| Index: third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.h
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.h b/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.h
|
| index bcf2d1b2ce804ec894bf4b07cdb4252f1025cfad..7a1d1ac7f9255701e718854e904680eeb6cb82d6 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.h
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.h
|
| @@ -5,7 +5,6 @@
|
| #ifndef WebGLVertexArrayObjectBase_h
|
| #define WebGLVertexArrayObjectBase_h
|
|
|
| -#include "bindings/core/v8/ScopedPersistent.h"
|
| #include "modules/webgl/WebGLBuffer.h"
|
| #include "modules/webgl/WebGLContextObject.h"
|
| #include "platform/heap/Handle.h"
|
| @@ -35,8 +34,6 @@ public:
|
| void setArrayBufferForAttrib(GLuint, WebGLBuffer*);
|
| void unbindBuffer(WebGLBuffer*);
|
|
|
| - ScopedPersistent<v8::Array>* getPersistentCache();
|
| -
|
| DECLARE_VIRTUAL_TRACE();
|
|
|
| protected:
|
| @@ -54,10 +51,6 @@ private:
|
| bool m_destructionInProgress;
|
| Member<WebGLBuffer> m_boundElementArrayBuffer;
|
| HeapVector<Member<WebGLBuffer>> m_arrayBufferList;
|
| -
|
| - // For preserving the wrappers of WebGLBuffer objects latched in
|
| - // via vertexAttribPointer calls.
|
| - ScopedPersistent<v8::Array> m_arrayBufferWrappers;
|
| };
|
|
|
| } // namespace blink
|
|
|