Index: media/base/audio_sample_types.h |
diff --git a/media/base/audio_sample_types.h b/media/base/audio_sample_types.h |
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+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_BASE_AUDIO_SAMPLE_TYPES_H_ |
+#define MEDIA_BASE_AUDIO_SAMPLE_TYPES_H_ |
+ |
+#include <cstdint> |
+#include <limits> |
+#include <type_traits> |
+ |
+// To specify different sample formats, we provide a class for each sample |
+// format that knows certain things about it, such as the C++ data type used |
+// to store sample values, min and max values, as well as how to convert to |
+// and from floating point formats. Each class must satisfy a concept we call |
+// "SampleTypeTraits", which requires that the following publics are provided: |
+// * A type |ValueType| specifying the C++ type for storing sample values |
+// * A static constant kMinValue which specifies the minimum sample value |
+// * A static constant kMaxValue which specifies the maximum sample value |
+// * A static constant kZeroPointValue which specifies the sample value |
+// representing an amplitude of zero |
+// * A static method ConvertFromFloat() that takes a float sample value and |
+// converts it to the corresponding ValueType |
+// * A static method ConvertFromDouble() that takes a double sample value and |
+// converts it to the corresponding ValueType |
+// * A static method ConvertToFloat() that takes a ValueType sample value and |
+// converts it to the corresponding float value |
+// * A static method ConvertToDouble() that takes a ValueType sample value and |
+// converts it to the corresponding double value |
+ |
+namespace media { |
+ |
+// For float or double. |
+// See also the aliases for commonly used types at the bottom of this file. |
+template <typename SampleType> |
+class FloatSampleTypeTraits { |
+ static_assert(std::is_floating_point<SampleType>::value, |
+ "Template is only valid for float types."); |
+ |
+ public: |
+ using ValueType = SampleType; |
+ |
+ static constexpr SampleType kMinValue = -1.0f; |
+ static constexpr SampleType kMaxValue = +1.0f; |
+ static constexpr SampleType kZeroPointValue = 0.0f; |
+ |
+ static SampleType FromFloat(float source_value) { |
+ return From<float>(source_value); |
+ } |
+ static float ToFloat(SampleType source_value) { |
+ return To<float>(source_value); |
+ } |
+ static SampleType FromDouble(double source_value) { |
+ return From<double>(source_value); |
+ } |
+ static double ToDouble(SampleType source_value) { |
+ return To<double>(source_value); |
+ } |
+ |
+ private: |
+ template <typename FloatType> |
+ static SampleType From(FloatType source_value) { |
+ return static_cast<SampleType>(source_value); |
+ } |
+ |
+ template <typename FloatType> |
+ static FloatType To(SampleType source_value) { |
+ return static_cast<FloatType>(source_value); |
+ } |
+}; |
+ |
+// For uint8_t, int16_t, int32_t... |
+// See also the aliases for commonly used types at the bottom of this file. |
+template <typename SampleType> |
+class FixedSampleTypeTraits { |
+ static_assert(std::numeric_limits<SampleType>::is_integer, |
+ "Template is only valid for integer types."); |
+ |
+ public: |
+ using ValueType = SampleType; |
+ |
+ static constexpr SampleType kMinValue = |
+ std::numeric_limits<SampleType>::min(); |
+ static constexpr SampleType kMaxValue = |
+ std::numeric_limits<SampleType>::max(); |
+ static constexpr SampleType kZeroPointValue = |
+ (kMinValue == 0) ? (kMaxValue / 2 + 1) : 0; |
+ |
+ static SampleType FromFloat(float source_value) { |
+ return From<float>(source_value); |
+ } |
+ static float ToFloat(SampleType source_value) { |
+ return To<float>(source_value); |
+ } |
+ static SampleType FromDouble(double source_value) { |
+ return From<double>(source_value); |
+ } |
+ static double ToDouble(SampleType source_value) { |
+ return To<double>(source_value); |
+ } |
+ |
+ private: |
+ // We pre-compute the scaling factors for conversion at compile-time in order |
+ // to save computation time during runtime. |
+ template <typename FloatType> |
+ struct ScalingFactors { |
+ // Since zero_point_value() is not the exact center between |
+ // min_value() and max_value(), we apply a different scaling for positive |
+ // and negative values. |
+ // Note that due to the limited precision, the FloatType values may not |
+ // always be able to represent the max and min values of the integer |
+ // SampleType exactly. This is a concern when using these scale factors for |
