| Index: Source/core/rendering/InlineIterator.h
|
| diff --git a/Source/core/rendering/InlineIterator.h b/Source/core/rendering/InlineIterator.h
|
| index 6750b857887a7be7b0c9d1924a4a2a19ea32b05d..eae2dca791056ad703309473d0d774795fd61628 100644
|
| --- a/Source/core/rendering/InlineIterator.h
|
| +++ b/Source/core/rendering/InlineIterator.h
|
| @@ -444,7 +444,7 @@ static inline unsigned numberOfIsolateAncestors(const InlineIterator& iter)
|
| static inline void addPlaceholderRunForIsolatedInline(InlineBidiResolver& resolver, RenderObject* obj, unsigned pos)
|
| {
|
| ASSERT(obj);
|
| - BidiRun* isolatedRun = new (obj->renderArena()) BidiRun(pos, 0, obj, resolver.context(), resolver.dir());
|
| + BidiRun* isolatedRun = new BidiRun(pos, 0, obj, resolver.context(), resolver.dir());
|
| resolver.runs().addRun(isolatedRun);
|
| // FIXME: isolatedRuns() could be a hash of object->run and then we could cheaply
|
| // ASSERT here that we didn't create multiple objects for the same inline.
|
|
|