OLD | NEW |
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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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3947 return GL_RGB32F_EXT; | 3947 return GL_RGB32F_EXT; |
3948 return internalformat; | 3948 return internalformat; |
3949 } | 3949 } |
3950 | 3950 |
3951 void WebGLRenderingContextBase::texImage2DBase(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLe num type, const void* pixels) | 3951 void WebGLRenderingContextBase::texImage2DBase(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLe num type, const void* pixels) |
3952 { | 3952 { |
3953 // All calling functions check isContextLost, so a duplicate check is not ne eded here. | 3953 // All calling functions check isContextLost, so a duplicate check is not ne eded here. |
3954 contextGL()->TexImage2D(target, level, convertTexInternalFormat(internalform at, type), width, height, border, format, type, pixels); | 3954 contextGL()->TexImage2D(target, level, convertTexInternalFormat(internalform at, type), width, height, border, format, type, pixels); |
3955 } | 3955 } |
3956 | 3956 |
3957 void WebGLRenderingContextBase::texImage2DImpl(GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type, Image* image, WebGLImageConversion: :ImageHtmlDomSource domSource, bool flipY, bool premultiplyAlpha) | 3957 void WebGLRenderingContextBase::texImageImpl(TexImageFunctionID functionID, GLen um target, GLint level, GLint internalformat, GLint xoffset, GLint yoffset, GLin t zoffset, GLenum format, GLenum type, Image* image, WebGLImageConversion::Image HtmlDomSource domSource, bool flipY, bool premultiplyAlpha) |
3958 { | 3958 { |
3959 const char* funcName = getTexImageFunctionName(functionID); | |
3959 // All calling functions check isContextLost, so a duplicate check is not ne eded here. | 3960 // All calling functions check isContextLost, so a duplicate check is not ne eded here. |
3960 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { | 3961 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { |
3961 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implemented. | 3962 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implemented. |
3962 type = GL_FLOAT; | 3963 type = GL_FLOAT; |
3963 } | 3964 } |
3964 Vector<uint8_t> data; | 3965 Vector<uint8_t> data; |
3965 WebGLImageConversion::ImageExtractor imageExtractor(image, domSource, premul tiplyAlpha, m_unpackColorspaceConversion == GL_NONE); | 3966 WebGLImageConversion::ImageExtractor imageExtractor(image, domSource, premul tiplyAlpha, m_unpackColorspaceConversion == GL_NONE); |
3966 if (!imageExtractor.imagePixelData()) { | 3967 if (!imageExtractor.imagePixelData()) { |
3967 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "bad image data"); | 3968 synthesizeGLError(GL_INVALID_VALUE, funcName, "bad image data"); |
3968 return; | 3969 return; |
3969 } | 3970 } |
3970 WebGLImageConversion::DataFormat sourceDataFormat = imageExtractor.imageSour ceFormat(); | 3971 WebGLImageConversion::DataFormat sourceDataFormat = imageExtractor.imageSour ceFormat(); |
3971 WebGLImageConversion::AlphaOp alphaOp = imageExtractor.imageAlphaOp(); | 3972 WebGLImageConversion::AlphaOp alphaOp = imageExtractor.imageAlphaOp(); |
3972 const void* imagePixelData = imageExtractor.imagePixelData(); | 3973 const void* imagePixelData = imageExtractor.imagePixelData(); |
3973 | 3974 |
3974 bool needConversion = true; | 3975 bool needConversion = true; |
3975 if (type == GL_UNSIGNED_BYTE && sourceDataFormat == WebGLImageConversion::Da taFormatRGBA8 && format == GL_RGBA && alphaOp == WebGLImageConversion::AlphaDoNo thing && !flipY) { | 3976 if (type == GL_UNSIGNED_BYTE && sourceDataFormat == WebGLImageConversion::Da taFormatRGBA8 && format == GL_RGBA && alphaOp == WebGLImageConversion::AlphaDoNo thing && !flipY) { |
3976 needConversion = false; | 3977 needConversion = false; |
3977 } else { | 3978 } else { |
3978 if (!WebGLImageConversion::packImageData(image, imagePixelData, format, type, flipY, alphaOp, sourceDataFormat, imageExtractor.imageWidth(), imageExtrac tor.imageHeight(), imageExtractor.imageSourceUnpackAlignment(), data)) { | 3979 if (!WebGLImageConversion::packImageData(image, imagePixelData, format, type, flipY, alphaOp, sourceDataFormat, imageExtractor.imageWidth(), imageExtrac tor.imageHeight(), imageExtractor.imageSourceUnpackAlignment(), data)) { |
3979 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "packImage error") ; | 3980 synthesizeGLError(GL_INVALID_VALUE, funcName, "packImage error"); |
3980 return; | 3981 return; |
3981 } | 3982 } |
3982 } | 3983 } |
3983 | 3984 |
3984 resetUnpackParameters(); | 3985 resetUnpackParameters(); |
3985 texImage2DBase(target, level, internalformat, imageExtractor.imageWidth(), i mageExtractor.imageHeight(), 0, format, type, needConversion ? data.data() : ima gePixelData); | 3986 if (functionID == TexImage2D) { |
3987 texImage2DBase(target, level, internalformat, imageExtractor.imageWidth( ), imageExtractor.imageHeight(), 0, format, type, needConversion ? data.data() : imagePixelData); | |
3988 } else if (functionID == TexSubImage2D) { | |
3989 contextGL()->TexSubImage2D(target, level, xoffset, yoffset, imageExtract or.imageWidth(), imageExtractor.imageHeight(), format, type, needConversion ? d ata.data() : imagePixelData); | |
3990 } else { | |
3991 DCHECK_EQ(functionID, TexSubImage3D); | |
3992 contextGL()->TexSubImage3D(target, level, xoffset, yoffset, zoffset, ima geExtractor.imageWidth(), imageExtractor.imageHeight(), 1, format, type, needCon version ? data.data() : imagePixelData); | |
3993 } | |
3986 restoreUnpackParameters(); | 3994 restoreUnpackParameters(); |
3987 } | 3995 } |
3988 | 3996 |
3989 bool WebGLRenderingContextBase::validateTexFunc(const char* functionName, TexIma geFunctionType functionType, TexFuncValidationSourceType sourceType, GLenum targ et, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei d epth, GLint border, GLenum format, GLenum type, GLint xoffset, GLint yoffset, GL int zoffset) | 3997 bool WebGLRenderingContextBase::validateTexFunc(const char* functionName, TexIma geFunctionType functionType, TexFuncValidationSourceType sourceType, GLenum targ et, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei d epth, GLint border, GLenum format, GLenum type, GLint xoffset, GLint yoffset, GL int zoffset) |
3990 { | 3998 { |
3991 if (!validateTexFuncLevel(functionName, target, level)) | 3999 if (!validateTexFuncLevel(functionName, target, level)) |
3992 return false; | 4000 return false; |
3993 | 4001 |
3994 if (!validateTexFuncParameters(functionName, functionType, target, level, in ternalformat, width, height, depth, border, format, type)) | 4002 if (!validateTexFuncParameters(functionName, functionType, target, level, in ternalformat, width, height, depth, border, format, type)) |
3995 return false; | 4003 return false; |
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4044 if (!image->currentFrameKnownToBeOpaque()) | 4052 if (!image->currentFrameKnownToBeOpaque()) |
4045 buf->canvas()->clear(SK_ColorTRANSPARENT); | 4053 buf->canvas()->clear(SK_ColorTRANSPARENT); |