+ // scaling input sample values for conversion. However, since the min value |
+ // of SampleType is usually of the form -2^N and the max value is usually of |
+ // the form (+2^N)-1, and due to the fact that the float types store a |
+ // significand value plus a binary exponent it just so happens that |
+ // FloatType can usually represent the min value exactly and its |
+ // representation of the max value is only off by 1, i.e. it quantizes to |
+ // (+2^N) instead of (+2^N-1). |
+ |
+ static constexpr FloatType kForPositiveInput = |
+ static_cast<FloatType>(kMaxValue) - |
+ static_cast<FloatType>(kZeroPointValue); |
+ |
+ // Note: In the below expression, it is important that we cast kMinValue to |
+ // FloatType _before_ taking the negative of it. For example, for SampleType |
+ // int32_t, the expression (- kMinValue) would evaluate to |
+ // -numeric_limits<int32_t>::min(), which falls outside the numeric |
+ // range, wraps around, and ends up being the same as |
+ // +numeric_limits<int32_t>::min(). |
+ static constexpr FloatType kForNegativeInput = |
+ static_cast<FloatType>(kZeroPointValue) - |
+ static_cast<FloatType>(kMinValue); |
+ |
+ static constexpr FloatType kInverseForPositiveInput = |
+ 1.0f / kForPositiveInput; |
+ |
+ static constexpr FloatType kInverseForNegativeInput = |
+ 1.0f / kForNegativeInput; |
+ }; |
+ |
+ template <typename FloatType> |
+ static SampleType From(FloatType source_value) { |
+ // Note, that the for the case of |source_value| == 1.0, the imprecision of |
+ // |kScalingFactorForPositive| can lead to a product that is larger than the |
+ // maximum possible value of SampleType. To ensure this does not happen, we |
+ // handle the case of |source_value| == 1.0 as part of the clipping check. |
+ // For all FloatType values smaller than 1.0, the imprecision of |
+ // |kScalingFactorForPositive| is small enough to not push the scaled |
+ // |source_value| outside the numeric range of SampleType. |
+ |
+ // The nested if/else structure appears to compile to a |
+ // better-performing release binary compared to handling the clipping for |
+ // both positive and negative values first. |
+ // |
+ // Inlining the computation formula for multiplication with the scaling |
+ // factor and addition of |kZeroPointValue| results in better performance |
+ // for the int16_t case on Arm when compared to storing the scaling factor |
+ // in a temporary variable and applying it outside of the if-else block. |
+ // |
+ // It is important to have the cast to SampleType take place _after_ |
+ // adding |kZeroPointValue|, because the scaled source value may be negative |
+ // and SampleType may be an unsigned integer type. The result of casting a |
+ // negative float to an unsigned integer is undefined. |
+ if (source_value < 0) { |
+ // Apply clipping (aka. clamping). |
+ if (source_value <= FloatSampleTypeTraits<float>::kMinValue) |
+ return kMinValue; |
+ |
+ return static_cast<SampleType>( |
+ (source_value * ScalingFactors<FloatType>::kForNegativeInput) + |
+ static_cast<FloatType>(kZeroPointValue)); |
+ } else { |
+ // Apply clipping (aka. clamping). |
+ // As mentioned above, here we must include the case |source_value| == 1. |
+ if (source_value >= FloatSampleTypeTraits<float>::kMaxValue) |
+ return kMaxValue; |
+ return static_cast<SampleType>( |
+ (source_value * ScalingFactors<FloatType>::kForPositiveInput) + |
+ static_cast<FloatType>(kZeroPointValue)); |
+ } |
+ } |
+ |
+ template <typename FloatType> |
+ static FloatType To(SampleType source_value) { |
+ FloatType offset_value = |
+ static_cast<FloatType>(source_value - kZeroPointValue); |
+ |
+ // We multiply with the inverse scaling factor instead of dividing by the |
+ // scaling factor, because multiplication performs faster than division |
+ // on many platforms. |
+ return (offset_value < 0.0f) |
+ ? (offset_value * |
+ ScalingFactors<FloatType>::kInverseForNegativeInput) |
+ : (offset_value * |
+ ScalingFactors<FloatType>::kInverseForPositiveInput); |
+ } |
+}; |
+ |
+// Aliases for commonly used sample formats. |
+using Float32SampleTypeTraits = FloatSampleTypeTraits<float>; |
+using Float64SampleTypeTraits = FloatSampleTypeTraits<double>; |
+using UnsignedInt8SampleTypeTraits = FixedSampleTypeTraits<uint8_t>; |
+using SignedInt16SampleTypeTraits = FixedSampleTypeTraits<int16_t>; |
+using SignedInt32SampleTypeTraits = FixedSampleTypeTraits<int32_t>; |
+ |
+} // namespace media |
+ |
+#endif // MEDIA_BASE_AUDIO_SAMPLE_TYPES_H_ |