Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(226)

Side by Side Diff: src/gpu/GrTessellator.cpp

Issue 2029243002: Tessellator: stop copying vertices into Polys and Monotones. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrTessellator.h" 8 #include "GrTessellator.h"
9 9
10 #include "GrPathUtils.h" 10 #include "GrPathUtils.h"
(...skipping 186 matching lines...) Expand 10 before | Expand all | Expand 10 after
197 #endif 197 #endif
198 return data; 198 return data;
199 } 199 }
200 200
201 struct EdgeList { 201 struct EdgeList {
202 EdgeList() : fHead(nullptr), fTail(nullptr) {} 202 EdgeList() : fHead(nullptr), fTail(nullptr) {}
203 Edge* fHead; 203 Edge* fHead;
204 Edge* fTail; 204 Edge* fTail;
205 }; 205 };
206 206
207 struct VertexList { 207 template<class T> struct List {
208 VertexList() : fHead(nullptr), fTail(nullptr) {} 208 List() : fHead(nullptr), fTail(nullptr) {}
209 Vertex* fHead; 209 T* fHead;
210 Vertex* fTail; 210 T* fTail;
211 void insert(Vertex* v, Vertex* prev, Vertex* next) { 211 void insert(T* t, T* prev, T* next) {
212 list_insert<Vertex, &Vertex::fPrev, &Vertex::fNext>(v, prev, next, &fHea d, &fTail); 212 list_insert<T, &T::fPrev, &T::fNext>(t, prev, next, &fHead, &fTail);
213 } 213 }
214 void append(Vertex* v) { 214 void append(T* t) {
215 insert(v, fTail, nullptr); 215 insert(t, fTail, nullptr);
216 } 216 }
217 void prepend(Vertex* v) { 217 void prepend(T* t) {
218 insert(v, nullptr, fHead); 218 insert(t, nullptr, fHead);
219 }
220 void remove(T* t) {
221 list_remove<T, &T::fPrev, &T::fNext>(t, &fHead, &fTail);
219 } 222 }
220 }; 223 };
221 224
225 typedef List<Vertex> VertexList;
226
222 /** 227 /**
223 * An Edge joins a top Vertex to a bottom Vertex. Edge ordering for the list of "edges above" and 228 * An Edge joins a top Vertex to a bottom Vertex. Edge ordering for the list of "edges above" and
224 * "edge below" a vertex as well as for the active edge list is handled by isLef tOf()/isRightOf(). 229 * "edge below" a vertex as well as for the active edge list is handled by isLef tOf()/isRightOf().
225 * Note that an Edge will give occasionally dist() != 0 for its own endpoints (b ecause floating 230 * Note that an Edge will give occasionally dist() != 0 for its own endpoints (b ecause floating
226 * point). For speed, that case is only tested by the callers which require it ( e.g., 231 * point). For speed, that case is only tested by the callers which require it ( e.g.,
227 * cleanup_active_edges()). Edges also handle checking for intersection with oth er edges. 232 * cleanup_active_edges()). Edges also handle checking for intersection with oth er edges.
228 * Currently, this converts the edges to the parametric form, in order to avoid doing a division 233 * Currently, this converts the edges to the parametric form, in order to avoid doing a division
229 * until an intersection has been confirmed. This is slightly slower in the "fou nd" case, but 234 * until an intersection has been confirmed. This is slightly slower in the "fou nd" case, but
230 * a lot faster in the "not found" case. 235 * a lot faster in the "not found" case.
