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|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 4236 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 4247 | 4247 |
| 4248 texImageImpl(functionID, target, level, internalformat, xoffset, yoffset, zo ffset, format, type, imageForRender.get(), WebGLImageConversion::HtmlDomImage, m _unpackFlipY, m_unpackPremultiplyAlpha); | 4248 texImageImpl(functionID, target, level, internalformat, xoffset, yoffset, zo ffset, format, type, imageForRender.get(), WebGLImageConversion::HtmlDomImage, m _unpackFlipY, m_unpackPremultiplyAlpha); |
| 4249 } | 4249 } |
| 4250 | 4250 |
| 4251 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, | 4251 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, |
| 4252 GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& excepti onState) | 4252 GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& excepti onState) |
| 4253 { | 4253 { |
| 4254 texImageHelperHTMLImageElement(TexImage2D, target, level, internalformat, fo rmat, type, 0, 0, 0, image, exceptionState); | 4254 texImageHelperHTMLImageElement(TexImage2D, target, level, internalformat, fo rmat, type, 0, 0, 0, image, exceptionState); |
| 4255 } | 4255 } |
| 4256 | 4256 |
| 4257 bool WebGLRenderingContextBase::canUseTexImageCanvasByGPU(GLint internalformat, GLenum type) | 4257 bool WebGLRenderingContextBase::canUseTexImageByGPU(GLint internalformat, GLenum type) |
| 4258 { | 4258 { |
| 4259 if (isFloatType(type) || isIntegerFormat(internalformat) || isSRGBFormat(int ernalformat)) | 4259 if (isFloatType(type) || isIntegerFormat(internalformat) || isSRGBFormat(int ernalformat)) |
| 4260 return false; | 4260 return false; |
| 4261 return true; | 4261 return true; |
| 4262 } | 4262 } |
| 4263 | 4263 |
| 4264 void WebGLRenderingContextBase::texImageCanvasByGPU(TexImageByGPUType functionTy pe, WebGLTexture* texture, GLenum target, | 4264 void WebGLRenderingContextBase::texImageCanvasByGPU(HTMLCanvasElement* canvas, G Luint targetTexture, GLenum targetInternalformat, GLenum targetType, GLint targe tLevel) |
| 4265 GLint level, GLint internalformat, GLenum type, GLint xoffset, GLint yoffset , GLint zoffset, HTMLCanvasElement* canvas) | |
| 4266 { | 4265 { |
| 4266 if (!canvas->is3D()) { | |
| 4267 ImageBuffer* buffer = canvas->buffer(); | |
| 4268 if (!buffer->copyToPlatformTexture(contextGL(), targetTexture, targetInt ernalformat, targetType, | |
| 4269 targetLevel, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | |
| 4270 NOTREACHED(); | |
| 4271 } | |
| 4272 } else { | |
| 4273 WebGLRenderingContextBase* gl = toWebGLRenderingContextBase(canvas->rend eringContext()); | |
| 4274 ScopedTexture2DRestorer restorer(gl); | |
| 4275 if (!gl->drawingBuffer()->copyToPlatformTexture(contextGL(), targetTextu re, targetInternalformat, targetType, | |
| 4276 targetLevel, m_unpackPremultiplyAlpha, !m_unpackFlipY, BackBuffer)) { | |
| 4277 NOTREACHED(); | |
| 4278 } | |
| 4279 } | |
| 4280 } | |
| 4281 | |
| 4282 void WebGLRenderingContextBase::texImageByGPU(TexImageByGPUType functionType, We bGLTexture* texture, GLenum target, | |
| 4283 GLint level, GLint internalformat, GLenum type, GLint xoffset, GLint yoffset , GLint zoffset, HTMLCanvasElement* canvas, ImageBitmap* bitmap) | |
|
Justin Novosad
2016/06/14 19:30:53
