::WindowState* window_state2 = |
- WmWindowMus::Get(window2)->GetWindowState(); |
- window_state2->Activate(); |
- |
- const ash::wm::WMEvent toggle_fullscreen_event( |
- ash::wm::WM_EVENT_TOGGLE_FULLSCREEN); |
- window_state2->OnWMEvent(&toggle_fullscreen_event); |
- EXPECT_EQ(1, observer.call_count()); |
- EXPECT_TRUE(observer.is_fullscreen()); |
- |
- // When window1 moves to the front the fullscreen state should change. |
- window_state1->Activate(); |
- EXPECT_EQ(2, observer.call_count()); |
- EXPECT_FALSE(observer.is_fullscreen()); |
- |
- // It should change back if window2 becomes active again. |
- window_state2->Activate(); |
- EXPECT_EQ(3, observer.call_count()); |
- EXPECT_TRUE(observer.is_fullscreen()); |
- |
- window_state2->OnWMEvent(&toggle_fullscreen_event); |
- EXPECT_EQ(4, observer.call_count()); |
- EXPECT_FALSE(observer.is_fullscreen()); |
- |
- window_state2->OnWMEvent(&toggle_fullscreen_event); |
- EXPECT_EQ(5, observer.call_count()); |
- EXPECT_TRUE(observer.is_fullscreen()); |
- |
- // Closing the window should change the fullscreen state. |
- window2->Destroy(); |
- EXPECT_EQ(6, observer.call_count()); |
- EXPECT_FALSE(observer.is_fullscreen()); |
-} |
-// Following "Solo" tests were originally written for BaseLayoutManager. |
-using WorkspaceLayoutManagerSoloTest = WmTestBase; |
- |
-// Tests normal->maximize->normal. |
-TEST_F(WorkspaceLayoutManagerSoloTest, Maximize) { |
- gfx::Rect bounds(100, 100, 200, 200); |
- mus::Window* mus_window = CreateTestWindow(bounds); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
- // Maximized window fills the work area, not the whole display. |
- EXPECT_EQ(ash::wm::GetMaximizedWindowBoundsInParent(window).ToString(), |
- mus_window->bounds().ToString()); |
- window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); |
-} |
- |
-// Tests normal->minimize->normal. |
-TEST_F(WorkspaceLayoutManagerSoloTest, Minimize) { |
- gfx::Rect bounds(100, 100, 200, 200); |
- mus::Window* mus_window = CreateTestWindow(bounds); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- window->SetShowState(ui::SHOW_STATE_MINIMIZED); |
- // Note: Currently minimize doesn't do anything except set the state. |
- // See crbug.com/104571. |
- EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); |
- window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); |
-} |
- |
-// A WindowObserver which sets the focus when the window becomes visible. |
-class FocusObserver : public mus::WindowObserver { |
- public: |
- explicit FocusObserver(mus::Window* window) |
- : window_(window), show_state_(ui::SHOW_STATE_END) { |
- window_->AddObserver(this); |
- } |
- ~FocusObserver() override { window_->RemoveObserver(this); } |
- |
- // aura::test::TestWindowDelegate overrides: |
- void OnWindowVisibilityChanged(mus::Window* window) override { |
- if (window_->visible()) |
- window_->SetFocus(); |
- show_state_ = WmWindowMus::Get(window_)->GetShowState(); |
- } |
- |
- ui::WindowShowState GetShowStateAndReset() { |
- ui::WindowShowState ret = show_state_; |
- show_state_ = ui::SHOW_STATE_END; |
- return ret; |
- } |
- |
- private: |
- mus::Window* window_; |
- ui::WindowShowState show_state_; |
- |
- DISALLOW_COPY_AND_ASSIGN(FocusObserver); |
-}; |
- |
-// Make sure that the window's show state is correct in |
-// |mus::WindowObserver::OnWindowVisibilityChanged|, and setting |
-// focus in this callback doesn't cause DCHECK error. See |
-// crbug.com/168383. |
-// NOTE: this was adapted from the ash test of the same name, I suspect this |
-// test isn't particularly useful for mash. |
-TEST_F(WorkspaceLayoutManagerSoloTest, FocusDuringUnminimize) { |
