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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MASH_WM_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ | |
6 #define MASH_WM_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ | |
7 | |
8 #include <memory> | |
9 | |
10 #include "base/macros.h" | |
11 #include "mash/wm/frame/caption_buttons/caption_button_types.h" | |
12 #include "ui/gfx/image/image_skia.h" | |
13 #include "ui/views/controls/button/custom_button.h" | |
14 | |
15 namespace gfx { | |
16 class SlideAnimation; | |
17 } | |
18 | |
19 namespace mash { | |
20 namespace wm { | |
21 | |
22 // Base class for the window caption buttons (minimize, maximize, restore, | |
23 // close). | |
24 class FrameCaptionButton : public views::CustomButton { | |
25 public: | |
26 enum Animate { ANIMATE_YES, ANIMATE_NO }; | |
27 | |
28 static const char kViewClassName[]; | |
29 | |
30 FrameCaptionButton(views::ButtonListener* listener, CaptionButtonIcon icon); | |
31 ~FrameCaptionButton() override; | |
32 | |
33 // Sets the images to use to paint the button. If |animate| is ANIMATE_YES, | |
34 // the button crossfades to the new visuals. If the image ids match those | |
35 // currently used by the button and |animate| is ANIMATE_NO the crossfade | |
36 // animation is progressed to the end. | |
37 void SetImages(CaptionButtonIcon icon, | |
38 Animate animate, | |
39 int icon_image_id, | |
40 int hovered_background_image_id, | |
41 int pressed_background_image_id); | |
42 | |
43 // Returns true if the button is crossfading to new visuals set in | |
44 // SetImages(). | |
45 bool IsAnimatingImageSwap() const; | |
46 | |
47 // Sets the alpha to use for painting. Used to animate visibility changes. | |
48 void SetAlpha(int alpha); | |
49 | |
50 // views::View overrides: | |
51 gfx::Size GetPreferredSize() const override; | |
52 const char* GetClassName() const override; | |
53 void OnPaint(gfx::Canvas* canvas) override; | |
54 | |
55 void set_paint_as_active(bool paint_as_active) { | |
56 paint_as_active_ = paint_as_active; | |
57 } | |
58 | |
59 CaptionButtonIcon icon() const { return icon_; } | |
60 | |
61 int icon_image_id() const { return icon_image_id_; } | |
62 | |
63 protected: | |
64 // views::CustomButton override: | |
65 void OnGestureEvent(ui::GestureEvent* event) override; | |
66 | |
67 private: | |
68 // Paints |to_center| centered within the button with |alpha|. | |
69 void PaintCentered(gfx::Canvas* canvas, | |
70 const gfx::ImageSkia& to_center, | |
71 int alpha); | |
72 | |
73 // The button's current icon. | |
74 CaptionButtonIcon icon_; | |
75 | |
76 // Whether the button should be painted as active. | |
77 bool paint_as_active_; | |
78 | |
79 // Current alpha to use for painting. | |
80 int alpha_; | |
81 | |
82 // The images and image ids used to paint the button. | |
83 int icon_image_id_; | |
84 int hovered_background_image_id_; | |
85 int pressed_background_image_id_; | |
86 gfx::ImageSkia icon_image_; | |
87 gfx::ImageSkia hovered_background_image_; | |
88 gfx::ImageSkia pressed_background_image_; | |
89 | |
90 // The icon image to crossfade from. | |
91 gfx::ImageSkia crossfade_icon_image_; | |
92 | |
93 // Crossfade animation started when the button's images are changed by | |
94 // SetImages(). | |
95 std::unique_ptr<gfx::SlideAnimation> swap_images_animation_; | |
96 | |
97 DISALLOW_COPY_AND_ASSIGN(FrameCaptionButton); | |
98 }; | |
99 | |
100 } // namespace wm | |
101 } // namespace mash | |
102 | |
103 #endif // MASH_WM_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ | |
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