231 * 236 *
(...skipping 10 matching lines...) Expand all
242 : fWinding(winding) 247 : fWinding(winding)
243 , fTop(top) 248 , fTop(top)
244 , fBottom(bottom) 249 , fBottom(bottom)
245 , fLeft(nullptr) 250 , fLeft(nullptr)
246 , fRight(nullptr) 251 , fRight(nullptr)
247 , fPrevEdgeAbove(nullptr) 252 , fPrevEdgeAbove(nullptr)
248 , fNextEdgeAbove(nullptr) 253 , fNextEdgeAbove(nullptr)
249 , fPrevEdgeBelow(nullptr) 254 , fPrevEdgeBelow(nullptr)
250 , fNextEdgeBelow(nullptr) 255 , fNextEdgeBelow(nullptr)
251 , fLeftPoly(nullptr) 256 , fLeftPoly(nullptr)
252 , fRightPoly(nullptr) { 257 , fRightPoly(nullptr)
258 , fLeftPolyPrev(nullptr)
259 , fLeftPolyNext(nullptr)
260 , fRightPolyPrev(nullptr)
261 , fRightPolyNext(nullptr) {
253 recompute(); 262 recompute();
254 } 263 }
255 int fWinding; // 1 == edge goes downward; -1 = edge goes upwar d. 264 int fWinding; // 1 == edge goes downward; -1 = edge goes upwar d.
256 Vertex* fTop; // The top vertex in vertex-sort-order (sweep_lt ). 265 Vertex* fTop; // The top vertex in vertex-sort-order (sweep_lt ).
257 Vertex* fBottom; // The bottom vertex in vertex-sort-order. 266 Vertex* fBottom; // The bottom vertex in vertex-sort-order.
258 Edge* fLeft; // The linked list of edges in the active edge l ist. 267 Edge* fLeft; // The linked list of edges in the active edge l ist.
259 Edge* fRight; // " 268 Edge* fRight; // "
260 Edge* fPrevEdgeAbove; // The linked list of edges in the bottom Vertex 's "edges above". 269 Edge* fPrevEdgeAbove; // The linked list of edges in the bottom Vertex 's "edges above".
261 Edge* fNextEdgeAbove; // " 270 Edge* fNextEdgeAbove; // "
262 Edge* fPrevEdgeBelow; // The linked list of edges in the top Vertex's "edges below". 271 Edge* fPrevEdgeBelow; // The linked list of edges in the top Vertex's "edges below".
263 Edge* fNextEdgeBelow; // " 272 Edge* fNextEdgeBelow; // "
264 Poly* fLeftPoly; // The Poly to the left of this edge, if any. 273 Poly* fLeftPoly; // The Poly to the left of this edge, if any.
265 Poly* fRightPoly; // The Poly to the right of this edge, if any. 274 Poly* fRightPoly; // The Poly to the right of this edge, if any.
275 Edge* fLeftPolyPrev;
276 Edge* fLeftPolyNext;
277 Edge* fRightPolyPrev;
278 Edge* fRightPolyNext;
266 double fDX; // The line equation for this edge, in implicit form. 279 double fDX; // The line equation for this edge, in implicit form.
267 double fDY; // fDY * x + fDX * y + fC = 0, for point (x, y) on the line. 280 double fDY; // fDY * x + fDX * y + fC = 0, for point (x, y) on the line.
268 double fC; 281 double fC;
269 double dist(const SkPoint& p) const { 282 double dist(const SkPoint& p) const {
270 return fDY * p.fX - fDX * p.fY + fC; 283 return fDY * p.fX - fDX * p.fY + fC;
271 } 284 }
272 bool isRightOf(Vertex* v) const { 285 bool isRightOf(Vertex* v) const {
273 return dist(v->fPoint) < 0.0; 286 return dist(v->fPoint) < 0.0;
274 } 287 }
275 bool isLeftOf(Vertex* v) const { 288 bool isLeftOf(Vertex* v) const {
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
309 return true; 322 return true;
310 } 323 }
311 bool isActive(EdgeList* activeEdges) const { 324 bool isActive(EdgeList* activeEdges) const {
