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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/aura/env_input_state_controller.h" |
| 6 |
| 7 #include "ui/aura/client/screen_position_client.h" |
| 8 #include "ui/aura/env.h" |
| 9 #include "ui/events/event.h" |
| 10 #include "ui/gfx/geometry/point.h" |
| 11 |
| 12 namespace aura { |
| 13 |
| 14 void EnvInputStateController::UpdateStateForMouseEvent( |
| 15 const Window* window, ui::MouseEvent* event) const { |
| 16 switch (event->type()) { |
| 17 case ui::ET_MOUSE_PRESSED: |
| 18 Env::GetInstance()->set_mouse_button_flags(event->button_flags()); |
| 19 break; |
| 20 case ui::ET_MOUSE_RELEASED: |
| 21 Env::GetInstance()->set_mouse_button_flags( |
| 22 event->button_flags() & ~event->changed_button_flags()); |
| 23 break; |
| 24 default: |
| 25 break; |
| 26 } |
| 27 |
| 28 if (!(event->flags() & ui::EF_IS_SYNTHESIZED)) |
| 29 SetLastMouseLocation(window, event->root_location()); |
| 30 } |
| 31 |
| 32 void EnvInputStateController::UpdateStateForTouchEvent(ui::TouchEvent* event) { |
| 33 |
| 34 switch (event->type()) { |
| 35 case ui::ET_TOUCH_PRESSED: |
| 36 touch_ids_down_ |= (1 << event->touch_id()); |
| 37 Env::GetInstance()->set_touch_down(touch_ids_down_ != 0); |
| 38 break; |
| 39 |
| 40 // Handle ET_TOUCH_CANCELLED only if it has a native event. |
| 41 case ui::ET_TOUCH_CANCELLED: |
| 42 if (!event->HasNativeEvent()) |
| 43 break; |
| 44 // fallthrough |
| 45 case ui::ET_TOUCH_RELEASED: |
| 46 touch_ids_down_ = (touch_ids_down_ | (1 << event->touch_id())) ^ |
| 47 (1 << event->touch_id()); |
| 48 Env::GetInstance()->set_touch_down(touch_ids_down_ != 0); |
| 49 break; |
| 50 |
| 51 case ui::ET_TOUCH_MOVED: |
| 52 break; |
| 53 |
| 54 default: |
| 55 NOTREACHED(); |
| 56 break; |
| 57 } |
| 58 } |
| 59 |
| 60 void EnvInputStateController::SetLastMouseLocation( |
| 61 const Window* root_window, const gfx::Point& location_in_root) const { |
| 62 client::ScreenPositionClient* client = |
| 63 client::GetScreenPositionClient(root_window); |
| 64 if (client) { |
| 65 gfx::Point location_in_screen = location_in_root; |
| 66 client->ConvertPointToScreen(root_window, &location_in_screen); |
| 67 Env::GetInstance()->set_last_mouse_location(location_in_screen); |
| 68 } else { |
| 69 Env::GetInstance()->set_last_mouse_location(location_in_root); |
| 70 } |
| 71 } |
| 72 |
| 73 } // namespace aura |
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