Instead of having these two arguments (canvas + bi
xidachen
2016/06/15 12:18:47
I do agree that it is a better design to use the b
| |
| 4284 { | |
| 4285 DCHECK((!canvas || !bitmap) && (canvas || bitmap)); | |
| 4286 int width; | |
| 4287 int height; | |
| 4288 if (canvas) { | |
| 4289 width = canvas->width(); | |
| 4290 height = canvas->height(); | |
| 4291 } else { | |
| 4292 width = bitmap->width(); | |
| 4293 height = bitmap->height(); | |
| 4294 } | |
| 4267 ScopedTexture2DRestorer restorer(this); | 4295 ScopedTexture2DRestorer restorer(this); |
| 4268 | 4296 |
| 4269 GLuint targetTexture = texture->object(); | 4297 GLuint targetTexture = texture->object(); |
| 4270 GLenum targetType = type; | 4298 GLenum targetType = type; |
| 4271 GLenum targetInternalformat = internalformat; | 4299 GLenum targetInternalformat = internalformat; |
| 4272 GLint targetLevel = level; | 4300 GLint targetLevel = level; |
| 4273 bool possibleDirectCopy = false; | 4301 bool possibleDirectCopy = false; |
| 4302 // TODO: Make this function support more cases in texSubImage calls. | |
| 4274 if (functionType == TexImage2DByGPU) { | 4303 if (functionType == TexImage2DByGPU) { |
| 4275 possibleDirectCopy = Extensions3DUtil::canUseCopyTextureCHROMIUM(target, internalformat, type, level); | 4304 possibleDirectCopy = Extensions3DUtil::canUseCopyTextureCHROMIUM(target, internalformat, type, level); |
| 4276 } | 4305 } |
| 4277 | 4306 |
| 4278 // if direct copy is not possible, create a temporary texture and then copy from canvas to temporary texture to target texture. | 4307 // if direct copy is not possible, create a temporary texture and then copy from canvas to temporary texture to target texture. |
| 4279 if (!possibleDirectCopy) { | 4308 if (!possibleDirectCopy) { |
| 4280 targetLevel = 0; | 4309 targetLevel = 0; |
| 4281 targetInternalformat = GL_RGBA; | 4310 targetInternalformat = GL_RGBA; |
| 4282 targetType = GL_UNSIGNED_BYTE; | 4311 targetType = GL_UNSIGNED_BYTE; |
| 4283 contextGL()->GenTextures(1, &targetTexture); | 4312 contextGL()->GenTextures(1, &targetTexture); |
| 4284 contextGL()->BindTexture(GL_TEXTURE_2D, targetTexture); | 4313 contextGL()->BindTexture(GL_TEXTURE_2D, targetTexture); |
| 4285 contextGL()->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAR EST); | 4314 contextGL()->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAR EST); |
| 4286 contextGL()->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAR EST); | 4315 contextGL()->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAR EST); |
| 4287 contextGL()->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO _EDGE); | 4316 contextGL()->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO _EDGE); |
| 4288 contextGL()->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO _EDGE); | 4317 contextGL()->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO _EDGE); |
| 4289 contextGL()->TexImage2D(GL_TEXTURE_2D, 0, targetInternalformat, canvas-> width(), | 4318 contextGL()->TexImage2D(GL_TEXTURE_2D, 0, targetInternalformat, width, h eight, 0, GL_RGBA, targetType, 0); |
| 4290 canvas->height(), 0, GL_RGBA, targetType, 0); | |
| 4291 } | 4319 } |
| 4292 | 4320 |
| 4293 if (!canvas->is3D()) { | 4321 if (canvas) |