4046 | 4054 |
4047 IntRect srcRect(IntPoint(), image->size()); | 4055 IntRect srcRect(IntPoint(), image->size()); |
4048 IntRect destRect(0, 0, size.width(), size.height()); | 4056 IntRect destRect(0, 0, size.width(), size.height()); |
4049 SkPaint paint; | 4057 SkPaint paint; |
4050 image->draw(buf->canvas(), paint, destRect, srcRect, DoNotRespectImageOrient ation, Image::DoNotClampImageToSourceRect); | 4058 image->draw(buf->canvas(), paint, destRect, srcRect, DoNotRespectImageOrient ation, Image::DoNotClampImageToSourceRect); |
4051 return buf->newImageSnapshot(); | 4059 return buf->newImageSnapshot(); |
4052 } | 4060 } |
4053 | 4061 |
4062 WebGLTexture* WebGLRenderingContextBase::validateTexImageBinding(const char* fun cName, TexImageFunctionID functionID, GLenum target) | |
4063 { | |
4064 return validateTexture2DBinding(funcName, target); | |
4065 } | |
4066 | |
4067 const char* WebGLRenderingContextBase::getTexImageFunctionName(TexImageFunctionI D funcName) | |
4068 { | |
4069 if (funcName == TexImage2D) | |
4070 return "texImage2D"; | |
4071 if (funcName == TexSubImage2D) | |
4072 return "texSubImage2D"; | |
4073 if (funcName == TexSubImage3D) | |
4074 return "texSubImage3D"; | |
4075 return "texImage3D"; | |
Ken Russell (switch to Gerrit)
2016/06/07 04:06:53
Based on my own experience with this, it's more fu
| |
4076 } | |
4077 | |
4078 void WebGLRenderingContextBase::texImageHelperDOMArrayBufferView(TexImageFunctio nID functionID, | |
4079 GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei hei ght, GLint border, | |
4080 GLenum format, GLenum type, GLsizei depth, GLint xoffset, GLint yoffset, GLi nt zoffset, DOMArrayBufferView* pixels) | |
4081 { | |
4082 const char* funcName = getTexImageFunctionName(functionID); | |
4083 if (isContextLost()) | |
4084 return; | |
4085 if (!validateTexImageBinding(funcName, functionID, target)) | |
4086 return; | |
4087 TexImageFunctionType functionType; | |
4088 if (functionID == TexImage2D || functionID == TexImage3D) | |
4089 functionType = TexImage; | |
4090 else | |
4091 functionType = TexSubImage; | |
4092 if (!validateTexFunc(funcName, functionType, SourceArrayBufferView, target, level, internalformat, width, height, depth, border, format, type, xoffset, yoff set, zoffset)) | |
4093 return; | |
4094 TexImageDimension sourceType; | |
4095 if (functionID == TexImage2D || functionID == TexSubImage2D) | |
4096 sourceType = Tex2D; | |
4097 else | |
4098 sourceType = Tex3D; | |
4099 if (!validateTexFuncData(funcName, sourceType, level, width, height, depth, format, type, pixels, NullAllowed)) | |
4100 return; | |
4101 void* data = pixels ? pixels->baseAddress() : 0; | |
4102 Vector<uint8_t> tempData; | |
4103 bool changeUnpackAlignment = false; | |
4104 if (data && (m_unpackFlipY || m_unpackPremultiplyAlpha)) { | |
4105 if (sourceType == Tex2D) { | |
4106 if (!WebGLImageConversion::extractTextureData(width, height, format, type, m_unpackAlignment, m_unpackFlipY, m_unpackPremultiplyAlpha, data, tempDat a)) | |
4107 return; | |
4108 data = tempData.data(); | |
4109 } | |
4110 changeUnpackAlignment = true; | |
4111 } | |
4112 // FIXME: implement flipY and premultiplyAlpha for tex(Sub)3D. | |
4113 if (functionID == TexImage3D) { | |
4114 contextGL()->TexImage3D(target, level, convertTexInternalFormat(internal format, type), width, height, depth, border, format, type, data); | |
4115 return; | |
4116 } | |
4117 if (functionID == TexSubImage3D) { | |
4118 contextGL()->TexSubImage3D(target, level, xoffset, yoffset, zoffset, wid th, height, depth, format, type, data); | |
4119 return; | |
4120 } | |
4121 | |
4122 if (changeUnpackAlignment) | |
4123 resetUnpackParameters(); | |
4124 if (functionID == TexImage2D) | |
4125 texImage2DBase(target, level, internalformat, width, height, border, for mat, type, data); | |
4126 else if (functionID == TexSubImage2D) | |
4127 contextGL()->TexSubImage2D(target, level, xoffset, yoffset, width, heigh t, format, type, data); | |
4128 if (changeUnpackAlignment) | |
4129 restoreUnpackParameters(); | |
4130 } | |
4131 | |
4054 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, | 4132 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, |
4055 GLsizei width, GLsizei height, GLint border, | 4133 GLsizei width, GLsizei height, GLint border, |
4056 GLenum format, GLenum type, DOMArrayBufferView* pixels) | 4134 GLenum format, GLenum type, DOMArrayBufferView* pixels) |
4057 { | 4135 { |
4058 if (isContextLost()) | 4136 texImageHelperDOMArrayBufferView(TexImage2D, target, level, internalformat, width, height, border, format, type, 1, 0, 0, 0, pixels); |
4059 return; | |
4060 if (!validateTexture2DBinding("texImage2D", target)) | |
4061 return; | |
4062 if (!validateTexFunc("texImage2D", TexImage, SourceArrayBufferView, target, level, internalformat, width, height, 1, border, format, type, 0, 0, 0)) | |
4063 return; | |
4064 if (!validateTexFuncData("texImage2D", Tex2D, level, width, height, 1, forma t, type, pixels, NullAllowed)) | |
4065 return; | |
4066 void* data = pixels ? pixels->baseAddress() : 0; | |
4067 Vector<uint8_t> tempData; | |
4068 bool changeUnpackAlignment = false; | |
4069 if (data && (m_unpackFlipY || m_unpackPremultiplyAlpha)) { | |
4070 if (!WebGLImageConversion::extractTextureData(width, height, format, typ e, m_unpackAlignment, m_unpackFlipY, m_unpackPremultiplyAlpha, data, tempData)) | |
4071 return; | |
4072 data = tempData.data(); | |
4073 changeUnpackAlignment = true; | |
4074 } | |
4075 if (changeUnpackAlignment) | |
4076 resetUnpackParameters(); | |
4077 texImage2DBase(target, level, internalformat, width, height, border, format, type, data); | |
4078 if (changeUnpackAlignment) | |
4079 restoreUnpackParameters(); | |
4080 } | 4137 } |
4081 | 4138 |
4082 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, | 4139 void WebGLRenderingContextBase::texImageHelperImageData(TexImageFunctionID funct ionID, |
4083 GLenum format, GLenum type, ImageData* pixels) | 4140 GLenum target, GLint level, GLint internalformat, GLint border, GLenum forma t, |
4141 GLenum type, GLsizei depth, GLint xoffset, GLint yoffset, GLint zoffset, Ima geData* pixels) | |
4084 { | 4142 { |
4143 const char* funcName = getTexImageFunctionName(functionID); | |
4085 if (isContextLost()) | 4144 if (isContextLost()) |
4086 return; | 4145 return; |
4087 if (!pixels) { | 4146 if (!pixels) { |
4088 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "no image data"); | 4147 synthesizeGLError(GL_INVALID_VALUE, funcName, "no image data"); |
4089 return; | 4148 return; |
4090 } | 4149 } |
4091 if (pixels->data()->bufferBase()->isNeutered()) { | 4150 if (pixels->data()->bufferBase()->isNeutered()) { |
4092 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "The source data has b een neutered."); | 4151 synthesizeGLError(GL_INVALID_VALUE, funcName, "The source data has been neutered."); |
4093 return; | 4152 return; |
4094 } | 4153 } |
4095 if (!validateTexture2DBinding("texImage2D", target)) | 4154 if (!validateTexImageBinding(funcName, functionID, target)) |
4096 return; | 4155 return; |
