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Side by Side Diff: third_party/WebKit/Source/bindings/core/v8/V8PrivateProperty.h

Issue 2023603003: Fix content scripts that use WebGL. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@yukishiino-v8privateproperty-fix
Patch Set: Rebased. Created 4 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8PrivateProperty_h 5 #ifndef V8PrivateProperty_h
6 #define V8PrivateProperty_h 6 #define V8PrivateProperty_h
7 7
8 #include "bindings/core/v8/ScopedPersistent.h" 8 #include "bindings/core/v8/ScopedPersistent.h"
9 #include "bindings/core/v8/ScriptPromiseProperties.h" 9 #include "bindings/core/v8/ScriptPromiseProperties.h"
10 #include "bindings/core/v8/V8BindingMacros.h" 10 #include "bindings/core/v8/V8BindingMacros.h"
11 #include "bindings/core/v8/V8PerIsolateData.h" 11 #include "bindings/core/v8/V8PerIsolateData.h"
12 #include "core/CoreExport.h" 12 #include "core/CoreExport.h"
13 #include "wtf/Allocator.h" 13 #include "wtf/Allocator.h"
14 #include "wtf/PtrUtil.h" 14 #include "wtf/PtrUtil.h"
15 #include <memory> 15 #include <memory>
16 #include <v8.h> 16 #include <v8.h>
17 17
18 namespace blink { 18 namespace blink {
19 19
20 class ScriptState; 20 class ScriptState;
21 class ScriptWrappable; 21 class ScriptWrappable;
22 22
23 // Apply |X| for each pair of (InterfaceName, PrivateKeyName). 23 // Apply |X| for each pair of (InterfaceName, PrivateKeyName).
24 #define V8_PRIVATE_PROPERTY_FOR_EACH(X) \ 24 #define V8_PRIVATE_PROPERTY_FOR_EACH(X) \
25 X(MessageEvent, CachedData) \ 25 X(MessageEvent, CachedData) \
26 X(PrivateScriptRunner, IsInitialized) \ 26 X(PrivateScriptRunner, IsInitialized) \
27 X(IntersectionObserver, Callback) \ 27 X(IntersectionObserver, Callback) \
28 X(MutationObserver, Callback) \ 28 X(MutationObserver, Callback) \
29 X(PerformanceObserver, Callback) 29 X(PerformanceObserver, Callback) \
30 X(WebGLRenderingContext, Extensions) \
31 X(WebGLRenderingContext, Misc) \
32 X(WebGLRenderingContext, Queries) \
33 X(WebGLRenderingContext, Samplers) \
34 X(WebGLRenderingContext, Textures2D) \
35 X(WebGLRenderingContext, Textures2DArray) \
36 X(WebGLRenderingContext, Textures3D) \
37 X(WebGLRenderingContext, TexturesCubeMap) \
38 X(WebGLFramebuffer, Attachments) \
39 X(WebGLProgram, Shaders) \
40 X(WebGLVertexArrayObjectBase, Buffers)
30 41
31 // The getter's name for a private property. 42 // The getter's name for a private property.
32 #define V8_PRIVATE_PROPERTY_GETTER_NAME(InterfaceName, PrivateKeyName) \ 43 #define V8_PRIVATE_PROPERTY_GETTER_NAME(InterfaceName, PrivateKeyName) \
33 get##InterfaceName##PrivateKeyName 44 get##InterfaceName##PrivateKeyName
34 45
35 // The member variable's name for a private property. 46 // The member variable's name for a private property.
36 #define V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName, PrivateKeyName) \ 47 #define V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName, PrivateKeyName) \
37 m_symbol##InterfaceName##PrivateKeyName 48 m_symbol##InterfaceName##PrivateKeyName
38 49
39 // The string used to create a private symbol. Must be unique per V8 instance. 50 // The string used to create a private symbol. Must be unique per V8 instance.
(...skipping 95 matching lines...) Expand 10 before | Expand all | Expand 10 after
135 146
136 #define V8_PRIVATE_PROPERTY_DECLARE_MEMBER(InterfaceName, KeyName) \ 147 #define V8_PRIVATE_PROPERTY_DECLARE_MEMBER(InterfaceName, KeyName) \
137 ScopedPersistent<v8::Private> V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName, KeyName); // NOLINT(readability/naming/underscores) 148 ScopedPersistent<v8::Private> V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName, KeyName); // NOLINT(readability/naming/underscores)
138 V8_PRIVATE_PROPERTY_FOR_EACH(V8_PRIVATE_PROPERTY_DECLARE_MEMBER) 149 V8_PRIVATE_PROPERTY_FOR_EACH(V8_PRIVATE_PROPERTY_DECLARE_MEMBER)
139 #undef V8_PRIVATE_PROPERTY_DECLARE_MEMBER 150 #undef V8_PRIVATE_PROPERTY_DECLARE_MEMBER
140 }; 151 };
141 152
142 } // namespace blink 153 } // namespace blink
143 154
144 #endif // V8PrivateProperty_h 155 #endif // V8PrivateProperty_h
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