- mus::Window* mus_window = CreateTestWindow(gfx::Rect(100, 100, 100, 100)); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- FocusObserver observer(mus_window); |
- window->SetShowState(ui::SHOW_STATE_MINIMIZED); |
- EXPECT_FALSE(window->IsVisible()); |
- EXPECT_EQ(ui::SHOW_STATE_MINIMIZED, observer.GetShowStateAndReset()); |
- window->Show(); |
- EXPECT_TRUE(window->IsVisible()); |
- EXPECT_EQ(ui::SHOW_STATE_NORMAL, observer.GetShowStateAndReset()); |
-} |
- |
-// Tests maximized window size during root window resize. |
-TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeRootWindowResize) { |
- gfx::Rect bounds(100, 100, 200, 200); |
- mus::Window* mus_window = CreateTestWindow(bounds); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
- gfx::Rect initial_work_area_bounds = |
- ash::wm::GetMaximizedWindowBoundsInParent(window); |
- EXPECT_EQ(initial_work_area_bounds.ToString(), |
- mus_window->bounds().ToString()); |
- // Enlarge the root window. We should still match the work area size. |
- UpdateDisplay("900x700"); |
- EXPECT_EQ(ash::wm::GetMaximizedWindowBoundsInParent(window).ToString(), |
- mus_window->bounds().ToString()); |
- EXPECT_NE(initial_work_area_bounds.ToString(), |
- ash::wm::GetMaximizedWindowBoundsInParent(window).ToString()); |
-} |
- |
-// Tests normal->fullscreen->normal. |
-TEST_F(WorkspaceLayoutManagerSoloTest, Fullscreen) { |
- gfx::Rect bounds(100, 100, 200, 200); |
- mus::Window* mus_window = CreateTestWindow(bounds); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
- // Fullscreen window fills the whole display. |
- EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), |
- mus_window->bounds().ToString()); |
- window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); |
-} |
- |
-// Tests that fullscreen window causes always_on_top windows to stack below. |
-TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenSuspendsAlwaysOnTop) { |
- gfx::Rect bounds(100, 100, 200, 200); |
- mus::Window* mus_fullscreen_window = CreateTestWindow(bounds); |
- WmWindowMus* fullscreen_window = WmWindowMus::Get(mus_fullscreen_window); |
- mus::Window* mus_always_on_top_window1 = CreateTestWindow(bounds); |
- WmWindowMus* always_on_top_window1 = |
- WmWindowMus::Get(mus_always_on_top_window1); |
- mus::Window* mus_always_on_top_window2 = CreateTestWindow(bounds); |
- WmWindowMus* always_on_top_window2 = |
- WmWindowMus::Get(mus_always_on_top_window2); |
- always_on_top_window1->SetAlwaysOnTop(true); |
- always_on_top_window2->SetAlwaysOnTop(true); |
- // Making a window fullscreen temporarily suspends always on top state. |
- fullscreen_window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_FALSE(always_on_top_window1->IsAlwaysOnTop()); |
- EXPECT_FALSE(always_on_top_window2->IsAlwaysOnTop()); |
- EXPECT_TRUE(GetWindowForFullscreenMode(fullscreen_window)); |
- // Making fullscreen window normal restores always on top windows. |
- fullscreen_window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_TRUE(always_on_top_window1->IsAlwaysOnTop()); |
- EXPECT_TRUE(always_on_top_window2->IsAlwaysOnTop()); |
- EXPECT_FALSE(GetWindowForFullscreenMode(fullscreen_window)); |
-} |
- |
-// Tests fullscreen window size during root window resize. |
-TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenRootWindowResize) { |
- gfx::Rect bounds(100, 100, 200, 200); |
- mus::Window* mus_window = CreateTestWindow(bounds); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- // Fullscreen window fills the whole display. |
- window->SetShowState(ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), |
- mus_window->bounds().ToString()); |
- // Enlarge the root window. We should still match the display size. |
- UpdateDisplay("1001x1201"); |
- EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(), |
