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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WebGL2RenderingContextBase_h | 5 #ifndef WebGL2RenderingContextBase_h |
6 #define WebGL2RenderingContextBase_h | 6 #define WebGL2RenderingContextBase_h |
7 | 7 |
8 #include "modules/webgl/WebGLExtension.h" | 8 #include "modules/webgl/WebGLExtension.h" |
9 #include "modules/webgl/WebGLRenderingContextBase.h" | 9 #include "modules/webgl/WebGLRenderingContextBase.h" |
10 | 10 |
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256 bool validateBufferTarget(const char* functionName, GLenum target) override; | 256 bool validateBufferTarget(const char* functionName, GLenum target) override; |
257 bool validateAndUpdateBufferBindTarget(const char* functionName, GLenum, Web
GLBuffer*) override; | 257 bool validateAndUpdateBufferBindTarget(const char* functionName, GLenum, Web
GLBuffer*) override; |
258 bool validateFramebufferTarget(GLenum target) override; | 258 bool validateFramebufferTarget(GLenum target) override; |
259 | 259 |
260 bool validateReadPixelsFormatAndType(GLenum format, GLenum type, DOMArrayBuf
ferView*) override; | 260 bool validateReadPixelsFormatAndType(GLenum format, GLenum type, DOMArrayBuf
ferView*) override; |
261 WebGLFramebuffer* getFramebufferBinding(GLenum target) override; | 261 WebGLFramebuffer* getFramebufferBinding(GLenum target) override; |
262 WebGLFramebuffer* getReadFramebufferBinding() override; | 262 WebGLFramebuffer* getReadFramebufferBinding() override; |
263 GLint getMaxTextureLevelForTarget(GLenum target) override; | 263 GLint getMaxTextureLevelForTarget(GLenum target) override; |
264 void renderbufferStorageImpl(GLenum target, GLsizei samples, GLenum internal
format, GLsizei width, GLsizei height, const char* functionName) override; | 264 void renderbufferStorageImpl(GLenum target, GLsizei samples, GLenum internal
format, GLsizei width, GLsizei height, const char* functionName) override; |
265 | 265 |
| 266 WebGLTexture* validateTexImageBinding(const char*, TexImageFunctionName, GLe
num) override; |
266 // Helper function to check texture 3D target and texture bound to the targe
t. | 267 // Helper function to check texture 3D target and texture bound to the targe
t. |
267 // Generate GL errors and return 0 if target is invalid or texture bound is | 268 // Generate GL errors and return 0 if target is invalid or texture bound is |
268 // null. Otherwise, return the texture bound to the target. | 269 // null. Otherwise, return the texture bound to the target. |
269 WebGLTexture* validateTexture3DBinding(const char* functionName, GLenum targ
et); | 270 WebGLTexture* validateTexture3DBinding(const char* functionName, GLenum targ
et); |
270 | 271 |
271 WebGLBuffer* validateBufferDataTarget(const char* functionName, GLenum targe
t) override; | 272 WebGLBuffer* validateBufferDataTarget(const char* functionName, GLenum targe
t) override; |
272 bool validateBufferDataUsage(const char* functionName, GLenum usage) overrid
e; | 273 bool validateBufferDataUsage(const char* functionName, GLenum usage) overrid
e; |
273 | 274 |
274 void removeBoundBuffer(WebGLBuffer*) override; | 275 void removeBoundBuffer(WebGLBuffer*) override; |
275 | 276 |
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316 ScopedPersistent<v8::Array> m_queryWrappers; | 317 ScopedPersistent<v8::Array> m_queryWrappers; |
317 }; | 318 }; |
318 | 319 |
319 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, | 320 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, |
320 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, | 321 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, |
321 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; | 322 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; |
322 | 323 |
323 } // namespace blink | 324 } // namespace blink |
324 | 325 |
325 #endif | 326 #endif |
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