| 4294 ImageBuffer* buffer = canvas->buffer(); | 4322 texImageCanvasByGPU(canvas, targetTexture, targetInternalformat, targetT ype, targetLevel); |
| 4295 if (!buffer->copyToPlatformTexture(contextGL(), targetTexture, targetInt ernalformat, targetType, | 4323 else |
| 4296 targetLevel, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | 4324 texImageBitmapByGPU(bitmap, targetTexture, targetInternalformat, targetT ype, targetLevel); |
| 4297 ASSERT_NOT_REACHED(); | |
| 4298 } | |
| 4299 } else { | |
| 4300 WebGLRenderingContextBase* gl = toWebGLRenderingContextBase(canvas->rend eringContext()); | |
| 4301 ScopedTexture2DRestorer restorer(gl); | |
| 4302 if (!gl->drawingBuffer()->copyToPlatformTexture(contextGL(), targetTextu re, targetInternalformat, targetType, | |
| 4303 targetLevel, m_unpackPremultiplyAlpha, !m_unpackFlipY, BackBuffer)) { | |
| 4304 ASSERT_NOT_REACHED(); | |
| 4305 } | |
| 4306 } | |
| 4307 | 4325 |
| 4308 if (!possibleDirectCopy) { | 4326 if (!possibleDirectCopy) { |
| 4309 GLuint tmpFBO; | 4327 GLuint tmpFBO; |
| 4310 contextGL()->GenFramebuffers(1, &tmpFBO); | 4328 contextGL()->GenFramebuffers(1, &tmpFBO); |
| 4311 contextGL()->BindFramebuffer(GL_FRAMEBUFFER, tmpFBO); | 4329 contextGL()->BindFramebuffer(GL_FRAMEBUFFER, tmpFBO); |
| 4312 contextGL()->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, targetTexture, 0); | 4330 contextGL()->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, targetTexture, 0); |
| 4313 contextGL()->BindTexture(texture->getTarget(), texture->object()); | 4331 contextGL()->BindTexture(texture->getTarget(), texture->object()); |
| 4314 if (functionType == TexImage2DByGPU) { | 4332 if (functionType == TexImage2DByGPU) { |
| 4315 contextGL()->CopyTexSubImage2D(target, level, 0, 0, 0, 0, canvas->wi dth(), canvas->height()); | 4333 contextGL()->CopyTexSubImage2D(target, level, 0, 0, 0, 0, width, hei ght); |
| 4316 } else if (functionType == TexSubImage2DByGPU) { | 4334 } else if (functionType == TexSubImage2DByGPU) { |
| 4317 contextGL()->CopyTexSubImage2D(target, level, xoffset, yoffset, 0, 0 , canvas->width(), canvas->height()); | 4335 contextGL()->CopyTexSubImage2D(target, level, xoffset, yoffset, 0, 0 , width, height); |
| 4318 } else if (functionType == TexSubImage3DByGPU) { | 4336 } else if (functionType == TexSubImage3DByGPU) { |
| 4319 contextGL()->CopyTexSubImage3D(target, level, xoffset, yoffset, zoff set, 0, 0, canvas->width(), canvas->height()); | 4337 contextGL()->CopyTexSubImage3D(target, level, xoffset, yoffset, zoff set, 0, 0, width, height); |
| 4320 } | 4338 } |
| 4321 contextGL()->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); | 4339 contextGL()->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); |
| 4322 restoreCurrentFramebuffer(); | 4340 restoreCurrentFramebuffer(); |
| 4323 contextGL()->DeleteFramebuffers(1, &tmpFBO); | 4341 contextGL()->DeleteFramebuffers(1, &tmpFBO); |
| 4324 contextGL()->DeleteTextures(1, &targetTexture); | 4342 contextGL()->DeleteTextures(1, &targetTexture); |
| 4325 } | 4343 } |
| 4326 } | 4344 } |
| 4327 | 4345 |
| 4328 void WebGLRenderingContextBase::texImageHelperHTMLCanvasElement(TexImageFunction ID functionID, | 4346 void WebGLRenderingContextBase::texImageHelperHTMLCanvasElement(TexImageFunction ID functionID, |
