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Side by Side Diff: ui/aura/window_event_dispatcher_delegate.cc

Issue 2025843003: Introduce aura::Env controller to abstract away changes to aura::Env Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add missing files Created 4 years, 6 months ago
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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/aura/window_event_dispatcher_delegate.h"
6
7 #include "ui/aura/client/screen_position_client.h"
8 #include "ui/aura/env.h"
9 #include "ui/events/event.h"
10 #include "ui/gfx/geometry/point.h"
11
12 namespace aura {
13
14 void WindowEventDispatcherDelegate::SetLastMouseLocation(
15 const Window* root_window, const gfx::Point& location_in_root) const {
16 client::ScreenPositionClient* client =
17 client::GetScreenPositionClient(root_window);
18 if (client) {
19 gfx::Point location_in_screen = location_in_root;
20 client->ConvertPointToScreen(root_window, &location_in_screen);
21 Env::GetInstance()->set_last_mouse_location(location_in_screen);
22 } else {
23 Env::GetInstance()->set_last_mouse_location(location_in_root);
24 }
25 }
26
27 gfx::Point WindowEventDispatcherDelegate::GetLastMouseLocationInRoot(
28 const Window* window) const {
29 gfx::Point location = Env::GetInstance()->last_mouse_location();
30 client::ScreenPositionClient* client =
31 client::GetScreenPositionClient(window);
32 if (client)
33 client->ConvertPointFromScreen(window, &location);
34 return location;
35 }
36
37 bool WindowEventDispatcherDelegate::IsMouseButtonDown() const {
38 return Env::GetInstance()->IsMouseButtonDown();
39 }
40
41 void WindowEventDispatcherDelegate::PreDispatchMouseEvent(ui::MouseEvent* event)
42 const {
43 switch (event->type()) {
44 case ui::ET_MOUSE_PRESSED:
45 Env::GetInstance()->set_mouse_button_flags(event->button_flags());
46 break;
47 case ui::ET_MOUSE_RELEASED:
48 Env::GetInstance()->set_mouse_button_flags(
49 event->button_flags() & ~event->changed_button_flags());
50 break;
51 default:
52 break;
53 }
54 }
55
56 void WindowEventDispatcherDelegate::PreDispatchTouchEvent(
57 ui::TouchEvent* event, uint32_t touch_ids_down) const {
58 switch (event->type()) {
59 case ui::ET_TOUCH_PRESSED:
60 case ui::ET_TOUCH_RELEASED:
61 Env::GetInstance()->set_touch_down(touch_ids_down != 0);
62 break;
63 default:
64 break;
65 }
66 }
67
68 } // namespace aura
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