| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
| 9 #include "SkBitmapProcState.h" | 9 #include "SkBitmapProcState.h" |
| 10 #include "SkBitmapProvider.h" | 10 #include "SkBitmapProvider.h" |
| (...skipping 211 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 222 const SkBitmapProvider& provi
der, | 222 const SkBitmapProvider& provi
der, |
| 223 const ContextRec& rec, void*
storage) { | 223 const ContextRec& rec, void*
storage) { |
| 224 SkMatrix totalInverse; | 224 SkMatrix totalInverse; |
| 225 // Do this first, so we know the matrix can be inverted. | 225 // Do this first, so we know the matrix can be inverted. |
| 226 if (!shader.computeTotalInverse(rec, &totalInverse)) { | 226 if (!shader.computeTotalInverse(rec, &totalInverse)) { |
| 227 return nullptr; | 227 return nullptr; |
| 228 } | 228 } |
| 229 | 229 |
| 230 // Decide if we can/want to use the new linear pipeline | 230 // Decide if we can/want to use the new linear pipeline |
| 231 bool useLinearPipeline = choose_linear_pipeline(rec, provider.info()); | 231 bool useLinearPipeline = choose_linear_pipeline(rec, provider.info()); |
| 232 SkSourceGammaTreatment treatment = SkMipMap::DeduceTreatment(rec); |
| 232 | 233 |
| 233 if (useLinearPipeline) { | 234 if (useLinearPipeline) { |
| 234 void* infoStorage = (char*)storage + sizeof(LinearPipelineContext); | 235 void* infoStorage = (char*)storage + sizeof(LinearPipelineContext); |
| 235 SkBitmapProcInfo* info = new (infoStorage) SkBitmapProcInfo(provider, tm
x, tmy); | 236 SkBitmapProcInfo* info = new (infoStorage) SkBitmapProcInfo(provider, tm
x, tmy, treatment); |
| 236 if (!info->init(totalInverse, *rec.fPaint)) { | 237 if (!info->init(totalInverse, *rec.fPaint)) { |
| 237 info->~SkBitmapProcInfo(); | 238 info->~SkBitmapProcInfo(); |
| 238 return nullptr; | 239 return nullptr; |
| 239 } | 240 } |
| 240 | 241 |
| 241 return new (storage) LinearPipelineContext(shader, rec, info); | 242 return new (storage) LinearPipelineContext(shader, rec, info); |
| 242 } else { | 243 } else { |
| 243 void* stateStorage = (char*)storage + sizeof(BitmapProcShaderContext); | 244 void* stateStorage = (char*)storage + sizeof(BitmapProcShaderContext); |
| 244 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider
, tmx, tmy); | 245 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider
, tmx, tmy, |
| 246 treatmen
t); |
| 245 if (!state->setup(totalInverse, *rec.fPaint)) { | 247 if (!state->setup(totalInverse, *rec.fPaint)) { |
| 246 state->~SkBitmapProcState(); | 248 state->~SkBitmapProcState(); |
| 247 return nullptr; | 249 return nullptr; |
| 248 } | 250 } |
| 249 return new (storage) BitmapProcShaderContext(shader, rec, state); | 251 return new (storage) BitmapProcShaderContext(shader, rec, state); |
| 250 } | 252 } |
| 251 } | 253 } |
| 252 | 254 |
| 253 SkShader::Context* SkBitmapProcShader::onCreateContext(const ContextRec& rec, vo
id* storage) const { | 255 SkShader::Context* SkBitmapProcShader::onCreateContext(const ContextRec& rec, vo
id* storage) const { |
| 254 return MakeContext(*this, (TileMode)fTileModeX, (TileMode)fTileModeY, | 256 return MakeContext(*this, (TileMode)fTileModeX, (TileMode)fTileModeY, |
| (...skipping 205 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 460 inner = GrSimpleTextureEffect::Make(texture, matrix, params); | 462 inner = GrSimpleTextureEffect::Make(texture, matrix, params); |
| 461 } | 463 } |
| 462 | 464 |
| 463 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { | 465 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { |
| 464 return GrFragmentProcessor::MulOutputByInputUnpremulColor(std::move(inne
r)); | 466 return GrFragmentProcessor::MulOutputByInputUnpremulColor(std::move(inne
r)); |
| 465 } | 467 } |
| 466 return GrFragmentProcessor::MulOutputByInputAlpha(std::move(inner)); | 468 return GrFragmentProcessor::MulOutputByInputAlpha(std::move(inner)); |
| 467 } | 469 } |
| 468 | 470 |
| 469 #endif | 471 #endif |
| OLD | NEW |