4097 if (!validateTexFunc("texImage2D", TexImage, SourceImageData, target, level, internalformat, pixels->width(), pixels->height(), 1, 0, format, type, 0, 0, 0) ) | 4156 TexImageFunctionType functionType; |
4157 if (functionID == TexImage2D) | |
4158 functionType = TexImage; | |
4159 else | |
4160 functionType = TexSubImage; | |
4161 if (!validateTexFunc(funcName, functionType, SourceImageData, target, level, internalformat, pixels->width(), pixels->height(), depth, border, format, type, xoffset, yoffset, zoffset)) | |
4098 return; | 4162 return; |
4099 Vector<uint8_t> data; | 4163 Vector<uint8_t> data; |
4100 bool needConversion = true; | 4164 bool needConversion = true; |
4101 // The data from ImageData is always of format RGBA8. | 4165 // The data from ImageData is always of format RGBA8. |
4102 // No conversion is needed if destination format is RGBA and type is USIGNED _BYTE and no Flip or Premultiply operation is required. | 4166 // No conversion is needed if destination format is RGBA and type is USIGNED _BYTE and no Flip or Premultiply operation is required. |
4103 if (!m_unpackFlipY && !m_unpackPremultiplyAlpha && format == GL_RGBA && type == GL_UNSIGNED_BYTE) { | 4167 if (!m_unpackFlipY && !m_unpackPremultiplyAlpha && format == GL_RGBA && type == GL_UNSIGNED_BYTE) { |
4104 needConversion = false; | 4168 needConversion = false; |
4105 } else { | 4169 } else { |
4106 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { | 4170 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { |
4107 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implement ed. | 4171 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implement ed. |
4108 type = GL_FLOAT; | 4172 type = GL_FLOAT; |
4109 } | 4173 } |
4110 if (!WebGLImageConversion::extractImageData(pixels->data()->data(), WebG LImageConversion::DataFormat::DataFormatRGBA8, pixels->size(), format, type, m_u npackFlipY, m_unpackPremultiplyAlpha, data)) { | 4174 if (!WebGLImageConversion::extractImageData(pixels->data()->data(), WebG LImageConversion::DataFormat::DataFormatRGBA8, pixels->size(), format, type, m_u npackFlipY, m_unpackPremultiplyAlpha, data)) { |
4111 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "bad image data"); | 4175 synthesizeGLError(GL_INVALID_VALUE, funcName, "bad image data"); |
4112 return; | 4176 return; |
4113 } | 4177 } |
4114 } | 4178 } |
4115 resetUnpackParameters(); | 4179 resetUnpackParameters(); |
4116 texImage2DBase(target, level, internalformat, pixels->width(), pixels->heigh t(), 0, format, type, needConversion ? data.data() : pixels->data()->data()); | 4180 if (functionID == TexImage2D) { |
4181 texImage2DBase(target, level, internalformat, pixels->width(), pixels->h eight(), border, format, type, needConversion ? data.data() : pixels->data()->da ta()); | |
4182 } else if (functionID == TexSubImage2D) { | |
4183 contextGL()->TexSubImage2D(target, level, xoffset, yoffset, pixels->widt h(), pixels->height(), format, type, needConversion ? data.data() : pixels->data ()->data()); | |
4184 } else { | |
4185 DCHECK_EQ(functionID, TexSubImage3D); | |
4186 contextGL()->TexSubImage3D(target, level, xoffset, yoffset, zoffset, pix els->width(), pixels->height(), depth, format, type, needConversion ? data.data( ) : pixels->data()->data()); | |
4187 } | |
4117 restoreUnpackParameters(); | 4188 restoreUnpackParameters(); |
4118 } | 4189 } |
4119 | 4190 |
4120 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, | 4191 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, |
4192 GLenum format, GLenum type, ImageData* pixels) | |
4193 { | |
4194 texImageHelperImageData(TexImage2D, target, level, internalformat, 0, format , type, 1, 0, 0, 0, pixels); | |
4195 } | |
4196 | |
4197 void WebGLRenderingContextBase::texImageHelperHTMLImageElement(TexImageFunctionI D functionID, | |
4198 GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type , GLint xoffset, | |
4199 GLint yoffset, GLint zoffset, HTMLImageElement* image, ExceptionState& excep tionState) | |
4200 { | |
4201 const char* funcName = getTexImageFunctionName(functionID); | |
4202 if (isContextLost()) | |
4203 return; | |
4204 if (!validateHTMLImageElement(funcName, image, exceptionState)) | |
4205 return; | |
4206 if (!validateTexImageBinding(funcName, functionID, target)) | |
4207 return; | |
4208 | |
4209 RefPtr<Image> imageForRender = image->cachedImage()->getImage(); | |
4210 if (imageForRender && imageForRender->isSVGImage()) | |
4211 imageForRender = drawImageIntoBuffer(imageForRender.release(), image->wi dth(), image->height(), funcName); | |
4212 | |
4213 TexImageFunctionType functionType; | |
4214 if (functionID == TexImage2D) | |
4215 functionType = TexImage; | |
4216 else | |
4217 functionType = TexSubImage; | |
4218 if (!imageForRender || !validateTexFunc(funcName, functionType, SourceHTMLIm ageElement, target, level, internalformat, imageForRender->width(), imageForRend er->height(), 1, 0, format, type, xoffset, yoffset, zoffset)) | |
4219 return; | |
4220 | |
4221 texImageImpl(functionID, target, level, internalformat, xoffset, yoffset, zo ffset, format, type, imageForRender.get(), WebGLImageConversion::HtmlDomImage, m _unpackFlipY, m_unpackPremultiplyAlpha); | |
4222 } | |
4223 | |
4224 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, | |
4121 GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& excepti onState) | 4225 GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& excepti onState) |
4122 { | 4226 { |
4123 if (isContextLost()) | 4227 texImageHelperHTMLImageElement(TexImage2D, target, level, internalformat, fo rmat, type, 0, 0, 0, image, exceptionState); |
4124 return; | |
4125 if (!validateHTMLImageElement("texImage2D", image, exceptionState)) | |
4126 return; | |
4127 if (!validateTexture2DBinding("texImage2D", target)) | |
4128 return; | |
4129 | |
4130 RefPtr<Image> imageForRender = image->cachedImage()->getImage(); | |
4131 if (imageForRender && imageForRender->isSVGImage()) | |
4132 imageForRender = drawImageIntoBuffer(imageForRender.release(), image->wi dth(), image->height(), "texImage2D"); | |
4133 | |
4134 if (!imageForRender || !validateTexFunc("texImage2D", TexImage, SourceHTMLIm ageElement, target, level, internalformat, imageForRender->width(), imageForRend er->height(), 1, 0, format, type, 0, 0, 0)) | |
4135 return; | |
4136 | |
4137 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { | |
4138 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implemented. | |
4139 type = GL_FLOAT; | |
4140 } | |
4141 texImage2DImpl(target, level, internalformat, format, type, imageForRender.g et(), WebGLImageConversion::HtmlDomImage, m_unpackFlipY, m_unpackPremultiplyAlph a); | |
4142 } | 4228 } |
4143 | 4229 |
4144 bool WebGLRenderingContextBase::canUseTexImageCanvasByGPU(GLint internalformat, GLenum type) | 4230 bool WebGLRenderingContextBase::canUseTexImageCanvasByGPU(GLint internalformat, GLenum type) |
4145 { | 4231 { |
4146 if (isFloatType(type) || isIntegerFormat(internalformat) || isSRGBFormat(int ernalformat)) | 4232 if (isFloatType(type) || isIntegerFormat(internalformat) || isSRGBFormat(int ernalformat)) |
