OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <vector> | 5 #include <vector> |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
9 #include "cc/debug/lap_timer.h" | 9 #include "cc/debug/lap_timer.h" |
10 #include "cc/quads/draw_quad.h" | 10 #include "cc/quads/draw_quad.h" |
(...skipping 30 matching lines...) Expand all Loading... |
41 DrawQuadPerfTest() | 41 DrawQuadPerfTest() |
42 : timer_(kWarmupRuns, | 42 : timer_(kWarmupRuns, |
43 base::TimeDelta::FromMilliseconds(kTimeLimitMillis), | 43 base::TimeDelta::FromMilliseconds(kTimeLimitMillis), |
44 kTimeCheckInterval) {} | 44 kTimeCheckInterval) {} |
45 | 45 |
46 void CreateRenderPass() { | 46 void CreateRenderPass() { |
47 render_pass_ = RenderPass::Create(); | 47 render_pass_ = RenderPass::Create(); |
48 SharedQuadState* new_shared_state( | 48 SharedQuadState* new_shared_state( |
49 CreateSharedQuadState(render_pass_.get())); | 49 CreateSharedQuadState(render_pass_.get())); |
50 shared_state_ = render_pass_->CreateAndAppendSharedQuadState(); | 50 shared_state_ = render_pass_->CreateAndAppendSharedQuadState(); |
51 shared_state_->CopyFrom(new_shared_state); | 51 *shared_state_ = *new_shared_state; |
52 } | 52 } |
53 | 53 |
54 void CleanUpRenderPass() { | 54 void CleanUpRenderPass() { |
55 render_pass_.reset(); | 55 render_pass_.reset(); |
56 shared_state_ = nullptr; | 56 shared_state_ = nullptr; |
57 } | 57 } |
58 | 58 |
59 void GenerateTextureDrawQuads(int count, std::vector<DrawQuad*>* quads) { | 59 void GenerateTextureDrawQuads(int count, std::vector<DrawQuad*>* quads) { |
60 for (int i = 0; i < count; ++i) { | 60 for (int i = 0; i < count; ++i) { |
61 TextureDrawQuad* quad = | 61 TextureDrawQuad* quad = |
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
104 }; | 104 }; |
105 | 105 |
106 TEST_F(DrawQuadPerfTest, IterateResources) { | 106 TEST_F(DrawQuadPerfTest, IterateResources) { |
107 RunIterateResourceTest("10_quads", 10); | 107 RunIterateResourceTest("10_quads", 10); |
108 RunIterateResourceTest("100_quads", 100); | 108 RunIterateResourceTest("100_quads", 100); |
109 RunIterateResourceTest("500_quads", 500); | 109 RunIterateResourceTest("500_quads", 500); |
110 } | 110 } |
111 | 111 |
112 } // namespace | 112 } // namespace |
113 } // namespace cc | 113 } // namespace cc |
OLD | NEW |