| Index: core/fxge/dib/fx_dib_convert.cpp
|
| diff --git a/core/fxge/dib/fx_dib_convert.cpp b/core/fxge/dib/fx_dib_convert.cpp
|
| index da380ee5672e5e6ccab315188bbb40918701175c..8937816531fb245cbb8bbe42890f6118c0e67ca6 100644
|
| --- a/core/fxge/dib/fx_dib_convert.cpp
|
| +++ b/core/fxge/dib/fx_dib_convert.cpp
|
| @@ -433,7 +433,6 @@ FX_BOOL ConvertBuffer_Rgb2PltRgb8_NoTransform(uint8_t* dest_buf,
|
| int src_top,
|
| uint32_t* dst_plt) {
|
| int bpp = pSrcBitmap->GetBPP() / 8;
|
| - int row, col;
|
| CFX_Palette palette;
|
| palette.BuildPalette(pSrcBitmap);
|
| uint32_t* cLut = palette.GetColorLut();
|
| @@ -446,7 +445,7 @@ FX_BOOL ConvertBuffer_Rgb2PltRgb8_NoTransform(uint8_t* dest_buf,
|
| if (lut > 256) {
|
| int err, min_err;
|
| int lut_256 = lut - 256;
|
| - for (row = 0; row < lut_256; row++) {
|
| + for (int row = 0; row < lut_256; row++) {
|
| min_err = 1000000;
|
| uint8_t r, g, b;
|
| _ColorDecode(cLut[row], r, g, b);
|
| @@ -466,11 +465,11 @@ FX_BOOL ConvertBuffer_Rgb2PltRgb8_NoTransform(uint8_t* dest_buf,
|
| }
|
| }
|
| int32_t lut_1 = lut - 1;
|
| - for (row = 0; row < height; row++) {
|
| + for (int row = 0; row < height; row++) {
|
| uint8_t* src_scan =
|
| (uint8_t*)pSrcBitmap->GetScanline(src_top + row) + src_left;
|
| uint8_t* dest_scan = dest_buf + row * dest_pitch;
|
| - for (col = 0; col < width; col++) {
|
| + for (int col = 0; col < width; col++) {
|
| uint8_t* src_port = src_scan + col * bpp;
|
| int r = src_port[2] & 0xf0;
|
| int g = src_port[1] & 0xf0;
|
|
|