| 4329 GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type , GLint xoffset, | 4347 GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type , GLint xoffset, |
| 4330 GLint yoffset, GLint zoffset, HTMLCanvasElement* canvas, ExceptionState& exc eptionState) | 4348 GLint yoffset, GLint zoffset, HTMLCanvasElement* canvas, ExceptionState& exc eptionState) |
| 4331 { | 4349 { |
| 4332 const char* funcName = getTexImageFunctionName(functionID); | 4350 const char* funcName = getTexImageFunctionName(functionID); |
| 4333 if (isContextLost()) | 4351 if (isContextLost()) |
| 4334 return; | 4352 return; |
| 4335 if (!validateHTMLCanvasElement(funcName, canvas, exceptionState)) | 4353 if (!validateHTMLCanvasElement(funcName, canvas, exceptionState)) |
| 4336 return; | 4354 return; |
| 4337 WebGLTexture* texture = validateTexImageBinding(funcName, functionID, target ); | 4355 WebGLTexture* texture = validateTexImageBinding(funcName, functionID, target ); |
| 4338 if (!texture) | 4356 if (!texture) |
| 4339 return; | 4357 return; |
| 4340 TexImageFunctionType functionType; | 4358 TexImageFunctionType functionType; |
| 4341 if (functionID == TexImage2D) | 4359 if (functionID == TexImage2D) |
| 4342 functionType = TexImage; | 4360 functionType = TexImage; |
| 4343 else | 4361 else |
| 4344 functionType = TexSubImage; | 4362 functionType = TexSubImage; |
| 4345 if (!validateTexFunc(funcName, functionType, SourceHTMLCanvasElement, target , level, internalformat, canvas->width(), canvas->height(), 1, 0, format, type, xoffset, yoffset, zoffset)) | 4363 if (!validateTexFunc(funcName, functionType, SourceHTMLCanvasElement, target , level, internalformat, canvas->width(), canvas->height(), 1, 0, format, type, xoffset, yoffset, zoffset)) |
| 4346 return; | 4364 return; |
| 4347 if (functionID == TexImage2D) { | 4365 if (functionID == TexImage2D) { |
| 4348 // texImageCanvasByGPU relies on copyTextureCHROMIUM which doesn't suppo rt float/integer/sRGB internal format. | 4366 // texImageByGPU relies on copyTextureCHROMIUM which doesn't support flo at/integer/sRGB internal format. |
| 4349 // FIXME: relax the constrains if copyTextureCHROMIUM is upgraded to han dle more formats. | 4367 // FIXME: relax the constrains if copyTextureCHROMIUM is upgraded to han dle more formats. |
| 4350 if (!canvas->renderingContext() || !canvas->renderingContext()->isAccele rated() || !canUseTexImageCanvasByGPU(internalformat, type)) { | 4368 if (!canvas->renderingContext() || !canvas->renderingContext()->isAccele rated() || !canUseTexImageByGPU(internalformat, type)) { |
| 4351 // 2D canvas has only FrontBuffer. | 4369 // 2D canvas has only FrontBuffer. |
| 4352 texImageImpl(TexImage2D, target, level, internalformat, xoffset, yof fset, zoffset, format, type, canvas->copiedImage(FrontBuffer, PreferAcceleration ).get(), | 4370 texImageImpl(TexImage2D, target, level, internalformat, xoffset, yof fset, zoffset, format, type, canvas->copiedImage(FrontBuffer, PreferAcceleration ).get(), |
| 4353 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPrem ultiplyAlpha); | 4371 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPrem ultiplyAlpha); |
| 4354 return; | 4372 return; |
| 4355 } | 4373 } |
| 4356 | 4374 |
| 4357 texImage2DBase(target, level, internalformat, canvas->width(), canvas->h eight(), 0, format, type, 0); | 4375 texImage2DBase(target, level, internalformat, canvas->width(), canvas->h eight(), 0, format, type, 0); |
