Index: src/compiler/arm/unwinding-info-writer-arm.cc |
diff --git a/src/compiler/arm/unwinding-info-writer-arm.cc b/src/compiler/arm/unwinding-info-writer-arm.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..a9506121909ebd5d5b26f16c482d4c49fa3341b4 |
--- /dev/null |
+++ b/src/compiler/arm/unwinding-info-writer-arm.cc |
@@ -0,0 +1,108 @@ |
+// Copyright 2016 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "src/compiler/arm/unwinding-info-writer-arm.h" |
+#include "src/compiler/instruction.h" |
+ |
+namespace v8 { |
+namespace internal { |
+namespace compiler { |
+ |
+void UnwindingInfoWriter::BeginInstructionBlock(int pc_offset, |
+ const InstructionBlock* block) { |
+ if (!enabled()) return; |
+ |
+ block_will_exit_ = false; |
+ |
+ DCHECK_LT(block->rpo_number().ToInt(), block_initial_states_.size()); |
+ const BlockInitialState* initial_state = |
+ block_initial_states_[block->rpo_number().ToInt()]; |
+ if (initial_state) { |
+ if (initial_state->saved_lr_ != saved_lr_) { |
+ eh_frame_writer_.AdvanceLocation(pc_offset); |
+ if (initial_state->saved_lr_) { |
+ eh_frame_writer_.RecordRegisterSavedToStack(lr, kPointerSize); |
+ } else { |
+ eh_frame_writer_.RecordRegisterFollowsInitialRule(lr); |
+ } |
+ saved_lr_ = initial_state->saved_lr_; |
+ } |
+ } else { |
+ // The entry block always lacks an explicit initial state. |
+ // The exit block may lack an explicit state, if it is only reached by |
+ // the block ending in a bx lr. |
+ // All the other blocks must have an explicit initial state. |
+ DCHECK(block->predecessors().empty() || block->successors().empty()); |
+ } |
+} |
+ |
+void UnwindingInfoWriter::EndInstructionBlock(const InstructionBlock* block) { |
+ if (!enabled() || block_will_exit_) return; |
+ |
+ for (const RpoNumber& successor : block->successors()) { |
+ int successor_index = successor.ToInt(); |
+ DCHECK_LT(successor_index, block_initial_states_.size()); |
+ const BlockInitialState* existing_state = |
+ block_initial_states_[successor_index]; |
+ |
+ // If we already had an entry for this BB, check that the values are the |
+ // same we are trying to insert. |
+ if (existing_state) { |
+ DCHECK_EQ(existing_state->saved_lr_, saved_lr_); |
+ } else { |
+ block_initial_states_[successor_index] = |
+ new (zone_) BlockInitialState(saved_lr_); |
+ } |
+ } |
+} |
+ |
+void UnwindingInfoWriter::MarkFrameConstructed(int at_pc) { |
+ if (!enabled()) return; |
+ |
+ // Regardless of the type of frame constructed, the relevant part of the |
+ // layout is always the one in the diagram: |
+ // |
+ // | .... | higher addresses |
+ // +----------+ ^ |
+ // | LR | | | |
+ // +----------+ | | |
+ // | saved FP | | | |
+ // +----------+ <-- FP v |
+ // | .... | stack growth |
+ // |
+ // The LR is pushed on the stack, and we can record this fact at the end of |
+ // the construction, since the LR itself is not modified in the process. |
+ eh_frame_writer_.AdvanceLocation(at_pc); |
+ eh_frame_writer_.RecordRegisterSavedToStack(lr, kPointerSize); |
+ saved_lr_ = true; |
+} |
+ |
+void UnwindingInfoWriter::MarkFrameDeconstructed(int at_pc) { |
+ if (!enabled()) return; |
+ |
+ // The lr is restored by the last operation in LeaveFrame(). |
+ eh_frame_writer_.AdvanceLocation(at_pc); |
+ eh_frame_writer_.RecordRegisterFollowsInitialRule(lr); |
+ saved_lr_ = false; |
+} |
+ |
+void UnwindingInfoWriter::MarkLinkRegisterOnTopOfStack(int pc_offset) { |
+ if (!enabled()) return; |
+ |
+ eh_frame_writer_.AdvanceLocation(pc_offset); |
+ eh_frame_writer_.SetBaseAddressRegisterAndOffset(sp, 0); |
+ eh_frame_writer_.RecordRegisterSavedToStack(lr, 0); |
+} |
+ |
+void UnwindingInfoWriter::MarkPopLinkRegisterFromTopOfStack(int pc_offset) { |
+ if (!enabled()) return; |
+ |
+ eh_frame_writer_.AdvanceLocation(pc_offset); |
+ eh_frame_writer_.SetBaseAddressRegisterAndOffset(fp, 0); |
+ eh_frame_writer_.RecordRegisterFollowsInitialRule(lr); |
+} |
+ |
+} // namespace compiler |
+} // namespace internal |
+} // namespace v8 |