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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8PrivateProperty_h | 5 #ifndef V8PrivateProperty_h |
6 #define V8PrivateProperty_h | 6 #define V8PrivateProperty_h |
7 | 7 |
8 #include "bindings/core/v8/ScopedPersistent.h" | 8 #include "bindings/core/v8/ScopedPersistent.h" |
9 #include "bindings/core/v8/ScriptPromiseProperties.h" | 9 #include "bindings/core/v8/ScriptPromiseProperties.h" |
10 #include "bindings/core/v8/V8BindingMacros.h" | 10 #include "bindings/core/v8/V8BindingMacros.h" |
11 #include "bindings/core/v8/V8PerIsolateData.h" | 11 #include "bindings/core/v8/V8PerIsolateData.h" |
12 #include "core/CoreExport.h" | 12 #include "core/CoreExport.h" |
13 #include "wtf/Allocator.h" | 13 #include "wtf/Allocator.h" |
14 #include "wtf/PtrUtil.h" | 14 #include "wtf/PtrUtil.h" |
15 #include <memory> | 15 #include <memory> |
16 #include <v8.h> | 16 #include <v8.h> |
17 | 17 |
18 namespace blink { | 18 namespace blink { |
19 | 19 |
20 class ScriptState; | 20 class ScriptState; |
21 class ScriptWrappable; | 21 class ScriptWrappable; |
22 | 22 |
23 // Apply |X| for each pair of (InterfaceName, PrivateKeyName). | 23 // Apply |X| for each pair of (InterfaceName, PrivateKeyName). |
24 #define V8_PRIVATE_PROPERTY_FOR_EACH(X) \ | 24 #define V8_PRIVATE_PROPERTY_FOR_EACH(X) \ |
25 X(MessageEvent, CachedData) \ | 25 X(MessageEvent, CachedData) \ |
26 X(PrivateScriptRunner, IsInitialized) | 26 X(PrivateScriptRunner, IsInitialized) \ |
| 27 X(IntersectionObserver, Callback) \ |
| 28 X(MutationObserver, Callback) \ |
| 29 X(PerformanceObserver, Callback) |
27 | 30 |
28 // The getter's name for a private property. | 31 // The getter's name for a private property. |
29 #define V8_PRIVATE_PROPERTY_GETTER_NAME(InterfaceName, PrivateKeyName) \ | 32 #define V8_PRIVATE_PROPERTY_GETTER_NAME(InterfaceName, PrivateKeyName) \ |
30 get##InterfaceName##PrivateKeyName | 33 get##InterfaceName##PrivateKeyName |
31 | 34 |
32 // The member variable's name for a private property. | 35 // The member variable's name for a private property. |
33 #define V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName, PrivateKeyName) \ | 36 #define V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName, PrivateKeyName) \ |
34 m_symbol##InterfaceName##PrivateKeyName | 37 m_symbol##InterfaceName##PrivateKeyName |
35 | 38 |
36 // The string used to create a private symbol. Must be unique per V8 instance. | 39 // The string used to create a private symbol. Must be unique per V8 instance. |
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132 | 135 |
133 #define V8_PRIVATE_PROPERTY_DECLARE_MEMBER(InterfaceName, KeyName) \ | 136 #define V8_PRIVATE_PROPERTY_DECLARE_MEMBER(InterfaceName, KeyName) \ |
134 ScopedPersistent<v8::Private> V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName,
KeyName); // NOLINT(readability/naming/underscores) | 137 ScopedPersistent<v8::Private> V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName,
KeyName); // NOLINT(readability/naming/underscores) |
135 V8_PRIVATE_PROPERTY_FOR_EACH(V8_PRIVATE_PROPERTY_DECLARE_MEMBER) | 138 V8_PRIVATE_PROPERTY_FOR_EACH(V8_PRIVATE_PROPERTY_DECLARE_MEMBER) |
136 #undef V8_PRIVATE_PROPERTY_DECLARE_MEMBER | 139 #undef V8_PRIVATE_PROPERTY_DECLARE_MEMBER |
137 }; | 140 }; |
138 | 141 |
139 } // namespace blink | 142 } // namespace blink |
140 | 143 |
141 #endif // V8PrivateProperty_h | 144 #endif // V8PrivateProperty_h |
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