| 4358 texImageCanvasByGPU(TexImage2DByGPU, texture, target, level, internalfor mat, type, 0, 0, 0, canvas); | 4376 texImageByGPU(TexImage2DByGPU, texture, target, level, internalformat, t ype, 0, 0, 0, canvas, nullptr); |
| 4359 } else if (functionID == TexSubImage2D) { | 4377 } else if (functionID == TexSubImage2D) { |
| 4360 // FIXME: Implement GPU-to-GPU path for WebGL 2 and more internal format s. | 4378 // FIXME: Implement GPU-to-GPU path for WebGL 2 and more internal format s. |
| 4361 bool useReadBackPath = isWebGL2OrHigher() | 4379 bool useReadBackPath = isWebGL2OrHigher() |
| 4362 || extensionEnabled(OESTextureFloatName) | 4380 || extensionEnabled(OESTextureFloatName) |
| 4363 || extensionEnabled(OESTextureHalfFloatName) | 4381 || extensionEnabled(OESTextureHalfFloatName) |
| 4364 || extensionEnabled(EXTsRGBName); | 4382 || extensionEnabled(EXTsRGBName); |
| 4365 // texImageCanvasByGPU relies on copyTextureCHROMIUM which doesn't suppo rt float/integer/sRGB internal format. | 4383 // texImageCanvasByGPU relies on copyTextureCHROMIUM which doesn't suppo rt float/integer/sRGB internal format. |
| 4366 // FIXME: relax the constrains if copyTextureCHROMIUM is upgraded to han dle more formats. | 4384 // FIXME: relax the constrains if copyTextureCHROMIUM is upgraded to han dle more formats. |
| 4367 if (!canvas->renderingContext() || !canvas->renderingContext()->isAccele rated() || useReadBackPath) { | 4385 if (!canvas->renderingContext() || !canvas->renderingContext()->isAccele rated() || useReadBackPath) { |
| 4368 // 2D canvas has only FrontBuffer. | 4386 // 2D canvas has only FrontBuffer. |
| 4369 texImageImpl(TexSubImage2D, target, level, 0, xoffset, yoffset, 0, f ormat, type, canvas->copiedImage(FrontBuffer, PreferAcceleration).get(), | 4387 texImageImpl(TexSubImage2D, target, level, 0, xoffset, yoffset, 0, f ormat, type, canvas->copiedImage(FrontBuffer, PreferAcceleration).get(), |
| 4370 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPrem ultiplyAlpha); | 4388 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPrem ultiplyAlpha); |
| 4371 return; | 4389 return; |
| 4372 } | 4390 } |
| 4373 | 4391 |
| 4374 texImageCanvasByGPU(TexSubImage2DByGPU, texture, target, level, GL_RGBA, type, xoffset, yoffset, 0, canvas); | 4392 texImageByGPU(TexSubImage2DByGPU, texture, target, level, GL_RGBA, type, xoffset, yoffset, 0, canvas, nullptr); |
| 4375 } else { | 4393 } else { |
| 4376 DCHECK_EQ(functionID, TexSubImage3D); | 4394 DCHECK_EQ(functionID, TexSubImage3D); |
| 4377 // FIXME: Implement GPU-to-GPU copy path (crbug.com/586269). | 4395 // FIXME: Implement GPU-to-GPU copy path (crbug.com/586269). |
| 4378 texImageImpl(TexSubImage3D, target, level, 0, xoffset, yoffset, zoffset, format, type, canvas->copiedImage(FrontBuffer, PreferAcceleration).get(), | 4396 texImageImpl(TexSubImage3D, target, level, 0, xoffset, yoffset, zoffset, format, type, canvas->copiedImage(FrontBuffer, PreferAcceleration).get(), |
| 4379 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPremulti plyAlpha); | 4397 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPremulti plyAlpha); |
| 4380 } | 4398 } |
| 4381 } | 4399 } |
| 4382 | 4400 |
