Chromium Code Reviews| Index: src/gpu/GrTessellator.cpp |
| diff --git a/src/gpu/GrTessellator.cpp b/src/gpu/GrTessellator.cpp |
| index 5fb008dad5047a1f5c5db7a3977d13b171b44471..dadbb3d400552d4f4b48efa431674de42ff3a770 100644 |
| --- a/src/gpu/GrTessellator.cpp |
| +++ b/src/gpu/GrTessellator.cpp |
| @@ -249,7 +249,11 @@ struct Edge { |
| , fPrevEdgeBelow(nullptr) |
| , fNextEdgeBelow(nullptr) |
| , fLeftPoly(nullptr) |
| - , fRightPoly(nullptr) { |
| + , fRightPoly(nullptr) |
| + , fLeftPolyPrev(nullptr) |
| + , fLeftPolyNext(nullptr) |
| + , fRightPolyPrev(nullptr) |
| + , fRightPolyNext(nullptr) { |
| recompute(); |
| } |
| int fWinding; // 1 == edge goes downward; -1 = edge goes upward. |
| @@ -263,6 +267,10 @@ struct Edge { |
| Edge* fNextEdgeBelow; // " |
| Poly* fLeftPoly; // The Poly to the left of this edge, if any. |
| Poly* fRightPoly; // The Poly to the right of this edge, if any. |
| + Edge* fLeftPolyPrev; |
| + Edge* fLeftPolyNext; |
| + Edge* fRightPolyPrev; |
| + Edge* fRightPolyNext; |
| double fDX; // The line equation for this edge, in implicit form. |
| double fDY; // fDY * x + fDX * y + fC = 0, for point (x, y) on the line. |
| double fC; |
| @@ -316,11 +324,11 @@ struct Edge { |
| /***************************************************************************************/ |
| struct Poly { |
| - Poly(int winding) |
| - : fWinding(winding) |
| + Poly(Vertex* v, int winding) |
| + : fFirstVertex(v) |
| + , fWinding(winding) |
| , fHead(nullptr) |
| , fTail(nullptr) |
| - , fActive(nullptr) |
| , fNext(nullptr) |
| , fPartner(nullptr) |
| , fCount(0) |
| @@ -331,36 +339,49 @@ struct Poly { |
| LOG("*** created Poly %d\n", fID); |
| #endif |
| } |
| - typedef enum { kNeither_Side, kLeft_Side, kRight_Side } Side; |
| + typedef enum { kLeft_Side, kRight_Side } Side; |
| struct MonotonePoly { |
| - MonotonePoly() |
| - : fSide(kNeither_Side) |
| + MonotonePoly(Edge* edge, Side side) |
| + : fSide(side) |
| + , fFirstEdge(nullptr) |
| + , fLastEdge(nullptr) |
| , fPrev(nullptr) |
| - , fNext(nullptr) {} |
| + , fNext(nullptr) { |
|
robertphillips
2016/06/02 18:12:02
this-> ?
Stephen White
2016/06/02 18:18:47
Done.
|
| + addEdge(edge); |
| + } |
| Side fSide; |
| - VertexList fVertices; |
| + Edge* fFirstEdge; |
| + Edge* fLastEdge; |
| MonotonePoly* fPrev; |
| MonotonePoly* fNext; |
| - bool addVertex(Vertex* v, Side side, SkChunkAlloc& alloc) { |
| - Vertex* newV = ALLOC_NEW(Vertex, (v->fPoint), alloc); |
| - bool done = false; |
| - if (fSide == kNeither_Side) { |
| - fSide = side; |
| - } else { |
| - done = side != fSide; |
| - } |
| + void addEdge(Edge* edge) { |
| if (fSide == kRight_Side) { |
| - fVertices.append(newV); |
| + list_insert<Edge, &Edge::fRightPolyPrev, &Edge::fRightPolyNext>( |
| + edge, fLastEdge, nullptr, &fFirstEdge, &fLastEdge); |
| } else { |
| - fVertices.prepend(newV); |
| + list_insert<Edge, &Edge::fLeftPolyPrev, &Edge::fLeftPolyNext>( |
| + edge, fLastEdge, nullptr, &fFirstEdge, &fLastEdge); |
| } |
| - return done; |
| } |
| SkPoint* emit(SkPoint* data) { |
| - Vertex* first = fVertices.fHead; |
| + Edge* e = fFirstEdge; |
| + e->fTop->fPrev = e->fTop->fNext = nullptr; |
| + VertexList vertices; |
| + vertices.append(e->fTop); |
| + while (e != nullptr) { |
