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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/display/screen_position_controller.h" | 5 #include "ash/display/screen_position_controller.h" |
| 6 | 6 |
| 7 #include "ash/common/shell_window_ids.h" |
| 7 #include "ash/common/wm/window_state.h" | 8 #include "ash/common/wm/window_state.h" |
| 8 #include "ash/display/window_tree_host_manager.h" | 9 #include "ash/display/window_tree_host_manager.h" |
| 9 #include "ash/root_window_controller.h" | 10 #include "ash/root_window_controller.h" |
| 10 #include "ash/shell.h" | 11 #include "ash/shell.h" |
| 11 #include "ash/shell_window_ids.h" | |
| 12 #include "ash/wm/system_modal_container_layout_manager.h" | 12 #include "ash/wm/system_modal_container_layout_manager.h" |
| 13 #include "ash/wm/window_properties.h" | 13 #include "ash/wm/window_properties.h" |
| 14 #include "ui/aura/client/capture_client.h" | 14 #include "ui/aura/client/capture_client.h" |
| 15 #include "ui/aura/client/focus_client.h" | 15 #include "ui/aura/client/focus_client.h" |
| 16 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
| 17 #include "ui/aura/window_event_dispatcher.h" | 17 #include "ui/aura/window_event_dispatcher.h" |
| 18 #include "ui/aura/window_tracker.h" | 18 #include "ui/aura/window_tracker.h" |
| 19 #include "ui/aura/window_tree_host.h" | 19 #include "ui/aura/window_tree_host.h" |
| 20 #include "ui/compositor/dip_util.h" | 20 #include "ui/compositor/dip_util.h" |
| 21 #include "ui/display/display.h" | 21 #include "ui/display/display.h" |
| (...skipping 207 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 229 gfx::Point origin(bounds.origin()); | 229 gfx::Point origin(bounds.origin()); |
| 230 const gfx::Point display_origin = display::Screen::GetScreen() | 230 const gfx::Point display_origin = display::Screen::GetScreen() |
| 231 ->GetDisplayNearestWindow(window) | 231 ->GetDisplayNearestWindow(window) |
| 232 .bounds() | 232 .bounds() |
| 233 .origin(); | 233 .origin(); |
| 234 origin.Offset(-display_origin.x(), -display_origin.y()); | 234 origin.Offset(-display_origin.x(), -display_origin.y()); |
| 235 window->SetBounds(gfx::Rect(origin, bounds.size())); | 235 window->SetBounds(gfx::Rect(origin, bounds.size())); |
| 236 } | 236 } |
| 237 | 237 |
| 238 } // namespace ash | 238 } // namespace ash |
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