| Index: src/core/SkLightingShader.cpp
|
| diff --git a/src/core/SkLightingShader.cpp b/src/core/SkLightingShader.cpp
|
| index 542d0f3e673a43b03e3c6569875f5164d4b02cbe..1fbbaf87fa29cb76519af534854558cbbdf99e3f 100644
|
| --- a/src/core/SkLightingShader.cpp
|
| +++ b/src/core/SkLightingShader.cpp
|
| @@ -677,7 +677,8 @@ SkShader::Context* SkLightingShaderImpl::onCreateContext(const ContextRec& rec,
|
|
|
| void* diffuseStateStorage = (char*)storage + sizeof(LightingShaderContext);
|
| SkBitmapProcState* diffuseState = new (diffuseStateStorage) SkBitmapProcState(fDiffuseMap,
|
| - SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
|
| + SkShader::kClamp_TileMode, SkShader::kClamp_TileMode,
|
| + SkMipMap::DeduceTreatment(rec));
|
| SkASSERT(diffuseState);
|
| if (!diffuseState->setup(diffTotalInv, *rec.fPaint)) {
|
| diffuseState->~SkBitmapProcState();
|
| @@ -686,7 +687,8 @@ SkShader::Context* SkLightingShaderImpl::onCreateContext(const ContextRec& rec,
|
|
|
| void* normalStateStorage = (char*)storage + sizeof(LightingShaderContext) + sizeof(SkBitmapProcState);
|
| SkBitmapProcState* normalState = new (normalStateStorage) SkBitmapProcState(fNormalMap,
|
| - SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
|
| + SkShader::kClamp_TileMode, SkShader::kClamp_TileMode,
|
| + SkMipMap::DeduceTreatment(rec));
|
| SkASSERT(normalState);
|
| if (!normalState->setup(normTotalInv, *rec.fPaint)) {
|
| diffuseState->~SkBitmapProcState();
|
|
|