- mus_window->bounds().ToString()); |
-} |
- |
-// Tests that when the screen gets smaller the windows aren't bigger than |
-// the screen. |
-TEST_F(WorkspaceLayoutManagerSoloTest, RootWindowResizeShrinksWindows) { |
- mus::Window* mus_window = CreateTestWindow(gfx::Rect(10, 20, 500, 400)); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- gfx::Rect work_area = window->GetDisplayNearestWindow().work_area(); |
- // Invariant: Window is smaller than work area. |
- EXPECT_LE(mus_window->bounds().width(), work_area.width()); |
- EXPECT_LE(mus_window->bounds().height(), work_area.height()); |
- |
- // Make the root window narrower than our window. |
- UpdateDisplay("300x400"); |
- work_area = window->GetDisplayNearestWindow().work_area(); |
- EXPECT_LE(mus_window->bounds().width(), work_area.width()); |
- EXPECT_LE(mus_window->bounds().height(), work_area.height()); |
- |
- // Make the root window shorter than our window. |
- UpdateDisplay("300x200"); |
- work_area = window->GetDisplayNearestWindow().work_area(); |
- EXPECT_LE(mus_window->bounds().width(), work_area.width()); |
- EXPECT_LE(mus_window->bounds().height(), work_area.height()); |
- |
- // Enlarging the root window does not change the window bounds. |
- gfx::Rect old_bounds = mus_window->bounds(); |
- UpdateDisplay("800x600"); |
- EXPECT_EQ(old_bounds.width(), mus_window->bounds().width()); |
- EXPECT_EQ(old_bounds.height(), mus_window->bounds().height()); |
-} |
- |
-// Verifies maximizing sets the restore bounds, and restoring |
-// restores the bounds. |
-TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeSetsRestoreBounds) { |
- mus::Window* mus_window = CreateTestWindow(gfx::Rect(10, 20, 30, 40)); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- ash::wm::WindowState* window_state = window->GetWindowState(); |
- |
- // Maximize it, which will keep the previous restore bounds. |
- window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
- EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInParent().ToString()); |
- |
- // Restore it, which should restore bounds and reset restore bounds. |
- window->SetShowState(ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ("10,20 30x40", mus_window->bounds().ToString()); |
- EXPECT_FALSE(window_state->HasRestoreBounds()); |
-} |
- |
-// Verifies maximizing keeps the restore bounds if set. |
-TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeResetsRestoreBounds) { |
- mus::Window* mus_window = CreateTestWindow(gfx::Rect(1, 2, 3, 4)); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- |
- ash::wm::WindowState* window_state = window->GetWindowState(); |
- window_state->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13)); |
- |
- // Maximize it, which will keep the previous restore bounds. |
- window->SetShowState(ui::SHOW_STATE_MAXIMIZED); |
- EXPECT_EQ("10,11 12x13", window_state->GetRestoreBoundsInParent().ToString()); |
-} |
- |
-// Verifies that the restore bounds do not get reset when restoring to a |
-// maximzied state from a minimized state. |
-TEST_F(WorkspaceLayoutManagerSoloTest, |
- BoundsAfterRestoringToMaximizeFromMinimize) { |
- mus::Window* mus_window = CreateTestWindow(gfx::Rect(1, 2, 3, 4)); |
- ash::wm::WmWindow* window = WmWindowMus::Get(mus_window); |
- gfx::Rect bounds(10, 15, 25, 35); |
- window->SetBounds(bounds); |
- |
- ash::wm::WindowState* window_state = window->GetWindowState(); |
- // Maximize it, which should reset restore bounds. |
- window_state->Maximize(); |
- EXPECT_EQ(bounds.ToString(), |
- window_state->GetRestoreBoundsInParent().ToString()); |
- // Minimize the window. The restore bounds should not change. |
- window_state->Minimize(); |
- EXPECT_EQ(bounds.ToString(), |
- window_state->GetRestoreBoundsInParent().ToString()); |
