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Side by Side Diff: Source/core/rendering/RenderLayer.cpp

Issue 20231002: Replace RenderArena with PartitionAlloc (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase. Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 * 5 *
6 * Other contributors: 6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu> 7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu> 8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de> 9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com> 10 * Randall Jesup <rjesup@wgate.com>
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59 #include "core/page/EventHandler.h" 59 #include "core/page/EventHandler.h"
60 #include "core/page/FocusController.h" 60 #include "core/page/FocusController.h"
61 #include "core/page/Frame.h" 61 #include "core/page/Frame.h"
62 #include "core/page/FrameView.h" 62 #include "core/page/FrameView.h"
63 #include "core/page/Page.h" 63 #include "core/page/Page.h"
64 #include "core/page/Settings.h" 64 #include "core/page/Settings.h"
65 #include "core/page/UseCounter.h" 65 #include "core/page/UseCounter.h"
66 #include "core/page/animation/AnimationController.h" 66 #include "core/page/animation/AnimationController.h"
67 #include "core/page/scrolling/ScrollingCoordinator.h" 67 #include "core/page/scrolling/ScrollingCoordinator.h"
68 #include "core/platform/HistogramSupport.h" 68 #include "core/platform/HistogramSupport.h"
69 #include "core/platform/Partitions.h"
69 #include "core/platform/PlatformGestureEvent.h" 70 #include "core/platform/PlatformGestureEvent.h"
70 #include "core/platform/PlatformMouseEvent.h" 71 #include "core/platform/PlatformMouseEvent.h"
71 #include "core/platform/ScrollAnimator.h" 72 #include "core/platform/ScrollAnimator.h"
72 #include "core/platform/Scrollbar.h" 73 #include "core/platform/Scrollbar.h"
73 #include "core/platform/ScrollbarTheme.h" 74 #include "core/platform/ScrollbarTheme.h"
74 #include "core/platform/chromium/TraceEvent.h" 75 #include "core/platform/chromium/TraceEvent.h"
75 #include "core/platform/graphics/FloatPoint3D.h" 76 #include "core/platform/graphics/FloatPoint3D.h"
76 #include "core/platform/graphics/FloatRect.h" 77 #include "core/platform/graphics/FloatRect.h"
77 #include "core/platform/graphics/GraphicsContextStateSaver.h" 78 #include "core/platform/graphics/GraphicsContextStateSaver.h"
78 #include "core/platform/graphics/filters/ReferenceFilter.h" 79 #include "core/platform/graphics/filters/ReferenceFilter.h"
79 #include "core/platform/graphics/filters/SourceGraphic.h" 80 #include "core/platform/graphics/filters/SourceGraphic.h"
80 #include "core/platform/graphics/filters/custom/CustomFilterGlobalContext.h" 81 #include "core/platform/graphics/filters/custom/CustomFilterGlobalContext.h"
81 #include "core/platform/graphics/filters/custom/CustomFilterOperation.h" 82 #include "core/platform/graphics/filters/custom/CustomFilterOperation.h"
82 #include "core/platform/graphics/filters/custom/CustomFilterValidatedProgram.h" 83 #include "core/platform/graphics/filters/custom/CustomFilterValidatedProgram.h"
83 #include "core/platform/graphics/filters/custom/ValidatedCustomFilterOperation.h " 84 #include "core/platform/graphics/filters/custom/ValidatedCustomFilterOperation.h "
84 #include "core/platform/graphics/transforms/ScaleTransformOperation.h" 85 #include "core/platform/graphics/transforms/ScaleTransformOperation.h"
85 #include "core/platform/graphics/transforms/TransformationMatrix.h" 86 #include "core/platform/graphics/transforms/TransformationMatrix.h"
86 #include "core/platform/graphics/transforms/TranslateTransformOperation.h" 87 #include "core/platform/graphics/transforms/TranslateTransformOperation.h"
87 #include "core/rendering/ColumnInfo.h" 88 #include "core/rendering/ColumnInfo.h"
88 #include "core/rendering/FilterEffectRenderer.h" 89 #include "core/rendering/FilterEffectRenderer.h"
89 #include "core/rendering/HitTestRequest.h" 90 #include "core/rendering/HitTestRequest.h"
