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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ | 5 #ifndef COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ |
| 6 #define COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ | 6 #define COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
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| 85 // TODO(alexclarke): Get rid of this default timer queue. | 85 // TODO(alexclarke): Get rid of this default timer queue. |
| 86 virtual scoped_refptr<TaskQueue> TimerTaskRunner() = 0; | 86 virtual scoped_refptr<TaskQueue> TimerTaskRunner() = 0; |
| 87 | 87 |
| 88 // Returns a new loading task runner. This queue is intended for tasks related | 88 // Returns a new loading task runner. This queue is intended for tasks related |
| 89 // to resource dispatch, foreground HTML parsing, etc... | 89 // to resource dispatch, foreground HTML parsing, etc... |
| 90 virtual scoped_refptr<TaskQueue> NewLoadingTaskRunner(const char* name) = 0; | 90 virtual scoped_refptr<TaskQueue> NewLoadingTaskRunner(const char* name) = 0; |
| 91 | 91 |
| 92 // Returns a new timer task runner. This queue is intended for DOM Timers. | 92 // Returns a new timer task runner. This queue is intended for DOM Timers. |
| 93 virtual scoped_refptr<TaskQueue> NewTimerTaskRunner(const char* name) = 0; | 93 virtual scoped_refptr<TaskQueue> NewTimerTaskRunner(const char* name) = 0; |
| 94 | 94 |
| 95 // Returns a task runner for tasks which don't fit into the above categories. |
| 96 virtual scoped_refptr<TaskQueue> NewDefaultTaskRunner(const char* name) = 0; |
| 97 |
| 95 // Returns a new RenderWidgetSchedulingState. The signals from this will be | 98 // Returns a new RenderWidgetSchedulingState. The signals from this will be |
| 96 // used to make scheduling decisions. | 99 // used to make scheduling decisions. |
| 97 virtual std::unique_ptr<RenderWidgetSchedulingState> | 100 virtual std::unique_ptr<RenderWidgetSchedulingState> |
| 98 NewRenderWidgetSchedulingState() = 0; | 101 NewRenderWidgetSchedulingState() = 0; |
| 99 | 102 |
| 100 // Called to notify about the start of an extended period where no frames | 103 // Called to notify about the start of an extended period where no frames |
| 101 // need to be drawn. Must be called from the main thread. | 104 // need to be drawn. Must be called from the main thread. |
| 102 virtual void BeginFrameNotExpectedSoon() = 0; | 105 virtual void BeginFrameNotExpectedSoon() = 0; |
| 103 | 106 |
| 104 // Called to notify about the start of a new frame. Must be called from the | 107 // Called to notify about the start of a new frame. Must be called from the |
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| 192 base::trace_event::BlameContext* blame_context) = 0; | 195 base::trace_event::BlameContext* blame_context) = 0; |
| 193 | 196 |
| 194 protected: | 197 protected: |
| 195 RendererScheduler(); | 198 RendererScheduler(); |
| 196 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); | 199 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); |
| 197 }; | 200 }; |
| 198 | 201 |
| 199 } // namespace scheduler | 202 } // namespace scheduler |
| 200 | 203 |
| 201 #endif // COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ | 204 #endif // COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ |
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