| + e->fBottom->fPrev = e->fBottom->fNext = nullptr; |
| + if (kRight_Side == fSide) { |
| + vertices.append(e->fBottom); |
| + e = e->fRightPolyNext; |
| + } else { |
| + vertices.prepend(e->fBottom); |
| + e = e->fLeftPolyNext; |
| + } |
| + } |
| + Vertex* first = vertices.fHead; |
| Vertex* v = first->fNext; |
| - while (v != fVertices.fTail) { |
| + while (v != vertices.fTail) { |
| SkASSERT(v && v->fPrev && v->fNext); |
| Vertex* prev = v->fPrev; |
| Vertex* curr = v; |
| @@ -385,46 +406,41 @@ struct Poly { |
| return data; |
| } |
| }; |
| - Poly* addVertex(Vertex* v, Side side, SkChunkAlloc& alloc) { |
| - LOG("addVertex() to %d at %g (%g, %g), %s side\n", fID, v->fID, v->fPoint.fX, v->fPoint.fY, |
| - side == kLeft_Side ? "left" : side == kRight_Side ? "right" : "neither"); |
| + Poly* addEdge(Edge* e, Side side, SkChunkAlloc& alloc) { |
| + LOG("addEdge (%g,%g)-(%g,%g) to poly %d, %s side\n", |
| + e->fTop->fPoint.fX, e->fTop->fPoint.fY, e->fBottom->fPoint.fX, e->fBottom->fPoint.fY, |
| + fID, side == kLeft_Side ? "left" : "right"); |
| Poly* partner = fPartner; |
| Poly* poly = this; |
| if (partner) { |
| fPartner = partner->fPartner = nullptr; |
| } |
| - if (!fActive) { |
| - fActive = ALLOC_NEW(MonotonePoly, (), alloc); |
| - } |
| - if (fActive->addVertex(v, side, alloc)) { |
| - if (fTail) { |
| - fActive->fPrev = fTail; |
| - fTail->fNext = fActive; |
| - fTail = fActive; |
| - } else { |
| - fHead = fTail = fActive; |
| + if (!fTail) { |
| + fHead = fTail = ALLOC_NEW(MonotonePoly, (e, side), alloc); |
| + fCount += 2; |
| + } else if (side == fTail->fSide) { |
| + fTail->addEdge(e); |
| + fCount++; |
| + } else { |
| + if (e->fBottom == fTail->fLastEdge->fBottom) { |
| + return poly; |
| } |
| + e = ALLOC_NEW(Edge, (fTail->fLastEdge->fBottom, e->fBottom, 1), alloc); |
| + fTail->addEdge(e); |
| + fCount++; |
| if (partner) { |
| - partner->addVertex(v, side, alloc); |
| + partner->addEdge(e, side, alloc); |
| poly = partner; |
| } else { |
| - Vertex* prev = fActive->fSide == Poly::kLeft_Side ? |
| - fActive->fVertices.fHead->fNext : fActive->fVertices.fTail->fPrev; |
| - fActive = ALLOC_NEW(MonotonePoly, , alloc); |
| - fActive->addVertex(prev, Poly::kNeither_Side, alloc); |
| - fActive->addVertex(v, side, alloc); |
| + MonotonePoly* m = ALLOC_NEW(MonotonePoly, (e, side), alloc); |
| + m->fPrev = fTail; |
| + fTail->fNext = m; |
| + fTail = m; |
| + fCount += 2; |
| } |
| } |
| - fCount++; |
| return poly; |
| } |
| - void end(Vertex* v, SkChunkAlloc& alloc) { |
| - LOG("end() %d at %g, %g\n", fID, v->fPoint.fX, v->fPoint.fY); |
| - if (fPartner) { |
| - fPartner = fPartner->fPartner = nullptr; |
| - } |
| - addVertex(v, fActive->fSide == kLeft_Side ? kRight_Side : kLeft_Side, alloc); |
| - } |
| SkPoint* emit(SkPoint *data) { |
| if (fCount < 3) { |
| return data; |
| @@ -435,10 +451,11 @@ struct Poly { |
| } |
| return data; |
| } |
| + Vertex* lastVertex() const { return fTail ? fTail->fLastEdge->fBottom : fFirstVertex; } |
| + Vertex* fFirstVertex; |
| int fWinding; |
| MonotonePoly* fHead; |
| MonotonePoly* fTail; |
| - MonotonePoly* fActive; |
| Poly* fNext; |
| Poly* fPartner; |
| int fCount; |
| @@ -454,8 +471,7 @@ bool coincident(const SkPoint& a, const SkPoint& b) { |