90 #include "core/rendering/HitTestResult.h" 91 #include "core/rendering/HitTestResult.h"
91 #include "core/rendering/HitTestingTransformState.h" 92 #include "core/rendering/HitTestingTransformState.h"
92 #include "core/rendering/OverlapTestRequestClient.h" 93 #include "core/rendering/OverlapTestRequestClient.h"
93 #include "core/rendering/RenderArena.h"
94 #include "core/rendering/RenderFlowThread.h" 94 #include "core/rendering/RenderFlowThread.h"
95 #include "core/rendering/RenderGeometryMap.h" 95 #include "core/rendering/RenderGeometryMap.h"
96 #include "core/rendering/RenderInline.h" 96 #include "core/rendering/RenderInline.h"
97 #include "core/rendering/RenderLayerBacking.h" 97 #include "core/rendering/RenderLayerBacking.h"
98 #include "core/rendering/RenderLayerCompositor.h" 98 #include "core/rendering/RenderLayerCompositor.h"
99 #include "core/rendering/RenderReplica.h" 99 #include "core/rendering/RenderReplica.h"
100 #include "core/rendering/RenderScrollbar.h" 100 #include "core/rendering/RenderScrollbar.h"
101 #include "core/rendering/RenderScrollbarPart.h" 101 #include "core/rendering/RenderScrollbarPart.h"
102 #include "core/rendering/RenderTreeAsText.h" 102 #include "core/rendering/RenderTreeAsText.h"
103 #include "core/rendering/RenderView.h" 103 #include "core/rendering/RenderView.h"
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1609 LayoutRect clipRect = paintingExtent(rootLayer, paintDirtyRect, paintBeh avior); 1609 LayoutRect clipRect = paintingExtent(rootLayer, paintDirtyRect, paintBeh avior);
1610 context->clip(clipRect); 1610 context->clip(clipRect);
1611 context->beginTransparencyLayer(renderer()->opacity()); 1611 context->beginTransparencyLayer(renderer()->opacity());
1612 #ifdef REVEAL_TRANSPARENCY_LAYERS 1612 #ifdef REVEAL_TRANSPARENCY_LAYERS
1613 context->setFillColor(Color(0.0f, 0.0f, 0.5f, 0.2f)); 1613 context->setFillColor(Color(0.0f, 0.0f, 0.5f, 0.2f));
1614 context->fillRect(clipRect); 1614 context->fillRect(clipRect);
1615 #endif 1615 #endif
1616 } 1616 }
1617 } 1617 }
1618 1618
1619 void* RenderLayer::operator new(size_t sz, RenderArena* renderArena) 1619 void* RenderLayer::operator new(size_t sz)
1620 { 1620 {
1621 return renderArena->allocate(sz); 1621 return partitionAlloc(Partitions::getRenderingPartition(), sz);
1622 } 1622 }
1623 1623
1624 void RenderLayer::operator delete(void* ptr, size_t sz) 1624 void RenderLayer::operator delete(void* ptr)
1625 { 1625 {
1626 // Stash size where destroy can find it. 1626 partitionFree(ptr);
1627 *(size_t *)ptr = sz;
1628 }
1629
1630 void RenderLayer::destroy(RenderArena* renderArena)
1631 {
1632 delete this;
1633
1634 // Recover the size left there for us by operator delete and free the memory .
1635 renderArena->free(*(size_t *)this, this);
1636 } 1627 }
1637 1628
1638 void RenderLayer::addChild(RenderLayer* child, RenderLayer* beforeChild) 1629 void RenderLayer::addChild(RenderLayer* child, RenderLayer* beforeChild)
1639 { 1630 {
1640 RenderLayer* prevSibling = beforeChild ? beforeChild->previousSibling() : la stChild(); 1631 RenderLayer* prevSibling = beforeChild ? beforeChild->previousSibling() : la stChild();
1641 if (prevSibling) { 1632 if (prevSibling) {
1642 child->setPreviousSibling(prevSibling); 1633 child->setPreviousSibling(prevSibling);
1643 prevSibling->setNextSibling(child); 1634 prevSibling->setNextSibling(child);
1644 ASSERT(prevSibling != child); 1635 ASSERT(prevSibling != child);
1645 } else 1636 } else
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6366 } 6357 }
6367 } 6358 }
6368 6359
6369 void showLayerTree(const WebCore::RenderObject* renderer) 6360 void showLayerTree(const WebCore::RenderObject* renderer)
6370 { 6361 {
6371 if (!renderer) 6362 if (!renderer)
6372 return; 6363 return;
6373 showLayerTree(renderer->enclosingLayer()); 6364 showLayerTree(renderer->enclosingLayer());
6374 } 6365 }
6375 #endif 6366 #endif
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