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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MOJO_SERVICES_MEDIA_FRAMEWORK_UTIL_INCIDENT_H_ | |
6 #define MOJO_SERVICES_MEDIA_FRAMEWORK_UTIL_INCIDENT_H_ | |
7 | |
8 #include <functional> | |
9 #include <vector> | |
10 | |
11 #include "base/synchronization/lock.h" | |
12 | |
13 namespace mojo { | |
14 namespace media { | |
15 | |
16 // The Incident class provides a facility for executing code as the consequence | |
17 // of some occurrence. This can be useful for building state machines and | |
18 // otherwise dealing with asynchronous operations. | |
19 // | |
20 // Incident is not a thread-safe class and has no ability to make a thread wait | |
21 // or to execute code on a particular thread. | |
22 // | |
23 // Incidents rely heavily on std::function, so they shouldn't be used in | |
24 // enormous numbers. | |
25 // | |
26 // An Incident can be in one of two states: initial state or occurred state. | |
27 // | |
28 // Code can be executed when an incident occurs: | |
29 // | |
30 // incident.When([]() { | |
31 // // Do something... | |
32 // }); | |
33 // | |
34 // The behavior of the When method depends on the incident's state. In initial | |
35 // state, the consequence is added to a list to be executed when the incident | |
36 // occurs. In occurred state, When executes the consequence immediately (before | |
37 // When returns). | |
38 // | |
39 // An Incident occurs when its Occur (or Run) method is invoked and the Incident | |
40 // is in the initial state. All registered consequences of the Incident are | |
41 // executed during the call to Occur in the order they were added. Subsequent | |
42 // calls to Occur are ignored until the Incident is reset. | |
43 // | |
44 // The Reset method ensures that the Incident is in its initial state and that | |
45 // the list of consequences is cleared (without running the consequences). | |
46 class Incident { | |
47 public: | |
48 Incident(); | |
49 | |
50 ~Incident(); | |
51 | |
52 // Determines if this Incident has occurred due to a past call to Occur. | |
53 bool occurred() { return occurred_; } | |
54 | |
55 // Executes the consequence when this Incident occurs. If this Incident hasn't | |
56 // occurred when this method is called, a copy of the consequence is held | |
57 // until this Incident occurs or is reset. If this Incident has occurred when | |
58 // this method is called, the consequence is executed immediately and no copy | |
59 // of the consequence is held. | |
60 void When(const std::function<void()>& consequence) { | |
61 if (occurred_) { | |
62 consequence(); | |
63 } else { | |
64 consequences_.push_back(consequence); | |
65 } | |
66 } | |
67 | |
68 // If this Incident is in inital state (!occurred()), this method makes this | |
69 // Incident occur, executing and deleting all its consequences. Otherwise, | |
70 // does nothing. | |
71 void Occur(); | |
72 | |
73 // Resets this Incident to initial state and clears the list of consequences. | |
74 void Reset() { | |
75 occurred_ = false; | |
76 consequences_.clear(); | |
77 } | |
78 | |
79 // Calls Occur. This method makes an Incident convertible to | |
80 // mojo::Callback<void()>. | |
81 void Run() { Occur(); } | |
82 | |
83 private: | |
84 bool occurred_ = false; | |
85 std::vector<std::function<void()>> consequences_; | |
86 }; | |
87 | |
88 // Like Incident, but threadsafe. | |
89 class ThreadsafeIncident { | |
90 public: | |
91 ThreadsafeIncident(); | |
92 | |
93 ~ThreadsafeIncident(); | |
94 | |
95 // Determines if this ThreadsafeIncident has occurred due to a past call to | |
96 // Occur. Note that the state of the this ThreadsafeIncident may change | |
97 // immediately after this method returns, so there's no guarantee that the | |
98 // result is still valid. | |
99 bool occurred() { | |
100 base::AutoLock lock(consequences_lock_); | |
101 return occurred_; | |
102 } | |
103 | |
104 // Executes the consequence when this ThreadsafeIncident occurs. If this | |
105 // ThreadsafeIncident hasn't occurred when this method is called, a copy of | |
106 // the consequence is held until this ThreadsafeIncident occurs or is reset. | |
107 // If this ThreadsafeIncident has occurred when this method is called, the | |
108 // consequence is executed immediately and no copy of the consequence is held. | |
109 // Note that this ThreadsafeIncident's internal lock is not held when the | |
110 // consequence is called. It's therefore possible for this ThreadsafeIncident | |
111 // to be reset between the time the decision is made to run the consequence | |
112 // and when the consequence is actually run. | |
113 void When(const std::function<void()>& consequence) { | |
114 { | |
115 base::AutoLock lock(consequences_lock_); | |
116 if (!occurred_) { | |
117 consequences_.push_back(consequence); | |
118 return; | |
119 } | |
120 } | |
121 | |
122 consequence(); | |
123 } | |
124 | |
125 // If this ThreadsafeIncident is in inital state (!occurred()), this method | |
126 // makes this ThreadsafeIncident occur, executing and deleting all its | |
127 // consequences. Otherwise, does nothing. | |
128 void Occur(); | |
129 | |
130 // Resets this ThreadsafeIncident to initial state and clears the list of | |
131 // consequences. | |
132 void Reset() { | |
133 base::AutoLock lock(consequences_lock_); | |
134 occurred_ = false; | |
135 consequences_.clear(); | |
136 } | |
137 | |
138 // Calls Occur. This method makes an ThreadsafeIncident convertible to | |
139 // mojo::Callback<void()>. | |
140 void Run() { Occur(); } | |
141 | |
142 private: | |
143 mutable base::Lock consequences_lock_; | |
144 bool occurred_ = false; | |
145 std::vector<std::function<void()>> consequences_; | |
146 }; | |
147 | |
148 } // namespace media | |
149 } // namespace mojo | |
150 | |
151 #endif // MOJO_SERVICES_MEDIA_FRAMEWORK_UTIL_INCIDENT_H_ | |
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