Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(179)

Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h

Issue 2025703002: Pack repeated code in tex(Sub)Image2D and texSubImage3D into helper func (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add a default case to prevent compile error Created 4 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 751 matching lines...) Expand 10 before | Expand all | Expand 10 after
762 CombinedClear 762 CombinedClear
763 }; 763 };
764 HowToClear clearIfComposited(GLbitfield clearMask = 0); 764 HowToClear clearIfComposited(GLbitfield clearMask = 0);
765 765
766 // Helper to restore state that clearing the framebuffer may destroy. 766 // Helper to restore state that clearing the framebuffer may destroy.
767 void restoreStateAfterClear(); 767 void restoreStateAfterClear();
768 768
769 // Convert texture internal format. 769 // Convert texture internal format.
770 GLenum convertTexInternalFormat(GLenum internalformat, GLenum type); 770 GLenum convertTexInternalFormat(GLenum internalformat, GLenum type);
771 771
772 void texImage2DBase(GLenum target, GLint level, GLint internalformat, GLsize i width, GLsizei height, GLint border, GLenum format, GLenum type, const void* p ixels);
773 void texImage2DImpl(GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type, Image*, WebGLImageConversion::ImageHtmlDomSource, bool fli pY, bool premultiplyAlpha);
774 void texSubImage2DBase(GLenum target, GLint level, GLint xoffset, GLint yoff set, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixe ls);
775 void texSubImage2DImpl(GLenum target, GLint level, GLint xoffset, GLint yoff set, GLenum format, GLenum type, Image*, WebGLImageConversion::ImageHtmlDomSourc e, bool flipY, bool premultiplyAlpha);
776
777 enum TexImageFunctionType { 772 enum TexImageFunctionType {
778 TexImage, 773 TexImage,
779 TexSubImage, 774 TexSubImage,
780 CopyTexImage, 775 CopyTexImage,
781 CompressedTexImage 776 CompressedTexImage
782 }; 777 };
778 enum TexImageFunctionID {
779 TexImage2D,
780 TexSubImage2D,
781 TexImage3D,
782 TexSubImage3D
783 };
783 enum TexImageByGPUType { 784 enum TexImageByGPUType {
784 TexImage2DByGPU, 785 TexImage2DByGPU,
785 TexSubImage2DByGPU, 786 TexSubImage2DByGPU,
786 TexSubImage3DByGPU 787 TexSubImage3DByGPU
787 }; 788 };
788 enum TexImageDimension { 789 enum TexImageDimension {
789 Tex2D, 790 Tex2D,
790 Tex3D 791 Tex3D
791 }; 792 };
793 void texImage2DBase(GLenum target, GLint level, GLint internalformat, GLsize i width, GLsizei height, GLint border, GLenum format, GLenum type, const void* p ixels);
794 void texImageImpl(TexImageFunctionID, GLenum target, GLint level, GLint inte rnalformat, GLint xoffset, GLint yoffset, GLint zoffset,
795 GLenum format, GLenum type, Image*, WebGLImageConversion::ImageHtmlDomSo urce, bool flipY, bool premultiplyAlpha);
796
792 // Copy from the canvas element directly to the texture via the GPU, without a read-back to system memory. 797 // Copy from the canvas element directly to the texture via the GPU, without a read-back to system memory.
793 void texImageCanvasByGPU(TexImageByGPUType, WebGLTexture*, GLenum target, GL int level, 798 void texImageCanvasByGPU(TexImageByGPUType, WebGLTexture*, GLenum target, GL int level,
794 GLint internalformat, GLenum type, GLint xoffset, GLint yoffset, GLint z offset, HTMLCanvasElement*); 799 GLint internalformat, GLenum type, GLint xoffset, GLint yoffset, GLint z offset, HTMLCanvasElement*);
795 virtual bool canUseTexImageCanvasByGPU(GLint internalformat, GLenum type); 800 virtual bool canUseTexImageCanvasByGPU(GLint internalformat, GLenum type);
796 801
797 virtual WebGLImageConversion::PixelStoreParams getPackPixelStoreParams(); 802 virtual WebGLImageConversion::PixelStoreParams getPackPixelStoreParams();
798 virtual WebGLImageConversion::PixelStoreParams getUnpackPixelStoreParams(Tex ImageDimension); 803 virtual WebGLImageConversion::PixelStoreParams getUnpackPixelStoreParams(Tex ImageDimension);
799 804
800 // Helper function for copyTex{Sub}Image, check whether the internalformat 805 // Helper function for copyTex{Sub}Image, check whether the internalformat
801 // and the color buffer format of the current bound framebuffer combination 806 // and the color buffer format of the current bound framebuffer combination
(...skipping 10 matching lines...) Expand all
812 817
813 // Helper function to check if all characters in the string belong to the 818 // Helper function to check if all characters in the string belong to the
814 // ASCII subset as defined in GLSL ES 1.0 spec section 3.1. 819 // ASCII subset as defined in GLSL ES 1.0 spec section 3.1.
815 bool validateString(const char* functionName, const String&); 820 bool validateString(const char* functionName, const String&);
816 821
817 // Helper function to check texture binding target and texture bound to the target. 822 // Helper function to check texture binding target and texture bound to the target.
818 // Generate GL errors and return 0 if target is invalid or texture bound is 823 // Generate GL errors and return 0 if target is invalid or texture bound is
819 // null. Otherwise, return the texture bound to the target. 824 // null. Otherwise, return the texture bound to the target.
820 WebGLTexture* validateTextureBinding(const char* functionName, GLenum target ); 825 WebGLTexture* validateTextureBinding(const char* functionName, GLenum target );
821 826
827 // Wrapper function for validateTexture2D(3D)Binding, used in texImageHelper functions.