312 return activeEdges && (fLeft || fRight || activeEdges->fHead == this); 325 return activeEdges && (fLeft || fRight || activeEdges->fHead == this);
313 } 326 }
314 }; 327 };
315 328
316 /******************************************************************************* ********/ 329 /******************************************************************************* ********/
317 330
318 struct Poly { 331 struct Poly {
319 Poly(int winding) 332 Poly(Vertex* v, int winding)
320 : fWinding(winding) 333 : fFirstVertex(v)
321 , fHead(nullptr) 334 , fWinding(winding)
322 , fTail(nullptr)
323 , fActive(nullptr)
324 , fNext(nullptr) 335 , fNext(nullptr)
325 , fPartner(nullptr) 336 , fPartner(nullptr)
326 , fCount(0) 337 , fCount(0)
327 { 338 {
328 #if LOGGING_ENABLED 339 #if LOGGING_ENABLED
329 static int gID = 0; 340 static int gID = 0;
330 fID = gID++; 341 fID = gID++;
331 LOG("*** created Poly %d\n", fID); 342 LOG("*** created Poly %d\n", fID);
332 #endif 343 #endif
333 } 344 }
334 typedef enum { kNeither_Side, kLeft_Side, kRight_Side } Side; 345 typedef enum { kLeft_Side, kRight_Side } Side;
335 struct MonotonePoly { 346 struct MonotonePoly {
336 MonotonePoly() 347 MonotonePoly(Edge* edge, Side side)
337 : fSide(kNeither_Side) 348 : fSide(side)
349 , fFirstEdge(nullptr)
350 , fLastEdge(nullptr)
338 , fPrev(nullptr) 351 , fPrev(nullptr)
339 , fNext(nullptr) {} 352 , fNext(nullptr) {
353 addEdge(edge);
354 }
340 Side fSide; 355 Side fSide;
341 VertexList fVertices; 356 Edge* fFirstEdge;
357 Edge* fLastEdge;
342 MonotonePoly* fPrev; 358 MonotonePoly* fPrev;
343 MonotonePoly* fNext; 359 MonotonePoly* fNext;
344 bool addVertex(Vertex* v, Side side, SkChunkAlloc& alloc) { 360 void addEdge(Edge* edge) {
345 Vertex* newV = ALLOC_NEW(Vertex, (v->fPoint), alloc); 361 if (fSide == kRight_Side) {
346 bool done = false; 362 list_insert<Edge, &Edge::fRightPolyPrev, &Edge::fRightPolyNext>(
347 if (fSide == kNeither_Side) { 363 edge, fLastEdge, nullptr, &fFirstEdge, &fLastEdge);
348 fSide = side;
349 } else { 364 } else {
350 done = side != fSide; 365 list_insert<Edge, &Edge::fLeftPolyPrev, &Edge::fLeftPolyNext>(
366 edge, fLastEdge, nullptr, &fFirstEdge, &fLastEdge);
351 } 367 }
352 if (fSide == kRight_Side) {
353 fVertices.append(newV);
354 } else {
355 fVertices.prepend(newV);
356 }
357 return done;
358 } 368 }
359 369
360 SkPoint* emit(SkPoint* data) { 370 SkPoint* emit(SkPoint* data) {
361 Vertex* first = fVertices.fHead; 371 Edge* e = fFirstEdge;
372 e->fTop->fPrev = e->fTop->fNext = nullptr;
373 VertexList vertices;
374 vertices.append(e->fTop);
375 while (e != nullptr) {
376 e->fBottom->fPrev = e->fBottom->fNext = nullptr;
377 if (kRight_Side == fSide) {
378 vertices.append(e->fBottom);
379 e = e->fRightPolyNext;
380 } else {
381 vertices.prepend(e->fBottom);
382 e = e->fLeftPolyNext;
383 }
384 }
385 Vertex* first = vertices.fHead;
362 Vertex* v = first->fNext; 386 Vertex* v = first->fNext;
363 while (v != fVertices.fTail) { 387 while (v != vertices.fTail) {
364 SkASSERT(v && v->fPrev && v->fNext); 388 SkASSERT(v && v->fPrev && v->fNext);
365 Vertex* prev = v->fPrev; 389 Vertex* prev = v->fPrev;
366 Vertex* curr = v; 390 Vertex* curr = v;
