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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/common/dock/docked_window_layout_manager.h" | 5 #include "ash/wm/common/dock/docked_window_layout_manager.h" |
6 | 6 |
7 #include "ash/wm/common/shelf/wm_shelf.h" | 7 #include "ash/wm/common/shelf/wm_shelf.h" |
8 #include "ash/wm/common/shelf/wm_shelf_constants.h" | 8 #include "ash/wm/common/shelf/wm_shelf_constants.h" |
9 #include "ash/wm/common/shelf/wm_shelf_observer.h" | 9 #include "ash/wm/common/shelf/wm_shelf_observer.h" |
10 #include "ash/wm/common/window_animation_types.h" | 10 #include "ash/wm/common/window_animation_types.h" |
11 #include "ash/wm/common/window_parenting_utils.h" | 11 #include "ash/wm/common/window_parenting_utils.h" |
12 #include "ash/wm/common/window_resizer.h" | 12 #include "ash/wm/common/window_resizer.h" |
13 #include "ash/wm/common/window_state.h" | 13 #include "ash/wm/common/window_state.h" |
14 #include "ash/wm/common/wm_globals.h" | 14 #include "ash/wm/common/wm_globals.h" |
15 #include "ash/wm/common/wm_lookup.h" | 15 #include "ash/wm/common/wm_lookup.h" |
16 #include "ash/wm/common/wm_root_window_controller.h" | 16 #include "ash/wm/common/wm_root_window_controller.h" |
17 #include "ash/wm/common/wm_shell_window_ids.h" | 17 #include "ash/wm/common/wm_shell_window_ids.h" |
18 #include "ash/wm/common/wm_window.h" | 18 #include "ash/wm/common/wm_window.h" |
19 #include "base/auto_reset.h" | 19 #include "base/auto_reset.h" |
20 #include "base/metrics/histogram.h" | 20 #include "base/metrics/histogram.h" |
21 #include "grit/ash_wm_common_resources.h" | 21 #include "grit/ash_resources.h" |
22 #include "third_party/skia/include/core/SkColor.h" | 22 #include "third_party/skia/include/core/SkColor.h" |
23 #include "third_party/skia/include/core/SkPaint.h" | 23 #include "third_party/skia/include/core/SkPaint.h" |
24 #include "ui/base/resource/resource_bundle.h" | 24 #include "ui/base/resource/resource_bundle.h" |
25 #include "ui/compositor/paint_recorder.h" | 25 #include "ui/compositor/paint_recorder.h" |
26 #include "ui/compositor/scoped_layer_animation_settings.h" | 26 #include "ui/compositor/scoped_layer_animation_settings.h" |
27 #include "ui/display/display.h" | 27 #include "ui/display/display.h" |
28 #include "ui/gfx/canvas.h" | 28 #include "ui/gfx/canvas.h" |
29 #include "ui/gfx/image/image_skia_operations.h" | 29 #include "ui/gfx/image/image_skia_operations.h" |
30 #include "ui/views/background.h" | 30 #include "ui/views/background.h" |
31 | 31 |
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136 SetVisibilityChangedAnimationsEnabled(false); | 136 SetVisibilityChangedAnimationsEnabled(false); |
137 wm::WmWindow* wm_window = wm::WmLookup::Get()->GetWindowForWidget(this); | 137 wm::WmWindow* wm_window = wm::WmLookup::Get()->GetWindowForWidget(this); |
138 wm_window->SetLockedToRoot(true); | 138 wm_window->SetLockedToRoot(true); |
139 opaque_background_.SetColor(SK_ColorBLACK); | 139 opaque_background_.SetColor(SK_ColorBLACK); |
140 opaque_background_.SetBounds(gfx::Rect(GetWindowBoundsInScreen().size())); | 140 opaque_background_.SetBounds(gfx::Rect(GetWindowBoundsInScreen().size())); |
141 opaque_background_.SetOpacity(0.0f); | 141 opaque_background_.SetOpacity(0.0f); |
142 wm_window->GetLayer()->Add(&opaque_background_); | 142 wm_window->GetLayer()->Add(&opaque_background_); |
143 | 143 |
144 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); | 144 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); |
145 gfx::ImageSkia shelf_background = | 145 gfx::ImageSkia shelf_background = |
146 *rb.GetImageSkiaNamed(IDR_ASH_WM_COMMON_SHELF_BACKGROUND); | 146 *rb.GetImageSkiaNamed(IDR_ASH_SHELF_BACKGROUND); |
147 shelf_background_left_ = gfx::ImageSkiaOperations::CreateRotatedImage( | 147 shelf_background_left_ = gfx::ImageSkiaOperations::CreateRotatedImage( |
148 shelf_background, SkBitmapOperations::ROTATION_90_CW); | 148 shelf_background, SkBitmapOperations::ROTATION_90_CW); |
149 shelf_background_right_ = gfx::ImageSkiaOperations::CreateRotatedImage( | 149 shelf_background_right_ = gfx::ImageSkiaOperations::CreateRotatedImage( |
150 shelf_background, SkBitmapOperations::ROTATION_270_CW); | 150 shelf_background, SkBitmapOperations::ROTATION_270_CW); |
151 | 151 |
152 // This background should be explicitly stacked below any windows already in | 152 // This background should be explicitly stacked below any windows already in |
153 // the dock, otherwise the z-order is set by the order in which windows were | 153 // the dock, otherwise the z-order is set by the order in which windows were |
154 // added to the container, and UpdateStacking only manages user windows, not | 154 // added to the container, and UpdateStacking only manages user windows, not |
155 // the background widget. | 155 // the background widget. |
156 parent->StackChildAtBottom(wm_window); | 156 parent->StackChildAtBottom(wm_window); |
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1320 | 1320 |
1321 void DockedWindowLayoutManager::OnKeyboardBoundsChanging( | 1321 void DockedWindowLayoutManager::OnKeyboardBoundsChanging( |
1322 const gfx::Rect& keyboard_bounds) { | 1322 const gfx::Rect& keyboard_bounds) { |
1323 // This bounds change will have caused a change to the Shelf which does not | 1323 // This bounds change will have caused a change to the Shelf which does not |
1324 // propagate automatically to this class, so manually recalculate bounds. | 1324 // propagate automatically to this class, so manually recalculate bounds. |
1325 Relayout(); | 1325 Relayout(); |
1326 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); | 1326 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); |
1327 } | 1327 } |
1328 | 1328 |
1329 } // namespace ash | 1329 } // namespace ash |
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