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| 1 // Copyright 2016 PDFium Authors. All rights reserved. | 1 // Copyright 2016 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #ifndef CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ | 7 #ifndef CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ |
| 8 #define CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ | 8 #define CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
| (...skipping 29 matching lines...) Expand all Loading... |
| 40 uint32_t GetFlag(); | 40 uint32_t GetFlag(); |
| 41 void GetCoords(FX_FLOAT& x, FX_FLOAT& y); | 41 void GetCoords(FX_FLOAT& x, FX_FLOAT& y); |
| 42 void GetColor(FX_FLOAT& r, FX_FLOAT& g, FX_FLOAT& b); | 42 void GetColor(FX_FLOAT& r, FX_FLOAT& g, FX_FLOAT& b); |
| 43 | 43 |
| 44 uint32_t GetVertex(CPDF_MeshVertex& vertex, CFX_Matrix* pObject2Bitmap); | 44 uint32_t GetVertex(CPDF_MeshVertex& vertex, CFX_Matrix* pObject2Bitmap); |
| 45 FX_BOOL GetVertexRow(CPDF_MeshVertex* vertex, | 45 FX_BOOL GetVertexRow(CPDF_MeshVertex* vertex, |
| 46 int count, | 46 int count, |
| 47 CFX_Matrix* pObject2Bitmap); | 47 CFX_Matrix* pObject2Bitmap); |
| 48 | 48 |
| 49 CFX_BitStream* BitStream() { return &m_BitStream; } | 49 CFX_BitStream* BitStream() { return &m_BitStream; } |
| 50 uint32_t CompBits() const { return m_nCompBits; } | 50 uint32_t ComponentBits() const { return m_nComponentBits; } |
| 51 uint32_t comps() const { return m_nComps; } | 51 uint32_t Components() const { return m_nComponents; } |
| 52 | 52 |
| 53 private: | 53 private: |
| 54 static const uint32_t kMaxResults = 8; | 54 static const uint32_t kMaxComponents = 8; |
| 55 | 55 |
| 56 const ShadingType m_type; | 56 const ShadingType m_type; |
| 57 const std::vector<std::unique_ptr<CPDF_Function>>& m_funcs; | 57 const std::vector<std::unique_ptr<CPDF_Function>>& m_funcs; |
| 58 CPDF_Stream* const m_pShadingStream; | 58 CPDF_Stream* const m_pShadingStream; |
| 59 CPDF_ColorSpace* const m_pCS; | 59 CPDF_ColorSpace* const m_pCS; |
| 60 uint32_t m_nCoordBits; | 60 uint32_t m_nCoordBits; |
| 61 uint32_t m_nCompBits; | 61 uint32_t m_nComponentBits; |
| 62 uint32_t m_nFlagBits; | 62 uint32_t m_nFlagBits; |
| 63 uint32_t m_nComps; | 63 uint32_t m_nComponents; |
| 64 uint32_t m_CoordMax; | 64 uint32_t m_CoordMax; |
| 65 uint32_t m_CompMax; | 65 uint32_t m_ComponentMax; |
| 66 FX_FLOAT m_xmin; | 66 FX_FLOAT m_xmin; |
| 67 FX_FLOAT m_xmax; | 67 FX_FLOAT m_xmax; |
| 68 FX_FLOAT m_ymin; | 68 FX_FLOAT m_ymin; |
| 69 FX_FLOAT m_ymax; | 69 FX_FLOAT m_ymax; |
| 70 FX_FLOAT m_ColorMin[kMaxResults]; | 70 FX_FLOAT m_ColorMin[kMaxComponents]; |
| 71 FX_FLOAT m_ColorMax[kMaxResults]; | 71 FX_FLOAT m_ColorMax[kMaxComponents]; |
| 72 CPDF_StreamAcc m_Stream; | 72 CPDF_StreamAcc m_Stream; |
| 73 CFX_BitStream m_BitStream; | 73 CFX_BitStream m_BitStream; |
| 74 }; | 74 }; |
| 75 | 75 |
| 76 #endif // CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ | 76 #endif // CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ |
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