4147 return false; | 4233 return false; |
4148 return true; | 4234 return true; |
4149 } | 4235 } |
4150 | 4236 |
4151 void WebGLRenderingContextBase::texImageCanvasByGPU(TexImageByGPUType functionTy pe, WebGLTexture* texture, GLenum target, | 4237 void WebGLRenderingContextBase::texImageCanvasByGPU(TexImageByGPUType functionTy pe, WebGLTexture* texture, GLenum target, |
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4205 } else if (functionType == TexSubImage3DByGPU) { | 4291 } else if (functionType == TexSubImage3DByGPU) { |
4206 contextGL()->CopyTexSubImage3D(target, level, xoffset, yoffset, zoff set, 0, 0, canvas->width(), canvas->height()); | 4292 contextGL()->CopyTexSubImage3D(target, level, xoffset, yoffset, zoff set, 0, 0, canvas->width(), canvas->height()); |
4207 } | 4293 } |
4208 contextGL()->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); | 4294 contextGL()->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); |
4209 restoreCurrentFramebuffer(); | 4295 restoreCurrentFramebuffer(); |
4210 contextGL()->DeleteFramebuffers(1, &tmpFBO); | 4296 contextGL()->DeleteFramebuffers(1, &tmpFBO); |
4211 contextGL()->DeleteTextures(1, &targetTexture); | 4297 contextGL()->DeleteTextures(1, &targetTexture); |
4212 } | 4298 } |
4213 } | 4299 } |
4214 | 4300 |
4301 void WebGLRenderingContextBase::texImageHelperHTMLCanvasElement(TexImageFunction ID functionID, | |
4302 GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type , GLint xoffset, | |
4303 GLint yoffset, GLint zoffset, HTMLCanvasElement* canvas, ExceptionState& exc eptionState) | |
4304 { | |
4305 const char* funcName = getTexImageFunctionName(functionID); | |
4306 if (isContextLost()) | |
4307 return; | |
4308 if (!validateHTMLCanvasElement(funcName, canvas, exceptionState)) | |
4309 return; | |
4310 WebGLTexture* texture = validateTexImageBinding(funcName, functionID, target ); | |
4311 if (!texture) | |
4312 return; | |
4313 TexImageFunctionType functionType; | |
4314 if (functionID == TexImage2D) | |
4315 functionType = TexImage; | |
4316 else | |
4317 functionType = TexSubImage; | |
4318 if (!validateTexFunc(funcName, functionType, SourceHTMLCanvasElement, target , level, internalformat, canvas->width(), canvas->height(), 1, 0, format, type, xoffset, yoffset, zoffset)) | |
4319 return; | |
4320 if (functionID == TexImage2D) { | |
4321 // texImageCanvasByGPU relies on copyTextureCHROMIUM which doesn't suppo rt float/integer/sRGB internal format. | |
4322 // FIXME: relax the constrains if copyTextureCHROMIUM is upgraded to han dle more formats. | |
4323 if (!canvas->renderingContext() || !canvas->renderingContext()->isAccele rated() || !canUseTexImageCanvasByGPU(internalformat, type)) { | |
4324 // 2D canvas has only FrontBuffer. | |
4325 texImageImpl(TexImage2D, target, level, internalformat, xoffset, yof fset, zoffset, format, type, canvas->copiedImage(FrontBuffer, PreferAcceleration ).get(), | |
4326 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPrem ultiplyAlpha); | |
4327 return; | |
4328 } | |
4329 | |
4330 texImage2DBase(target, level, internalformat, canvas->width(), canvas->h eight(), 0, format, type, 0); | |
4331 texImageCanvasByGPU(TexImage2DByGPU, texture, target, level, internalfor mat, type, 0, 0, 0, canvas); | |
4332 } else if (functionID == TexSubImage2D) { | |
4333 // FIXME: Implement GPU-to-GPU path for WebGL 2 and more internal format s. | |
4334 bool useReadBackPath = isWebGL2OrHigher() | |
4335 || extensionEnabled(OESTextureFloatName) | |
4336 || extensionEnabled(OESTextureHalfFloatName) | |
4337 || extensionEnabled(EXTsRGBName); | |
4338 // texImageCanvasByGPU relies on copyTextureCHROMIUM which doesn't suppo rt float/integer/sRGB internal format. | |
4339 // FIXME: relax the constrains if copyTextureCHROMIUM is upgraded to han dle more formats. | |
4340 if (!canvas->renderingContext() || !canvas->renderingContext()->isAccele rated() || useReadBackPath) { | |
4341 // 2D canvas has only FrontBuffer. | |
4342 texImageImpl(TexSubImage2D, target, level, 0, xoffset, yoffset, 0, f ormat, type, canvas->copiedImage(FrontBuffer, PreferAcceleration).get(), | |
4343 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPrem ultiplyAlpha); | |
4344 return; | |
4345 } | |
4346 | |
4347 texImageCanvasByGPU(TexSubImage2DByGPU, texture, target, level, GL_RGBA, type, xoffset, yoffset, 0, canvas); | |
4348 } else { | |
4349 DCHECK_EQ(functionID, TexSubImage3D); | |
4350 // FIXME: Implement GPU-to-GPU copy path (crbug.com/586269). | |
4351 texImageImpl(TexSubImage3D, target, level, 0, xoffset, yoffset, zoffset, format, type, canvas->copiedImage(FrontBuffer, PreferAcceleration).get(), | |
4352 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPremulti plyAlpha); | |
4353 } | |
4354 } | |
4355 | |
4215 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, | 4356 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, |
4216 GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& excep tionState) | 4357 GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& excep tionState) |
4217 { | 4358 { |
4218 if (isContextLost()) | 4359 texImageHelperHTMLCanvasElement(TexImage2D, target, level, internalformat, f ormat, type, 0, 0, 0, canvas, exceptionState); |
4219 return; | |
4220 if (!validateHTMLCanvasElement("texImage2D", canvas, exceptionState)) | |
4221 return; | |
4222 WebGLTexture* texture = validateTexture2DBinding("texImage2D", target); | |
4223 if (!texture) | |
4224 return; | |
4225 if (!validateTexFunc("texImage2D", TexImage, SourceHTMLCanvasElement, target , level, internalformat, canvas->width(), canvas->height(), 1, 0, format, type, 0, 0, 0)) | |
4226 return; | |
4227 | |
4228 // texImageCanvasByGPU relies on copyTextureCHROMIUM which doesn't support f loat/integer/sRGB internal format. | |
4229 // FIXME: relax the constrains if copyTextureCHROMIUM is upgraded to handle more formats. | |
4230 if (!canvas->renderingContext() || !canvas->renderingContext()->isAccelerate d() || !canUseTexImageCanvasByGPU(internalformat, type)) { | |
4231 // 2D canvas has only FrontBuffer. | |
4232 texImage2DImpl(target, level, internalformat, format, type, canvas->copi edImage(FrontBuffer, PreferAcceleration).get(), | |
4233 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPremulti plyAlpha); | |
4234 return; | |
4235 } | |
4236 | |
4237 texImage2DBase(target, level, internalformat, canvas->width(), canvas->heigh t(), 0, format, type, 0); | |
4238 texImageCanvasByGPU(TexImage2DByGPU, texture, target, level, internalformat, type, 0, 0, 0, canvas); | |
4239 } | 4360 } |
4240 | 4361 |
4241 PassRefPtr<Image> WebGLRenderingContextBase::videoFrameToImage(HTMLVideoElement* video) | 4362 PassRefPtr<Image> WebGLRenderingContextBase::videoFrameToImage(HTMLVideoElement* video) |
4242 { | 4363 { |
4243 IntSize size(video->videoWidth(), video->videoHeight()); | 4364 IntSize size(video->videoWidth(), video->videoHeight()); |
4244 ImageBuffer* buf = m_generatedImageCache.imageBuffer(size); | 4365 ImageBuffer* buf = m_generatedImageCache.imageBuffer(size); |
4245 if (!buf) { | 4366 if (!buf) { |
