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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8PrivateProperty_h | 5 #ifndef V8PrivateProperty_h |
6 #define V8PrivateProperty_h | 6 #define V8PrivateProperty_h |
7 | 7 |
8 #include "bindings/core/v8/ScopedPersistent.h" | 8 #include "bindings/core/v8/ScopedPersistent.h" |
9 #include "bindings/core/v8/ScriptPromiseProperties.h" | 9 #include "bindings/core/v8/ScriptPromiseProperties.h" |
10 #include "bindings/core/v8/V8BindingMacros.h" | 10 #include "bindings/core/v8/V8BindingMacros.h" |
11 #include "bindings/core/v8/V8PerIsolateData.h" | 11 #include "bindings/core/v8/V8PerIsolateData.h" |
12 #include "core/CoreExport.h" | 12 #include "core/CoreExport.h" |
13 #include "wtf/Allocator.h" | 13 #include "wtf/Allocator.h" |
14 #include "wtf/PtrUtil.h" | 14 #include "wtf/PtrUtil.h" |
15 #include <memory> | 15 #include <memory> |
16 #include <v8.h> | 16 #include <v8.h> |
17 | 17 |
18 namespace blink { | 18 namespace blink { |
19 | 19 |
20 class ScriptState; | 20 class ScriptState; |
21 class ScriptWrappable; | 21 class ScriptWrappable; |
22 | 22 |
23 // Apply |X| for each pair of (InterfaceName, PrivateKeyName). | 23 // Apply |X| for each pair of (InterfaceName, PrivateKeyName). |
24 #define V8_PRIVATE_PROPERTY_FOR_EACH(X) \ | 24 #define V8_PRIVATE_PROPERTY_FOR_EACH(X) \ |
25 X(MessageEvent, CachedData) | 25 X(MessageEvent, CachedData) \ |
| 26 X(PrivateScriptRunner, IsInitialized) |
26 | 27 |
27 // The getter's name for a private property. | 28 // The getter's name for a private property. |
28 #define V8_PRIVATE_PROPERTY_GETTER_NAME(InterfaceName, PrivateKeyName) \ | 29 #define V8_PRIVATE_PROPERTY_GETTER_NAME(InterfaceName, PrivateKeyName) \ |
29 get##InterfaceName##PrivateKeyName | 30 get##InterfaceName##PrivateKeyName |
30 | 31 |
31 // The member variable's name for a private property. | 32 // The member variable's name for a private property. |
32 #define V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName, PrivateKeyName) \ | 33 #define V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName, PrivateKeyName) \ |
33 m_symbol##InterfaceName##PrivateKeyName | 34 m_symbol##InterfaceName##PrivateKeyName |
34 | 35 |
35 // The string used to create a private symbol. Must be unique per V8 instance. | 36 // The string used to create a private symbol. Must be unique per V8 instance. |
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55 WTF_MAKE_NONCOPYABLE(V8PrivateProperty); | 56 WTF_MAKE_NONCOPYABLE(V8PrivateProperty); |
56 public: | 57 public: |
57 // Provides fast access to V8's private properties. | 58 // Provides fast access to V8's private properties. |
58 // | 59 // |
59 // Retrieving/creating a global private symbol from a string is very | 60 // Retrieving/creating a global private symbol from a string is very |
60 // expensive compared to get or set a private property. This class | 61 // expensive compared to get or set a private property. This class |
61 // provides a way to cache a private symbol and re-use it. | 62 // provides a way to cache a private symbol and re-use it. |
62 class CORE_EXPORT Symbol { | 63 class CORE_EXPORT Symbol { |
63 STACK_ALLOCATED(); | 64 STACK_ALLOCATED(); |
64 public: | 65 public: |
| 66 bool hasValue(v8::Local<v8::Context> context, v8::Local<v8::Object> obje
ct) const |
| 67 { |
| 68 return v8CallBoolean(object->HasPrivate(context, m_privateSymbol)); |
| 69 } |
| 70 |
65 v8::Local<v8::Value> get(v8::Local<v8::Context> context, v8::Local<v8::O
bject> object) const | 71 v8::Local<v8::Value> get(v8::Local<v8::Context> context, v8::Local<v8::O
bject> object) const |
66 { | 72 { |
67 if (!v8CallBoolean(object->HasPrivate(context, m_privateSymbol))) | 73 if (!v8CallBoolean(object->HasPrivate(context, m_privateSymbol))) |
68 return v8::Local<v8::Value>(); | 74 return v8::Local<v8::Value>(); |
69 v8::Local<v8::Value> value; | 75 v8::Local<v8::Value> value; |
70 if (v8Call(object->GetPrivate(context, m_privateSymbol), value)) | 76 if (v8Call(object->GetPrivate(context, m_privateSymbol), value)) |
71 return value; | 77 return value; |
72 return v8::Local<v8::Value>(); | 78 return v8::Local<v8::Value>(); |
73 } | 79 } |
74 | 80 |
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126 | 132 |
127 #define V8_PRIVATE_PROPERTY_DECLARE_MEMBER(InterfaceName, KeyName) \ | 133 #define V8_PRIVATE_PROPERTY_DECLARE_MEMBER(InterfaceName, KeyName) \ |
128 ScopedPersistent<v8::Private> V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName,
KeyName); // NOLINT(readability/naming/underscores) | 134 ScopedPersistent<v8::Private> V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName,
KeyName); // NOLINT(readability/naming/underscores) |
129 V8_PRIVATE_PROPERTY_FOR_EACH(V8_PRIVATE_PROPERTY_DECLARE_MEMBER) | 135 V8_PRIVATE_PROPERTY_FOR_EACH(V8_PRIVATE_PROPERTY_DECLARE_MEMBER) |
130 #undef V8_PRIVATE_PROPERTY_DECLARE_MEMBER | 136 #undef V8_PRIVATE_PROPERTY_DECLARE_MEMBER |
131 }; | 137 }; |
132 | 138 |
133 } // namespace blink | 139 } // namespace blink |
134 | 140 |
135 #endif // V8PrivateProperty_h | 141 #endif // V8PrivateProperty_h |
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