| Index: third_party/WebKit/Source/modules/webgl/WebGLProgram.h
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLProgram.h b/third_party/WebKit/Source/modules/webgl/WebGLProgram.h
|
| index db01e93eb9083f12d9bb2df74e1e56200be6431c..b237729618620aadb0160fb74b49d669b54a3973 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLProgram.h
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLProgram.h
|
| @@ -26,7 +26,6 @@
|
| #ifndef WebGLProgram_h
|
| #define WebGLProgram_h
|
|
|
| -#include "bindings/core/v8/ScopedPersistent.h"
|
| #include "modules/webgl/WebGLShader.h"
|
| #include "modules/webgl/WebGLSharedPlatform3DObject.h"
|
| #include "wtf/PassRefPtr.h"
|
| @@ -59,8 +58,6 @@ public:
|
| bool attachShader(WebGLShader*);
|
| bool detachShader(WebGLShader*);
|
|
|
| - ScopedPersistent<v8::Array>* getPersistentCache();
|
| -
|
| DECLARE_VIRTUAL_TRACE();
|
|
|
| protected:
|
| @@ -87,8 +84,6 @@ private:
|
| Member<WebGLShader> m_fragmentShader;
|
|
|
| bool m_infoValid;
|
| -
|
| - ScopedPersistent<v8::Array> m_shaderWrappers;
|
| };
|
|
|
| } // namespace blink
|
|
|