4246 synthesizeGLError(GL_OUT_OF_MEMORY, "texImage2D", "out of memory"); | 4367 synthesizeGLError(GL_OUT_OF_MEMORY, "texImage2D", "out of memory"); |
4247 return nullptr; | 4368 return nullptr; |
4248 } | 4369 } |
4249 IntRect destRect(0, 0, size.width(), size.height()); | 4370 IntRect destRect(0, 0, size.width(), size.height()); |
4250 video->paintCurrentFrame(buf->canvas(), destRect, nullptr); | 4371 video->paintCurrentFrame(buf->canvas(), destRect, nullptr); |
4251 return buf->newImageSnapshot(); | 4372 return buf->newImageSnapshot(); |
4252 } | 4373 } |
4253 | 4374 |
4375 void WebGLRenderingContextBase::texImageHelperHTMLVideoElement(TexImageFunctionI D functionID, | |
4376 GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type , GLint xoffset, | |
4377 GLint yoffset, GLint zoffset, HTMLVideoElement* video, ExceptionState& excep tionState) | |
4378 { | |
4379 const char* funcName = getTexImageFunctionName(functionID); | |
4380 if (isContextLost()) | |
4381 return; | |
4382 if (!validateHTMLVideoElement(funcName, video, exceptionState)) | |
4383 return; | |
4384 WebGLTexture* texture = validateTexImageBinding(funcName, functionID, target ); | |
4385 if (!texture) | |
4386 return; | |
4387 TexImageFunctionType functionType; | |
4388 if (functionID == TexImage2D) | |
4389 functionType = TexImage; | |
4390 else | |
4391 functionType = TexSubImage; | |
4392 if (!validateTexFunc(funcName, functionType, SourceHTMLVideoElement, target, level, internalformat, video->videoWidth(), video->videoHeight(), 1, 0, format, type, xoffset, yoffset, zoffset)) | |
4393 return; | |
4394 | |
4395 if (functionID == TexImage2D) { | |
4396 // Go through the fast path doing a GPU-GPU textures copy without a read back to system memory if possible. | |
4397 // Otherwise, it will fall back to the normal SW path. | |
4398 if (GL_TEXTURE_2D == target) { | |
4399 if (Extensions3DUtil::canUseCopyTextureCHROMIUM(target, internalform at, type, level) | |
4400 && video->copyVideoTextureToPlatformTexture(contextGL(), texture ->object(), internalformat, type, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | |
4401 return; | |
4402 } | |
4403 | |
4404 // Try using an accelerated image buffer, this allows YUV conversion to be done on the GPU. | |
4405 OwnPtr<ImageBufferSurface> surface = adoptPtr(new AcceleratedImageBu fferSurface(IntSize(video->videoWidth(), video->videoHeight()))); | |
4406 if (surface->isValid()) { | |
4407 OwnPtr<ImageBuffer> imageBuffer(ImageBuffer::create(std::move(su rface))); | |
4408 if (imageBuffer) { | |
4409 // The video element paints an RGBA frame into our surface h ere. By using an AcceleratedImageBufferSurface, | |
4410 // we enable the WebMediaPlayer implementation to do any nec essary color space conversion on the GPU (though it | |
4411 // may still do a CPU conversion and upload the results). | |
4412 video->paintCurrentFrame(imageBuffer->canvas(), IntRect(0, 0 , video->videoWidth(), video->videoHeight()), nullptr); | |
4413 | |
4414 // This is a straight GPU-GPU copy, any necessary color spac e conversion was handled in the paintCurrentFrameInContext() call. | |
4415 if (imageBuffer->copyToPlatformTexture(contextGL(), texture- >object(), internalformat, type, | |
4416 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | |
4417 return; | |
4418 } | |
4419 } | |
4420 } | |
4421 } | |
4422 } | |
4423 | |
4424 RefPtr<Image> image = videoFrameToImage(video); | |
4425 if (!image) | |
4426 return; | |
4427 texImageImpl(functionID, target, level, internalformat, xoffset, yoffset, zo ffset, format, type, image.get(), WebGLImageConversion::HtmlDomVideo, m_unpackFl ipY, m_unpackPremultiplyAlpha); | |
4428 } | |
4429 | |
4254 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, | 4430 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, |
4255 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) | 4431 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) |
4256 { | 4432 { |
4433 texImageHelperHTMLVideoElement(TexImage2D, target, level, internalformat, fo rmat, type, 0, 0, 0, video, exceptionState); | |
4434 } | |
4435 | |
4436 void WebGLRenderingContextBase::texImageHelperImageBitmap(TexImageFunctionID fun ctionID, | |
4437 GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type , GLint xoffset, | |
4438 GLint yoffset, GLint zoffset, ImageBitmap* bitmap, ExceptionState& exception State) | |
4439 { | |
4440 const char* funcName = getTexImageFunctionName(functionID); | |
4257 if (isContextLost()) | 4441 if (isContextLost()) |
4258 return; | 4442 return; |
4259 if (!validateHTMLVideoElement("texImage2D", video, exceptionState)) | 4443 if (!validateImageBitmap(funcName, bitmap, exceptionState)) |
4260 return; | 4444 return; |
4261 WebGLTexture* texture = validateTexture2DBinding("texImage2D", target); | 4445 if (!validateTexImageBinding(funcName, functionID, target)) |
4262 if (!texture) | |
4263 return; | 4446 return; |
4264 if (!validateTexFunc("texImage2D", TexImage, SourceHTMLVideoElement, target, level, internalformat, video->videoWidth(), video->videoHeight(), 1, 0, format, type, 0, 0, 0)) | 4447 TexImageFunctionType functionType; |
4265 return; | 4448 if (functionID == TexImage2D) |
4266 | 4449 functionType = TexImage; |
4267 // Go through the fast path doing a GPU-GPU textures copy without a readback to system memory if possible. | 4450 else |
4268 // Otherwise, it will fall back to the normal SW path. | 4451 functionType = TexSubImage; |
4269 if (GL_TEXTURE_2D == target) { | 4452 if (!validateTexFunc(funcName, functionType, SourceImageBitmap, target, leve l, internalformat, bitmap->width(), bitmap->height(), 1, 0, format, type, xoffse t, yoffset, zoffset)) |
4270 if (Extensions3DUtil::canUseCopyTextureCHROMIUM(target, internalformat, type, level) | |
4271 && video->copyVideoTextureToPlatformTexture(contextGL(), texture->ob ject(), internalformat, type, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | |
4272 return; | |
4273 } | |
4274 | |
4275 // Try using an accelerated image buffer, this allows YUV conversion to be done on the GPU. | |
4276 OwnPtr<ImageBufferSurface> surface = adoptPtr(new AcceleratedImageBuffer Surface(IntSize(video->videoWidth(), video->videoHeight()))); | |
4277 if (surface->isValid()) { | |
4278 OwnPtr<ImageBuffer> imageBuffer(ImageBuffer::create(std::move(surfac e))); | |
4279 if (imageBuffer) { | |
4280 // The video element paints an RGBA frame into our surface here. By using an AcceleratedImageBufferSurface, | |
4281 // we enable the WebMediaPlayer implementation to do any necessa ry color space conversion on the GPU (though it | |
4282 // may still do a CPU conversion and upload the results). | |
4283 video->paintCurrentFrame(imageBuffer->canvas(), IntRect(0, 0, vi deo->videoWidth(), video->videoHeight()), nullptr); | |
4284 | |
4285 // This is a straight GPU-GPU copy, any necessary color space co nversion was handled in the paintCurrentFrameInContext() call. | |
4286 if (imageBuffer->copyToPlatformTexture(contextGL(), texture->obj ect(), internalformat, type, | |
4287 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | |
4288 return; | |
4289 } | |