- |
- // Show the window again. The window should be maximized, and the restore |
- // bounds should not change. |
- window->Show(); |
- EXPECT_EQ(bounds.ToString(), |
- window_state->GetRestoreBoundsInParent().ToString()); |
- EXPECT_TRUE(window_state->IsMaximized()); |
- |
- window_state->Restore(); |
- EXPECT_EQ(bounds.ToString(), mus_window->bounds().ToString()); |
-} |
- |
-/* |
-// Verify if the window is not resized during screen lock. See: crbug.com/173127 |
-TEST_F(WorkspaceLayoutManagerSoloTest, NotResizeWhenScreenIsLocked) { |
- SetCanLockScreen(true); |
- std::unique_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
- // window with AlwaysOnTop will be managed by BaseLayoutManager. |
- window->SetProperty(aura::client::kAlwaysOnTopKey, true); |
- window->Show(); |
- |
- ShelfLayoutManager* shelf_layout_manager = |
- Shelf::ForWindow(window.get())->shelf_layout_manager(); |
- shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); |
- |
- window->SetBounds(ScreenUtil::GetMaximizedWindowBoundsInParent(window.get())); |
- gfx::Rect window_bounds = window->bounds(); |
- EXPECT_EQ( |
- ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(), |
- window_bounds.ToString()); |
- |
- // The window size should not get touched while we are in lock screen. |
- Shell::GetInstance()->session_state_delegate()->LockScreen(); |
- shelf_layout_manager->UpdateVisibilityState(); |
- EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString()); |
- |
- // Coming out of the lock screen the window size should still remain. |
- Shell::GetInstance()->session_state_delegate()->UnlockScreen(); |
- shelf_layout_manager->UpdateVisibilityState(); |
- EXPECT_EQ( |
- ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(), |
- window_bounds.ToString()); |
- EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString()); |
-} |
- |
-// TODO(sky): these are commented out until maximize mode ported. |
-// http://crbug.com/612629. |
- |
-// Following tests are written to test the backdrop functionality. |
- |
-namespace { |
- |
-WorkspaceLayoutManager* GetWorkspaceLayoutManager(aura::Window* container) { |
- return static_cast<WorkspaceLayoutManager*>( |
- wm::WmWindowAura::Get(container)->GetLayoutManager()); |
-} |
- |
-class WorkspaceLayoutManagerBackdropTest : public test::AshTestBase { |
- public: |
- WorkspaceLayoutManagerBackdropTest() : default_container_(nullptr) {} |
- ~WorkspaceLayoutManagerBackdropTest() override {} |
- |
- void SetUp() override { |
- test::AshTestBase::SetUp(); |
- UpdateDisplay("800x600"); |
- default_container_ = Shell::GetContainer(Shell::GetPrimaryRootWindow(), |
- kShellWindowId_DefaultContainer); |
- } |
- |
- aura::Window* CreateTestWindow(const gfx::Rect& bounds) { |
- aura::Window* window = CreateTestWindowInShellWithBounds(bounds); |
- return window; |
- } |
- |
- // Turn the top window back drop on / off. |
- void ShowTopWindowBackdrop(bool show) { |
- std::unique_ptr<ash::WorkspaceLayoutManagerBackdropDelegate> backdrop; |
- if (show) { |
- backdrop.reset(new ash::WorkspaceBackdropDelegate(default_container_)); |
- } |
- GetWorkspaceLayoutManager(default_container_) |
- ->SetMaximizeBackdropDelegate(std::move(backdrop)); |
- // Closing and / or opening can be a delayed operation. |
- base::MessageLoop::current()->RunUntilIdle(); |
- } |
- |
- // Return the default container. |
- aura::Window* default_container() { return default_container_; } |
- |
- // Return the order of windows (top most first) as they are in the default |
- // container. If the window is visible it will be a big letter, otherwise a |
- // small one. The backdrop will be an X and unknown windows will be shown as |
- // '!'. |
