Index: Source/core/rendering/compositing/RenderLayerCompositor.h |
diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.h b/Source/core/rendering/compositing/RenderLayerCompositor.h |
index e04c4b203d1649036d1a94ca17b62759b5c23443..a8b8a1fc04b7fa0c16654a6c441c26b3d0dc6cbf 100644 |
--- a/Source/core/rendering/compositing/RenderLayerCompositor.h |
+++ b/Source/core/rendering/compositing/RenderLayerCompositor.h |
@@ -199,6 +199,8 @@ public: |
virtual String debugName(const GraphicsLayer*) OVERRIDE; |
+ void scheduleAnimationIfNeeded(); |
+ |
private: |
class OverlapMap; |
@@ -233,6 +235,8 @@ private: |
RenderLayer* clippingAncestorForMostRecentMapping; |
}; |
+ bool hasUnresolvedDirtyBits(); |
+ |
bool canSquashIntoCurrentSquashingOwner(const RenderLayer* candidate, const SquashingState&, const RenderLayer* clippingAncestor); |
CompositingStateTransitionType computeCompositedLayerUpdate(RenderLayer*); |