4290 } | |
4291 } | |
4292 } | |
4293 | |
4294 // Normal pure SW path. | |
4295 RefPtr<Image> image = videoFrameToImage(video); | |
4296 if (!image) | |
4297 return; | |
4298 texImage2DImpl(target, level, internalformat, format, type, image.get(), Web GLImageConversion::HtmlDomVideo, m_unpackFlipY, m_unpackPremultiplyAlpha); | |
4299 } | |
4300 | |
4301 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, | |
4302 GLenum format, GLenum type, ImageBitmap* bitmap, ExceptionState& exceptionSt ate) | |
4303 { | |
4304 if (isContextLost()) | |
4305 return; | |
4306 if (!validateImageBitmap("texImage2D", bitmap, exceptionState)) | |
4307 return; | |
4308 if (!validateTexture2DBinding("texImage2D", target)) | |
4309 return; | |
4310 if (!validateTexFunc("texImage2D", TexImage, SourceImageBitmap, target, leve l, internalformat, bitmap->width(), bitmap->height(), 1, 0, format, type, 0, 0, 0)) | |
4311 return; | 4453 return; |
4312 ASSERT(bitmap->bitmapImage()); | 4454 ASSERT(bitmap->bitmapImage()); |
4313 RefPtr<SkImage> skImage = bitmap->bitmapImage()->imageForCurrentFrame(); | 4455 RefPtr<SkImage> skImage = bitmap->bitmapImage()->imageForCurrentFrame(); |
4314 SkPixmap pixmap; | 4456 SkPixmap pixmap; |
4315 OwnPtr<uint8_t[]> pixelData; | 4457 OwnPtr<uint8_t[]> pixelData; |
4316 uint8_t* pixelDataPtr = nullptr; | 4458 uint8_t* pixelDataPtr = nullptr; |
4317 // TODO(crbug.com/613411): peekPixels fails if the SkImage is texture-backed | 4459 // TODO(crbug.com/613411): peekPixels fails if the SkImage is texture-backed |
4318 // Use texture mailbox in that case. | 4460 // Use texture mailbox in that case. |
4319 bool peekSucceed = skImage->peekPixels(&pixmap); | 4461 bool peekSucceed = skImage->peekPixels(&pixmap); |
4320 if (peekSucceed) { | 4462 if (peekSucceed) { |
(...skipping 10 matching lines...) Expand all Loading... | |
4331 needConversion = false; | 4473 needConversion = false; |
4332 } else { | 4474 } else { |
4333 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { | 4475 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { |
4334 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implement ed. | 4476 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implement ed. |
4335 type = GL_FLOAT; | 4477 type = GL_FLOAT; |
4336 } | 4478 } |
4337 // In the case of ImageBitmap, we do not need to apply flipY or premulti plyAlpha. | 4479 // In the case of ImageBitmap, we do not need to apply flipY or premulti plyAlpha. |
4338 bool isPixelDataBGRA = (peekSucceed && pixmap.colorType() == SkColorType ::kBGRA_8888_SkColorType); | 4480 bool isPixelDataBGRA = (peekSucceed && pixmap.colorType() == SkColorType ::kBGRA_8888_SkColorType); |
4339 if ((isPixelDataBGRA && !WebGLImageConversion::extractImageData(pixelDat aPtr, WebGLImageConversion::DataFormat::DataFormatBGRA8, bitmap->size(), format, type, false, false, data)) | 4481 if ((isPixelDataBGRA && !WebGLImageConversion::extractImageData(pixelDat aPtr, WebGLImageConversion::DataFormat::DataFormatBGRA8, bitmap->size(), format, type, false, false, data)) |
4340 || (isPixelDataRBGA && !WebGLImageConversion::extractImageData(pixel DataPtr, WebGLImageConversion::DataFormat::DataFormatRGBA8, bitmap->size(), form at, type, false, false, data))) { | 4482 || (isPixelDataRBGA && !WebGLImageConversion::extractImageData(pixel DataPtr, WebGLImageConversion::DataFormat::DataFormatRGBA8, bitmap->size(), form at, type, false, false, data))) { |
4341 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "bad image data"); | 4483 synthesizeGLError(GL_INVALID_VALUE, funcName, "bad image data"); |
4342 return; | 4484 return; |
4343 } | 4485 } |
4344 } | 4486 } |
4345 resetUnpackParameters(); | 4487 resetUnpackParameters(); |
4346 texImage2DBase(target, level, internalformat, bitmap->width(), bitmap->heigh t(), 0, format, type, needConversion ? data.data() : pixelDataPtr); | 4488 if (functionID == TexImage2D) { |
4489 texImage2DBase(target, level, internalformat, bitmap->width(), bitmap->h eight(), 0, format, type, needConversion ? data.data() : pixelDataPtr); | |
4490 } else if (functionID == TexSubImage2D) { | |
4491 contextGL()->TexSubImage2D(target, level, xoffset, yoffset, bitmap->widt h(), bitmap->height(), format, type, needConversion ? data.data() : pixelDataPtr ); | |
4492 } else { | |
4493 DCHECK_EQ(functionID, TexSubImage3D); | |
4494 contextGL()->TexSubImage3D(target, level, xoffset, yoffset, zoffset, bit map->width(), bitmap->height(), 1, format, type, needConversion ? data.data() : pixelDataPtr); | |
4495 } | |
4347 restoreUnpackParameters(); | 4496 restoreUnpackParameters(); |
4348 } | 4497 } |
4349 | 4498 |
4499 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLint int ernalformat, | |
4500 GLenum format, GLenum type, ImageBitmap* bitmap, ExceptionState& exceptionSt ate) | |
4501 { | |
4502 texImageHelperImageBitmap(TexImage2D, target, level, internalformat, format, type, 0, 0, 0, bitmap, exceptionState); | |
4503 } | |
4504 | |
4350 void WebGLRenderingContextBase::texParameter(GLenum target, GLenum pname, GLfloa t paramf, GLint parami, bool isFloat) | 4505 void WebGLRenderingContextBase::texParameter(GLenum target, GLenum pname, GLfloa t paramf, GLint parami, bool isFloat) |
4351 { | 4506 { |
4352 if (isContextLost()) | 4507 if (isContextLost()) |
4353 return; | 4508 return; |
4354 if (!validateTextureBinding("texParameter", target)) | 4509 if (!validateTextureBinding("texParameter", target)) |
4355 return; | 4510 return; |
4356 switch (pname) { | 4511 switch (pname) { |
4357 case GL_TEXTURE_MIN_FILTER: | 4512 case GL_TEXTURE_MIN_FILTER: |
4358 case GL_TEXTURE_MAG_FILTER: | 4513 case GL_TEXTURE_MAG_FILTER: |
4359 break; | 4514 break; |
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
4402 void WebGLRenderingContextBase::texParameterf(GLenum target, GLenum pname, GLflo at param) | 4557 void WebGLRenderingContextBase::texParameterf(GLenum target, GLenum pname, GLflo at param) |
4403 { | 4558 { |
4404 texParameter(target, pname, param, 0, true); | 4559 texParameter(target, pname, param, 0, true); |
4405 } | 4560 } |
4406 | 4561 |
4407 void WebGLRenderingContextBase::texParameteri(GLenum target, GLenum pname, GLint param) | 4562 void WebGLRenderingContextBase::texParameteri(GLenum target, GLenum pname, GLint param) |
4408 { | 4563 { |
4409 texParameter(target, pname, 0, param, false); | 4564 texParameter(target, pname, 0, param, false); |
4410 } | 4565 } |
4411 | 4566 |
4412 void WebGLRenderingContextBase::texSubImage2DImpl(GLenum target, GLint level, GL int xoffset, GLint yoffset, GLenum format, GLenum type, Image* image, WebGLImage Conversion::ImageHtmlDomSource domSource, bool flipY, bool premultiplyAlpha) | |
4413 { | |
4414 // All calling functions check isContextLost, so a duplicate check is not ne eded here. | |
4415 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { | |
4416 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implemented. | |
4417 type = GL_FLOAT; | |
4418 } | |
4419 Vector<uint8_t> data; | |
4420 WebGLImageConversion::ImageExtractor imageExtractor(image, domSource, premul tiplyAlpha, m_unpackColorspaceConversion == GL_NONE); | |