828 virtual WebGLTexture* validateTexImageBinding(const char*, TexImageFunctionI D, GLenum);
829
822 // Helper function to check texture 2D target and texture bound to the targe t. 830 // Helper function to check texture 2D target and texture bound to the targe t.
823 // Generate GL errors and return 0 if target is invalid or texture bound is 831 // Generate GL errors and return 0 if target is invalid or texture bound is
824 // null. Otherwise, return the texture bound to the target. 832 // null. Otherwise, return the texture bound to the target.
825 WebGLTexture* validateTexture2DBinding(const char* functionName, GLenum targ et); 833 WebGLTexture* validateTexture2DBinding(const char* functionName, GLenum targ et);
826 834
827 // Helper function to check input internalformat/format/type for functions { copy}Tex{Sub}Image. 835 // Helper function to check input internalformat/format/type for functions { copy}Tex{Sub}Image.
828 // Generates GL error and returns false if parameters are invalid. 836 // Generates GL error and returns false if parameters are invalid.
829 bool validateTexFuncFormatAndType(const char* functionName, TexImageFunction Type, GLenum internalformat, GLenum format, GLenum type, GLint level); 837 bool validateTexFuncFormatAndType(const char* functionName, TexImageFunction Type, GLenum internalformat, GLenum format, GLenum type, GLint level);
830 838
831 // Helper function to check readbuffer validity for copyTex{Sub}Image. 839 // Helper function to check readbuffer validity for copyTex{Sub}Image.
(...skipping 249 matching lines...) Expand 10 before | Expand all | Expand 10 after
1081 static void willDestroyContext(WebGLRenderingContextBase*); 1089 static void willDestroyContext(WebGLRenderingContextBase*);
1082 static void forciblyLoseOldestContext(const String& reason); 1090 static void forciblyLoseOldestContext(const String& reason);
1083 // Return the least recently used context's position in the active context v ector. 1091 // Return the least recently used context's position in the active context v ector.
1084 // If the vector is empty, return the maximum allowed active context number. 1092 // If the vector is empty, return the maximum allowed active context number.
1085 static WebGLRenderingContextBase* oldestContext(); 1093 static WebGLRenderingContextBase* oldestContext();
1086 static WebGLRenderingContextBase* oldestEvictedContext(); 1094 static WebGLRenderingContextBase* oldestEvictedContext();
1087 1095
1088 CrossThreadWeakPersistentThisPointer<WebGLRenderingContextBase> createWeakTh isPointer() { return CrossThreadWeakPersistentThisPointer<WebGLRenderingContextB ase>(this); } 1096 CrossThreadWeakPersistentThisPointer<WebGLRenderingContextBase> createWeakTh isPointer() { return CrossThreadWeakPersistentThisPointer<WebGLRenderingContextB ase>(this); }
1089 1097
1090 ImageBitmap* transferToImageBitmapBase(); 1098 ImageBitmap* transferToImageBitmapBase();
1099
1100 // Helper functions for tex(Sub)Image2D && texSubImage3D
1101 void texImageHelperDOMArrayBufferView(TexImageFunctionID, GLenum, GLint, GLi nt, GLsizei, GLsizei, GLint, GLenum, GLenum, GLsizei, GLint, GLint, GLint, DOMAr rayBufferView*);
1102 void texImageHelperImageData(TexImageFunctionID, GLenum, GLint, GLint, GLint , GLenum, GLenum, GLsizei, GLint, GLint, GLint, ImageData*);
1103 void texImageHelperHTMLImageElement(TexImageFunctionID, GLenum, GLint, GLint , GLenum, GLenum, GLint, GLint, GLint, HTMLImageElement*, ExceptionState&);
1104 void texImageHelperHTMLCanvasElement(TexImageFunctionID, GLenum, GLint, GLin t, GLenum, GLenum, GLint, GLint, GLint, HTMLCanvasElement*, ExceptionState&);
1105 void texImageHelperHTMLVideoElement(TexImageFunctionID, GLenum, GLint, GLint , GLenum, GLenum, GLint, GLint, GLint, HTMLVideoElement*, ExceptionState&);
1106 void texImageHelperImageBitmap(TexImageFunctionID, GLenum, GLint, GLint, GLe num, GLenum, GLint, GLint, GLint, ImageBitmap*, ExceptionState&);
1107 static const char* getTexImageFunctionName(TexImageFunctionID);
1108
1091 private: 1109 private:
1092 WebGLRenderingContextBase(HTMLCanvasElement*, OffscreenCanvas*, PassOwnPtr<W ebGraphicsContext3DProvider>, const WebGLContextAttributes&); 1110 WebGLRenderingContextBase(HTMLCanvasElement*, OffscreenCanvas*, PassOwnPtr<W ebGraphicsContext3DProvider>, const WebGLContextAttributes&);
1093 static PassOwnPtr<WebGraphicsContext3DProvider> createContextProviderInterna l(HTMLCanvasElement*, ScriptState*, WebGLContextAttributes, unsigned); 1111 static PassOwnPtr<WebGraphicsContext3DProvider> createContextProviderInterna l(HTMLCanvasElement*, ScriptState*, WebGLContextAttributes, unsigned);
1094 }; 1112 };
1095 1113
1096 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d()); 1114 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d());
1097 1115
1098 } // namespace blink 1116 } // namespace blink
1099 1117
1100 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState); 1118 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState);
1101 1119
1102 #endif // WebGLRenderingContextBase_h 1120 #endif // WebGLRenderingContextBase_h
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698