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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "mash/wm/screenlock_layout.h" | |
6 | |
7 #include "components/mus/public/cpp/property_type_converters.h" | |
8 #include "components/mus/public/cpp/window.h" | |
9 #include "components/mus/public/cpp/window_property.h" | |
10 #include "mash/wm/property_util.h" | |
11 #include "ui/gfx/geometry/rect.h" | |
12 | |
13 namespace mash { | |
14 namespace wm { | |
15 | |
16 ScreenlockLayout::ScreenlockLayout(mus::Window* owner) : LayoutManager(owner) {} | |
17 ScreenlockLayout::~ScreenlockLayout() {} | |
18 | |
19 // We explicitly don't make assertions about the number of children in this | |
20 // layout as the number of children can vary when the application providing the | |
21 // screenlock restarts. | |
22 | |
23 void ScreenlockLayout::LayoutWindow(mus::Window* window) { | |
24 gfx::Rect bounds = owner()->bounds(); | |
25 bounds.Inset(-25, -25); | |
26 window->SetBounds(bounds); | |
27 } | |
28 | |
29 } // namespace wm | |
30 } // namespace mash | |
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