| 4383 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, | 4401 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, |
| 4384 GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& excep tionState) | 4402 GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& excep tionState) |
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| 4447 } | 4465 } |
| 4448 } | 4466 } |
| 4449 } | 4467 } |
| 4450 | 4468 |
| 4451 RefPtr<Image> image = videoFrameToImage(video); | 4469 RefPtr<Image> image = videoFrameToImage(video); |
| 4452 if (!image) | 4470 if (!image) |
| 4453 return; | 4471 return; |
| 4454 texImageImpl(functionID, target, level, internalformat, xoffset, yoffset, zo ffset, format, type, image.get(), WebGLImageConversion::HtmlDomVideo, m_unpackFl ipY, m_unpackPremultiplyAlpha); | 4472 texImageImpl(functionID, target, level, internalformat, xoffset, yoffset, zo ffset, format, type, image.get(), WebGLImageConversion::HtmlDomVideo, m_unpackFl ipY, m_unpackPremultiplyAlpha); |
| 4455 } | 4473 } |
| 4456 | 4474 |
| 4475 void WebGLRenderingContextBase::texImageBitmapByGPU(ImageBitmap* bitmap, GLuint targetTexture, GLenum targetInternalformat, GLenum targetType, GLint targetLevel ) | |
| 4476 { | |
| 4477 RefPtr<SkImage> skImage = bitmap->bitmapImage()->imageForCurrentFrame(drawin gBuffer()->contextProvider()); | |
| 4478 bitmap->bitmapImage()->copyToTexture(drawingBuffer()->contextProvider(), tar getTexture, targetInternalformat, targetType); | |
|
Justin Novosad
2016/06/14 19:30:53
I think this is where your bug is. When copying a
| |
| 4479 } | |
| 4480 | |
| 4457 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, | 4481 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, |
| 4458 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) | 4482 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) |
| 4459 { | 4483 { |
| 4460 texImageHelperHTMLVideoElement(TexImage2D, target, level, internalformat, fo rmat, type, 0, 0, 0, video, exceptionState); | 4484 texImageHelperHTMLVideoElement(TexImage2D, target, level, internalformat, fo rmat, type, 0, 0, 0, video, exceptionState); |
| 4461 } | 4485 } |
| 4462 | 4486 |
| 4463 void WebGLRenderingContextBase::texImageHelperImageBitmap(TexImageFunctionID fun ctionID, | 4487 void WebGLRenderingContextBase::texImageHelperImageBitmap(TexImageFunctionID fun ctionID, |
| 4464 GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type , GLint xoffset, | 4488 GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type , GLint xoffset, |
| 4465 GLint yoffset, GLint zoffset, ImageBitmap* bitmap, ExceptionState& exception State) | 4489 GLint yoffset, GLint zoffset, ImageBitmap* bitmap, ExceptionState& exception State) |
| 4466 { | 4490 { |
| 4467 const char* funcName = getTexImageFunctionName(functionID); | 4491 const char* funcName = getTexImageFunctionName(functionID); |
| 4468 if (isContextLost()) | 4492 if (isContextLost()) |
| 4469 return; | 4493 return; |
| 4470 if (!validateImageBitmap(funcName, bitmap, exceptionState)) | 4494 if (!validateImageBitmap(funcName, bitmap, exceptionState)) |
| 4471 return; | 4495 return; |
| 4472 if (!validateTexImageBinding(funcName, functionID, target)) | 4496 WebGLTexture* texture = validateTexImageBinding(funcName, functionID, target ); |
| 4497 if (!texture) | |
| 4473 return; | 4498 return; |
