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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h" | 5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
| 9 #include "ash/common/shell_window_ids.h" |
9 #include "ash/common/wm/window_animation_types.h" | 10 #include "ash/common/wm/window_animation_types.h" |
10 #include "ash/common/wm/window_state_delegate.h" | 11 #include "ash/common/wm/window_state_delegate.h" |
11 #include "ash/common/wm/window_state_util.h" | 12 #include "ash/common/wm/window_state_util.h" |
12 #include "ash/common/wm/wm_event.h" | 13 #include "ash/common/wm/wm_event.h" |
13 #include "ash/common/wm/wm_screen_util.h" | 14 #include "ash/common/wm/wm_screen_util.h" |
14 #include "ash/common/wm/workspace/workspace_window_resizer.h" | 15 #include "ash/common/wm/workspace/workspace_window_resizer.h" |
15 #include "ash/screen_util.h" | 16 #include "ash/screen_util.h" |
16 #include "ash/shell.h" | 17 #include "ash/shell.h" |
17 #include "ash/shell_window_ids.h" | |
18 #include "ash/wm/aura/wm_window_aura.h" | 18 #include "ash/wm/aura/wm_window_aura.h" |
19 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" | 19 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" |
20 #include "ash/wm/window_animations.h" | 20 #include "ash/wm/window_animations.h" |
21 #include "ash/wm/window_properties.h" | 21 #include "ash/wm/window_properties.h" |
22 #include "ash/wm/window_state_aura.h" | 22 #include "ash/wm/window_state_aura.h" |
23 #include "ash/wm/window_util.h" | 23 #include "ash/wm/window_util.h" |
24 #include "ui/aura/client/aura_constants.h" | 24 #include "ui/aura/client/aura_constants.h" |
25 #include "ui/aura/window.h" | 25 #include "ui/aura/window.h" |
26 #include "ui/aura/window_delegate.h" | 26 #include "ui/aura/window_delegate.h" |
27 #include "ui/compositor/layer.h" | 27 #include "ui/compositor/layer.h" |
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306 // avoid flashing. | 306 // avoid flashing. |
307 if (window_state->IsMaximized()) | 307 if (window_state->IsMaximized()) |
308 window_state->SetBoundsDirectCrossFade(bounds_in_parent); | 308 window_state->SetBoundsDirectCrossFade(bounds_in_parent); |
309 else | 309 else |
310 window_state->SetBoundsDirectAnimated(bounds_in_parent); | 310 window_state->SetBoundsDirectAnimated(bounds_in_parent); |
311 } | 311 } |
312 } | 312 } |
313 } | 313 } |
314 | 314 |
315 } // namespace ash | 315 } // namespace ash |
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