367 Vertex* next = v->fNext; 391 Vertex* next = v->fNext;
368 double ax = static_cast<double>(curr->fPoint.fX) - prev->fPoint. fX; 392 double ax = static_cast<double>(curr->fPoint.fX) - prev->fPoint. fX;
369 double ay = static_cast<double>(curr->fPoint.fY) - prev->fPoint. fY; 393 double ay = static_cast<double>(curr->fPoint.fY) - prev->fPoint. fY;
370 double bx = static_cast<double>(next->fPoint.fX) - curr->fPoint. fX; 394 double bx = static_cast<double>(next->fPoint.fX) - curr->fPoint. fX;
371 double by = static_cast<double>(next->fPoint.fY) - curr->fPoint. fY; 395 double by = static_cast<double>(next->fPoint.fY) - curr->fPoint. fY;
372 if (ax * by - ay * bx >= 0.0) { 396 if (ax * by - ay * bx >= 0.0) {
373 data = emit_triangle(prev, curr, next, data); 397 data = emit_triangle(prev, curr, next, data);
374 v->fPrev->fNext = v->fNext; 398 v->fPrev->fNext = v->fNext;
375 v->fNext->fPrev = v->fPrev; 399 v->fNext->fPrev = v->fPrev;
376 if (v->fPrev == first) { 400 if (v->fPrev == first) {
377 v = v->fNext; 401 v = v->fNext;
378 } else { 402 } else {
379 v = v->fPrev; 403 v = v->fPrev;
380 } 404 }
381 } else { 405 } else {
382 v = v->fNext; 406 v = v->fNext;
383 } 407 }
384 } 408 }
385 return data; 409 return data;
386 } 410 }
387 }; 411 };
388 Poly* addVertex(Vertex* v, Side side, SkChunkAlloc& alloc) { 412 void addEdge(Edge* e, Side side, SkChunkAlloc& alloc) {
389 LOG("addVertex() to %d at %g (%g, %g), %s side\n", fID, v->fID, v->fPoin t.fX, v->fPoint.fY, 413 LOG("addEdge (%g,%g)-(%g,%g) to poly %d, %s side\n",
390 side == kLeft_Side ? "left" : side == kRight_Side ? "right" : "ne ither"); 414 e->fTop->fPoint.fX, e->fTop->fPoint.fY,
415 e->fBottom->fPoint.fX, e->fBottom->fPoint.fY,
robertphillips 2016/06/02 12:19:48 Does the "neither" case still make sense ?
Stephen White 2016/06/02 18:01:21 Good point. Removed.
416 fID, side == kLeft_Side ? "left" : side == kRight_Side ? "right" : "neither");
391 Poly* partner = fPartner; 417 Poly* partner = fPartner;
392 Poly* poly = this;
393 if (partner) { 418 if (partner) {
394 fPartner = partner->fPartner = nullptr; 419 fPartner = partner->fPartner = nullptr;
395 } 420 }
396 if (!fActive) { 421 if (!fMonotones.fTail) {
397 fActive = ALLOC_NEW(MonotonePoly, (), alloc); 422 fMonotones.append(ALLOC_NEW(MonotonePoly, (e, side), alloc));
423 fCount += 2;
424 } else if (side == fMonotones.fTail->fSide) {
425 fMonotones.fTail->addEdge(e);
426 fCount++;
427 } else {
428 if (e->fBottom == fMonotones.fTail->fLastEdge->fBottom) {
429 return;
430 }
431 e = ALLOC_NEW(Edge, (fMonotones.fTail->fLastEdge->fBottom, e->fBotto m, 1), alloc);
432 fMonotones.fTail->addEdge(e);
433 fCount++;
434 MonotonePoly* m;
435 if (partner) {
436 m = partner->fMonotones.fTail;
437 m->addEdge(e);
438 partner->fMonotones.remove(m);
439 } else {
440 m = ALLOC_NEW(MonotonePoly, (e, side), alloc);
441 }
442 fCount += 2;
443 fMonotones.append(m);
398 } 444 }
399 if (fActive->addVertex(v, side, alloc)) {
400 if (fTail) {
401 fActive->fPrev = fTail;
402 fTail->fNext = fActive;
403 fTail = fActive;
404 } else {
405 fHead = fTail = fActive;
406 }
407 if (partner) {
408 partner->addVertex(v, side, alloc);
409 poly = partner;
