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Side by Side Diff: ash/wm/common/dock/docked_window_layout_manager.cc

Issue 2026973002: Moves ash/wm/common/resources back to ash (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: delete revived file Created 4 years, 6 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/common/dock/docked_window_layout_manager.h" 5 #include "ash/wm/common/dock/docked_window_layout_manager.h"
6 6
7 #include "ash/wm/common/shelf/wm_shelf.h" 7 #include "ash/wm/common/shelf/wm_shelf.h"
8 #include "ash/wm/common/shelf/wm_shelf_constants.h" 8 #include "ash/wm/common/shelf/wm_shelf_constants.h"
9 #include "ash/wm/common/shelf/wm_shelf_observer.h" 9 #include "ash/wm/common/shelf/wm_shelf_observer.h"
10 #include "ash/wm/common/window_animation_types.h" 10 #include "ash/wm/common/window_animation_types.h"
11 #include "ash/wm/common/window_parenting_utils.h" 11 #include "ash/wm/common/window_parenting_utils.h"
12 #include "ash/wm/common/window_resizer.h" 12 #include "ash/wm/common/window_resizer.h"
13 #include "ash/wm/common/window_state.h" 13 #include "ash/wm/common/window_state.h"
14 #include "ash/wm/common/wm_globals.h" 14 #include "ash/wm/common/wm_globals.h"
15 #include "ash/wm/common/wm_lookup.h" 15 #include "ash/wm/common/wm_lookup.h"
16 #include "ash/wm/common/wm_root_window_controller.h" 16 #include "ash/wm/common/wm_root_window_controller.h"
17 #include "ash/wm/common/wm_shell_window_ids.h" 17 #include "ash/wm/common/wm_shell_window_ids.h"
18 #include "ash/wm/common/wm_window.h" 18 #include "ash/wm/common/wm_window.h"
19 #include "base/auto_reset.h" 19 #include "base/auto_reset.h"
20 #include "base/metrics/histogram.h" 20 #include "base/metrics/histogram.h"
21 #include "grit/ash_wm_common_resources.h" 21 #include "grit/ash_resources.h"
22 #include "third_party/skia/include/core/SkColor.h" 22 #include "third_party/skia/include/core/SkColor.h"
23 #include "third_party/skia/include/core/SkPaint.h" 23 #include "third_party/skia/include/core/SkPaint.h"
24 #include "ui/base/resource/resource_bundle.h" 24 #include "ui/base/resource/resource_bundle.h"
25 #include "ui/compositor/paint_recorder.h" 25 #include "ui/compositor/paint_recorder.h"
26 #include "ui/compositor/scoped_layer_animation_settings.h" 26 #include "ui/compositor/scoped_layer_animation_settings.h"
27 #include "ui/display/display.h" 27 #include "ui/display/display.h"
28 #include "ui/gfx/canvas.h" 28 #include "ui/gfx/canvas.h"
29 #include "ui/gfx/image/image_skia_operations.h" 29 #include "ui/gfx/image/image_skia_operations.h"
30 #include "ui/views/background.h" 30 #include "ui/views/background.h"
31 31
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136 SetVisibilityChangedAnimationsEnabled(false); 136 SetVisibilityChangedAnimationsEnabled(false);
137 wm::WmWindow* wm_window = wm::WmLookup::Get()->GetWindowForWidget(this); 137 wm::WmWindow* wm_window = wm::WmLookup::Get()->GetWindowForWidget(this);
138 wm_window->SetLockedToRoot(true); 138 wm_window->SetLockedToRoot(true);
139 opaque_background_.SetColor(SK_ColorBLACK); 139 opaque_background_.SetColor(SK_ColorBLACK);
140 opaque_background_.SetBounds(gfx::Rect(GetWindowBoundsInScreen().size())); 140 opaque_background_.SetBounds(gfx::Rect(GetWindowBoundsInScreen().size()));
141 opaque_background_.SetOpacity(0.0f); 141 opaque_background_.SetOpacity(0.0f);
142 wm_window->GetLayer()->Add(&opaque_background_); 142 wm_window->GetLayer()->Add(&opaque_background_);
143 143
144 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); 144 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
145 gfx::ImageSkia shelf_background = 145 gfx::ImageSkia shelf_background =
146 *rb.GetImageSkiaNamed(IDR_ASH_WM_COMMON_SHELF_BACKGROUND); 146 *rb.GetImageSkiaNamed(IDR_ASH_SHELF_BACKGROUND);
147 shelf_background_left_ = gfx::ImageSkiaOperations::CreateRotatedImage( 147 shelf_background_left_ = gfx::ImageSkiaOperations::CreateRotatedImage(
148 shelf_background, SkBitmapOperations::ROTATION_90_CW); 148 shelf_background, SkBitmapOperations::ROTATION_90_CW);
149 shelf_background_right_ = gfx::ImageSkiaOperations::CreateRotatedImage( 149 shelf_background_right_ = gfx::ImageSkiaOperations::CreateRotatedImage(
150 shelf_background, SkBitmapOperations::ROTATION_270_CW); 150 shelf_background, SkBitmapOperations::ROTATION_270_CW);
151 151
152 // This background should be explicitly stacked below any windows already in 152 // This background should be explicitly stacked below any windows already in
153 // the dock, otherwise the z-order is set by the order in which windows were 153 // the dock, otherwise the z-order is set by the order in which windows were
154 // added to the container, and UpdateStacking only manages user windows, not 154 // added to the container, and UpdateStacking only manages user windows, not
155 // the background widget. 155 // the background widget.
156 parent->StackChildAtBottom(wm_window); 156 parent->StackChildAtBottom(wm_window);
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1320 1320
1321 void DockedWindowLayoutManager::OnKeyboardBoundsChanging( 1321 void DockedWindowLayoutManager::OnKeyboardBoundsChanging(
1322 const gfx::Rect& keyboard_bounds) { 1322 const gfx::Rect& keyboard_bounds) {
1323 // This bounds change will have caused a change to the Shelf which does not 1323 // This bounds change will have caused a change to the Shelf which does not
1324 // propagate automatically to this class, so manually recalculate bounds. 1324 // propagate automatically to this class, so manually recalculate bounds.
1325 Relayout(); 1325 Relayout();
1326 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); 1326 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING);
1327 } 1327 }
1328 1328
1329 } // namespace ash 1329 } // namespace ash
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