| 4474 TexImageFunctionType functionType; | 4499 TexImageFunctionType functionType; |
| 4475 if (functionID == TexImage2D) | 4500 if (functionID == TexImage2D) |
| 4476 functionType = TexImage; | 4501 functionType = TexImage; |
| 4477 else | 4502 else |
| 4478 functionType = TexSubImage; | 4503 functionType = TexSubImage; |
| 4479 if (!validateTexFunc(funcName, functionType, SourceImageBitmap, target, leve l, internalformat, bitmap->width(), bitmap->height(), 1, 0, format, type, xoffse t, yoffset, zoffset)) | 4504 if (!validateTexFunc(funcName, functionType, SourceImageBitmap, target, leve l, internalformat, bitmap->width(), bitmap->height(), 1, 0, format, type, xoffse t, yoffset, zoffset)) |
| 4480 return; | 4505 return; |
| 4481 ASSERT(bitmap->bitmapImage()); | 4506 ASSERT(bitmap->bitmapImage()); |
| 4507 if (bitmap->isTextureBacked() && canUseTexImageByGPU(internalformat, type)) { | |
| 4508 texImage2DBase(target, level, internalformat, bitmap->width(), bitmap->h eight(), 0, format, type, 0); | |
| 4509 texImageByGPU(TexImage2DByGPU, texture, target, level, internalformat, t ype, 0, 0, 0, nullptr, bitmap); | |
| 4510 return; | |
| 4511 } | |
| 4482 RefPtr<SkImage> skImage = bitmap->bitmapImage()->imageForCurrentFrame(); | 4512 RefPtr<SkImage> skImage = bitmap->bitmapImage()->imageForCurrentFrame(); |
| 4483 SkPixmap pixmap; | 4513 SkPixmap pixmap; |
| 4484 OwnPtr<uint8_t[]> pixelData; | 4514 OwnPtr<uint8_t[]> pixelData; |
| 4485 uint8_t* pixelDataPtr = nullptr; | 4515 uint8_t* pixelDataPtr = nullptr; |
| 4486 // TODO(crbug.com/613411): peekPixels fails if the SkImage is texture-backed | 4516 // In the case where an ImageBitmap is not texture backed, peekPixels() alwa ys succeed. |
| 4487 // Use texture mailbox in that case. | 4517 // However, when it is texture backed and !canUseTexImageByGPU, we do a GPU read back. |
| 4488 bool peekSucceed = skImage->peekPixels(&pixmap); | 4518 bool peekSucceed = skImage->peekPixels(&pixmap); |
| 4489 if (peekSucceed) { | 4519 if (peekSucceed) { |
| 4490 pixelDataPtr = static_cast<uint8_t*>(pixmap.writable_addr()); | 4520 pixelDataPtr = static_cast<uint8_t*>(pixmap.writable_addr()); |
| 4491 } else if (skImage->isTextureBacked()) { | 4521 } else { |
| 4492 pixelData = bitmap->copyBitmapData(bitmap->isPremultiplied() ? Premultip lyAlpha : DontPremultiplyAlpha); | 4522 pixelData = bitmap->copyBitmapData(bitmap->isPremultiplied() ? Premultip lyAlpha : DontPremultiplyAlpha); |
| 4493 pixelDataPtr = pixelData.get(); | 4523 pixelDataPtr = pixelData.get(); |
| 4494 } | 4524 } |
| 4495 Vector<uint8_t> data; | 4525 Vector<uint8_t> data; |
| 4496 bool needConversion = true; | 4526 bool needConversion = true; |
| 4497 bool havePeekableRGBA = (peekSucceed && pixmap.colorType() == SkColorType::k RGBA_8888_SkColorType); | 4527 bool havePeekableRGBA = (peekSucceed && pixmap.colorType() == SkColorType::k RGBA_8888_SkColorType); |
| 4498 bool isPixelDataRBGA = (havePeekableRGBA || !peekSucceed); | 4528 bool isPixelDataRGBA = (havePeekableRGBA || !peekSucceed); |
| 4499 if (isPixelDataRBGA && format == GL_RGBA && type == GL_UNSIGNED_BYTE) { | 4529 if (isPixelDataRGBA && format == GL_RGBA && type == GL_UNSIGNED_BYTE) { |
| 4500 needConversion = false; | 4530 needConversion = false; |
| 4501 } else { | 4531 } else { |