4421 if (!imageExtractor.imagePixelData()) { | |
4422 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "bad image"); | |
4423 return; | |
4424 } | |
4425 WebGLImageConversion::DataFormat sourceDataFormat = imageExtractor.imageSour ceFormat(); | |
4426 WebGLImageConversion::AlphaOp alphaOp = imageExtractor.imageAlphaOp(); | |
4427 const void* imagePixelData = imageExtractor.imagePixelData(); | |
4428 | |
4429 bool needConversion = true; | |
4430 if (type == GL_UNSIGNED_BYTE && sourceDataFormat == WebGLImageConversion::Da taFormatRGBA8 && format == GL_RGBA && alphaOp == WebGLImageConversion::AlphaDoNo thing && !flipY) { | |
4431 needConversion = false; | |
4432 } else { | |
4433 if (!WebGLImageConversion::packImageData(image, imagePixelData, format, type, flipY, alphaOp, sourceDataFormat, imageExtractor.imageWidth(), imageExtrac tor.imageHeight(), imageExtractor.imageSourceUnpackAlignment(), data)) { | |
4434 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "bad image data "); | |
4435 return; | |
4436 } | |
4437 } | |
4438 | |
4439 resetUnpackParameters(); | |
4440 contextGL()->TexSubImage2D(target, level, xoffset, yoffset, imageExtractor.i mageWidth(), imageExtractor.imageHeight(), format, type, needConversion ? data. data() : imagePixelData); | |
4441 restoreUnpackParameters(); | |
4442 } | |
4443 | |
4444 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, | 4567 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
4445 GLsizei width, GLsizei height, | 4568 GLsizei width, GLsizei height, |
4446 GLenum format, GLenum type, DOMArrayBufferView* pixels) | 4569 GLenum format, GLenum type, DOMArrayBufferView* pixels) |
4447 { | 4570 { |
4448 if (isContextLost()) | 4571 texImageHelperDOMArrayBufferView(TexSubImage2D, target, level, 0, width, hei ght, 0, format, type, 1, xoffset, yoffset, 0, pixels); |
4449 return; | |
4450 if (!validateTexture2DBinding("texSubImage2D", target)) | |
4451 return; | |
4452 if (!validateTexFunc("texSubImage2D", TexSubImage, SourceArrayBufferView, ta rget, level, 0, width, height, 1, 0, format, type, xoffset, yoffset, 0)) | |
4453 return; | |
4454 if (!validateTexFuncData("texSubImage2D", Tex2D, level, width, height, 1, fo rmat, type, pixels, NullNotAllowed)) | |
4455 return; | |
4456 void* data = pixels->baseAddress(); | |
4457 Vector<uint8_t> tempData; | |
4458 bool changeUnpackAlignment = false; | |
4459 if (data && (m_unpackFlipY || m_unpackPremultiplyAlpha)) { | |
4460 if (!WebGLImageConversion::extractTextureData(width, height, format, typ e, | |
4461 m_unpackAlignment, m_unpackFlipY, m_unpackPremultiplyAlpha, data, te mpData)) | |
4462 return; | |
4463 data = tempData.data(); | |
4464 changeUnpackAlignment = true; | |
4465 } | |
4466 if (changeUnpackAlignment) | |
4467 resetUnpackParameters(); | |
4468 contextGL()->TexSubImage2D(target, level, xoffset, yoffset, width, height, f ormat, type, data); | |
4469 if (changeUnpackAlignment) | |
4470 restoreUnpackParameters(); | |
4471 } | 4572 } |
4472 | 4573 |
4473 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, | 4574 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
4474 GLenum format, GLenum type, ImageData* pixels) | 4575 GLenum format, GLenum type, ImageData* pixels) |
4475 { | 4576 { |
4476 if (isContextLost()) | 4577 texImageHelperImageData(TexSubImage2D, target, level, 0, 0, format, type, 1, xoffset, yoffset, 0, pixels); |
4477 return; | |
4478 if (!pixels) { | |
4479 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "no image data"); | |
4480 return; | |
4481 } | |
4482 if (pixels->data()->bufferBase()->isNeutered()) { | |
4483 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "The source data ha s been neutered."); | |
4484 return; | |
4485 } | |
4486 if (!validateTexture2DBinding("texSubImage2D", target)) | |
4487 return; | |
4488 if (!validateTexFunc("texSubImage2D", TexSubImage, SourceImageData, target, level, 0, pixels->width(), pixels->height(), 1, 0, format, type, xoffset, yoffs et, 0)) | |
4489 return; | |
4490 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { | |
4491 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implemented. | |
4492 type = GL_FLOAT; | |
4493 } | |
4494 Vector<uint8_t> data; | |
4495 bool needConversion = true; | |
4496 // The data from ImageData is always of format RGBA8. | |
4497 // No conversion is needed if destination format is RGBA and type is USIGNED _BYTE and no Flip or Premultiply operation is required. | |
4498 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && !m_unpackFlipY && !m_un packPremultiplyAlpha) { | |
4499 needConversion = false; | |
4500 } else { | |
4501 if (!WebGLImageConversion::extractImageData(pixels->data()->data(), WebG LImageConversion::DataFormat::DataFormatRGBA8, pixels->size(), format, type, m_u npackFlipY, m_unpackPremultiplyAlpha, data)) { | |
4502 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "bad image data "); | |
4503 return; | |
4504 } | |
4505 } | |
4506 resetUnpackParameters(); | |
4507 contextGL()->TexSubImage2D(target, level, xoffset, yoffset, pixels->width(), pixels->height(), format, type, needConversion ? data.data() : pixels->data()-> data()); | |
4508 restoreUnpackParameters(); | |
4509 } | 4578 } |
4510 | 4579 |
4511 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, | 4580 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
4512 GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& excepti onState) | 4581 GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& excepti onState) |
4513 { | 4582 { |
4514 if (isContextLost()) | 4583 texImageHelperHTMLImageElement(TexSubImage2D, target, level, 0, format, type , xoffset, yoffset, 0, image, exceptionState); |
4515 return; | |
4516 if (!validateHTMLImageElement("texSubImage2D", image, exceptionState)) | |
4517 return; | |
4518 if (!validateTexture2DBinding("texSubImage2D", target)) | |
4519 return; | |
4520 | |
4521 RefPtr<Image> imageForRender = image->cachedImage()->getImage(); | |
4522 if (imageForRender && imageForRender->isSVGImage()) | |
4523 imageForRender = drawImageIntoBuffer(imageForRender.release(), image->wi dth(), image->height(), "texSubImage2D"); | |
4524 | |
4525 if (!imageForRender || !validateTexFunc("texSubImage2D", TexSubImage, Source HTMLImageElement, target, level, 0, imageForRender->width(), imageForRender->hei ght(), 1, 0, format, type, xoffset, yoffset, 0)) | |
4526 return; | |
4527 | |
4528 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { | |
4529 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implemented. | |
4530 type = GL_FLOAT; | |
4531 } | |
4532 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, imageForRen der.get(), WebGLImageConversion::HtmlDomImage, m_unpackFlipY, m_unpackPremultipl yAlpha); | |
4533 } | 4584 } |
4534 | 4585 |
4535 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, | 4586 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
4536 GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& excep tionState) | 4587 GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& excep tionState) |
4537 { | 4588 { |