410 } else {
411 Vertex* prev = fActive->fSide == Poly::kLeft_Side ?
412 fActive->fVertices.fHead->fNext : fActive->fVerti ces.fTail->fPrev;
413 fActive = ALLOC_NEW(MonotonePoly, , alloc);
414 fActive->addVertex(prev, Poly::kNeither_Side, alloc);
415 fActive->addVertex(v, side, alloc);
416 }
417 }
418 fCount++;
419 return poly;
420 }
421 void end(Vertex* v, SkChunkAlloc& alloc) {
422 LOG("end() %d at %g, %g\n", fID, v->fPoint.fX, v->fPoint.fY);
423 if (fPartner) {
424 fPartner = fPartner->fPartner = nullptr;
425 }
426 addVertex(v, fActive->fSide == kLeft_Side ? kRight_Side : kLeft_Side, al loc);
427 } 445 }
428 SkPoint* emit(SkPoint *data) { 446 SkPoint* emit(SkPoint *data) {
429 if (fCount < 3) { 447 if (fCount < 3) {
430 return data; 448 return data;
431 } 449 }
432 LOG("emit() %d, size %d\n", fID, fCount); 450 LOG("emit() %d, size %d\n", fID, fCount);
433 for (MonotonePoly* m = fHead; m != nullptr; m = m->fNext) { 451 for (MonotonePoly* m = fMonotones.fHead; m != nullptr; m = m->fNext) {
434 data = m->emit(data); 452 data = m->emit(data);
435 } 453 }
436 return data; 454 return data;
437 } 455 }
456 Vertex* lastVertex() const {
457 return fMonotones.fTail ? fMonotones.fTail->fLastEdge->fBottom : fFirst Vertex;
458 }
459 Vertex* fFirstVertex;
438 int fWinding; 460 int fWinding;
439 MonotonePoly* fHead; 461 List<MonotonePoly> fMonotones;
440 MonotonePoly* fTail;
441 MonotonePoly* fActive;
442 Poly* fNext; 462 Poly* fNext;
443 Poly* fPartner; 463 Poly* fPartner;
444 int fCount; 464 int fCount;
445 #if LOGGING_ENABLED 465 #if LOGGING_ENABLED
446 int fID; 466 int fID;
447 #endif 467 #endif
448 }; 468 };
449 469
450 /******************************************************************************* ********/ 470 /******************************************************************************* ********/
451 471
452 bool coincident(const SkPoint& a, const SkPoint& b) { 472 bool coincident(const SkPoint& a, const SkPoint& b) {
453 return a == b; 473 return a == b;
454 } 474 }
455 475
456 Poly* new_poly(Poly** head, Vertex* v, int winding, SkChunkAlloc& alloc) { 476 Poly* new_poly(Poly** head, Vertex* v, int winding, SkChunkAlloc& alloc) {
457 Poly* poly = ALLOC_NEW(Poly, (winding), alloc); 477 Poly* poly = ALLOC_NEW(Poly, (v, winding), alloc);
458 poly->addVertex(v, Poly::kNeither_Side, alloc);
459 poly->fNext = *head; 478 poly->fNext = *head;
460 *head = poly; 479 *head = poly;
461 return poly; 480 return poly;
462 } 481 }
463 482
464 Vertex* append_point_to_contour(const SkPoint& p, Vertex* prev, Vertex** head, 483 Vertex* append_point_to_contour(const SkPoint& p, Vertex* prev, Vertex** head,
465 SkChunkAlloc& alloc) { 484 SkChunkAlloc& alloc) {
466 Vertex* v = ALLOC_NEW(Vertex, (p), alloc); 485 Vertex* v = ALLOC_NEW(Vertex, (p), alloc);
467 #if LOGGING_ENABLED 486 #if LOGGING_ENABLED
468 static float gID = 0.0f; 487 static float gID = 0.0f;
(...skipping 718 matching lines...) Expand 10 before | Expand all | Expand 10 after
