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Side by Side Diff: ash/public/interfaces/user_window_controller.mojom

Issue 2024313002: Moves mash/wm/public -> ash/public (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: feedback Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 module mash.wm.mojom; 5 module ash.mojom;
6 6
7 struct UserWindow { 7 struct UserWindow {
8 uint32 window_id; // The local window id, defined by UserWindowController. 8 uint32 window_id; // The local window id, defined by UserWindowController.
9 string window_title; // The window title. 9 string window_title; // The window title.
10 bool window_has_focus; // A flag; true if the window is currently focused. 10 bool window_has_focus; // A flag; true if the window is currently focused.
11 array<uint8> window_app_icon; // A serialized SkBitmap. 11 array<uint8> window_app_icon; // A serialized SkBitmap.
12 string window_app_id; // The window application ID (ie. 'mojo:foo'). 12 string window_app_id; // The window application ID (ie. 'mojo:foo').
13 bool ignored_by_shelf; // A flag; true to avoid showing a shelf item. 13 bool ignored_by_shelf; // A flag; true to avoid showing a shelf item.
14 }; 14 };
15 15
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29 29
30 OnUserWindowFocusChanged(uint32 window_id, bool has_focus); 30 OnUserWindowFocusChanged(uint32 window_id, bool has_focus);
31 }; 31 };
32 32
33 // An interface allowing system UIs to manage the set of user windows. 33 // An interface allowing system UIs to manage the set of user windows.
34 // TODO(msw): Add minimization, restoration, opening a chooser view, etc. 34 // TODO(msw): Add minimization, restoration, opening a chooser view, etc.
35 interface UserWindowController { 35 interface UserWindowController {
36 AddUserWindowObserver(UserWindowObserver observer); 36 AddUserWindowObserver(UserWindowObserver observer);
37 FocusUserWindow(uint32 window_id); 37 FocusUserWindow(uint32 window_id);
38 }; 38 };
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