- std::string GetWindowOrderAsString(aura::Window* backdrop, |
- aura::Window* wa, |
- aura::Window* wb, |
- aura::Window* wc) { |
- std::string result; |
- for (int i = static_cast<int>(default_container()->children().size()) - 1; |
- i >= 0; |
- --i) { |
- if (!result.empty()) |
- result += ","; |
- if (default_container()->children()[i] == wa) |
- result += default_container()->children()[i]->IsVisible() ? "A" : "a"; |
- else if (default_container()->children()[i] == wb) |
- result += default_container()->children()[i]->IsVisible() ? "B" : "b"; |
- else if (default_container()->children()[i] == wc) |
- result += default_container()->children()[i]->IsVisible() ? "C" : "c"; |
- else if (default_container()->children()[i] == backdrop) |
- result += default_container()->children()[i]->IsVisible() ? "X" : "x"; |
- else |
- result += "!"; |
- } |
- return result; |
- } |
- |
- private: |
- // The default container. |
- aura::Window* default_container_; |
- |
- DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerBackdropTest); |
-}; |
- |
-} // namespace |
- |
-// Check that creating the BackDrop without destroying it does not lead into |
-// a crash. |
-TEST_F(WorkspaceLayoutManagerBackdropTest, BackdropCrashTest) { |
- ShowTopWindowBackdrop(true); |
-} |
- |
-// Verify basic assumptions about the backdrop. |
-TEST_F(WorkspaceLayoutManagerBackdropTest, BasicBackdropTests) { |
- // Create a backdrop and see that there is one window (the backdrop) and |
- // that the size is the same as the default container as well as that it is |
- // not visible. |
- ShowTopWindowBackdrop(true); |
- ASSERT_EQ(1U, default_container()->children().size()); |
- EXPECT_FALSE(default_container()->children()[0]->IsVisible()); |
- |
- { |
- // Add a window and make sure that the backdrop is the second child. |
- std::unique_ptr<aura::Window> window( |
- CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
- window->Show(); |
- ASSERT_EQ(2U, default_container()->children().size()); |
- EXPECT_TRUE(default_container()->children()[0]->IsVisible()); |
- EXPECT_TRUE(default_container()->children()[1]->IsVisible()); |
- EXPECT_EQ(window.get(), default_container()->children()[1]); |
- EXPECT_EQ(default_container()->bounds().ToString(), |
- default_container()->children()[0]->bounds().ToString()); |
- } |
- |
- // With the window gone the backdrop should be invisible again. |
- ASSERT_EQ(1U, default_container()->children().size()); |
- EXPECT_FALSE(default_container()->children()[0]->IsVisible()); |
- |
- // Destroying the Backdrop should empty the container. |
- ShowTopWindowBackdrop(false); |
- ASSERT_EQ(0U, default_container()->children().size()); |
-} |
- |
-// Verify that the backdrop gets properly created and placed. |
-TEST_F(WorkspaceLayoutManagerBackdropTest, VerifyBackdropAndItsStacking) { |
- std::unique_ptr<aura::Window> window1( |
- CreateTestWindow(gfx::Rect(1, 2, 3, 4))); |
- window1->Show(); |
- |
- // Get the default container and check that only a single window is in there. |
- ASSERT_EQ(1U, default_container()->children().size()); |
- EXPECT_EQ(window1.get(), default_container()->children()[0]); |
- EXPECT_EQ("A", |
- GetWindowOrderAsString(nullptr, window1.get(), nullptr, nullptr)); |
- |
- // Create 2 more windows and check that they are also in the container. |
- std::unique_ptr<aura::Window> window2( |
- CreateTestWindow(gfx::Rect(10, 2, 3, 4))); |
- std::unique_ptr<aura::Window> window3( |
- CreateTestWindow(gfx::Rect(20, 2, 3, 4))); |
- window2->Show(); |
- window3->Show(); |
- |
- aura::Window* backdrop = nullptr; |
- EXPECT_EQ("C,B,A", |
- GetWindowOrderAsString(backdrop, window1.get(), window2.get(), |
- window3.get())); |
- |
- // Turn on the backdrop mode and check that the window shows up where it |
