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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/drag_window_controller.h" | 5 #include "ash/wm/drag_window_controller.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ash/common/shell_window_ids.h" |
| 9 #include "ash/display/window_tree_host_manager.h" | 10 #include "ash/display/window_tree_host_manager.h" |
| 10 #include "ash/screen_util.h" | 11 #include "ash/screen_util.h" |
| 11 #include "ash/shell.h" | 12 #include "ash/shell.h" |
| 12 #include "ash/shell_window_ids.h" | |
| 13 #include "ash/wm/window_util.h" | 13 #include "ash/wm/window_util.h" |
| 14 #include "base/memory/ptr_util.h" | 14 #include "base/memory/ptr_util.h" |
| 15 #include "ui/aura/client/aura_constants.h" | 15 #include "ui/aura/client/aura_constants.h" |
| 16 #include "ui/aura/client/screen_position_client.h" | 16 #include "ui/aura/client/screen_position_client.h" |
| 17 #include "ui/aura/window.h" | 17 #include "ui/aura/window.h" |
| 18 #include "ui/aura/window_delegate.h" | 18 #include "ui/aura/window_delegate.h" |
| 19 #include "ui/aura/window_event_dispatcher.h" | 19 #include "ui/aura/window_event_dispatcher.h" |
| 20 #include "ui/base/hit_test.h" | 20 #include "ui/base/hit_test.h" |
| 21 #include "ui/compositor/layer.h" | 21 #include "ui/compositor/layer.h" |
| 22 #include "ui/compositor/layer_tree_owner.h" | 22 #include "ui/compositor/layer_tree_owner.h" |
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| 311 layers.pop_back(); | 311 layers.pop_back(); |
| 312 if (layer->delegate()) | 312 if (layer->delegate()) |
| 313 layer->delegate()->OnPaintLayer(context); | 313 layer->delegate()->OnPaintLayer(context); |
| 314 for (auto* child : layer->children()) | 314 for (auto* child : layer->children()) |
| 315 layers.push_back(child); | 315 layers.push_back(child); |
| 316 } | 316 } |
| 317 } | 317 } |
| 318 } | 318 } |
| 319 | 319 |
| 320 } // namespace ash | 320 } // namespace ash |
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