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Side by Side Diff: test/webkit/fast/js/number-toprecision.js

Issue 20280003: Migrate more tests from blink repository. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 7 years, 5 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
3 //
4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions
6 // are met:
7 // 1. Redistributions of source code must retain the above copyright
8 // notice, this list of conditions and the following disclaimer.
9 // 2. Redistributions in binary form must reproduce the above copyright
10 // notice, this list of conditions and the following disclaimer in the
11 // documentation and/or other materials provided with the distribution.
12 //
13 // THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y
14 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15 // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16 // DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y
17 // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N
20 // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22 // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23
24 description(
25 'This test checks a few Number.toPrecision cases, including ' +
26 '<a href="http://bugs.webkit.org/show_bug.cgi?id=15145">15145: (0.999).toPre cision(1) returns incorrect result</a>' +
27 '.');
28
29 shouldBeEqualToString("(0.999).toPrecision(1)", "1");
30 shouldBeEqualToString("(0.999).toPrecision(2)", "1.0");
31 shouldBeEqualToString("(0.999).toPrecision(3)", "0.999");
32
33 var posInf = 1/0;
34 var negInf = -1/0;
35 var nan = 0/0;
36
37 shouldBeEqualToString("(0.0).toPrecision(4)", "0.000");
38 shouldBeEqualToString("(-0.0).toPrecision(4)", "0.000");
39 shouldBeEqualToString("(0.0).toPrecision()", "0");
40 shouldBeEqualToString("(-0.0).toPrecision()", "0");
41 shouldBeEqualToString("(1234.567).toPrecision()", "1234.567");
42 shouldThrow("(1234.567).toPrecision(0)");
43 shouldThrow("(1234.567).toPrecision(null)"); // just like 0
44 shouldThrow("(1234.567).toPrecision(false)"); // just like 0
45 shouldThrow("(1234.567).toPrecision('foo')"); // just like 0
46 shouldThrow("(1234.567).toPrecision(-1)");
47 shouldBeEqualToString("(1234.567).toPrecision(1)", "1e+3");
48 shouldBeEqualToString("(1234.567).toPrecision(true)", "1e+3"); // just like 1
49 shouldBeEqualToString("(1234.567).toPrecision('1')", "1e+3"); // just like 1
50 shouldBeEqualToString("(1234.567).toPrecision(2)", "1.2e+3");
51 shouldBeEqualToString("(1234.567).toPrecision(2.9)", "1.2e+3");
52 shouldBeEqualToString("(1234.567).toPrecision(5)", "1234.6");
53 shouldBeEqualToString("(1234.567).toPrecision(21)", "1234.56700000000000728");
54 // SpiderMonkey allows precision values 1 to 100, we implement the spec and only allow 1 to 21.
55 shouldThrow("(1234.567).toPrecision(22)");
56 shouldThrow("(1234.567).toPrecision(100)");
57 shouldThrow("(1234.567).toPrecision(101)");
58
59 shouldThrow("(1234.567).toPrecision(posInf)");
60 shouldThrow("(1234.567).toPrecision(negInf)");
61 shouldThrow("(1234.567).toPrecision(nan)"); // nan is treated like 0
62
63 shouldBeEqualToString("posInf.toPrecision()", "Infinity");
64 shouldBeEqualToString("negInf.toPrecision()", "-Infinity");
65 shouldBeEqualToString("nan.toPrecision()", "NaN");
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