- // should be (second highest number). |
- ShowTopWindowBackdrop(true); |
- backdrop = default_container()->children()[2]; |
- EXPECT_EQ("C,X,B,A", |
- GetWindowOrderAsString(backdrop, window1.get(), window2.get(), |
- window3.get())); |
- |
- // Switch the order of windows and check that it still remains in that |
- // location. |
- default_container()->StackChildAtTop(window2.get()); |
- EXPECT_EQ("B,X,C,A", |
- GetWindowOrderAsString(backdrop, window1.get(), window2.get(), |
- window3.get())); |
- |
- // Make the top window invisible and check. |
- window2.get()->Hide(); |
- EXPECT_EQ("b,C,X,A", |
- GetWindowOrderAsString(backdrop, window1.get(), window2.get(), |
- window3.get())); |
- // Then delete window after window and see that everything is in order. |
- window1.reset(); |
- EXPECT_EQ("b,C,X", |
- GetWindowOrderAsString(backdrop, window1.get(), window2.get(), |
- window3.get())); |
- window3.reset(); |
- EXPECT_EQ("b,x", |
- GetWindowOrderAsString(backdrop, window1.get(), window2.get(), |
- window3.get())); |
- ShowTopWindowBackdrop(false); |
- EXPECT_EQ("b", GetWindowOrderAsString(nullptr, window1.get(), window2.get(), |
- window3.get())); |
-} |
- |
-// Tests that when hidding the shelf, that the backdrop resizes to fill the |
-// entire workspace area. |
-TEST_F(WorkspaceLayoutManagerBackdropTest, ShelfVisibilityChangesBounds) { |
- ShelfLayoutManager* shelf_layout_manager = |
- Shelf::ForPrimaryDisplay()->shelf_layout_manager(); |
- ShowTopWindowBackdrop(true); |
- RunAllPendingInMessageLoop(); |
- |
- ASSERT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state()); |
- gfx::Rect initial_bounds = default_container()->children()[0]->bounds(); |
- shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN); |
- shelf_layout_manager->UpdateVisibilityState(); |
- |
- // When the shelf is re-shown WorkspaceLayoutManager shrinks all children |
- // including the backdrop. |
- shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); |
- shelf_layout_manager->UpdateVisibilityState(); |
- gfx::Rect reduced_bounds = default_container()->children()[0]->bounds(); |
- EXPECT_LT(reduced_bounds.height(), initial_bounds.height()); |
- |
- shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN); |
- shelf_layout_manager->UpdateVisibilityState(); |
- |
- EXPECT_GT(default_container()->children()[0]->bounds().height(), |
- reduced_bounds.height()); |
-} |
- |
-class WorkspaceLayoutManagerKeyboardTest : public test::AshTestBase { |
- public: |
- WorkspaceLayoutManagerKeyboardTest() : layout_manager_(nullptr) {} |
- ~WorkspaceLayoutManagerKeyboardTest() override {} |
- |
- void SetUp() override { |
- test::AshTestBase::SetUp(); |
- UpdateDisplay("800x600"); |
- aura::Window* default_container = Shell::GetContainer( |
- Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer); |
- layout_manager_ = GetWorkspaceLayoutManager(default_container); |
- } |
- |
- aura::Window* CreateTestWindow(const gfx::Rect& bounds) { |
- return CreateTestWindowInShellWithBounds(bounds); |
- } |
- |
- void ShowKeyboard() { |
- layout_manager_->OnKeyboardBoundsChanging(keyboard_bounds_); |
- restore_work_area_insets_ = |
- display::Screen::GetScreen()->GetPrimaryDisplay().GetWorkAreaInsets(); |
- Shell::GetInstance()->SetDisplayWorkAreaInsets( |
- Shell::GetPrimaryRootWindow(), |
- gfx::Insets(0, 0, keyboard_bounds_.height(), 0)); |
- } |
- |
- void HideKeyboard() { |
- Shell::GetInstance()->SetDisplayWorkAreaInsets( |
- Shell::GetPrimaryRootWindow(), |
- restore_work_area_insets_); |
- layout_manager_->OnKeyboardBoundsChanging(gfx::Rect()); |
- } |
- |
- void SetKeyboardBounds(const gfx::Rect& bounds) { |
- keyboard_bounds_ = bounds; |
- } |
- |
- private: |
