Index: Source/core/platform/graphics/Color.cpp |
diff --git a/Source/core/platform/graphics/Color.cpp b/Source/core/platform/graphics/Color.cpp |
index f3bfb8cbcffb2981159882e2d700b6e8a4345e02..4e0cb625b8551a33f6868e9c03dad8509bcde367 100644 |
--- a/Source/core/platform/graphics/Color.cpp |
+++ b/Source/core/platform/graphics/Color.cpp |
@@ -20,7 +20,7 @@ |
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
*/ |
#include "config.h" |
@@ -95,7 +95,7 @@ static double calcHue(double temp1, double temp2, double hueVal) |
// Explanation of this algorithm can be found in the CSS3 Color Module |
// specification at http://www.w3.org/TR/css3-color/#hsl-color with further |
-// explanation available at http://en.wikipedia.org/wiki/HSL_color_space |
+// explanation available at http://en.wikipedia.org/wiki/HSL_color_space |
// all values are in the range of 0 to 1.0 |
RGBA32 makeRGBAFromHSLA(double hue, double saturation, double lightness, double alpha) |
@@ -109,8 +109,8 @@ RGBA32 makeRGBAFromHSLA(double hue, double saturation, double lightness, double |
double temp2 = lightness < 0.5 ? lightness * (1.0 + saturation) : lightness + saturation - lightness * saturation; |
double temp1 = 2.0 * lightness - temp2; |
- |
- return makeRGBA(static_cast<int>(calcHue(temp1, temp2, hue + 1.0 / 3.0) * scaleFactor), |
+ |
+ return makeRGBA(static_cast<int>(calcHue(temp1, temp2, hue + 1.0 / 3.0) * scaleFactor), |
static_cast<int>(calcHue(temp1, temp2, hue) * scaleFactor), |
static_cast<int>(calcHue(temp1, temp2, hue - 1.0 / 3.0) * scaleFactor), |
static_cast<int>(alpha * scaleFactor)); |
@@ -163,7 +163,7 @@ bool Color::parseHexColor(const UChar* name, unsigned length, RGBA32& rgb) |
bool Color::parseHexColor(const String& name, RGBA32& rgb) |
{ |
unsigned length = name.length(); |
- |
+ |
if (!length) |
return false; |
if (name.is8Bit()) |
@@ -228,7 +228,7 @@ Color Color::light() const |
// Hardcode this common case for speed. |
if (m_color == black) |
return lightenedBlack; |
- |
+ |
const float scaleFactor = nextafterf(256.0f, 0.0f); |
float r, g, b, a; |
@@ -253,7 +253,7 @@ Color Color::dark() const |
// Hardcode this common case for speed. |
if (m_color == white) |
return darkenedWhite; |
- |
+ |
const float scaleFactor = nextafterf(256.0f, 0.0f); |
float r, g, b, a; |
@@ -310,7 +310,7 @@ Color Color::blendWithWhite() const |
int r = blendComponent(red(), alpha); |
int g = blendComponent(green(), alpha); |
int b = blendComponent(blue(), alpha); |
- |
+ |
newColor = Color(r, g, b, alpha); |
if (r >= 0 && g >= 0 && b >= 0) |