| } |
| Poly* new_poly(Poly** head, Vertex* v, int winding, SkChunkAlloc& alloc) { |
| - Poly* poly = ALLOC_NEW(Poly, (winding), alloc); |
| - poly->addVertex(v, Poly::kNeither_Side, alloc); |
| + Poly* poly = ALLOC_NEW(Poly, (v, winding), alloc); |
| poly->fNext = *head; |
| *head = poly; |
| return poly; |
| @@ -1196,10 +1212,10 @@ Poly* tessellate(Vertex* vertices, SkChunkAlloc& alloc) { |
| #endif |
| if (v->fFirstEdgeAbove) { |
| if (leftPoly) { |
| - leftPoly = leftPoly->addVertex(v, Poly::kRight_Side, alloc); |
| + leftPoly = leftPoly->addEdge(v->fFirstEdgeAbove, Poly::kRight_Side, alloc); |
| } |
| if (rightPoly) { |
| - rightPoly = rightPoly->addVertex(v, Poly::kLeft_Side, alloc); |
| + rightPoly = rightPoly->addEdge(v->fLastEdgeAbove, Poly::kLeft_Side, alloc); |
| } |
| for (Edge* e = v->fFirstEdgeAbove; e != v->fLastEdgeAbove; e = e->fNextEdgeAbove) { |
| Edge* leftEdge = e; |
| @@ -1207,10 +1223,10 @@ Poly* tessellate(Vertex* vertices, SkChunkAlloc& alloc) { |
| SkASSERT(rightEdge->isRightOf(leftEdge->fTop)); |
| remove_edge(leftEdge, &activeEdges); |
| if (leftEdge->fRightPoly) { |
| - leftEdge->fRightPoly->end(v, alloc); |
| + leftEdge->fRightPoly->addEdge(e, Poly::kLeft_Side, alloc); |
| } |
| - if (rightEdge->fLeftPoly && rightEdge->fLeftPoly != leftEdge->fRightPoly) { |
| - rightEdge->fLeftPoly->end(v, alloc); |
| + if (rightEdge->fLeftPoly) { |
| + rightEdge->fLeftPoly->addEdge(e, Poly::kRight_Side, alloc); |
| } |
| } |
| remove_edge(v->fLastEdgeAbove, &activeEdges); |
| @@ -1224,28 +1240,21 @@ Poly* tessellate(Vertex* vertices, SkChunkAlloc& alloc) { |
| } |
| if (v->fFirstEdgeBelow) { |
| if (!v->fFirstEdgeAbove) { |
| - if (leftPoly && leftPoly == rightPoly) { |
| - // Split the poly. |
| - if (leftPoly->fActive->fSide == Poly::kLeft_Side) { |
| - leftPoly = new_poly(&polys, leftEnclosingEdge->fTop, leftPoly->fWinding, |
| - alloc); |
| - leftPoly->addVertex(v, Poly::kRight_Side, alloc); |
| - rightPoly->addVertex(v, Poly::kLeft_Side, alloc); |
| - leftEnclosingEdge->fRightPoly = leftPoly; |
| - } else { |
| - rightPoly = new_poly(&polys, rightEnclosingEdge->fTop, rightPoly->fWinding, |
| - alloc); |
| - rightPoly->addVertex(v, Poly::kLeft_Side, alloc); |
| - leftPoly->addVertex(v, Poly::kRight_Side, alloc); |
| - rightEnclosingEdge->fLeftPoly = rightPoly; |
| - } |
| - } else { |
| - if (leftPoly) { |
| - leftPoly = leftPoly->addVertex(v, Poly::kRight_Side, alloc); |
| - } |
| - if (rightPoly) { |
| - rightPoly = rightPoly->addVertex(v, Poly::kLeft_Side, alloc); |
| + if (leftPoly) { |
| + if (leftPoly == rightPoly) { |
| + if (leftPoly->fTail && leftPoly->fTail->fSide == Poly::kLeft_Side) { |
| + leftPoly = new_poly(&polys, leftPoly->lastVertex(), |
| + leftPoly->fWinding, alloc); |
| + leftEnclosingEdge->fRightPoly = leftPoly; |
| + } else { |
| + rightPoly = new_poly(&polys, rightPoly->lastVertex(), |
| + rightPoly->fWinding, alloc); |
| + rightEnclosingEdge->fLeftPoly = rightPoly; |
| + } |
| } |
| + Edge* join = ALLOC_NEW(Edge, (leftPoly->lastVertex(), v, 1), alloc); |
| + leftPoly = leftPoly->addEdge(join, Poly::kRight_Side, alloc); |
| + rightPoly = rightPoly->addEdge(join, Poly::kLeft_Side, alloc); |
| } |
| } |
| Edge* leftEdge = v->fFirstEdgeBelow; |