1187 for (Edge* e = v->fFirstEdgeAbove; e; e = e->fNextEdgeAbove) { 1206 for (Edge* e = v->fFirstEdgeAbove; e; e = e->fNextEdgeAbove) {
1188 LOG("%g -> %g, lpoly %d, rpoly %d\n", e->fTop->fID, e->fBottom->fID, 1207 LOG("%g -> %g, lpoly %d, rpoly %d\n", e->fTop->fID, e->fBottom->fID,
1189 e->fLeftPoly ? e->fLeftPoly->fID : -1, e->fRightPoly ? e->fRight Poly->fID : -1); 1208 e->fLeftPoly ? e->fLeftPoly->fID : -1, e->fRightPoly ? e->fRight Poly->fID : -1);
1190 } 1209 }
1191 LOG("edges below:\n"); 1210 LOG("edges below:\n");
1192 for (Edge* e = v->fFirstEdgeBelow; e; e = e->fNextEdgeBelow) { 1211 for (Edge* e = v->fFirstEdgeBelow; e; e = e->fNextEdgeBelow) {
1193 LOG("%g -> %g, lpoly %d, rpoly %d\n", e->fTop->fID, e->fBottom->fID, 1212 LOG("%g -> %g, lpoly %d, rpoly %d\n", e->fTop->fID, e->fBottom->fID,
1194 e->fLeftPoly ? e->fLeftPoly->fID : -1, e->fRightPoly ? e->fRight Poly->fID : -1); 1213 e->fLeftPoly ? e->fLeftPoly->fID : -1, e->fRightPoly ? e->fRight Poly->fID : -1);
1195 } 1214 }
1196 #endif 1215 #endif
1197 if (v->fFirstEdgeAbove) { 1216 if (v->fFirstEdgeAbove) {
robertphillips 2016/06/02 12:19:48 Either "nullptr != e" or "e" ?
1198 if (leftPoly) { 1217 for (Edge* e = v->fFirstEdgeAbove; e != nullptr; e = e->fNextEdgeAbo ve) {
1199 leftPoly = leftPoly->addVertex(v, Poly::kRight_Side, alloc); 1218 remove_edge(e, &activeEdges);
1200 } 1219 if (e->fLeftPoly) {
1201 if (rightPoly) { 1220 e->fLeftPoly->addEdge(e, Poly::kRight_Side, alloc);
1202 rightPoly = rightPoly->addVertex(v, Poly::kLeft_Side, alloc);
1203 }
1204 for (Edge* e = v->fFirstEdgeAbove; e != v->fLastEdgeAbove; e = e->fN extEdgeAbove) {
1205 Edge* leftEdge = e;
1206 Edge* rightEdge = e->fNextEdgeAbove;
1207 SkASSERT(rightEdge->isRightOf(leftEdge->fTop));
1208 remove_edge(leftEdge, &activeEdges);
1209 if (leftEdge->fRightPoly) {
1210 leftEdge->fRightPoly->end(v, alloc);
1211 } 1221 }
1212 if (rightEdge->fLeftPoly && rightEdge->fLeftPoly != leftEdge->fR ightPoly) { 1222 if (e->fRightPoly) {
1213 rightEdge->fLeftPoly->end(v, alloc); 1223 e->fRightPoly->addEdge(e, Poly::kLeft_Side, alloc);
1214 } 1224 }
1215 } 1225 }
1216 remove_edge(v->fLastEdgeAbove, &activeEdges);
1217 if (!v->fFirstEdgeBelow) { 1226 if (!v->fFirstEdgeBelow) {
1218 if (leftPoly && rightPoly && leftPoly != rightPoly) { 1227 if (leftPoly && rightPoly && leftPoly != rightPoly) {
1219 SkASSERT(leftPoly->fPartner == nullptr && rightPoly->fPartne r == nullptr); 1228 SkASSERT(leftPoly->fPartner == nullptr && rightPoly->fPartne r == nullptr);
1220 rightPoly->fPartner = leftPoly; 1229 rightPoly->fPartner = leftPoly;
1221 leftPoly->fPartner = rightPoly; 1230 leftPoly->fPartner = rightPoly;
1222 } 1231 }
1223 } 1232 }
1224 } 1233 }
1225 if (v->fFirstEdgeBelow) { 1234 if (v->fFirstEdgeBelow) {
1226 if (!v->fFirstEdgeAbove) { 1235 if (!v->fFirstEdgeAbove) {
1227 if (leftPoly && leftPoly == rightPoly) { 1236 if (leftPoly) {
1228 // Split the poly. 1237 if (leftPoly == rightPoly) {