- gfx::Insets restore_work_area_insets_; |
- gfx::Rect keyboard_bounds_; |
- WorkspaceLayoutManager* layout_manager_; |
- |
- DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerKeyboardTest); |
-}; |
- |
-// Tests that when a child window gains focus the top level window containing it |
-// is resized to fit the remaining workspace area. |
-TEST_F(WorkspaceLayoutManagerKeyboardTest, ChildWindowFocused) { |
- gfx::Rect work_area( |
- display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); |
- gfx::Rect keyboard_bounds(work_area.x(), |
- work_area.y() + work_area.height() / 2, |
- work_area.width(), |
- work_area.height() / 2); |
- |
- SetKeyboardBounds(keyboard_bounds); |
- |
- aura::test::TestWindowDelegate delegate1; |
- std::unique_ptr<aura::Window> parent_window( |
- CreateTestWindowInShellWithDelegate(&delegate1, -1, work_area)); |
- aura::test::TestWindowDelegate delegate2; |
- std::unique_ptr<aura::Window> window( |
- CreateTestWindowInShellWithDelegate(&delegate2, -1, work_area)); |
- parent_window->AddChild(window.get()); |
- |
- wm::ActivateWindow(window.get()); |
- |
- int available_height = |
- display::Screen::GetScreen()->GetPrimaryDisplay().bounds().height() - |
- keyboard_bounds.height(); |
- |
- gfx::Rect initial_window_bounds(50, 50, 100, 500); |
- parent_window->SetBounds(initial_window_bounds); |
- EXPECT_EQ(initial_window_bounds.ToString(), |
- parent_window->bounds().ToString()); |
- ShowKeyboard(); |
- EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(), |
- parent_window->bounds().ToString()); |
- HideKeyboard(); |
- EXPECT_EQ(initial_window_bounds.ToString(), |
- parent_window->bounds().ToString()); |
-} |
- |
-TEST_F(WorkspaceLayoutManagerKeyboardTest, AdjustWindowForA11yKeyboard) { |
- gfx::Rect work_area( |
- display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); |
- gfx::Rect keyboard_bounds(work_area.x(), |
- work_area.y() + work_area.height() / 2, |
- work_area.width(), |
- work_area.height() / 2); |
- |
- SetKeyboardBounds(keyboard_bounds); |
- |
- aura::test::TestWindowDelegate delegate; |
- std::unique_ptr<aura::Window> window( |
- CreateTestWindowInShellWithDelegate(&delegate, -1, work_area)); |
- |
- int available_height = |
- display::Screen::GetScreen()->GetPrimaryDisplay().bounds().height() - |
- keyboard_bounds.height(); |
- |
- wm::ActivateWindow(window.get()); |
- |
- EXPECT_EQ(gfx::Rect(work_area).ToString(), window->bounds().ToString()); |
- ShowKeyboard(); |
- EXPECT_EQ(gfx::Rect(work_area.origin(), |
- gfx::Size(work_area.width(), available_height)).ToString(), |
- window->bounds().ToString()); |
- HideKeyboard(); |
- EXPECT_EQ(gfx::Rect(work_area).ToString(), window->bounds().ToString()); |
- |
- gfx::Rect small_window_bound(50, 50, 100, 500); |
- window->SetBounds(small_window_bound); |
- EXPECT_EQ(small_window_bound.ToString(), window->bounds().ToString()); |
- ShowKeyboard(); |
- EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(), |
- window->bounds().ToString()); |
- HideKeyboard(); |
- EXPECT_EQ(small_window_bound.ToString(), window->bounds().ToString()); |
- |
- gfx::Rect occluded_window_bounds(50, |
- keyboard_bounds.y() + keyboard_bounds.height()/2, 50, |
- keyboard_bounds.height()/2); |
- window->SetBounds(occluded_window_bounds); |
- EXPECT_EQ(occluded_window_bounds.ToString(), |
- occluded_window_bounds.ToString()); |
- ShowKeyboard(); |
- EXPECT_EQ(gfx::Rect(50, |
- keyboard_bounds.y() - keyboard_bounds.height()/2, |
- occluded_window_bounds.width(), |
- occluded_window_bounds.height()).ToString(), |
- window->bounds().ToString()); |
- HideKeyboard(); |
- EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString()); |
-} |
-*/ |
- |
-} // namespace wm |
-} // namespace mash |