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Unified Diff: Source/core/page/animation/AnimationControllerPrivate.h

Issue 20294002: Fix trailing whitespace in .cpp, .h, and .idl files (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebased Created 7 years, 5 months ago
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Index: Source/core/page/animation/AnimationControllerPrivate.h
diff --git a/Source/core/page/animation/AnimationControllerPrivate.h b/Source/core/page/animation/AnimationControllerPrivate.h
index a2dba2c58b3089304c8bc093c9c96c207982a76a..a97ad75fc33ad7e90d1049829f0bb481aaee2238 100644
--- a/Source/core/page/animation/AnimationControllerPrivate.h
+++ b/Source/core/page/animation/AnimationControllerPrivate.h
@@ -6,13 +6,13 @@
* are met:
*
* 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
+ * notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
+ * documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
+ * from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
@@ -93,7 +93,7 @@ public:
void setBeginAnimationUpdateTime(double t) { m_beginAnimationUpdateTime = t; }
void endAnimationUpdate();
void receivedStartTimeResponse(double);
-
+
void addToAnimationsWaitingForStyle(AnimationBase*);
void removeFromAnimationsWaitingForStyle(AnimationBase*);
@@ -103,7 +103,7 @@ public:
void animationWillBeRemoved(AnimationBase*);
void scheduleServiceForRenderer(RenderObject*);
-
+
private:
void animationTimerFired(Timer<AnimationControllerPrivate>*);
@@ -119,7 +119,7 @@ private:
Timer<AnimationControllerPrivate> m_animationTimer;
Timer<AnimationControllerPrivate> m_updateStyleIfNeededDispatcher;
Frame* m_frame;
-
+
class EventToDispatch {
public:
RefPtr<Element> element;
@@ -127,10 +127,10 @@ private:
String name;
double elapsedTime;
};
-
+
Vector<EventToDispatch> m_eventsToDispatch;
Vector<RefPtr<Node> > m_nodeChangesToDispatch;
-
+
double m_beginAnimationUpdateTime;
typedef HashSet<RefPtr<AnimationBase> > WaitingAnimationsSet;
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