1229 if (leftPoly->fActive->fSide == Poly::kLeft_Side) { 1238 if (leftPoly->fMonotones.fTail &&
1230 leftPoly = new_poly(&polys, leftEnclosingEdge->fTop, lef tPoly->fWinding, 1239 leftPoly->fMonotones.fTail->fSide == Poly::kLeft_Sid e) {
1231 alloc); 1240 leftPoly = new_poly(&polys, leftPoly->lastVertex(),
1232 leftPoly->addVertex(v, Poly::kRight_Side, alloc); 1241 leftPoly->fWinding, alloc);
1233 rightPoly->addVertex(v, Poly::kLeft_Side, alloc); 1242 leftEnclosingEdge->fRightPoly = leftPoly;
1234 leftEnclosingEdge->fRightPoly = leftPoly; 1243 } else {
1235 } else { 1244 rightPoly = new_poly(&polys, rightPoly->lastVertex() ,
1236 rightPoly = new_poly(&polys, rightEnclosingEdge->fTop, r ightPoly->fWinding, 1245 rightPoly->fWinding, alloc);
1237 alloc); 1246 rightEnclosingEdge->fLeftPoly = rightPoly;
1238 rightPoly->addVertex(v, Poly::kLeft_Side, alloc); 1247 }
1239 leftPoly->addVertex(v, Poly::kRight_Side, alloc);
1240 rightEnclosingEdge->fLeftPoly = rightPoly;
1241 } 1248 }
1242 } else { 1249 Edge* join = ALLOC_NEW(Edge, (leftPoly->lastVertex(), v, 1), alloc);
1243 if (leftPoly) { 1250 leftPoly->addEdge(join, Poly::kRight_Side, alloc);
1244 leftPoly = leftPoly->addVertex(v, Poly::kRight_Side, all oc); 1251 rightPoly->addEdge(join, Poly::kLeft_Side, alloc);
1245 }
1246 if (rightPoly) {
1247 rightPoly = rightPoly->addVertex(v, Poly::kLeft_Side, al loc);
1248 }
1249 } 1252 }
1250 } 1253 }
1251 Edge* leftEdge = v->fFirstEdgeBelow; 1254 Edge* leftEdge = v->fFirstEdgeBelow;
1252 leftEdge->fLeftPoly = leftPoly; 1255 leftEdge->fLeftPoly = leftPoly;
1253 insert_edge(leftEdge, leftEnclosingEdge, &activeEdges); 1256 insert_edge(leftEdge, leftEnclosingEdge, &activeEdges);
1254 for (Edge* rightEdge = leftEdge->fNextEdgeBelow; rightEdge; 1257 for (Edge* rightEdge = leftEdge->fNextEdgeBelow; rightEdge;
1255 rightEdge = rightEdge->fNextEdgeBelow) { 1258 rightEdge = rightEdge->fNextEdgeBelow) {
1256 insert_edge(rightEdge, leftEdge, &activeEdges); 1259 insert_edge(rightEdge, leftEdge, &activeEdges);
1257 int winding = leftEdge->fLeftPoly ? leftEdge->fLeftPoly->fWindin g : 0; 1260 int winding = leftEdge->fLeftPoly ? leftEdge->fLeftPoly->fWindin g : 0;
1258 winding += leftEdge->fWinding; 1261 winding += leftEdge->fWinding;
(...skipping 174 matching lines...) Expand 10 before | Expand all | Expand 10 after
1433 } 1436 }
1434 } 1437 }
1435 int actualCount = static_cast<int>(vertsEnd - *verts); 1438 int actualCount = static_cast<int>(vertsEnd - *verts);
1436 SkASSERT(actualCount <= count); 1439 SkASSERT(actualCount <= count);
1437 SkASSERT(pointsEnd - points == actualCount); 1440 SkASSERT(pointsEnd - points == actualCount);
1438 delete[] points; 1441 delete[] points;
1439 return actualCount; 1442 return actualCount;
1440 } 1443 }
1441 1444
1442 } // namespace 1445 } // namespace
OLDNEW
« no previous file with comments | « no previous file | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698