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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/shelf.h" | 5 #include "ash/shelf/shelf.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 | 9 |
| 10 #include "ash/common/shell_window_ids.h" |
| 10 #include "ash/common/wm/shelf/wm_shelf_util.h" | 11 #include "ash/common/wm/shelf/wm_shelf_util.h" |
| 11 #include "ash/focus_cycler.h" | 12 #include "ash/focus_cycler.h" |
| 12 #include "ash/root_window_controller.h" | 13 #include "ash/root_window_controller.h" |
| 13 #include "ash/screen_util.h" | 14 #include "ash/screen_util.h" |
| 14 #include "ash/shelf/shelf_delegate.h" | 15 #include "ash/shelf/shelf_delegate.h" |
| 15 #include "ash/shelf/shelf_item_delegate.h" | 16 #include "ash/shelf/shelf_item_delegate.h" |
| 16 #include "ash/shelf/shelf_item_delegate_manager.h" | 17 #include "ash/shelf/shelf_item_delegate_manager.h" |
| 17 #include "ash/shelf/shelf_layout_manager.h" | 18 #include "ash/shelf/shelf_layout_manager.h" |
| 18 #include "ash/shelf/shelf_model.h" | 19 #include "ash/shelf/shelf_model.h" |
| 19 #include "ash/shelf/shelf_navigator.h" | 20 #include "ash/shelf/shelf_navigator.h" |
| 20 #include "ash/shelf/shelf_util.h" | 21 #include "ash/shelf/shelf_util.h" |
| 21 #include "ash/shelf/shelf_view.h" | 22 #include "ash/shelf/shelf_view.h" |
| 22 #include "ash/shell.h" | 23 #include "ash/shell.h" |
| 23 #include "ash/shell_delegate.h" | 24 #include "ash/shell_delegate.h" |
| 24 #include "ash/shell_window_ids.h" | |
| 25 #include "ash/wm/aura/wm_shelf_aura.h" | 25 #include "ash/wm/aura/wm_shelf_aura.h" |
| 26 #include "ash/wm/window_properties.h" | 26 #include "ash/wm/window_properties.h" |
| 27 #include "ui/aura/window.h" | 27 #include "ui/aura/window.h" |
| 28 #include "ui/aura/window_event_dispatcher.h" | 28 #include "ui/aura/window_event_dispatcher.h" |
| 29 #include "ui/aura/window_observer.h" | 29 #include "ui/aura/window_observer.h" |
| 30 #include "ui/compositor/layer.h" | 30 #include "ui/compositor/layer.h" |
| 31 #include "ui/gfx/canvas.h" | 31 #include "ui/gfx/canvas.h" |
| 32 #include "ui/gfx/image/image.h" | 32 #include "ui/gfx/image/image.h" |
| 33 #include "ui/gfx/image/image_skia_operations.h" | 33 #include "ui/gfx/image/image_skia_operations.h" |
| 34 #include "ui/gfx/skbitmap_operations.h" | 34 #include "ui/gfx/skbitmap_operations.h" |
| (...skipping 170 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 205 | 205 |
| 206 gfx::Rect Shelf::GetVisibleItemsBoundsInScreen() const { | 206 gfx::Rect Shelf::GetVisibleItemsBoundsInScreen() const { |
| 207 return shelf_view_->GetVisibleItemsBoundsInScreen(); | 207 return shelf_view_->GetVisibleItemsBoundsInScreen(); |
| 208 } | 208 } |
| 209 | 209 |
| 210 app_list::ApplicationDragAndDropHost* Shelf::GetDragAndDropHostForAppList() { | 210 app_list::ApplicationDragAndDropHost* Shelf::GetDragAndDropHostForAppList() { |
| 211 return shelf_view_; | 211 return shelf_view_; |
| 212 } | 212 } |
| 213 | 213 |
| 214 } // namespace ash | 214 } // namespace ash |
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