| 4502 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { | 4532 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { |
| 4503 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implement ed. | 4533 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implement ed. |
| 4504 type = GL_FLOAT; | 4534 type = GL_FLOAT; |
| 4505 } | 4535 } |
| 4506 // In the case of ImageBitmap, we do not need to apply flipY or premulti plyAlpha. | 4536 // In the case of ImageBitmap, we do not need to apply flipY or premulti plyAlpha. |
| 4507 bool isPixelDataBGRA = (peekSucceed && pixmap.colorType() == SkColorType ::kBGRA_8888_SkColorType); | 4537 bool isPixelDataBGRA = pixmap.colorType() == SkColorType::kBGRA_8888_SkC olorType; |
| 4508 if ((isPixelDataBGRA && !WebGLImageConversion::extractImageData(pixelDat aPtr, WebGLImageConversion::DataFormat::DataFormatBGRA8, bitmap->size(), format, type, false, false, data)) | 4538 if ((isPixelDataBGRA && !WebGLImageConversion::extractImageData(pixelDat aPtr, WebGLImageConversion::DataFormat::DataFormatBGRA8, bitmap->size(), format, type, false, false, data)) |
| 4509 || (isPixelDataRBGA && !WebGLImageConversion::extractImageData(pixel DataPtr, WebGLImageConversion::DataFormat::DataFormatRGBA8, bitmap->size(), form at, type, false, false, data))) { | 4539 || (isPixelDataRGBA && !WebGLImageConversion::extractImageData(pixel DataPtr, WebGLImageConversion::DataFormat::DataFormatRGBA8, bitmap->size(), form at, type, false, false, data))) { |
| 4510 synthesizeGLError(GL_INVALID_VALUE, funcName, "bad image data"); | 4540 synthesizeGLError(GL_INVALID_VALUE, funcName, "bad image data"); |
| 4511 return; | 4541 return; |
| 4512 } | 4542 } |
| 4513 } | 4543 } |
| 4514 resetUnpackParameters(); | 4544 resetUnpackParameters(); |
| 4515 if (functionID == TexImage2D) { | 4545 if (functionID == TexImage2D) { |
| 4516 texImage2DBase(target, level, internalformat, bitmap->width(), bitmap->h eight(), 0, format, type, needConversion ? data.data() : pixelDataPtr); | 4546 texImage2DBase(target, level, internalformat, bitmap->width(), bitmap->h eight(), 0, format, type, needConversion ? data.data() : pixelDataPtr); |
| 4517 } else if (functionID == TexSubImage2D) { | 4547 } else if (functionID == TexSubImage2D) { |
| 4518 contextGL()->TexSubImage2D(target, level, xoffset, yoffset, bitmap->widt h(), bitmap->height(), format, type, needConversion ? data.data() : pixelDataPtr ); | 4548 contextGL()->TexSubImage2D(target, level, xoffset, yoffset, bitmap->widt h(), bitmap->height(), format, type, needConversion ? data.data() : pixelDataPtr ); |
| 4519 } else { | 4549 } else { |
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| 6425 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, 1); | 6455 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 6426 } | 6456 } |
| 6427 | 6457 |
| 6428 void WebGLRenderingContextBase::restoreUnpackParameters() | 6458 void WebGLRenderingContextBase::restoreUnpackParameters() |
| 6429 { | 6459 { |
| 6430 if (m_unpackAlignment != 1) | 6460 if (m_unpackAlignment != 1) |
| 6431 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | 6461 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); |
| 6432 } | 6462 } |
| 6433 | 6463 |
| 6434 } // namespace blink | 6464 } // namespace blink |
| OLD | NEW |