Index: Source/core/loader/cache/CachedImage.h |
diff --git a/Source/core/loader/cache/CachedImage.h b/Source/core/loader/cache/CachedImage.h |
index 9215f89804b667ac2879a10070f496d1f5e90308..045094162e49a6c4e86ba67aeb5ed30c237dfb91 100644 |
--- a/Source/core/loader/cache/CachedImage.h |
+++ b/Source/core/loader/cache/CachedImage.h |
@@ -47,7 +47,7 @@ public: |
CachedImage(const ResourceRequest&); |
CachedImage(Image*); |
virtual ~CachedImage(); |
- |
+ |
virtual void load(ResourceFetcher*, const ResourceLoaderOptions&); |
Image* image(); // Returns the nullImage() if the image is not available yet. |
@@ -56,7 +56,7 @@ public: |
bool currentFrameKnownToBeOpaque(const RenderObject*); // Side effect: ensures decoded image is in cache, therefore should only be called when about to draw the image. |
std::pair<Image*, float> brokenImage(float deviceScaleFactor) const; // Returns an image and the image's resolution scale factor. |
- bool willPaintBrokenImage() const; |
+ bool willPaintBrokenImage() const; |
bool canRender(const RenderObject* renderer, float multiplier) { return !errorOccurred() && !imageSizeForRenderer(renderer, multiplier).isEmpty(); } |
@@ -64,7 +64,7 @@ public: |
bool usesImageContainerSize() const; |
bool imageHasRelativeWidth() const; |
bool imageHasRelativeHeight() const; |
- |
+ |
// This method takes a zoom multiplier that can be used to increase the natural size of the image by the zoom. |
LayoutSize imageSizeForRenderer(const RenderObject*, float multiplier); // returns the size of the complete image. |
void computeIntrinsicDimensions(Length& intrinsicWidth, Length& intrinsicHeight, FloatSize& intrinsicRatio); |
@@ -79,7 +79,7 @@ public: |
virtual void error(CachedResource::Status); |
virtual void responseReceived(const ResourceResponse&); |
virtual void finishOnePart() OVERRIDE; |
- |
+ |
// For compatibility, images keep loading even if there are HTTP errors. |
virtual bool shouldIgnoreHTTPStatusCodeErrors() const { return true; } |