4538 if (isContextLost()) | 4589 texImageHelperHTMLCanvasElement(TexSubImage2D, target, level, 0, format, typ e, xoffset, yoffset, 0, canvas, exceptionState); |
4539 return; | |
4540 if (!validateHTMLCanvasElement("texSubImage2D", canvas, exceptionState)) | |
4541 return; | |
4542 WebGLTexture* texture = validateTexture2DBinding("texSubImage2D", target); | |
4543 if (!texture) | |
4544 return; | |
4545 if (!validateTexFunc("texSubImage2D", TexSubImage, SourceHTMLCanvasElement, target, level, 0, canvas->width(), canvas->height(), 1, 0, format, type, xoffset , yoffset, 0)) | |
4546 return; | |
4547 | |
4548 // FIXME: Implement GPU-to-GPU path for WebGL 2 and more internal formats. | |
4549 bool useReadBackPath = isWebGL2OrHigher() | |
4550 || extensionEnabled(OESTextureFloatName) | |
4551 || extensionEnabled(OESTextureHalfFloatName) | |
4552 || extensionEnabled(EXTsRGBName); | |
4553 // texImageCanvasByGPU relies on copyTextureCHROMIUM which doesn't support f loat/integer/sRGB internal format. | |
4554 // FIXME: relax the constrains if copyTextureCHROMIUM is upgraded to handle more formats. | |
4555 if (!canvas->renderingContext() || !canvas->renderingContext()->isAccelerate d() || useReadBackPath) { | |
4556 // 2D canvas has only FrontBuffer. | |
4557 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, canvas- >copiedImage(FrontBuffer, PreferAcceleration).get(), | |
4558 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPremulti plyAlpha); | |
4559 return; | |
4560 } | |
4561 | |
4562 texImageCanvasByGPU(TexSubImage2DByGPU, texture, target, level, GL_RGBA, typ e, xoffset, yoffset, 0, canvas); | |
4563 } | 4590 } |
4564 | 4591 |
4565 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, | 4592 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
4566 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) | 4593 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) |
4567 { | 4594 { |
4568 if (isContextLost()) | 4595 texImageHelperHTMLVideoElement(TexSubImage2D, target, level, 0, format, type , xoffset, yoffset, 0, video, exceptionState); |
4569 return; | |
4570 if (!validateHTMLVideoElement("texSubImage2D", video, exceptionState)) | |
4571 return; | |
4572 if (!validateTexture2DBinding("texSubImage2D", target)) | |
4573 return; | |
4574 if (!validateTexFunc("texSubImage2D", TexSubImage, SourceHTMLVideoElement, t arget, level, 0, video->videoWidth(), video->videoHeight(), 1, 0, format, type, xoffset, yoffset, 0)) | |
4575 return; | |
4576 | |
4577 RefPtr<Image> image = videoFrameToImage(video); | |
4578 if (!image) | |
4579 return; | |
4580 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, image.get() , WebGLImageConversion::HtmlDomVideo, m_unpackFlipY, m_unpackPremultiplyAlpha); | |
4581 } | 4596 } |
4582 | 4597 |
4583 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, | 4598 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
4584 GLenum format, GLenum type, ImageBitmap* bitmap, ExceptionState& exceptionSt ate) | 4599 GLenum format, GLenum type, ImageBitmap* bitmap, ExceptionState& exceptionSt ate) |
4585 { | 4600 { |
4586 if (isContextLost()) | 4601 texImageHelperImageBitmap(TexSubImage2D, target, level, 0, format, type, xof fset, yoffset, 0, bitmap, exceptionState); |
4587 return; | |
4588 if (!validateImageBitmap("texSubImage2D", bitmap, exceptionState)) | |
4589 return; | |
4590 if (!validateTexture2DBinding("texSubImage2D", target)) | |
4591 return; | |
4592 if (!validateTexFunc("texSubImage2D", TexSubImage, SourceImageBitmap, target , level, 0, bitmap->width(), bitmap->height(), 1, 0, format, type, 0, 0, 0)) | |
4593 return; | |
4594 if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) { | |
4595 // The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implemented. | |
4596 type = GL_FLOAT; | |
4597 } | |
4598 ASSERT(bitmap->bitmapImage()); | |
4599 RefPtr<SkImage> skImage = bitmap->bitmapImage()->imageForCurrentFrame(); | |
4600 SkPixmap pixmap; | |
4601 OwnPtr<uint8_t[]> pixelData; | |
4602 uint8_t* pixelDataPtr = nullptr; | |
4603 bool peekSucceed = skImage->peekPixels(&pixmap); | |
4604 if (peekSucceed) { | |
4605 pixelDataPtr = static_cast<uint8_t*>(pixmap.writable_addr()); | |
4606 } else if (skImage->isTextureBacked()) { | |
4607 pixelData = bitmap->copyBitmapData(bitmap->isPremultiplied() ? Premultip lyAlpha : DontPremultiplyAlpha); | |
4608 pixelDataPtr = pixelData.get(); | |
4609 } | |
4610 Vector<uint8_t> data; | |
4611 bool needConversion = true; | |
4612 bool havePeekableRGBA = (peekSucceed && pixmap.colorType() == SkColorType::k RGBA_8888_SkColorType); | |
4613 bool isPixelDataRBGA = (havePeekableRGBA || !peekSucceed); | |
4614 if (isPixelDataRBGA && format == GL_RGBA && type == GL_UNSIGNED_BYTE) { | |
4615 needConversion = false; | |
4616 } else { | |
4617 // In the case of ImageBitmap, we do not need to apply flipY or premulti plyAlpha. | |
4618 bool isPixelDataBGRA = (peekSucceed && pixmap.colorType() == SkColorType ::kBGRA_8888_SkColorType); | |
4619 if ((isPixelDataBGRA && !WebGLImageConversion::extractImageData(pixelDat aPtr, WebGLImageConversion::DataFormat::DataFormatBGRA8, bitmap->size(), format, type, false, false, data)) | |
4620 || (isPixelDataRBGA && !WebGLImageConversion::extractImageData(pixel DataPtr, WebGLImageConversion::DataFormat::DataFormatRGBA8, bitmap->size(), form at, type, false, false, data))) { | |
4621 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "bad image data "); | |
4622 return; | |
4623 } | |
4624 } | |
4625 resetUnpackParameters(); | |
4626 contextGL()->TexSubImage2D(target, level, xoffset, yoffset, bitmap->width(), bitmap->height(), format, type, needConversion ? data.data() : pixelDataPtr); | |
4627 restoreUnpackParameters(); | |
4628 } | 4602 } |
4629 | 4603 |
4630 void WebGLRenderingContextBase::uniform1f(const WebGLUniformLocation* location, GLfloat x) | 4604 void WebGLRenderingContextBase::uniform1f(const WebGLUniformLocation* location, GLfloat x) |
4631 { | 4605 { |
4632 if (isContextLost() || !location) | 4606 if (isContextLost() || !location) |
4633 return; | 4607 return; |
4634 | 4608 |
4635 if (location->program() != m_currentProgram) { | 4609 if (location->program() != m_currentProgram) { |
4636 synthesizeGLError(GL_INVALID_OPERATION, "uniform1f", "location not for c urrent program"); | 4610 synthesizeGLError(GL_INVALID_OPERATION, "uniform1f", "location not for c urrent program"); |
4637 return; | 4611 return; |
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6424 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, 1); | 6398 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, 1); |
6425 } | 6399 } |
6426 | 6400 |
6427 void WebGLRenderingContextBase::restoreUnpackParameters() | 6401 void WebGLRenderingContextBase::restoreUnpackParameters() |
6428 { | 6402 { |
6429 if (m_unpackAlignment != 1) | 6403 if (m_unpackAlignment != 1) |
6430 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | 6404 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); |
6431 } | 6405 } |
6432 | 6406 |
6433 } // namespace blink | 6407 } // namespace blink |
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